gpu_neon: vram fixes, list loop detection
[pcsx_rearmed.git] / frontend / plugin_lib.c
2011-08-12 notazfrontend: refactor plugin_lib for maemo
2011-08-12 notazadd guncon support
2011-07-29 notazfrontend: add chan display option, for fun mostly
2011-07-07 notazdfxvideo: decouple from main emu
2011-06-06 notazfrontend: support some emu actions in x11 build
2011-03-21 notaztry to align timing with LCD refresh
2011-03-13 notazfrontend: add screenshot functionality
2011-02-10 notazfrontend: tune frameskip a bit more
2011-02-10 notazfrontend: support ingame actions (state load and such)
2011-02-10 notazfrontend: support analog controller using nubs; some...
2011-02-09 notazfrontend: redo frame skip/limiter yet again
2011-02-04 notazmenu: don't override region, fix P.E.Op.S. frameskip
2011-01-23 notazadd watchdog thread to detect lockups
2011-01-23 notazsome frontend adjustments
2011-01-15 notazrewrite frame limiter
2011-01-15 notazbugfix
2011-01-15 notazsome quick input code for PC build
2011-01-04 notaztry to ensure fbdev buffer is valid
2011-01-02 notazgpu_unai: basic frameskip
2011-01-02 notazplugin_lib: export more functions
2011-01-01 notazadd a way for GPU plugin to get layer config
2010-12-28 notazmove layer control to plugin/plugin_lib
2010-12-25 notazmenu: add most options
2010-12-16 notazupdate inputs on vsync
2010-12-14 notazmenu: implement savestates and scaling cfg
2010-12-14 notazrefactor OSD code and PCNT stuff
2010-12-14 notazfix bgr2rgb16 and reduce mode change glitching
2010-12-14 notazfix x86 build, minor refactoring
2010-12-14 notazadd OMAP layer, also preliminary menu, hud and input...
2010-12-14 notazadd support for 24bpp mode
2010-11-18 notazfbdev output for xvideo, basic ARM build