Added aspect ratio option to RICE GLES2
[mupen64plus-pandora.git] / source / gles2rice / src / Video.h
CommitLineData
292f9317 1/*
2Copyright (C) 2002 Rice1964
3
4This program is free software; you can redistribute it and/or
5modify it under the terms of the GNU General Public License
6as published by the Free Software Foundation; either version 2
7of the License, or (at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program; if not, write to the Free Software
16Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17
18*/
19
20#ifndef _DLLINTERFACE_H_
21#define _DLLINTERFACE_H_
22
23#define M64P_PLUGIN_PROTOTYPES 1
24#include "typedefs.h"
25#include "m64p_config.h"
26#include "m64p_plugin.h"
27#include "m64p_vidext.h"
28
29typedef struct {
30 float fViWidth, fViHeight;
31 unsigned short uViWidth, uViHeight;
32 unsigned short uDisplayWidth, uDisplayHeight;
6ac88641 33 unsigned short uDisplayX, uDisplayY;
34 BOOL bDisplayRatio;
35
292f9317 36 BOOL bDisplayFullscreen;
37 BOOL bVerticalSync;
38
39 float fMultX, fMultY;
40 int vpLeftW, vpTopW, vpRightW, vpBottomW, vpWidthW, vpHeightW;
41
42 int statusBarHeight, statusBarHeightToUse, toolbarHeight, toolbarHeightToUse;
43 BOOL screenSaverStatus;
44
45 struct {
46 uint32 left;
47 uint32 top;
48 uint32 right;
49 uint32 bottom;
50 uint32 width;
51 uint32 height;
52 bool needToClip;
53 } clipping;
54
55 int timer;
56 float fps; // frame per second
57 float dps; // dlist per second
58 uint32 lastSecFrameCount;
59 uint32 lastSecDlistCount;
60}WindowSettingStruct;
61
62typedef enum
63{
64 PRIM_TRI1,
65 PRIM_TRI2,
66 PRIM_TRI3,
67 PRIM_DMA_TRI,
68 PRIM_LINE3D,
69 PRIM_TEXTRECT,
70 PRIM_TEXTRECTFLIP,
71 PRIM_FILLRECT,
72} PrimitiveType;
73
74typedef enum
75{
76 RSP_SCISSOR,
77 RDP_SCISSOR,
78 UNKNOWN_SCISSOR,
79} CurScissorType;
80
81typedef struct {
82 bool bGameIsRunning;
83 uint32 dwTvSystem;
84 float fRatio;
85
86 BOOL frameReadByCPU;
87 BOOL frameWriteByCPU;
88
89 uint32 SPCycleCount; // Count how many CPU cycles SP used in this DLIST
90 uint32 DPCycleCount; // Count how many CPU cycles DP used in this DLIST
91
92 uint32 dwNumTrisRendered;
93 uint32 dwNumDListsCulled;
94 uint32 dwNumTrisClipped;
95 uint32 dwNumVertices;
96 uint32 dwBiggestVertexIndex;
97
98 uint32 gDlistCount;
99 uint32 gFrameCount;
100 uint32 gUcodeCount;
101 uint32 gRDPTime;
102 BOOL ToToggleFullScreen;
103 bool ToResize;
104 uint32 gNewResizeWidth, gNewResizeHeight;
105 bool bDisableFPS;
106
107 bool bUseModifiedUcodeMap;
108 bool ucodeHasBeenSet;
109 bool bUcodeIsKnown;
110
111 uint32 curRenderBuffer;
112 uint32 curDisplayBuffer;
113 uint32 curVIOriginReg;
114 CurScissorType curScissor;
115
116 PrimitiveType primitiveType;
117
118 uint32 lastPurgeTimeTime; // Time textures were last purged
119
120 bool UseLargerTile[2]; // This is a speed up for large tile loading,
121 uint32 LargerTileRealLeft[2]; // works only for TexRect, LoadTile, large width, large pitch
122
123 bool bVIOriginIsUpdated;
124 bool bCIBufferIsRendered;
125 int leftRendered,topRendered,rightRendered,bottomRendered;
126
127 bool isMMXSupported;
128 bool isSSESupported;
129 bool isVertexShaderSupported;
130
131 bool isMMXEnabled;
132 bool isSSEEnabled;
133 bool isVertexShaderEnabled;
134 bool bUseHW_T_L; // Use hardware T&L, for debug purpose only
135
136 bool toShowCFB;
137
138 bool bAllowLoadFromTMEM;
139
140 // Frame buffer simulation related status variables
141 bool bN64FrameBufferIsUsed; // Frame buffer is used in the frame
142 bool bN64IsDrawingTextureBuffer; // The current N64 game is rendering into render_texture, to create self-rendering texture
143 bool bHandleN64RenderTexture; // Do we need to handle of the N64 render_texture stuff?
144 bool bDirectWriteIntoRDRAM; // When drawing into render_texture, this value =
145 // = true don't render, but write real N64 graphic value into RDRAM
146 // = false rendering into render_texture of DX or OGL, the render_texture
147 // will be copied into RDRAM at the end
148 bool bFrameBufferIsDrawn; // flag to mark if the frame buffer is ever drawn
149 bool bFrameBufferDrawnByTriangles; // flag to tell if the buffer is even drawn by Triangle cmds
150
151 bool bScreenIsDrawn;
152
153} PluginStatus;
154
155#define MI_INTR_DP 0x00000020
156#define MI_INTR_SP 0x00000001
157
158extern PluginStatus status;
159extern GFX_INFO g_GraphicsInfo;
160extern WindowSettingStruct windowSetting;
161
162extern unsigned int g_dwRamSize;
163extern unsigned int *g_pRDRAMu32;
164extern signed char *g_pRDRAMs8;
165extern unsigned char *g_pRDRAMu8;
166
167/* declarations of pointers to Core config functions */
168extern ptr_ConfigListSections ConfigListSections;
169extern ptr_ConfigOpenSection ConfigOpenSection;
170extern ptr_ConfigListParameters ConfigListParameters;
171extern ptr_ConfigSaveFile ConfigSaveFile;
172extern ptr_ConfigSetParameter ConfigSetParameter;
173extern ptr_ConfigGetParameter ConfigGetParameter;
174extern ptr_ConfigGetParameterHelp ConfigGetParameterHelp;
175extern ptr_ConfigSetDefaultInt ConfigSetDefaultInt;
176extern ptr_ConfigSetDefaultFloat ConfigSetDefaultFloat;
177extern ptr_ConfigSetDefaultBool ConfigSetDefaultBool;
178extern ptr_ConfigSetDefaultString ConfigSetDefaultString;
179extern ptr_ConfigGetParamInt ConfigGetParamInt;
180extern ptr_ConfigGetParamFloat ConfigGetParamFloat;
181extern ptr_ConfigGetParamBool ConfigGetParamBool;
182extern ptr_ConfigGetParamString ConfigGetParamString;
183
184extern ptr_ConfigGetSharedDataFilepath ConfigGetSharedDataFilepath;
185extern ptr_ConfigGetUserConfigPath ConfigGetUserConfigPath;
186extern ptr_ConfigGetUserDataPath ConfigGetUserDataPath;
187extern ptr_ConfigGetUserCachePath ConfigGetUserCachePath;
188
189/* declarations of pointers to Core video extension functions */
190extern ptr_VidExt_Init CoreVideo_Init;
191extern ptr_VidExt_Quit CoreVideo_Quit;
192extern ptr_VidExt_ListFullscreenModes CoreVideo_ListFullscreenModes;
193extern ptr_VidExt_SetVideoMode CoreVideo_SetVideoMode;
194extern ptr_VidExt_SetCaption CoreVideo_SetCaption;
195extern ptr_VidExt_ToggleFullScreen CoreVideo_ToggleFullScreen;
196extern ptr_VidExt_ResizeWindow CoreVideo_ResizeWindow;
197extern ptr_VidExt_GL_GetProcAddress CoreVideo_GL_GetProcAddress;
198extern ptr_VidExt_GL_SetAttribute CoreVideo_GL_SetAttribute;
199extern ptr_VidExt_GL_GetAttribute CoreVideo_GL_GetAttribute;
200extern ptr_VidExt_GL_SwapBuffers CoreVideo_GL_SwapBuffers;
201
202/* global functions provided by Video.cpp */
203extern char generalText[];
204extern void (*renderCallback)(int);
205void DebugMessage(int level, const char *message, ...);
206
207void SetVIScales();
208extern void _VIDEO_DisplayTemporaryMessage2(const char *msg, ...);
209extern void _VIDEO_DisplayTemporaryMessage(const char *msg);
210extern void XBOX_Debugger_Log(const char *Message, ...);
211
212#endif
213