From: notaz Date: Tue, 18 Jan 2011 16:04:58 +0000 (+0200) Subject: some frontend adjustments X-Git-Tag: r5~24 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=commitdiff_plain;h=1bd9ee68b03333894512373d14707d04951665af some frontend adjustments --- diff --git a/frontend/common/menu.c b/frontend/common/menu.c index 22a66ead..aa76e431 100644 --- a/frontend/common/menu.c +++ b/frontend/common/menu.c @@ -872,9 +872,12 @@ rescan: { int newlen; char *p, *newdir; - if (!(inp & PBTN_MOK)) continue; + if (!(inp & PBTN_MOK)) + continue; newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2; newdir = malloc(newlen); + if (newdir == NULL) + break; if (strcmp(namelist[sel+1]->d_name, "..") == 0) { char *start = curr_path; p = start + strlen(start) - 1; @@ -920,6 +923,13 @@ rescan: free(namelist); } + // restore curr_path + if (fname != NULL) { + n = strlen(curr_path); + if (curr_path + n + 1 == fname) + curr_path[n] = '/'; + } + return ret; } diff --git a/frontend/main.h b/frontend/main.h index 139c2e7b..0ebb0fc2 100644 --- a/frontend/main.h +++ b/frontend/main.h @@ -27,10 +27,10 @@ #define PLUGINS_DIR "/.pcsx/plugins/" #define PLUGINS_CFG_DIR "/.pcsx/plugins/cfg/" #define PCSX_DOT_DIR "/.pcsx/" -#define BIOS_DIR "/.pcsx/bios/" #define STATES_DIR "/.pcsx/sstates/" #define CHEATS_DIR "/.pcsx/cheats/" #define PATCHES_DIR "/.pcsx/patches/" +#define BIOS_DIR "/bios/" extern char cfgfile_basename[MAXPATHLEN]; diff --git a/frontend/menu.c b/frontend/menu.c index f2a24fd6..1de95872 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -207,9 +207,9 @@ static const struct { CE_INTVAL(iUseTimer), }; -static void make_cfg_fname(char *buf, size_t size, int is_game) +static char *get_cd_label(void) { - char trimlabel[33]; + static char trimlabel[33]; int j; strncpy(trimlabel, CdromLabel, 32); @@ -218,8 +218,13 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) if (trimlabel[j] == ' ') trimlabel[j] = 0; + return trimlabel; +} + +static void make_cfg_fname(char *buf, size_t size, int is_game) +{ if (is_game) - snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId); + snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId); else snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename); } @@ -528,7 +533,7 @@ static void pnd_menu_init(void) struct dirent *ent; int i, count = 0; char **mfilters; - char buff[64], *p; + char buff[64]; DIR *dir; cpu_clock_st = cpu_clock = get_cpu_clock(); @@ -547,9 +552,11 @@ static void pnd_menu_init(void) perror("readdir"); break; } - p = strstr(ent->d_name, "_up"); - if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h"))) - count++; + + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + count++; } if (count == 0) @@ -563,11 +570,21 @@ static void pnd_menu_init(void) for (i = 0; (ent = readdir(dir)); ) { size_t len; - p = strstr(ent->d_name, "_up"); - if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h"))) + if (ent->d_type != DT_REG && ent->d_type != DT_LNK) + continue; + + len = strlen(ent->d_name); + + // skip pre-HF5 extra files + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0) + continue; + if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0) continue; - len = p - ent->d_name; + // have to cut "_up_h" for pre-HF5 + if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0) + len -= 5; + if (len > sizeof(buff) - 1) continue; @@ -815,7 +832,7 @@ static int menu_loop_plugin_gpu(int id, int keys) static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL }; static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL }; static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches"; -static const char h_spu_thread[] = "Run sound emulation in separate thread"; +static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)"; static menu_entry e_menu_plugin_spu[] = { @@ -823,7 +840,7 @@ static menu_entry e_menu_plugin_spu[] = mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp), mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1), mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait), - mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread), + mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread), mee_end, }; @@ -871,7 +888,7 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ static const char h_cfg_cpul[] = "Shows CPU usage in %%"; -static const char h_cfg_fl[] = "Keeps the game from running too fast"; +static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast"; static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; @@ -980,6 +997,20 @@ static void debug_menu_loop(void) void OnFile_Exit(); +static void draw_frame_main(void) +{ + if (CdromId[0] != 0) { + char buff[64]; + snprintf(buff, sizeof(buff), "%.32s/%.9s", get_cd_label(), CdromId); + smalltext_out16(4, 1, buff, 0x105f); + } +} + +static void draw_frame_credits(void) +{ + smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc); +} + const char *plat_get_credits(void) { return "PCSX-ReARMed\n\n" @@ -1132,7 +1163,7 @@ static int main_menu_handler(int id, int keys) return 1; break; case MA_MAIN_CREDITS: - draw_menu_credits(draw_frame_debug); + draw_menu_credits(draw_frame_credits); in_menu_wait(PBTN_MOK|PBTN_MBACK, 70); break; case MA_MAIN_EXIT: @@ -1182,7 +1213,7 @@ void menu_loop(void) in_set_config_int(0, IN_CFG_BLOCKING, 1); do { - me_loop(e_menu_main, &sel, NULL); + me_loop(e_menu_main, &sel, draw_frame_main); } while (!ready_to_go); /* wait until menu, ok, back is released */ @@ -1353,6 +1384,9 @@ static void menu_leave_emu(void) menu_darken_bg(d, s, w, 0); } + if (ready_to_go) + cpu_clock = get_cpu_clock(); + plat_video_menu_enter(ready_to_go); } diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index 688bb12b..b4f26f64 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -124,8 +124,8 @@ static void update_input(void) keystate = actions[IN_BINDTYPE_PLAYER12]; #ifdef X11 - extern void x11_update_keys(void); - x11_update_keys(); + extern int x11_update_keys(void); + keystate |= x11_update_keys(); #endif } diff --git a/frontend/xkb.c b/frontend/xkb.c index 874531c3..7d007866 100644 --- a/frontend/xkb.c +++ b/frontend/xkb.c @@ -68,22 +68,23 @@ static void DestroyKeyboard(void) { XkbSetDetectableAutoRepeat(disp, 0, NULL); } -void x11_update_keys(void) { +int x11_update_keys(void) { uint8_t i; XEvent evt; XClientMessageEvent *xce; uint16_t Key; + static int keystate_x11; int psxkey, leave = 0; Display *disp = (Display *)gpuDisp; - if (initialized < 2000) { + if (!disp) + return 0; + + if (!initialized) { initialized++; InitKeyboard(); } - if (!disp) - return; - while (XPending(disp)) { XNextEvent(disp, &evt); switch (evt.type) { @@ -101,9 +102,9 @@ void x11_update_keys(void) { if (psxkey >= 0) { if (evt.type == KeyPress) - keystate |= 1 << psxkey; + keystate_x11 |= 1 << psxkey; else - keystate &= ~(1 << psxkey); + keystate_x11 &= ~(1 << psxkey); } if (evt.type == KeyPress && Key == XK_Escape) leave = 1; @@ -121,4 +122,6 @@ void x11_update_keys(void) { DestroyKeyboard(); exit(1); } + + return keystate_x11; }