gte: avoid fno-strict-aliasing
[pcsx_rearmed.git] / plugins / dfsound /
2012-11-18 notazdfsound: add PulseAudio workaround
2012-11-17 notazspu: stop at 0 volume
2012-11-05 notazsort out 32/64bit savestate compat issues
2012-07-30 notazallow multiple sound drivers to be compiled
2012-07-30 notazspu: some cleanups
2012-07-29 notazfix various fPIC issues
2012-07-15 notazspu: rework irqs, again..
2012-07-15 notazspu: handle cd decode buffers too
2012-07-15 notazspu: add decode buffer and reverb read handling
2012-07-15 notazspu: rework irq handling and loop reloading
2012-07-08 notazspu: get rid of iSPUIRQWait
2012-07-08 notazspu: get rid of iSpuAsyncWait hack
2012-07-08 notazspu: remove some hacks, to be reworked
2012-07-08 notazspu: remove all threading code
2012-07-08 notazspu: keep generating irqs while they are pending
2011-10-30 notazspu: add asm mixing code for ARMv5 too
2011-10-09 notazspu: fix gaussian interpolation
2011-10-09 notazpsxcounters: change spu update ~2ms
2011-10-08 notazspu: make "simple" interpolation even more simple
2011-10-08 notazspu/cdda: sync cdda to spu playback
2011-09-23 notazsupport armv5 build
2011-09-22 notazspu: handle loop write vs loop flag race (bIgnoreLoop...
2011-09-22 notazspu: clean up unneeded code
2011-09-22 notazspu: use last written loop value when starting
2011-09-21 notazspu: get rid of pCurr -1, pass right chans to silent...
2011-09-19 notazspu: fix a few mixing issues
2011-09-19 notazspu: don't wait for irq on silent channels
2011-08-01 notazspu: split out mixing, use NEON for that on ARM
2011-08-01 notazspu: merge DrHell/shalma noise code
2011-08-01 notazspu: change volume control, default it to 3/4 instead...
2011-08-01 notazspu: some misc refactoring/cleanup
2011-07-30 notazspu: some major reverb refactoring
2011-07-29 notazspu: parametrize sample generation, interpolation
2011-07-29 notazspu: do adsr on whole buffer
2011-07-29 notazfrontend: add chan display option, for fun mostly
2011-07-29 notazspu: handle non-playing channel irqs
2011-07-27 notazspu: simplify irq and flag handling
2011-07-27 notazspu: some refactoring for upcoming optimization attempt
2011-07-26 notazspu: remove adsr stop prevention hack
2011-07-12 notazdfsound: merge shalma's suggestions
2011-03-07 notazspu: fix valgrind errors
2011-03-01 notazspu: drop unused mono code
2011-03-01 notazspu: refactor adsr (simplify code)
2011-02-28 notazspu: compact chan structure a bit
2011-02-28 notazgte_neon: implement MVMVA, some fixes
2011-02-10 notazfrontend: enable SPUIRQWait by default
2011-02-10 notazspu: handle channels better in 'IRQ wait' case
2011-02-09 notazdfsound: backport fixes from pcsxr
2011-02-04 notazspu: fix xa masking, was causing noise
2011-01-29 notazspu: don't stop a channel by adsr if we have potential irq
2011-01-29 notazspu: cleanup build a bit
2011-01-23 notazspu: don't read config, we manage it in frontend
2010-12-24 notazspu: kill voldiv on ARM too
2010-12-14 notazspu: disable SPUIRQWait, it only seems to cause problems
2010-11-18 notazbuild plugins in
2010-11-16 notazremove stuff we won't need
2010-11-16 PCSX* teamspcsxr-1.9.92 pcsxr-1.9.92