cdrom: change pause timing again
[pcsx_rearmed.git] / plugins / dfsound / spu.c
2024-03-25 notazspu: don't leave garbage in capture buffers
2024-03-25 notazspu: more status bits
2024-03-24 notazspu: don't assert on noise in thread mode
2024-01-21 notazspu: add missing sample copying for thread mode
2023-12-11 notazstandalone: revive spu_c64x build
2023-11-21 notazspu: add a guard for "runaway" channels
2023-11-21 notazapply cdrom volume in spu
2023-11-16 notazspu: patch up more savestate issues
2023-11-02 notazspu: implement some more irq details
2023-10-31 notazspu: maybe better mute
2023-10-31 notazcdrom: implement xa buffering somewhat
2023-10-30 notazspu: sync on koff
2023-10-14 notazspu: implement irq on dma
2023-10-10 notazspu: rearrange struct to reduce padding
2023-10-07 notazspu: make fmod work in threaded mode
2023-10-07 notazspu: try to clean up the interpolation mess
2023-10-05 notazspu: adjust fmod to match nocash description
2023-10-01 notazpatch up some savestate issues
2023-09-27 notazspu: try to improve timing
2023-08-25 notazspu: adjust irqs again
2023-08-25 notazspu: rm bunch of unused functions
2023-08-16 notazspu: add forgotten prevflags checking
2023-08-15 notazspu: clear on init
2023-08-10 notazspu: some cdda/xa reverb support
2023-08-03 notaztry to fix win32 build
2023-08-03 Paul CercueilSupport compiling without pthreads
2023-07-09 notazMerge pull request #292 from pcercuei/dfsound-big-endian
2023-07-06 notazlibretro: disable spu thread by default, with option...
2023-07-06 notazspu: fix some threading issues
2023-07-04 notazspu: irq adjustments according to MiSTer
2022-11-03 notazspu: fix a wrong assumption
2022-10-13 Sakitoshiupdated gaussian interpolation filter
2022-09-10 notazspu: fix wrong volume shift
2022-09-08 notazspu: cleanup some irq hacks
2022-09-08 notazspu: sync on xa playback start
2022-09-04 notazspu: support master volume
2022-09-04 notazspu: rename dwChannelOn to something more suitable
2022-09-04 notazspu: remove some strange rounding
2021-12-14 notazfix some issues and warnings seen on ctr build
2021-10-18 gameblablaFix CD volume issue in Star Wars - Dark Forces. (#232)
2021-08-22 gameblablaFixes Diablo 1 SPU bug properly and remove Diablo hack...
2016-03-31 notazdon't use __ARM_ARCH_7A__
2015-02-05 notazlibretro: always use fixed samples per frame
2015-02-02 notazspu: c64x: fix cache handling, enable l2
2015-02-02 notazspu: fix some thread safety issues
2015-01-12 notazspu: put reverb on the thread too
2015-01-12 notazsome random improvements
2015-01-09 notazspu: support multiple pending buffers
2015-01-05 notazspu: finish offload code to TI C64x DSP
2015-01-04 notazspu: start offload code to TI C64x DSP
2015-01-04 notazspu: threaded implementation
2015-01-03 notazspu: get rid of bStop, clean up
2015-01-03 notazspu: move more things to StartSound
2015-01-03 notazspu: reduce use of globals
2015-01-03 notazspu: handle stop better, split main func more
2015-01-03 notazmingw build fixes
2014-12-21 notazspu: fix first sample, don't play ahead
2014-12-21 notazspu: avoid NULL pSpuIrq
2014-12-20 notazspu: put globals into a structure
2014-12-20 notazspu: remove some hacks
2014-12-20 notazspu: rework synchronization
2014-12-20 notazspu: add a schedule callback
2014-12-20 notazspu: fix some fmod related breakage
2013-03-17 notazspu: change sync again
2013-01-05 notazspu: fix decode offset
2013-01-05 notazspu: stop at address 0
2013-01-05 notazspu: check buffer state less often
2013-01-03 notazspu: also return on decoder irqs
2012-12-02 notazimprove ARM feature detection
2012-07-30 notazallow multiple sound drivers to be compiled
2012-07-30 notazspu: some cleanups
2012-07-15 notazspu: rework irqs, again..
2012-07-15 notazspu: add decode buffer and reverb read handling
2012-07-15 notazspu: rework irq handling and loop reloading
2012-07-08 notazspu: get rid of iSPUIRQWait
2012-07-08 notazspu: get rid of iSpuAsyncWait hack
2012-07-08 notazspu: remove some hacks, to be reworked
2012-07-08 notazspu: remove all threading code
2012-07-08 notazspu: keep generating irqs while they are pending
2011-10-30 notazspu: add asm mixing code for ARMv5 too
2011-10-09 notazspu: fix gaussian interpolation
2011-10-09 notazpsxcounters: change spu update ~2ms
2011-10-08 notazspu: make "simple" interpolation even more simple
2011-10-08 notazspu/cdda: sync cdda to spu playback
2011-09-23 notazsupport armv5 build
2011-09-22 notazspu: handle loop write vs loop flag race (bIgnoreLoop...
2011-09-22 notazspu: clean up unneeded code
2011-09-21 notazspu: get rid of pCurr -1, pass right chans to silent...
2011-09-19 notazspu: fix a few mixing issues
2011-09-19 notazspu: don't wait for irq on silent channels
2011-08-01 notazspu: split out mixing, use NEON for that on ARM
2011-08-01 notazspu: merge DrHell/shalma noise code
2011-08-01 notazspu: change volume control, default it to 3/4 instead...
2011-08-01 notazspu: some misc refactoring/cleanup
2011-07-30 notazspu: some major reverb refactoring
2011-07-29 notazspu: parametrize sample generation, interpolation
2011-07-29 notazspu: do adsr on whole buffer
2011-07-29 notazfrontend: add chan display option, for fun mostly
2011-07-29 notazspu: handle non-playing channel irqs
2011-07-27 notazspu: simplify irq and flag handling
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