chop L3M1 specific animations : 1 secs/frame : palette 3
L3M1 ANIMATION CONVERTION ...
rem ** CHOP the animations **
call spr gg8005 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8005.anm
Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

call spr gg8601 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8601.anm
Used 12 sprites, with a total of 81 characters, in 1.0 seconds

call spr gg8701 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8701.anm
Used 1 sprites, with a total of 1 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 9 characters, in 0.0 seconds

call spr gg8801 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8801.anm
Used 1 sprites, with a total of 6 characters, in 0.0 seconds

Used 1 sprites, with a total of 6 characters, in 0.0 seconds

Used 1 sprites, with a total of 6 characters, in 0.0 seconds

Used 1 sprites, with a total of 6 characters, in 0.0 seconds

Used 3 sprites, with a total of 23 characters, in 0.0 seconds

Used 4 sprites, with a total of 39 characters, in 0.0 seconds

Used 4 sprites, with a total of 33 characters, in 0.1 seconds

Used 4 sprites, with a total of 30 characters, in 0.1 seconds

Used 4 sprites, with a total of 25 characters, in 0.0 seconds

Used 5 sprites, with a total of 16 characters, in 0.0 seconds

Used 4 sprites, with a total of 10 characters, in 0.0 seconds

Used 2 sprites, with a total of 7 characters, in 0.0 seconds

call spr gg8803 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8803.anm
Used 2 sprites, with a total of 16 characters, in 0.0 seconds

Used 2 sprites, with a total of 14 characters, in 0.0 seconds

Used 3 sprites, with a total of 17 characters, in 0.0 seconds

Used 2 sprites, with a total of 16 characters, in 0.0 seconds

Used 2 sprites, with a total of 16 characters, in 0.0 seconds

Used 2 sprites, with a total of 16 characters, in 0.0 seconds

call spr gg8804 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8804.anm
Used 6 sprites, with a total of 35 characters, in 0.1 seconds

Used 8 sprites, with a total of 42 characters, in 1.0 seconds

Used 8 sprites, with a total of 42 characters, in 1.0 seconds

Used 5 sprites, with a total of 38 characters, in 0.1 seconds

Used 5 sprites, with a total of 38 characters, in 0.1 seconds

Used 5 sprites, with a total of 36 characters, in 0.1 seconds

Used 5 sprites, with a total of 36 characters, in 0.1 seconds

Used 5 sprites, with a total of 36 characters, in 0.1 seconds

Used 5 sprites, with a total of 29 characters, in 0.0 seconds

call spr gg8806 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg8806.anm
Used 1 sprites, with a total of 2 characters, in 0.0 seconds

Used 1 sprites, with a total of 2 characters, in 0.0 seconds

Used 2 sprites, with a total of 4 characters, in 0.0 seconds

Used 2 sprites, with a total of 5 characters, in 0.0 seconds

Used 1 sprites, with a total of 3 characters, in 0.0 seconds

Used 1 sprites, with a total of 2 characters, in 0.0 seconds

Used 1 sprites, with a total of 1 characters, in 0.0 seconds

Used 1 sprites, with a total of 1 characters, in 0.0 seconds

call spr gg9103 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg9103.anm
Used 8 sprites, with a total of 48 characters, in 1.0 seconds

Used 8 sprites, with a total of 48 characters, in 1.0 seconds

Used 8 sprites, with a total of 48 characters, in 1.0 seconds

Used 8 sprites, with a total of 48 characters, in 1.0 seconds

Used 8 sprites, with a total of 48 characters, in 1.0 seconds

Used 8 sprites, with a total of 48 characters, in 1.0 seconds

call spr gg9104 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg9104.anm
Used 5 sprites, with a total of 18 characters, in 0.0 seconds

Used 1 sprites, with a total of 1 characters, in 0.0 seconds

Used 3 sprites, with a total of 6 characters, in 0.0 seconds

call spr gg9106 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg9106.anm
Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 3 sprites, with a total of 14 characters, in 0.0 seconds

Used 4 sprites, with a total of 25 characters, in 0.0 seconds

Used 3 sprites, with a total of 26 characters, in 0.0 seconds

Used 3 sprites, with a total of 26 characters, in 0.0 seconds

Used 4 sprites, with a total of 29 characters, in 0.0 seconds

Used 3 sprites, with a total of 28 characters, in 0.0 seconds

Used 3 sprites, with a total of 28 characters, in 0.0 seconds

Used 3 sprites, with a total of 28 characters, in 0.0 seconds

Used 2 sprites, with a total of 14 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

call spr gg9107 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg9107.anm
Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 3 sprites, with a total of 14 characters, in 0.0 seconds

Used 3 sprites, with a total of 26 characters, in 0.0 seconds

Used 3 sprites, with a total of 26 characters, in 0.0 seconds

Used 4 sprites, with a total of 27 characters, in 0.0 seconds

Used 4 sprites, with a total of 29 characters, in 0.0 seconds

Used 3 sprites, with a total of 28 characters, in 0.0 seconds

Used 3 sprites, with a total of 28 characters, in 0.0 seconds

Used 3 sprites, with a total of 28 characters, in 0.0 seconds

Used 2 sprites, with a total of 14 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

Used 1 sprites, with a total of 12 characters, in 0.0 seconds

call spr gg9201 4 %2
chop /t4 /b254 /r253 /c240 /p0 gg9201.anm
Used 6 sprites, with a total of 20 characters, in 0.0 seconds

Used 5 sprites, with a total of 21 characters, in 0.0 seconds

Used 7 sprites, with a total of 15 characters, in 0.0 seconds

Used 9 sprites, with a total of 19 characters, in 0.0 seconds

Used 8 sprites, with a total of 21 characters, in 0.0 seconds

Used 9 sprites, with a total of 18 characters, in 0.1 seconds

Used 9 sprites, with a total of 25 characters, in 0.2 seconds

Used 10 sprites, with a total of 29 characters, in 4.0 seconds

Used 10 sprites, with a total of 37 characters, in 4.0 seconds

Used 11 sprites, with a total of 39 characters, in 4.0 seconds

Used 11 sprites, with a total of 38 characters, in 4.0 seconds

Used 11 sprites, with a total of 35 characters, in 4.0 seconds

Used 10 sprites, with a total of 34 characters, in 4.0 seconds

Used 9 sprites, with a total of 30 characters, in 1.2 seconds

Used 9 sprites, with a total of 27 characters, in 0.7 seconds

Used 8 sprites, with a total of 25 characters, in 0.0 seconds

Used 8 sprites, with a total of 25 characters, in 0.2 seconds

Used 7 sprites, with a total of 21 characters, in 0.0 seconds

Used 6 sprites, with a total of 19 characters, in 0.0 seconds

Used 6 sprites, with a total of 19 characters, in 0.0 seconds

Used 6 sprites, with a total of 15 characters, in 0.0 seconds

Used 6 sprites, with a total of 15 characters, in 0.0 seconds

Used 5 sprites, with a total of 11 characters, in 0.0 seconds

Used 4 sprites, with a total of 10 characters, in 0.0 seconds

Used 3 sprites, with a total of 7 characters, in 0.0 seconds

rem call cnvtff gg9201.spr gg9201z.spr
rem call del gg9201.spr
rem call ren gg9201z.spr gg9201.spr
call spr gg9202 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg9202.anm
Used 1 sprites, with a total of 16 characters, in 0.0 seconds

call spr gg9203 %1 1
chop /t1 /b254 /r253 /c240 /p1 gg9203.anm
Used 1 sprites, with a total of 6 characters, in 0.0 seconds

Used 3 sprites, with a total of 13 characters, in 0.0 seconds

Used 2 sprites, with a total of 10 characters, in 0.0 seconds

Used 2 sprites, with a total of 10 characters, in 0.0 seconds

Used 3 sprites, with a total of 11 characters, in 0.0 seconds

Used 2 sprites, with a total of 10 characters, in 0.0 seconds

Used 2 sprites, with a total of 13 characters, in 0.0 seconds

Used 5 sprites, with a total of 15 characters, in 0.0 seconds

Used 3 sprites, with a total of 22 characters, in 0.0 seconds

Used 3 sprites, with a total of 5 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

call spr gg9204 %1 1
chop /t1 /b254 /r253 /c240 /p1 gg9204.anm
Used 18 sprites, with a total of 133 characters, in 1.0 seconds

call spr gg9205 %1 1
chop /t1 /b254 /r253 /c240 /p1 gg9205.anm
Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 9 characters, in 0.0 seconds

Used 2 sprites, with a total of 8 characters, in 0.0 seconds

Used 2 sprites, with a total of 8 characters, in 0.0 seconds

Used 2 sprites, with a total of 8 characters, in 0.0 seconds

call spr gg9206 %1 %2
chop /t1 /b254 /r253 /c240 /p0 gg9206.anm
Used 8 sprites, with a total of 30 characters, in 1.0 seconds

rem ** COLLECT the animations **
call col gg8005
collect gg8005.col
call col gg8601
collect gg8601.col
call col gg8701
collect gg8701.col
call col gg8801
collect gg8801.col
call col gg8803
collect gg8803.col
call col gg8804
collect gg8804.col
call col gg8806
collect gg8806.col
call col gg9103
collect gg9103.col
call col gg9104
collect gg9104.col
call col gg9106
collect gg9106.col
call col gg9107
collect gg9107.col
call col gg9201
collect gg9201.col
call col gg9202
collect gg9202.col
call col gg9203
collect gg9203.col
call col gg9204
collect gg9204.col
call col gg9205
collect gg9205.col
call col gg9206
collect gg9206.col
call modany

.ANY FILE FORMATTER V1.00CPS

File to LOAD (Exclude .ANY suffix) :           ? 

OK! All done.

Another FILE (y/n)? 
Not enough room to load C:\FONTLOAD high
Please re-run OPTIMIZE.
Loading low:
Font updated. TSR enabled.
