chop RaptorBot animations : 2 secs/frame : palette 4
GOLIATH ANIMATION CONVERTION ...
rem ** CHOP the animations **
call spr gr90601 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90601.anm
Used 9 sprites, with a total of 50 characters, in 1.0 seconds

Used 8 sprites, with a total of 50 characters, in 1.0 seconds

Used 8 sprites, with a total of 49 characters, in 1.0 seconds

Used 7 sprites, with a total of 41 characters, in 1.0 seconds

Used 6 sprites, with a total of 43 characters, in 1.0 seconds

Used 6 sprites, with a total of 46 characters, in 1.0 seconds

Used 6 sprites, with a total of 49 characters, in 1.0 seconds

Used 8 sprites, with a total of 51 characters, in 1.0 seconds

Used 9 sprites, with a total of 51 characters, in 1.0 seconds

Used 8 sprites, with a total of 47 characters, in 1.0 seconds

Used 9 sprites, with a total of 48 characters, in 1.0 seconds

Used 7 sprites, with a total of 45 characters, in 1.0 seconds

Used 7 sprites, with a total of 50 characters, in 1.0 seconds

Used 11 sprites, with a total of 51 characters, in 1.0 seconds

Used 6 sprites, with a total of 54 characters, in 1.0 seconds

Used 11 sprites, with a total of 50 characters, in 1.0 seconds

call spr gr90602 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90602.anm
Used 11 sprites, with a total of 44 characters, in 1.0 seconds

Used 9 sprites, with a total of 43 characters, in 1.0 seconds

Used 7 sprites, with a total of 32 characters, in 1.0 seconds

Used 8 sprites, with a total of 35 characters, in 1.0 seconds

Used 8 sprites, with a total of 40 characters, in 1.0 seconds

call spr gr90603 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90603.anm
Used 10 sprites, with a total of 51 characters, in 1.0 seconds

Used 10 sprites, with a total of 42 characters, in 1.0 seconds

Used 7 sprites, with a total of 37 characters, in 1.0 seconds

Used 9 sprites, with a total of 44 characters, in 1.0 seconds

Used 10 sprites, with a total of 48 characters, in 1.0 seconds

call spr gr90604 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90604.anm
Used 11 sprites, with a total of 49 characters, in 1.0 seconds

Used 7 sprites, with a total of 42 characters, in 1.0 seconds

Used 8 sprites, with a total of 37 characters, in 1.0 seconds

Used 9 sprites, with a total of 39 characters, in 1.0 seconds

Used 7 sprites, with a total of 45 characters, in 1.0 seconds

call spr gr90605 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90605.anm
Used 8 sprites, with a total of 48 characters, in 1.0 seconds

Used 10 sprites, with a total of 50 characters, in 1.0 seconds

Used 12 sprites, with a total of 57 characters, in 1.0 seconds

Used 9 sprites, with a total of 32 characters, in 1.0 seconds

Used 5 sprites, with a total of 22 characters, in 0.0 seconds

Used 4 sprites, with a total of 31 characters, in 0.1 seconds

Used 3 sprites, with a total of 31 characters, in 0.0 seconds

Used 5 sprites, with a total of 28 characters, in 0.2 seconds

call spr gr90606 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90606.anm
Used 12 sprites, with a total of 53 characters, in 1.0 seconds

Used 12 sprites, with a total of 54 characters, in 1.0 seconds

Used 14 sprites, with a total of 60 characters, in 1.0 seconds

Used 15 sprites, with a total of 56 characters, in 1.0 seconds

Used 12 sprites, with a total of 54 characters, in 1.0 seconds

Used 7 sprites, with a total of 43 characters, in 1.0 seconds

Used 7 sprites, with a total of 35 characters, in 1.0 seconds

Used 7 sprites, with a total of 41 characters, in 1.0 seconds

call spr gr90607 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90607.anm
Used 9 sprites, with a total of 51 characters, in 1.0 seconds

Used 9 sprites, with a total of 44 characters, in 1.0 seconds

Used 10 sprites, with a total of 46 characters, in 1.0 seconds

Used 9 sprites, with a total of 42 characters, in 1.0 seconds

Used 10 sprites, with a total of 43 characters, in 1.0 seconds

Used 6 sprites, with a total of 35 characters, in 0.7 seconds

Used 8 sprites, with a total of 41 characters, in 1.0 seconds

Used 11 sprites, with a total of 47 characters, in 1.0 seconds

call spr gr90608 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90608.anm
Used 8 sprites, with a total of 43 characters, in 1.0 seconds

Used 7 sprites, with a total of 38 characters, in 1.0 seconds

Used 6 sprites, with a total of 39 characters, in 0.6 seconds

Used 7 sprites, with a total of 46 characters, in 1.0 seconds

Used 7 sprites, with a total of 44 characters, in 1.0 seconds

call spr gr90609 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90609.anm
Used 12 sprites, with a total of 50 characters, in 1.0 seconds

Used 7 sprites, with a total of 46 characters, in 1.0 seconds

Used 10 sprites, with a total of 49 characters, in 1.0 seconds

Used 10 sprites, with a total of 55 characters, in 1.0 seconds

Used 11 sprites, with a total of 55 characters, in 1.0 seconds

Used 8 sprites, with a total of 51 characters, in 1.0 seconds

Used 9 sprites, with a total of 52 characters, in 1.0 seconds

Used 8 sprites, with a total of 50 characters, in 1.0 seconds

Used 9 sprites, with a total of 46 characters, in 1.0 seconds

Used 7 sprites, with a total of 48 characters, in 1.0 seconds

Used 7 sprites, with a total of 50 characters, in 1.0 seconds

Used 9 sprites, with a total of 39 characters, in 1.0 seconds

call spr gr90610 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90610.anm
Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

call spr gr90611 %1 %2
chop /t1 /b254 /r253 /c240 /p3 gr90611.anm
Used 1 sprites, with a total of 9 characters, in 0.0 seconds

Used 1 sprites, with a total of 9 characters, in 0.0 seconds

Used 2 sprites, with a total of 8 characters, in 0.0 seconds

Used 2 sprites, with a total of 5 characters, in 0.0 seconds

Used 1 sprites, with a total of 4 characters, in 0.0 seconds

Used 1 sprites, with a total of 2 characters, in 0.0 seconds

rem ** COLLECT the animations **
call col gr90601
collect gr90601.col
call col gr90602
collect gr90602.col
call col gr90603
collect gr90603.col
call col gr90604
collect gr90604.col
call col gr90605
collect gr90605.col
call col gr90606
collect gr90606.col
call col gr90607
collect gr90607.col
call col gr90608
collect gr90608.col
call col gr90609
collect gr90609.col
call col gr90610
collect gr90610.col
call col gr90611
collect gr90611.col
call modany2

.ANY FILE FORMATTER V1.00CPS

Sequence # (2 letter prefix+seq # (gg01))? gr906
Working ... gr90601.any --> gr90601.ant
Working ... gr90602.any --> gr90602.ant
Working ... gr90603.any --> gr90603.ant
Working ... gr90604.any --> gr90604.ant
Working ... gr90605.any --> gr90605.ant
Working ... gr90606.any --> gr90606.ant
Working ... gr90607.any --> gr90607.ant
Working ... gr90608.any --> gr90608.ant
Working ... gr90609.any --> gr90609.ant
Working ... gr90610.any --> gr90610.ant
Working ... gr90611.any --> gr90611.ant

OK! All done.
