cdrom: change pause timing again
[pcsx_rearmed.git] / plugins / dfsound / externals.h
3 days ago notazintroduce fractional framerates
2024-03-25 notazspu: don't leave garbage in capture buffers
2024-01-21 notazspu: add missing sample copying for thread mode
2023-12-11 notazstandalone: revive spu_c64x build
2023-11-21 notazapply cdrom volume in spu
2023-11-02 notazspu: implement some more irq details
2023-10-14 notazspu: implement irq on dma
2023-10-10 notazunbreak some old savestates
2023-10-10 notazspu: try keyoff ignore
2023-10-10 notazspu: rearrange struct to reduce padding
2023-10-07 notazspu: make fmod work in threaded mode
2023-10-07 notazspu: try to clean up the interpolation mess
2023-10-01 notazpatch up some savestate issues
2023-09-27 notazspu: try to improve timing
2023-08-25 notazspu: adjust irqs again
2023-08-15 notazspu: implement volume regs somewhat
2023-07-09 notazMerge pull request #292 from pcercuei/dfsound-big-endian
2023-07-06 notazspu: fix some threading issues
2023-07-04 notazspu: irq adjustments according to MiSTer
2022-10-15 notazmerge from libretro fork
2022-09-08 notazeasier logging of unhandled stuff
2022-09-04 notazspu: support master volume
2022-09-04 notazspu: rename dwChannelOn to something more suitable
2021-10-18 gameblablaFix CD volume issue in Star Wars - Dark Forces. (#232)
2021-08-22 gameblablaFixes Diablo 1 SPU bug properly and remove Diablo hack...
2015-02-02 notazspu: c64x: fix cache handling, enable l2
2015-02-02 notazspu: fix some thread safety issues
2015-01-12 notazspu: put reverb on the thread too
2015-01-09 notazspu: support multiple pending buffers
2015-01-05 notazspu: finish offload code to TI C64x DSP
2015-01-04 notazspu: start offload code to TI C64x DSP
2015-01-04 notazspu: threaded implementation
2015-01-03 notazspu: get rid of bStop, clean up
2014-12-20 notazspu: put globals into a structure
2014-12-20 notazspu: rework synchronization
2012-11-24 notazfix some more 32/64bit incompatibilities
2012-07-30 notazspu: some cleanups
2012-07-15 notazspu: handle cd decode buffers too
2012-07-15 notazspu: add decode buffer and reverb read handling
2012-07-15 notazspu: rework irq handling and loop reloading
2012-07-08 notazspu: get rid of iSPUIRQWait
2012-07-08 notazspu: get rid of iSpuAsyncWait hack
2012-07-08 notazspu: remove some hacks, to be reworked
2012-07-08 notazspu: remove all threading code
2011-09-22 notazspu: handle loop write vs loop flag race (bIgnoreLoop...
2011-09-22 notazspu: clean up unneeded code
2011-09-22 notazspu: use last written loop value when starting
2011-09-21 notazspu: get rid of pCurr -1, pass right chans to silent...
2011-08-01 notazspu: some misc refactoring/cleanup
2011-07-30 notazspu: some major reverb refactoring
2011-07-27 notazspu: simplify irq and flag handling
2011-03-01 notazspu: drop unused mono code
2011-02-28 notazspu: compact chan structure a bit
2010-11-16 PCSX* teamspcsxr-1.9.92 pcsxr-1.9.92