spu: some major reverb refactoring
[pcsx_rearmed.git] / plugins / dfsound /
2011-07-30 notazspu: some major reverb refactoring
2011-07-29 notazspu: parametrize sample generation, interpolation
2011-07-29 notazspu: do adsr on whole buffer
2011-07-29 notazfrontend: add chan display option, for fun mostly
2011-07-29 notazspu: handle non-playing channel irqs
2011-07-27 notazspu: simplify irq and flag handling
2011-07-27 notazspu: some refactoring for upcoming optimization attempt
2011-07-26 notazspu: remove adsr stop prevention hack
2011-07-12 notazdfsound: merge shalma's suggestions
2011-03-07 notazspu: fix valgrind errors
2011-03-01 notazspu: drop unused mono code
2011-03-01 notazspu: refactor adsr (simplify code)
2011-02-28 notazspu: compact chan structure a bit
2011-02-28 notazgte_neon: implement MVMVA, some fixes
2011-02-10 notazfrontend: enable SPUIRQWait by default
2011-02-10 notazspu: handle channels better in 'IRQ wait' case
2011-02-09 notazdfsound: backport fixes from pcsxr
2011-02-04 notazspu: fix xa masking, was causing noise
2011-01-29 notazspu: don't stop a channel by adsr if we have potential irq
2011-01-29 notazspu: cleanup build a bit
2011-01-23 notazspu: don't read config, we manage it in frontend
2010-12-24 notazspu: kill voldiv on ARM too
2010-12-14 notazspu: disable SPUIRQWait, it only seems to cause problems
2010-11-18 notazbuild plugins in
2010-11-16 notazremove stuff we won't need
2010-11-16 PCSX* teamspcsxr-1.9.92 pcsxr-1.9.92