cdrom: change pause timing again
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu / psx_gpu_arm_neon.S
2023-11-13 notazgpu_neon: enforce alignment required for asm
2023-08-24 notazgpu_neon: don't crash on large primitives in enhancemen...
2022-09-15 notazgpu_neon: adjust some comments and things
2022-08-13 notazgpu_neon: fix another abi violation
2022-08-08 notazgpu_neon: fix some more abi violations
2022-07-29 notazgpu_neon: try to make the compiler save some callee...
2022-01-31 notazgpu_neon: fix apparent missing msb setting in blend_blo...
2017-05-02 notazuse pc-relative offsets for PIC too
2013-11-03 notazpsx_gpu: workaround binutils bug #14887
2013-04-02 notazdrc/psx_gpu: handle more calling conventions
2013-04-01 notazpsx_gpu: support relative jumptables
2013-04-01 notazpsx_gpu: convert to UAL, load everything from context
2013-03-15 notazpsx_gpu: fix mask set in blend_blocks variant
2012-11-12 notazpsx_gpu: fix interlace mode
2012-11-02 notazMerge branch 'enhancement'
2012-10-28 notazpsx_gpu: workaround overflow crash
2012-10-27 notazpsx_gpu: add some preloads
2012-10-27 notazpsx_gpu: implement setup_sprite_untextured in asm
2012-10-22 notazpsx_gpu: consolidate C code, implement exnhancement asm
2012-10-11 notazpsx_gpu: start handling vram loads/moves for enhancement
2012-10-11 notazpsx_gpu: use different uvrgb phase for enhancement
2012-10-11 notazpsx_gpu: add enhanced triangle rendering
2012-10-11 notazpsx_gpu: add a tool to generate asm offsets
2012-10-07 Exophasepsx_gpu: increase reciprocal accuracy
2012-06-24 Exophasepsx_gpu: fix a blending issue
2012-01-18 notazgpu_neon/psx_gpu: workaround for library build
2012-01-04 Exophasepsx_gpu: change fill handling again
2012-01-01 Exophasepsx_gpu: improve fills
2011-12-24 Exophasepsx_gpu: bugfix
2011-12-23 Exophasepsx_gpu: texture cache fix, updates
2011-12-21 notazgpu_neon/psx_gpu: fix bad masking/alignment fault
2011-12-21 notazgpu_neon/psx_gpu: use external vram
2011-12-20 Exophaseadd NEON GPU rasterizer