a bit rough (as usual) and list slots only, but better than nothing
uint32_t addr, *list;
uint32_t *llist_entry = NULL;
int len, left, count;
uint32_t addr, *list;
uint32_t *llist_entry = NULL;
int len, left, count;
if (unlikely(gpu.cmd_len > 0))
flush_cmd_buffer();
if (unlikely(gpu.cmd_len > 0))
flush_cmd_buffer();
// ff7 sends it's main list twice, detect this
if (*gpu.state.frame_count == gpu.state.last_list.frame &&
*gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&
// ff7 sends it's main list twice, detect this
if (*gpu.state.frame_count == gpu.state.last_list.frame &&
*gpu.state.hcnt - gpu.state.last_list.hcnt <= 1 &&
- gpu.state.last_list.words > 1024)
+ gpu.state.last_list.cycles > 2048)
{
llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4;
*llist_entry |= 0x800000;
{
llist_entry = rambase + (gpu.state.last_list.addr & 0x1fffff) / 4;
*llist_entry |= 0x800000;
list = rambase + (addr & 0x1fffff) / 4;
len = list[0] >> 24;
addr = list[0] & 0xffffff;
list = rambase + (addr & 0x1fffff) / 4;
len = list[0] >> 24;
addr = list[0] & 0xffffff;
+ cpu_cycles += 10;
+ if (len > 0)
+ cpu_cycles += 5 + len;
log_io(".chain %08x #%d\n", (list - rambase) * 4, len);
log_io(".chain %08x #%d\n", (list - rambase) * 4, len);
gpu.state.last_list.frame = *gpu.state.frame_count;
gpu.state.last_list.hcnt = *gpu.state.hcnt;
gpu.state.last_list.frame = *gpu.state.frame_count;
gpu.state.last_list.hcnt = *gpu.state.hcnt;
- gpu.state.last_list.words = dma_words;
+ gpu.state.last_list.cycles = cpu_cycles;
gpu.state.last_list.addr = start_addr;
gpu.state.last_list.addr = start_addr;
}
void GPUreadDataMem(uint32_t *mem, int count)
}
void GPUreadDataMem(uint32_t *mem, int count)
uint32_t *hcnt; /* hsync count */
struct {
uint32_t addr;
uint32_t *hcnt; /* hsync count */
struct {
uint32_t addr;
uint32_t frame;
uint32_t hcnt;
} last_list;
uint32_t frame;
uint32_t hcnt;
} last_list;