2 * (C) notaz, 2012,2014,2015
4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
8 #define _GNU_SOURCE 1 // strcasestr
15 #include <sys/syscall.h>
22 #include "../libpcsxcore/misc.h"
23 #include "../libpcsxcore/psxcounters.h"
24 #include "../libpcsxcore/psxmem_map.h"
25 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
26 #include "../libpcsxcore/cdrom.h"
27 #include "../libpcsxcore/cdriso.h"
28 #include "../libpcsxcore/cheat.h"
29 #include "../libpcsxcore/r3000a.h"
30 #include "../libpcsxcore/gpu.h"
31 #include "../libpcsxcore/database.h"
32 #include "../plugins/dfsound/out.h"
33 #include "../plugins/dfsound/spu_config.h"
38 #include "plugin_lib.h"
39 #include "arm_features.h"
43 #include "libretro_core_options.h"
45 #ifdef USE_LIBRETRO_VFS
46 #include <streams/file_stream_transforms.h>
50 #include "3ds/3ds_utils.h"
53 #define PORTS_NUMBER 8
56 #define MIN(a, b) ((a) < (b) ? (a) : (b))
60 #define MAX(a, b) ((a) > (b) ? (a) : (b))
63 #define ISHEXDEC ((buf[cursor] >= '0') && (buf[cursor] <= '9')) || ((buf[cursor] >= 'a') && (buf[cursor] <= 'f')) || ((buf[cursor] >= 'A') && (buf[cursor] <= 'F'))
65 #define INTERNAL_FPS_SAMPLE_PERIOD 64
67 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
68 static int rebootemu = 0;
70 static retro_video_refresh_t video_cb;
71 static retro_input_poll_t input_poll_cb;
72 static retro_input_state_t input_state_cb;
73 static retro_environment_t environ_cb;
74 static retro_audio_sample_batch_t audio_batch_cb;
75 static retro_set_rumble_state_t rumble_cb;
76 static struct retro_log_callback logging;
77 static retro_log_printf_t log_cb;
79 static unsigned msg_interface_version = 0;
81 static void *vout_buf;
82 static void *vout_buf_ptr;
83 static int vout_width = 256, vout_height = 240, vout_pitch = 256;
84 static int vout_fb_dirty;
85 static int psx_w, psx_h;
86 static bool vout_can_dupe;
87 static bool duping_enable;
88 static bool found_bios;
89 static bool display_internal_fps = false;
90 static unsigned frame_count = 0;
91 static bool libretro_supports_bitmasks = false;
92 static bool libretro_supports_option_categories = false;
93 static bool show_input_settings = true;
95 static bool show_advanced_gpu_peops_settings = true;
98 static bool show_advanced_gpu_unai_settings = true;
100 static float mouse_sensitivity = 1.0f;
101 static unsigned int disk_current_index;
107 FRAMESKIP_AUTO_THRESHOLD,
108 FRAMESKIP_FIXED_INTERVAL
111 static unsigned frameskip_type = FRAMESKIP_NONE;
112 static unsigned frameskip_threshold = 0;
113 static unsigned frameskip_interval = 0;
114 static unsigned frameskip_counter = 0;
116 static int retro_audio_buff_active = false;
117 static unsigned retro_audio_buff_occupancy = 0;
118 static int retro_audio_buff_underrun = false;
120 static unsigned retro_audio_latency = 0;
121 static int update_audio_latency = false;
123 static unsigned previous_width = 0;
124 static unsigned previous_height = 0;
126 static int plugins_opened;
127 static int is_pal_mode;
129 /* memory card data */
130 extern char Mcd1Data[MCD_SIZE];
131 extern char Mcd2Data[MCD_SIZE];
132 extern char McdDisable[2];
134 /* PCSX ReARMed core calls and stuff */
136 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
137 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
138 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
139 PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE
141 int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
142 int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
143 unsigned short in_keystate[PORTS_NUMBER];
147 int in_enable_vibration = 1;
148 static int in_enable_crosshair[2] = { 0, 0 };
149 static int in_dualshock_analog_combo = 0;
150 static bool in_dualshock_toggling = false;
152 // NegCon adjustment parameters
153 // > The NegCon 'twist' action is somewhat awkward when mapped
154 // to a standard analog stick -> user should be able to tweak
155 // response/deadzone for comfort
156 // > When response is linear, 'additional' deadzone (set here)
157 // may be left at zero, since this is normally handled via in-game
159 // > When response is non-linear, deadzone should be set to match the
160 // controller being used (otherwise precision may be lost)
161 // > negcon_linearity:
162 // - 1: Response is linear - recommended when using racing wheel
163 // peripherals, not recommended for standard gamepads
164 // - 2: Response is quadratic - optimal setting for gamepads
165 // - 3: Response is cubic - enables precise fine control, but
166 // difficult to use...
167 #define NEGCON_RANGE 0x7FFF
168 static int negcon_deadzone = 0;
169 static int negcon_linearity = 1;
171 static bool axis_bounds_modifier;
173 /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
174 #define VOUT_MAX_WIDTH 1024
175 #define VOUT_MAX_HEIGHT 512
178 bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; }
179 void retro_unload_game(void) {}
180 static int vout_open(void) { return 0; }
181 static void vout_close(void) {}
182 static int snd_init(void) { return 0; }
183 static void snd_finish(void) {}
184 static int snd_busy(void) { return 0; }
186 #define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
187 #define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
188 #define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
189 #define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
190 #define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
191 #define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
192 #define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
193 #define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
194 #define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
196 static void init_memcard(char *mcd_data)
201 memset(mcd_data, 0, MCD_SIZE);
203 mcd_data[off++] = 'M';
204 mcd_data[off++] = 'C';
206 mcd_data[off++] = 0x0e;
208 for (i = 0; i < 15; i++)
210 mcd_data[off++] = 0xa0;
212 mcd_data[off++] = 0xff;
213 mcd_data[off++] = 0xff;
215 mcd_data[off++] = 0xa0;
218 for (i = 0; i < 20; i++)
220 mcd_data[off++] = 0xff;
221 mcd_data[off++] = 0xff;
222 mcd_data[off++] = 0xff;
223 mcd_data[off++] = 0xff;
225 mcd_data[off++] = 0xff;
226 mcd_data[off++] = 0xff;
231 static void set_vout_fb()
233 struct retro_framebuffer fb = { 0 };
235 fb.width = vout_width;
236 fb.height = vout_height;
237 fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
239 vout_pitch = vout_width;
240 if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb)
241 && fb.format == RETRO_PIXEL_FORMAT_RGB565
242 && vout_can_dupe && duping_enable)
244 vout_buf_ptr = fb.data;
245 if (fb.pitch / 2 != vout_pitch && fb.pitch != vout_width * 2)
246 SysPrintf("got unusual pitch %zd for resolution %dx%d\n", fb.pitch, vout_width, vout_height);
247 vout_pitch = fb.pitch / 2;
250 vout_buf_ptr = vout_buf;
253 static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
260 if (previous_width != vout_width || previous_height != vout_height)
262 previous_width = vout_width;
263 previous_height = vout_height;
265 struct retro_system_av_info info;
266 retro_get_system_av_info(&info);
267 environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
273 #ifndef FRONTEND_SUPPORTS_RGB565
274 static void convert(void *buf, size_t bytes)
276 unsigned int i, v, *p = buf;
278 for (i = 0; i < bytes / 4; i++)
281 p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
286 // Function to add crosshairs
287 static void addCrosshair(int port, int crosshair_color, unsigned short *buffer, int bufferStride, int pos_x, int pos_y, int thickness, int size_x, int size_y) {
288 for (port = 0; port < 2; port++) {
289 // Draw the horizontal line of the crosshair
290 for (int i = pos_y - thickness / 2; i <= pos_y + thickness / 2; i++) {
291 for (int j = pos_x - size_x / 2; j <= pos_x + size_x / 2; j++) {
292 if ((i + vout_height) >= 0 && (i + vout_height) < bufferStride && j >= 0 && j < bufferStride && in_enable_crosshair[port] > 0)
293 buffer[i * bufferStride + j] = crosshair_color;
297 // Draw the vertical line of the crosshair
298 for (int i = pos_x - thickness / 2; i <= pos_x + thickness / 2; i++) {
299 for (int j = pos_y - size_y / 2; j <= pos_y + size_y / 2; j++) {
300 if (i >= 0 && i < bufferStride && (j + vout_height) >= 0 && (j + vout_height) < bufferStride && in_enable_crosshair[port] > 0)
301 buffer[j * bufferStride + i] = crosshair_color;
307 struct CrosshairInfo {
308 int pos_x, pos_y, thickness, size_x, size_y;
311 // Calculate size and position of crosshairs
312 static void CrosshairDimensions(int port, struct CrosshairInfo *info) {
313 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
314 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
315 if (gunx == 32767) // Prevent crosshairs from wrapping around right side of screen to left
316 info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f - 0.5f;
318 info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f;
319 info->pos_y = (guny + 32767.0f) * vout_height / 65534.0f - vout_height;
320 info->thickness = pl_rearmed_cbs.gpu_neon.enhancement_enable ? 4 : 2;
321 info->size_x = psx_w * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) / 40.0f;
322 info->size_y = psx_h * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) * (4.0f / 3.0f) / 40.0f;
325 static void vout_flip(const void *vram, int stride, int bgr24,
326 int x, int y, int w, int h, int dims_changed)
328 unsigned short *dest = vout_buf_ptr;
329 const unsigned short *src = vram;
330 int dstride = vout_pitch, h1 = h;
333 if (vram == NULL || dims_changed || (in_enable_crosshair[0] + in_enable_crosshair[1]) > 0)
335 memset(vout_buf_ptr, 0, dstride * vout_height * 2);
341 dest += x + y * dstride;
345 // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
346 for (; h1-- > 0; dest += dstride, src += stride)
348 bgr888_to_rgb565(dest, src, w * 3);
353 for (; h1-- > 0; dest += dstride, src += stride)
355 bgr555_to_rgb565(dest, src, w * 2);
359 for (port = 0; port < 2; port++) {
360 if (in_enable_crosshair[port] > 0 && (in_type[port] == PSE_PAD_TYPE_GUNCON || in_type[port] == PSE_PAD_TYPE_GUN))
362 struct CrosshairInfo crosshairInfo;
363 CrosshairDimensions(port, &crosshairInfo);
364 addCrosshair(port, in_enable_crosshair[port], dest, dstride, crosshairInfo.pos_x, crosshairInfo.pos_y, crosshairInfo.thickness, crosshairInfo.size_x, crosshairInfo.size_y);
369 #ifndef FRONTEND_SUPPORTS_RGB565
370 convert(vout_buf_ptr, vout_pitch * vout_height * 2);
373 pl_rearmed_cbs.flip_cnt++;
385 psx_map_t custom_psx_maps[] = {
386 { NULL, 0x13000000, 0x210000, MAP_TAG_RAM }, // 0x80000000
387 { NULL, 0x12800000, 0x010000, MAP_TAG_OTHER }, // 0x1f800000
388 { NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000
389 { NULL, 0x11000000, 0x800000, MAP_TAG_LUTS }, // 0x08000000
390 { NULL, 0x12000000, 0x201000, MAP_TAG_VRAM }, // 0x00000000
393 void *pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
401 psx_map_t *custom_map = custom_psx_maps;
403 for (; custom_map->size; custom_map++)
405 if ((custom_map->size == size) && (custom_map->tag == tag))
407 uint32_t ptr_aligned, tmp;
410 custom_map->buffer = malloc(size + 0x1000);
411 ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
413 if (svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
415 SysPrintf("could not map memory @0x%08X\n", custom_map->target_map);
419 ret = (void *)custom_map->target_map;
420 memset(ret, 0, size);
426 return calloc(size, 1);
429 void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
435 psx_map_t *custom_map = custom_psx_maps;
437 for (; custom_map->size; custom_map++)
439 if ((custom_map->target_map == (uint32_t)ptr))
441 uint32_t ptr_aligned, tmp;
443 ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
445 svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_UNMAP, 0x3);
447 free(custom_map->buffer);
448 custom_map->buffer = NULL;
467 static void *addr = NULL;
469 psx_map_t custom_psx_maps[] = {
470 { NULL, 0x800000, MAP_TAG_LUTS },
471 { NULL, 0x080000, MAP_TAG_OTHER },
472 { NULL, 0x010000, MAP_TAG_OTHER },
473 { NULL, 0x201000, MAP_TAG_VRAM },
474 { NULL, 0x802000, MAP_TAG_VRAM }, // enhanced renderer
475 { NULL, 0x210000, MAP_TAG_RAM },
482 addr = malloc(64 * 1024 * 1024);
485 tmpaddr = (void *)(((size_t)addr + 0xFFFFFF) & ~0xFFFFFF);
486 custom_psx_maps[0].buffer = tmpaddr + 0x0000000;
487 custom_psx_maps[1].buffer = tmpaddr + 0x0800000;
488 custom_psx_maps[2].buffer = tmpaddr + 0x0880000;
489 custom_psx_maps[3].buffer = tmpaddr + 0x0900000;
490 custom_psx_maps[4].buffer = tmpaddr + 0x1000000;
491 custom_psx_maps[5].buffer = tmpaddr + 0x2000000;
492 memset(tmpaddr, 0, 0x2210000);
494 for(n = 0; n < 5; n++){
495 sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
501 void deinit_vita_mmap()
504 for (i = 0; i < sizeof(custom_psx_maps) / sizeof(custom_psx_maps[0]); i++) {
505 custom_psx_maps[i].buffer = NULL;
506 custom_psx_maps[i].used = 0;
511 void *pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
517 psx_map_t *custom_map = custom_psx_maps;
519 for (; custom_map->size; custom_map++)
521 if (custom_map->size == size && custom_map->tag == tag && !custom_map->used)
523 custom_map->used = 1;
524 return custom_map->buffer;
528 return calloc(size, 1);
531 void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag)
535 psx_map_t *custom_map = custom_psx_maps;
537 for (; custom_map->size; custom_map++)
539 if ((custom_map->buffer == ptr))
541 custom_map->used = 0;
550 static void *pl_mmap(unsigned int size)
552 return psxMap(0, size, 0, MAP_TAG_VRAM);
555 static void pl_munmap(void *ptr, unsigned int size)
557 psxUnmap(ptr, size, MAP_TAG_VRAM);
560 struct rearmed_cbs pl_rearmed_cbs = {
561 .pl_vout_open = vout_open,
562 .pl_vout_set_mode = vout_set_mode,
563 .pl_vout_flip = vout_flip,
564 .pl_vout_close = vout_close,
567 .gpu_state_change = gpu_state_change,
568 /* from psxcounters */
569 .gpu_hcnt = &hSyncCount,
570 .gpu_frame_count = &frame_counter,
573 void pl_frame_limit(void)
575 /* called once per frame, make psxCpu->Execute() above return */
579 void pl_timing_prepare(int is_pal)
581 is_pal_mode = is_pal;
584 void plat_trigger_vibrate(int pad, int low, int high)
589 if (in_enable_vibration)
591 rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
592 rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
596 //Percentage distance of screen to adjust for Konami Gun
597 static float KonamiGunAdjustX = 0;
598 static float KonamiGunAdjustY = 0;
600 void pl_gun_byte2(int port, unsigned char byte)
603 float justifier_multiplier = 0;
604 int justifier_width = psx_w;
605 int justifier_height = psx_h;
606 int justifier_offscreen = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN);
607 int justifier_reload = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD);
609 if (justifier_width == 256)
610 justifier_multiplier = is_pal_mode ? .157086f : .158532f;
611 else if (justifier_width == 320)
612 justifier_multiplier = is_pal_mode ? .196358f : .198166f;
613 else if (justifier_width == 384)
614 justifier_multiplier = is_pal_mode ? .224409f : .226475f;
615 else if (justifier_width == 512)
616 justifier_multiplier = is_pal_mode ? .314173f : .317065f;
617 else // (justifier_width == 640)
618 justifier_multiplier = is_pal_mode ? .392717f : .396332f;
620 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
621 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
623 //Default offset of +105 for X and -12 for Y is chosen to obtain alignment in Die Hard Trilogy, which has no calibration feature
624 int gunx_scaled = ((gunx + 32767.0f) / 65534.0f + KonamiGunAdjustX) * justifier_width / justifier_multiplier + 105.0f;
625 int guny_scaled = ((guny + 32767.0f) / 65534.0f + KonamiGunAdjustY) * justifier_height - 12.0f;
627 if ((byte & 0x10) && !justifier_offscreen && !justifier_reload)
629 psxScheduleIrq10(irq_count, gunx_scaled, guny_scaled);
634 static void snd_feed(void *buf, int bytes)
636 if (audio_batch_cb != NULL)
637 audio_batch_cb(buf, bytes / 4);
640 void out_register_libretro(struct out_driver *drv)
642 drv->name = "libretro";
643 drv->init = snd_init;
644 drv->finish = snd_finish;
645 drv->busy = snd_busy;
646 drv->feed = snd_feed;
649 #define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
650 #define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0)
651 #define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1)
652 #define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2)
653 #define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0)
654 #define RETRO_DEVICE_PSE_JUSTIFIER RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 1)
655 #define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
657 static char *get_pse_pad_label[] = {
658 "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock"
661 static const struct retro_controller_description pads[8] =
663 { "standard", RETRO_DEVICE_JOYPAD },
664 { "analog", RETRO_DEVICE_PSE_ANALOG },
665 { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK },
666 { "negcon", RETRO_DEVICE_PSE_NEGCON },
667 { "guncon", RETRO_DEVICE_PSE_GUNCON },
668 { "konami gun", RETRO_DEVICE_PSE_JUSTIFIER },
669 { "mouse", RETRO_DEVICE_PSE_MOUSE },
673 static const struct retro_controller_info ports[9] =
688 static bool update_option_visibility(void)
690 struct retro_variable var = {0};
691 struct retro_core_option_display option_display = {0};
692 bool updated = false;
695 /* If frontend supports core option categories
696 * then show/hide core option entries are ignored
697 * and no options should be hidden */
698 if (libretro_supports_option_categories)
701 var.key = "pcsx_rearmed_show_input_settings";
704 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
706 bool show_input_settings_prev =
709 show_input_settings = true;
710 if (strcmp(var.value, "disabled") == 0)
711 show_input_settings = false;
713 if (show_input_settings !=
714 show_input_settings_prev)
716 char input_option[][50] = {
717 "pcsx_rearmed_analog_axis_modifier",
718 "pcsx_rearmed_vibration",
719 "pcsx_rearmed_multitap",
720 "pcsx_rearmed_negcon_deadzone",
721 "pcsx_rearmed_negcon_response",
722 "pcsx_rearmed_input_sensitivity",
723 "pcsx_rearmed_crosshair1",
724 "pcsx_rearmed_crosshair2",
725 "pcsx_rearmed_konamigunadjustx",
726 "pcsx_rearmed_konamigunadjusty",
727 "pcsx_rearmed_gunconadjustx",
728 "pcsx_rearmed_gunconadjusty",
729 "pcsx_rearmed_gunconadjustratiox",
730 "pcsx_rearmed_gunconadjustratioy"
733 option_display.visible = show_input_settings;
736 i < (sizeof(input_option) /
737 sizeof(input_option[0]));
740 option_display.key = input_option[i];
741 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
749 var.key = "pcsx_rearmed_show_gpu_peops_settings";
752 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
754 bool show_advanced_gpu_peops_settings_prev =
755 show_advanced_gpu_peops_settings;
757 show_advanced_gpu_peops_settings = true;
758 if (strcmp(var.value, "disabled") == 0)
759 show_advanced_gpu_peops_settings = false;
761 if (show_advanced_gpu_peops_settings !=
762 show_advanced_gpu_peops_settings_prev)
765 struct retro_core_option_display option_display;
766 char gpu_peops_option[][45] = {
767 "pcsx_rearmed_gpu_peops_odd_even_bit",
768 "pcsx_rearmed_gpu_peops_expand_screen_width",
769 "pcsx_rearmed_gpu_peops_ignore_brightness",
770 "pcsx_rearmed_gpu_peops_disable_coord_check",
771 "pcsx_rearmed_gpu_peops_lazy_screen_update",
772 "pcsx_rearmed_gpu_peops_repeated_triangles",
773 "pcsx_rearmed_gpu_peops_quads_with_triangles",
774 "pcsx_rearmed_gpu_peops_fake_busy_state"
777 option_display.visible = show_advanced_gpu_peops_settings;
780 i < (sizeof(gpu_peops_option) /
781 sizeof(gpu_peops_option[0]));
784 option_display.key = gpu_peops_option[i];
785 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
794 var.key = "pcsx_rearmed_show_gpu_unai_settings";
797 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
799 bool show_advanced_gpu_unai_settings_prev =
800 show_advanced_gpu_unai_settings;
802 show_advanced_gpu_unai_settings = true;
803 if (strcmp(var.value, "disabled") == 0)
804 show_advanced_gpu_unai_settings = false;
806 if (show_advanced_gpu_unai_settings !=
807 show_advanced_gpu_unai_settings_prev)
810 struct retro_core_option_display option_display;
811 char gpu_unai_option[][40] = {
812 "pcsx_rearmed_gpu_unai_blending",
813 "pcsx_rearmed_gpu_unai_lighting",
814 "pcsx_rearmed_gpu_unai_fast_lighting",
815 "pcsx_rearmed_gpu_unai_scale_hires",
818 option_display.visible = show_advanced_gpu_unai_settings;
821 i < (sizeof(gpu_unai_option) /
822 sizeof(gpu_unai_option[0]));
825 option_display.key = gpu_unai_option[i];
826 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
837 void retro_set_environment(retro_environment_t cb)
839 bool option_categories = false;
840 #ifdef USE_LIBRETRO_VFS
841 struct retro_vfs_interface_info vfs_iface_info;
846 if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
847 log_cb = logging.log;
849 environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
852 * An annoyance: retro_set_environment() can be called
853 * multiple times, and depending upon the current frontend
854 * state various environment callbacks may be disabled.
855 * This means the reported 'categories_supported' status
856 * may change on subsequent iterations. We therefore have
857 * to record whether 'categories_supported' is true on any
858 * iteration, and latch the result */
859 libretro_set_core_options(environ_cb, &option_categories);
860 libretro_supports_option_categories |= option_categories;
862 /* If frontend supports core option categories,
863 * any show/hide core option entries are unused
864 * and should be hidden */
865 if (libretro_supports_option_categories)
867 struct retro_core_option_display option_display;
868 option_display.visible = false;
870 option_display.key = "pcsx_rearmed_show_input_settings";
871 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
875 option_display.key = "pcsx_rearmed_show_gpu_peops_settings";
876 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
880 option_display.key = "pcsx_rearmed_show_gpu_unai_settings";
881 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
885 /* If frontend does not support core option
886 * categories, core options may be shown/hidden
887 * at runtime. In this case, register 'update
888 * display' callback, so frontend can update
889 * core options menu without calling retro_run() */
892 struct retro_core_options_update_display_callback update_display_cb;
893 update_display_cb.callback = update_option_visibility;
895 environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK,
899 #ifdef USE_LIBRETRO_VFS
900 vfs_iface_info.required_interface_version = 1;
901 vfs_iface_info.iface = NULL;
902 if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
903 filestream_vfs_init(&vfs_iface_info);
907 void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
908 void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
909 void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
910 void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
911 void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
913 unsigned retro_api_version(void)
915 return RETRO_API_VERSION;
918 static void update_multitap(void)
920 struct retro_variable var = { 0 };
926 var.key = "pcsx_rearmed_multitap";
927 if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
929 if (strcmp(var.value, "port 1") == 0)
931 else if (strcmp(var.value, "port 2") == 0)
933 else if (strcmp(var.value, "ports 1 and 2") == 0)
941 void retro_set_controller_port_device(unsigned port, unsigned device)
943 if (port >= PORTS_NUMBER)
948 case RETRO_DEVICE_JOYPAD:
949 case RETRO_DEVICE_PSE_STANDARD:
950 in_type[port] = PSE_PAD_TYPE_STANDARD;
952 case RETRO_DEVICE_PSE_ANALOG:
953 in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
955 case RETRO_DEVICE_PSE_DUALSHOCK:
956 in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
958 case RETRO_DEVICE_PSE_MOUSE:
959 in_type[port] = PSE_PAD_TYPE_MOUSE;
961 case RETRO_DEVICE_PSE_NEGCON:
962 in_type[port] = PSE_PAD_TYPE_NEGCON;
964 case RETRO_DEVICE_PSE_GUNCON:
965 in_type[port] = PSE_PAD_TYPE_GUNCON;
967 case RETRO_DEVICE_PSE_JUSTIFIER:
968 in_type[port] = PSE_PAD_TYPE_GUN;
970 case RETRO_DEVICE_NONE:
972 in_type[port] = PSE_PAD_TYPE_NONE;
976 SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]);
979 void retro_get_system_info(struct retro_system_info *info)
982 #define GIT_VERSION ""
984 memset(info, 0, sizeof(*info));
985 info->library_name = "PCSX-ReARMed";
986 info->library_version = "r23l" GIT_VERSION;
987 info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe";
988 info->need_fullpath = true;
991 void retro_get_system_av_info(struct retro_system_av_info *info)
993 unsigned geom_height = vout_height;
994 unsigned geom_width = vout_width;
996 memset(info, 0, sizeof(*info));
997 info->timing.fps = is_pal_mode ? 50.0 : 60.0;
998 info->timing.sample_rate = 44100.0;
999 info->geometry.base_width = geom_width;
1000 info->geometry.base_height = geom_height;
1001 info->geometry.max_width = VOUT_MAX_WIDTH;
1002 info->geometry.max_height = VOUT_MAX_HEIGHT;
1003 info->geometry.aspect_ratio = 4.0 / 3.0;
1007 size_t retro_serialize_size(void)
1009 // it's currently 4380651-4397047 bytes,
1010 // but have some reserved for future
1021 static void *save_open(const char *name, const char *mode)
1025 if (name == NULL || mode == NULL)
1028 fp = malloc(sizeof(*fp));
1032 fp->buf = (char *)name;
1034 fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
1039 static int save_read(void *file, void *buf, u32 len)
1041 struct save_fp *fp = file;
1042 if (fp == NULL || buf == NULL)
1045 memcpy(buf, fp->buf + fp->pos, len);
1050 static int save_write(void *file, const void *buf, u32 len)
1052 struct save_fp *fp = file;
1053 if (fp == NULL || buf == NULL)
1056 memcpy(fp->buf + fp->pos, buf, len);
1061 static long save_seek(void *file, long offs, int whence)
1063 struct save_fp *fp = file;
1080 static void save_close(void *file)
1082 struct save_fp *fp = file;
1083 size_t r_size = retro_serialize_size();
1087 if (fp->pos > r_size)
1088 SysPrintf("ERROR: save buffer overflow detected\n");
1089 else if (fp->is_write && fp->pos < r_size)
1090 // make sure we don't save trash in leftover space
1091 memset(fp->buf + fp->pos, 0, r_size - fp->pos);
1095 bool retro_serialize(void *data, size_t size)
1098 CdromFrontendId = disk_current_index;
1099 ret = SaveState(data);
1100 return ret == 0 ? true : false;
1103 static bool disk_set_image_index(unsigned int index);
1105 bool retro_unserialize(const void *data, size_t size)
1108 CdromFrontendId = -1;
1109 ret = LoadState(data);
1112 if (CdromFrontendId != -1 && CdromFrontendId != disk_current_index)
1113 disk_set_image_index(CdromFrontendId);
1118 void retro_cheat_reset(void)
1123 void retro_cheat_set(unsigned index, bool enabled, const char *code)
1128 // cheat funcs are destructive, need a copy...
1133 //Prepare buffered cheat for PCSX's AddCheat fucntion.
1140 if (++nonhexdec % 2)
1152 if (index < NumCheats)
1153 ret = EditCheat(index, "", buf);
1155 ret = AddCheat("", buf);
1159 SysPrintf("Failed to set cheat %#u\n", index);
1160 else if (index < NumCheats)
1161 Cheats[index].Enabled = enabled;
1165 // just in case, maybe a win-rt port in the future?
1173 #define PATH_MAX 4096
1176 /* multidisk support */
1177 static unsigned int disk_initial_index;
1178 static char disk_initial_path[PATH_MAX];
1179 static bool disk_ejected;
1180 static unsigned int disk_count;
1181 static struct disks_state
1185 int internal_index; // for multidisk eboots
1188 static void get_disk_label(char *disk_label, const char *disk_path, size_t len)
1190 const char *base = NULL;
1192 if (!disk_path || (*disk_path == '\0'))
1195 base = strrchr(disk_path, SLASH);
1202 strncpy(disk_label, base, len - 1);
1203 disk_label[len - 1] = '\0';
1205 char *ext = strrchr(disk_label, '.');
1210 static void disk_init(void)
1214 disk_ejected = false;
1215 disk_current_index = 0;
1218 for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++)
1220 if (disks[i].fname != NULL)
1222 free(disks[i].fname);
1223 disks[i].fname = NULL;
1225 if (disks[i].flabel != NULL)
1227 free(disks[i].flabel);
1228 disks[i].flabel = NULL;
1230 disks[i].internal_index = 0;
1234 static bool disk_set_eject_state(bool ejected)
1237 SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
1240 disk_ejected = ejected;
1244 static bool disk_get_eject_state(void)
1246 /* can't be controlled by emulated software */
1247 return disk_ejected;
1250 static unsigned int disk_get_image_index(void)
1252 return disk_current_index;
1255 static bool disk_set_image_index(unsigned int index)
1257 if (index >= sizeof(disks) / sizeof(disks[0]))
1261 CdromLabel[0] = '\0';
1263 if (disks[index].fname == NULL)
1265 SysPrintf("missing disk #%u\n", index);
1268 // RetroArch specifies "no disk" with index == count,
1269 // so don't fail here..
1270 disk_current_index = index;
1274 SysPrintf("switching to disk %u: \"%s\" #%d\n", index,
1275 disks[index].fname, disks[index].internal_index);
1277 cdrIsoMultidiskSelect = disks[index].internal_index;
1278 set_cd_image(disks[index].fname);
1279 if (ReloadCdromPlugin() < 0)
1281 SysPrintf("failed to load cdr plugin\n");
1286 SysPrintf("failed to open cdr plugin\n");
1292 SetCdOpenCaseTime(time(NULL) + 2);
1296 disk_current_index = index;
1300 static unsigned int disk_get_num_images(void)
1305 static bool disk_replace_image_index(unsigned index,
1306 const struct retro_game_info *info)
1308 char *old_fname = NULL;
1309 char *old_flabel = NULL;
1312 if (index >= sizeof(disks) / sizeof(disks[0]))
1315 old_fname = disks[index].fname;
1316 old_flabel = disks[index].flabel;
1318 disks[index].fname = NULL;
1319 disks[index].flabel = NULL;
1320 disks[index].internal_index = 0;
1324 char disk_label[PATH_MAX];
1325 disk_label[0] = '\0';
1327 disks[index].fname = strdup(info->path);
1329 get_disk_label(disk_label, info->path, PATH_MAX);
1330 disks[index].flabel = strdup(disk_label);
1332 if (index == disk_current_index)
1333 ret = disk_set_image_index(index);
1336 if (old_fname != NULL)
1339 if (old_flabel != NULL)
1345 static bool disk_add_image_index(void)
1347 if (disk_count >= 8)
1354 static bool disk_set_initial_image(unsigned index, const char *path)
1356 if (index >= sizeof(disks) / sizeof(disks[0]))
1359 if (!path || (*path == '\0'))
1362 disk_initial_index = index;
1364 strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1);
1365 disk_initial_path[sizeof(disk_initial_path) - 1] = '\0';
1370 static bool disk_get_image_path(unsigned index, char *path, size_t len)
1372 const char *fname = NULL;
1377 if (index >= sizeof(disks) / sizeof(disks[0]))
1380 fname = disks[index].fname;
1382 if (!fname || (*fname == '\0'))
1385 strncpy(path, fname, len - 1);
1386 path[len - 1] = '\0';
1391 static bool disk_get_image_label(unsigned index, char *label, size_t len)
1393 const char *flabel = NULL;
1398 if (index >= sizeof(disks) / sizeof(disks[0]))
1401 flabel = disks[index].flabel;
1403 if (!flabel || (*flabel == '\0'))
1406 strncpy(label, flabel, len - 1);
1407 label[len - 1] = '\0';
1412 static struct retro_disk_control_callback disk_control = {
1413 .set_eject_state = disk_set_eject_state,
1414 .get_eject_state = disk_get_eject_state,
1415 .get_image_index = disk_get_image_index,
1416 .set_image_index = disk_set_image_index,
1417 .get_num_images = disk_get_num_images,
1418 .replace_image_index = disk_replace_image_index,
1419 .add_image_index = disk_add_image_index,
1422 static struct retro_disk_control_ext_callback disk_control_ext = {
1423 .set_eject_state = disk_set_eject_state,
1424 .get_eject_state = disk_get_eject_state,
1425 .get_image_index = disk_get_image_index,
1426 .set_image_index = disk_set_image_index,
1427 .get_num_images = disk_get_num_images,
1428 .replace_image_index = disk_replace_image_index,
1429 .add_image_index = disk_add_image_index,
1430 .set_initial_image = disk_set_initial_image,
1431 .get_image_path = disk_get_image_path,
1432 .get_image_label = disk_get_image_label,
1435 static char base_dir[1024];
1437 static bool read_m3u(const char *file)
1440 char name[PATH_MAX];
1441 FILE *fp = fopen(file, "r");
1445 while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0]))
1449 char *carrige_return = strchr(line, '\r');
1451 *carrige_return = '\0';
1452 char *newline = strchr(line, '\n');
1456 if (line[0] != '\0')
1458 char disk_label[PATH_MAX];
1459 disk_label[0] = '\0';
1461 snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
1462 disks[disk_count].fname = strdup(name);
1464 get_disk_label(disk_label, name, PATH_MAX);
1465 disks[disk_count].flabel = strdup(disk_label);
1472 return (disk_count != 0);
1475 static void extract_directory(char *buf, const char *path, size_t size)
1478 strncpy(buf, path, size - 1);
1479 buf[size - 1] = '\0';
1481 base = strrchr(buf, '/');
1483 base = strrchr(buf, '\\');
1494 #if defined(__QNX__) || defined(_WIN32)
1495 /* Blackberry QNX doesn't have strcasestr */
1498 * Find the first occurrence of find in s, ignore case.
1501 strcasestr(const char *s, const char *find)
1506 if ((c = *find++) != 0)
1508 c = tolower((unsigned char)c);
1514 if ((sc = *s++) == 0)
1516 } while ((char)tolower((unsigned char)sc) != c);
1517 } while (strncasecmp(s, find, len) != 0);
1524 static void set_retro_memmap(void)
1527 struct retro_memory_map retromap = { 0 };
1528 struct retro_memory_descriptor mmap = {
1529 0, psxM, 0, 0, 0, 0, 0x200000
1532 retromap.descriptors = &mmap;
1533 retromap.num_descriptors = 1;
1535 environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
1539 static void show_notification(const char *msg_str,
1540 unsigned duration_ms, unsigned priority)
1542 if (msg_interface_version >= 1)
1544 struct retro_message_ext msg = {
1549 RETRO_MESSAGE_TARGET_ALL,
1550 RETRO_MESSAGE_TYPE_NOTIFICATION,
1553 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
1557 struct retro_message msg = {
1561 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
1565 static void retro_audio_buff_status_cb(
1566 bool active, unsigned occupancy, bool underrun_likely)
1568 retro_audio_buff_active = active;
1569 retro_audio_buff_occupancy = occupancy;
1570 retro_audio_buff_underrun = underrun_likely;
1573 static void retro_set_audio_buff_status_cb(void)
1575 if (frameskip_type == FRAMESKIP_NONE)
1577 environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
1578 retro_audio_latency = 0;
1582 bool calculate_audio_latency = true;
1584 if (frameskip_type == FRAMESKIP_FIXED_INTERVAL)
1585 environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
1588 struct retro_audio_buffer_status_callback buf_status_cb;
1589 buf_status_cb.callback = retro_audio_buff_status_cb;
1590 if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
1593 retro_audio_buff_active = false;
1594 retro_audio_buff_occupancy = 0;
1595 retro_audio_buff_underrun = false;
1596 retro_audio_latency = 0;
1597 calculate_audio_latency = false;
1601 if (calculate_audio_latency)
1603 /* Frameskip is enabled - increase frontend
1604 * audio latency to minimise potential
1605 * buffer underruns */
1606 uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0);
1608 /* Set latency to 6x current frame time... */
1609 retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000);
1611 /* ...then round up to nearest multiple of 32 */
1612 retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F;
1616 update_audio_latency = true;
1617 frameskip_counter = 0;
1620 static void update_variables(bool in_flight);
1621 bool retro_load_game(const struct retro_game_info *info)
1624 unsigned int cd_index = 0;
1625 bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
1626 bool is_exe = (strcasestr(info->path, ".exe") != NULL);
1629 struct retro_input_descriptor desc[] = {
1630 #define JOYP(port) \
1631 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \
1632 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \
1633 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \
1634 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \
1635 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \
1636 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \
1637 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \
1638 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \
1639 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \
1640 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \
1641 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \
1642 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \
1643 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \
1644 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \
1645 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \
1646 { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \
1647 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \
1648 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \
1649 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \
1650 { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \
1651 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \
1652 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \
1653 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \
1654 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, \
1655 { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START, "Gun Start" },
1671 environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
1673 #ifdef FRONTEND_SUPPORTS_RGB565
1674 enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
1675 if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
1677 SysPrintf("RGB565 supported, using it\n");
1681 if (info == NULL || info->path == NULL)
1683 SysPrintf("info->path required\n");
1687 update_variables(false);
1697 extract_directory(base_dir, info->path, sizeof(base_dir));
1701 if (!read_m3u(info->path))
1703 log_cb(RETRO_LOG_INFO, "failed to read m3u file\n");
1709 char disk_label[PATH_MAX];
1710 disk_label[0] = '\0';
1713 disks[0].fname = strdup(info->path);
1715 get_disk_label(disk_label, info->path, PATH_MAX);
1716 disks[0].flabel = strdup(disk_label);
1719 /* If this is an M3U file, attempt to set the
1720 * initial disk image */
1721 if (is_m3u && (disk_initial_index > 0) && (disk_initial_index < disk_count))
1723 const char *fname = disks[disk_initial_index].fname;
1725 if (fname && (*fname != '\0'))
1726 if (strcmp(disk_initial_path, fname) == 0)
1727 cd_index = disk_initial_index;
1730 set_cd_image(disks[cd_index].fname);
1731 disk_current_index = cd_index;
1733 /* have to reload after set_cd_image for correct cdr plugin */
1734 if (LoadPlugins() == -1)
1736 log_cb(RETRO_LOG_INFO, "failed to load plugins\n");
1743 if (OpenPlugins() == -1)
1745 log_cb(RETRO_LOG_INFO, "failed to open plugins\n");
1749 /* Handle multi-disk images (i.e. PBP)
1750 * > Cannot do this until after OpenPlugins() is
1751 * called (since this sets the value of
1752 * cdrIsoMultidiskCount) */
1753 if (!is_m3u && (cdrIsoMultidiskCount > 1))
1755 disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
1757 /* Small annoyance: We need to change the label
1758 * of disk 0, so have to clear existing entries */
1759 if (disks[0].fname != NULL)
1760 free(disks[0].fname);
1761 disks[0].fname = NULL;
1763 if (disks[0].flabel != NULL)
1764 free(disks[0].flabel);
1765 disks[0].flabel = NULL;
1767 for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++)
1769 char disk_name[PATH_MAX - 16] = { 0 };
1770 char disk_label[PATH_MAX] = { 0 };
1772 disks[i].fname = strdup(info->path);
1774 get_disk_label(disk_name, info->path, sizeof(disk_name));
1775 snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
1776 disks[i].flabel = strdup(disk_label);
1778 disks[i].internal_index = i;
1781 /* This is not an M3U file, so initial disk
1782 * image has not yet been set - attempt to
1784 if ((disk_initial_index > 0) && (disk_initial_index < disk_count))
1786 const char *fname = disks[disk_initial_index].fname;
1788 if (fname && (*fname != '\0'))
1789 if (strcmp(disk_initial_path, fname) == 0)
1790 cd_index = disk_initial_index;
1796 CdromLabel[0] = '\0';
1798 cdrIsoMultidiskSelect = disks[cd_index].internal_index;
1799 disk_current_index = cd_index;
1800 set_cd_image(disks[cd_index].fname);
1802 if (ReloadCdromPlugin() < 0)
1804 log_cb(RETRO_LOG_INFO, "failed to reload cdr plugins\n");
1809 log_cb(RETRO_LOG_INFO, "failed to open cdr plugin\n");
1815 /* set ports to use "standard controller" initially */
1816 for (i = 0; i < 8; ++i)
1817 in_type[i] = PSE_PAD_TYPE_STANDARD;
1819 plugin_call_rearmed_cbs();
1820 /* dfinput_activate(); */
1822 if (!is_exe && CheckCdrom() == -1)
1824 log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path);
1831 ret = Load(info->path);
1836 log_cb(RETRO_LOG_INFO, "could not load %s (%d)\n", is_exe ? "exe" : "CD", ret);
1842 retro_set_audio_buff_status_cb();
1844 if (check_unsatisfied_libcrypt())
1845 show_notification("LibCrypt protected game with missing SBI detected", 3000, 3);
1850 unsigned retro_get_region(void)
1852 return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
1855 void *retro_get_memory_data(unsigned id)
1857 if (id == RETRO_MEMORY_SAVE_RAM)
1859 else if (id == RETRO_MEMORY_SYSTEM_RAM)
1865 size_t retro_get_memory_size(unsigned id)
1867 if (id == RETRO_MEMORY_SAVE_RAM)
1869 else if (id == RETRO_MEMORY_SYSTEM_RAM)
1875 void retro_reset(void)
1877 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
1882 static const unsigned short retro_psx_map[] = {
1883 [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
1884 [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
1885 [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
1886 [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
1887 [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
1888 [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
1889 [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
1890 [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
1891 [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
1892 [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
1893 [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
1894 [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
1895 [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
1896 [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
1897 [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
1898 [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
1900 #define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
1902 //Percentage distance of screen to adjust for Guncon
1903 static int GunconAdjustX = 0;
1904 static int GunconAdjustY = 0;
1906 //Used when out by a percentage with Guncon
1907 static float GunconAdjustRatioX = 1;
1908 static float GunconAdjustRatioY = 1;
1910 static void update_variables(bool in_flight)
1912 struct retro_variable var;
1914 // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag
1915 // (this is set in standalone, with no option
1917 int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP;
1919 frameskip_type_t prev_frameskip_type;
1922 var.key = "pcsx_rearmed_frameskip_type";
1924 prev_frameskip_type = frameskip_type;
1925 frameskip_type = FRAMESKIP_NONE;
1926 pl_rearmed_cbs.frameskip = 0;
1928 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1930 if (strcmp(var.value, "auto") == 0)
1931 frameskip_type = FRAMESKIP_AUTO;
1932 if (strcmp(var.value, "auto_threshold") == 0)
1933 frameskip_type = FRAMESKIP_AUTO_THRESHOLD;
1934 if (strcmp(var.value, "fixed_interval") == 0)
1935 frameskip_type = FRAMESKIP_FIXED_INTERVAL;
1938 if (frameskip_type != 0)
1939 pl_rearmed_cbs.frameskip = -1;
1942 var.key = "pcsx_rearmed_frameskip_threshold";
1943 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1945 frameskip_threshold = strtol(var.value, NULL, 10);
1949 var.key = "pcsx_rearmed_frameskip_interval";
1950 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1952 frameskip_interval = strtol(var.value, NULL, 10);
1956 var.key = "pcsx_rearmed_region";
1957 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1960 if (strcmp(var.value, "auto") == 0)
1962 else if (strcmp(var.value, "NTSC") == 0)
1964 else if (strcmp(var.value, "PAL") == 0)
1971 var.key = "pcsx_rearmed_negcon_deadzone";
1972 negcon_deadzone = 0;
1973 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1975 negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
1979 var.key = "pcsx_rearmed_negcon_response";
1980 negcon_linearity = 1;
1981 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1983 if (strcmp(var.value, "quadratic") == 0)
1985 negcon_linearity = 2;
1987 else if (strcmp(var.value, "cubic") == 0)
1989 negcon_linearity = 3;
1994 var.key = "pcsx_rearmed_analog_axis_modifier";
1995 axis_bounds_modifier = true;
1996 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
1998 if (strcmp(var.value, "square") == 0)
2000 axis_bounds_modifier = true;
2002 else if (strcmp(var.value, "circle") == 0)
2004 axis_bounds_modifier = false;
2009 var.key = "pcsx_rearmed_vibration";
2011 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2013 if (strcmp(var.value, "disabled") == 0)
2014 in_enable_vibration = 0;
2015 else if (strcmp(var.value, "enabled") == 0)
2016 in_enable_vibration = 1;
2020 var.key = "pcsx_rearmed_analog_combo";
2022 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2024 if (strcmp(var.value, "l1+r1+select") == 0)
2025 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2026 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
2027 else if (strcmp(var.value, "l1+r1+start") == 0)
2028 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2029 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_START);
2030 else if (strcmp(var.value, "l1+r1+l3") == 0)
2031 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2032 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_L3);
2033 else if (strcmp(var.value, "l1+r1+r3") == 0)
2034 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
2035 (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_R3);
2036 else if (strcmp(var.value, "l3+r3") == 0)
2037 in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L3) |
2038 (1 << RETRO_DEVICE_ID_JOYPAD_R3);
2040 in_dualshock_analog_combo = 0;
2044 var.key = "pcsx_rearmed_dithering";
2046 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2048 if (strcmp(var.value, "disabled") == 0)
2050 pl_rearmed_cbs.gpu_peops.iUseDither = 0;
2051 pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
2052 pl_rearmed_cbs.gpu_unai.dithering = 0;
2054 pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
2057 else if (strcmp(var.value, "enabled") == 0)
2059 pl_rearmed_cbs.gpu_peops.iUseDither = 1;
2060 pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
2061 pl_rearmed_cbs.gpu_unai.dithering = 1;
2063 pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
2070 var.key = "pcsx_rearmed_neon_interlace_enable_v2";
2072 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2074 if (strcmp(var.value, "disabled") == 0)
2075 pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
2076 else if (strcmp(var.value, "enabled") == 0)
2077 pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
2079 pl_rearmed_cbs.gpu_neon.allow_interlace = 2;
2083 var.key = "pcsx_rearmed_neon_enhancement_enable";
2085 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2087 if (strcmp(var.value, "disabled") == 0)
2088 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
2089 else if (strcmp(var.value, "enabled") == 0)
2090 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
2094 var.key = "pcsx_rearmed_neon_enhancement_no_main";
2096 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2098 if (strcmp(var.value, "disabled") == 0)
2099 pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
2100 else if (strcmp(var.value, "enabled") == 0)
2101 pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
2106 var.key = "pcsx_rearmed_duping_enable";
2108 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2110 if (strcmp(var.value, "disabled") == 0)
2111 duping_enable = false;
2112 else if (strcmp(var.value, "enabled") == 0)
2113 duping_enable = true;
2117 var.key = "pcsx_rearmed_display_internal_fps";
2119 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2121 if (strcmp(var.value, "disabled") == 0)
2122 display_internal_fps = false;
2123 else if (strcmp(var.value, "enabled") == 0)
2124 display_internal_fps = true;
2128 // CPU emulation related config
2131 var.key = "pcsx_rearmed_drc";
2133 if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
2134 var.value = "enabled";
2137 R3000Acpu *prev_cpu = psxCpu;
2141 Config.Cpu = CPU_INTERPRETER;
2144 if (strcmp(var.value, "disabled") == 0)
2145 Config.Cpu = CPU_INTERPRETER;
2146 else if (strcmp(var.value, "enabled") == 0)
2147 Config.Cpu = CPU_DYNAREC;
2149 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2150 if (psxCpu != prev_cpu)
2152 prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
2153 prev_cpu->Shutdown();
2156 psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
2159 #endif /* !DRC_DISABLE */
2162 var.key = "pcsx_rearmed_psxclock";
2163 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2165 int psxclock = atoi(var.value);
2166 Config.cycle_multiplier = 10000 / psxclock;
2169 #if !defined(DRC_DISABLE) && !defined(LIGHTREC)
2171 var.key = "pcsx_rearmed_nosmccheck";
2172 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2174 if (strcmp(var.value, "enabled") == 0)
2175 new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
2177 new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
2181 var.key = "pcsx_rearmed_gteregsunneeded";
2182 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2184 if (strcmp(var.value, "enabled") == 0)
2185 new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
2187 new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
2191 var.key = "pcsx_rearmed_nogteflags";
2192 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2194 if (strcmp(var.value, "enabled") == 0)
2195 new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
2197 new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
2201 var.key = "pcsx_rearmed_nocompathacks";
2202 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2204 if (strcmp(var.value, "enabled") == 0)
2205 new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
2207 new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
2209 #endif /* !DRC_DISABLE && !LIGHTREC */
2212 var.key = "pcsx_rearmed_nostalls";
2213 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2215 if (strcmp(var.value, "enabled") == 0)
2216 Config.DisableStalls = 1;
2218 Config.DisableStalls = 0;
2222 var.key = "pcsx_rearmed_icache_emulation";
2223 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2225 if (strcmp(var.value, "disabled") == 0)
2226 Config.icache_emulation = 0;
2227 else if (strcmp(var.value, "enabled") == 0)
2228 Config.icache_emulation = 1;
2232 var.key = "pcsx_rearmed_exception_emulation";
2233 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2235 if (strcmp(var.value, "enabled") == 0)
2236 Config.PreciseExceptions = 1;
2238 Config.PreciseExceptions = 0;
2241 psxCpu->ApplyConfig();
2243 // end of CPU emu config
2247 var.key = "pcsx_rearmed_spu_reverb";
2249 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2251 if (strcmp(var.value, "disabled") == 0)
2252 spu_config.iUseReverb = false;
2253 else if (strcmp(var.value, "enabled") == 0)
2254 spu_config.iUseReverb = true;
2258 var.key = "pcsx_rearmed_spu_interpolation";
2260 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2262 if (strcmp(var.value, "simple") == 0)
2263 spu_config.iUseInterpolation = 1;
2264 else if (strcmp(var.value, "gaussian") == 0)
2265 spu_config.iUseInterpolation = 2;
2266 else if (strcmp(var.value, "cubic") == 0)
2267 spu_config.iUseInterpolation = 3;
2268 else if (strcmp(var.value, "off") == 0)
2269 spu_config.iUseInterpolation = 0;
2274 var.key = "pcsx_rearmed_spu_thread";
2275 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2277 if (strcmp(var.value, "enabled") == 0)
2278 spu_config.iUseThread = 1;
2280 spu_config.iUseThread = 0;
2284 #if 0 // currently disabled, see USE_READ_THREAD in libpcsxcore/cdriso.c
2285 if (P_HAVE_PTHREAD) {
2287 var.key = "pcsx_rearmed_async_cd";
2288 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2290 if (strcmp(var.value, "async") == 0)
2293 Config.CHD_Precache = 0;
2295 else if (strcmp(var.value, "sync") == 0)
2298 Config.CHD_Precache = 0;
2300 else if (strcmp(var.value, "precache") == 0)
2303 Config.CHD_Precache = 1;
2310 var.key = "pcsx_rearmed_noxadecoding";
2311 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2313 if (strcmp(var.value, "disabled") == 0)
2320 var.key = "pcsx_rearmed_nocdaudio";
2321 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2323 if (strcmp(var.value, "disabled") == 0)
2330 var.key = "pcsx_rearmed_gpu_slow_llists";
2331 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2333 if (strcmp(var.value, "disabled") == 0)
2334 Config.GpuListWalking = 0;
2335 else if (strcmp(var.value, "enabled") == 0)
2336 Config.GpuListWalking = 1;
2338 Config.GpuListWalking = -1;
2342 var.key = "pcsx_rearmed_screen_centering";
2343 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2345 if (strcmp(var.value, "game") == 0)
2346 pl_rearmed_cbs.screen_centering_type = 1;
2347 else if (strcmp(var.value, "borderless") == 0)
2348 pl_rearmed_cbs.screen_centering_type = 2;
2349 else if (strcmp(var.value, "manual") == 0)
2350 pl_rearmed_cbs.screen_centering_type = 3;
2352 pl_rearmed_cbs.screen_centering_type = 0;
2356 var.key = "pcsx_rearmed_screen_centering_x";
2357 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2359 pl_rearmed_cbs.screen_centering_x = atoi(var.value);
2363 var.key = "pcsx_rearmed_screen_centering_y";
2364 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2366 pl_rearmed_cbs.screen_centering_y = atoi(var.value);
2369 #ifdef THREAD_RENDERING
2370 var.key = "pcsx_rearmed_gpu_thread_rendering";
2373 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2375 if (strcmp(var.value, "disabled") == 0)
2376 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
2377 else if (strcmp(var.value, "sync") == 0)
2378 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
2379 else if (strcmp(var.value, "async") == 0)
2380 pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
2386 var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
2388 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2390 if (strcmp(var.value, "enabled") == 0)
2391 gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
2395 var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
2397 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2399 if (strcmp(var.value, "enabled") == 0)
2400 gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
2404 var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
2406 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2408 if (strcmp(var.value, "enabled") == 0)
2409 gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
2413 var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
2415 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2417 if (strcmp(var.value, "enabled") == 0)
2418 gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
2422 var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
2424 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2426 if (strcmp(var.value, "enabled") == 0)
2427 gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
2431 var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
2433 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2435 if (strcmp(var.value, "enabled") == 0)
2436 gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
2440 var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
2442 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2444 if (strcmp(var.value, "enabled") == 0)
2445 gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
2449 var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
2451 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2453 if (strcmp(var.value, "enabled") == 0)
2454 gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
2457 if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
2458 pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
2462 /* Note: This used to be an option, but it only works
2463 * (correctly) when running high resolution games
2464 * (480i, 512i) and has been obsoleted by
2465 * pcsx_rearmed_gpu_unai_scale_hires */
2466 pl_rearmed_cbs.gpu_unai.ilace_force = 0;
2467 /* Note: This used to be an option, but it has no
2468 * discernable effect and has been obsoleted by
2469 * pcsx_rearmed_gpu_unai_scale_hires */
2470 pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
2472 var.key = "pcsx_rearmed_gpu_unai_lighting";
2475 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2477 if (strcmp(var.value, "disabled") == 0)
2478 pl_rearmed_cbs.gpu_unai.lighting = 0;
2479 else if (strcmp(var.value, "enabled") == 0)
2480 pl_rearmed_cbs.gpu_unai.lighting = 1;
2483 var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
2486 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2488 if (strcmp(var.value, "disabled") == 0)
2489 pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
2490 else if (strcmp(var.value, "enabled") == 0)
2491 pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
2494 var.key = "pcsx_rearmed_gpu_unai_blending";
2497 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2499 if (strcmp(var.value, "disabled") == 0)
2500 pl_rearmed_cbs.gpu_unai.blending = 0;
2501 else if (strcmp(var.value, "enabled") == 0)
2502 pl_rearmed_cbs.gpu_unai.blending = 1;
2505 var.key = "pcsx_rearmed_gpu_unai_scale_hires";
2508 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2510 if (strcmp(var.value, "disabled") == 0)
2511 pl_rearmed_cbs.gpu_unai.scale_hires = 0;
2512 else if (strcmp(var.value, "enabled") == 0)
2513 pl_rearmed_cbs.gpu_unai.scale_hires = 1;
2518 var.key = "pcsx_rearmed_crosshair1";
2520 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2522 if (strcmp(var.value, "disabled") == 0)
2523 in_enable_crosshair[0] = 0;
2524 else if (strcmp(var.value, "blue") == 0)
2525 in_enable_crosshair[0] = 0x1F;
2526 else if (strcmp(var.value, "green") == 0)
2527 in_enable_crosshair[0] = 0x7E0;
2528 else if (strcmp(var.value, "red") == 0)
2529 in_enable_crosshair[0] = 0xF800;
2530 else if (strcmp(var.value, "white") == 0)
2531 in_enable_crosshair[0] = 0xFFFF;
2535 var.key = "pcsx_rearmed_crosshair2";
2537 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2539 if (strcmp(var.value, "disabled") == 0)
2540 in_enable_crosshair[1] = 0;
2541 else if (strcmp(var.value, "blue") == 0)
2542 in_enable_crosshair[1] = 0x1F;
2543 else if (strcmp(var.value, "green") == 0)
2544 in_enable_crosshair[1] = 0x7E0;
2545 else if (strcmp(var.value, "red") == 0)
2546 in_enable_crosshair[1] = 0xF800;
2547 else if (strcmp(var.value, "white") == 0)
2548 in_enable_crosshair[1] = 0xFFFF;
2551 //This adjustment process gives the user the ability to manually align the mouse up better
2552 //with where the shots are in the emulator.
2555 var.key = "pcsx_rearmed_konamigunadjustx";
2557 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2559 KonamiGunAdjustX = atof(var.value) / 100.0f;
2563 var.key = "pcsx_rearmed_konamigunadjusty";
2565 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2567 KonamiGunAdjustY = atof(var.value) / 100.0f;
2571 var.key = "pcsx_rearmed_gunconadjustx";
2573 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2575 GunconAdjustX = atoi(var.value);
2579 var.key = "pcsx_rearmed_gunconadjusty";
2581 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2583 GunconAdjustY = atoi(var.value);
2587 var.key = "pcsx_rearmed_gunconadjustratiox";
2589 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2591 GunconAdjustRatioX = atof(var.value);
2595 var.key = "pcsx_rearmed_gunconadjustratioy";
2597 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2599 GunconAdjustRatioY = atof(var.value);
2603 var.key = "pcsx_rearmed_input_sensitivity";
2604 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2606 mouse_sensitivity = atof(var.value);
2612 var.key = "pcsx_rearmed_show_bios_bootlogo";
2613 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
2615 Config.SlowBoot = 0;
2616 if (strcmp(var.value, "enabled") == 0)
2617 Config.SlowBoot = 1;
2623 // inform core things about possible config changes
2624 plugin_call_rearmed_cbs();
2626 if (GPU_open != NULL && GPU_close != NULL)
2629 GPU_open(&gpuDisp, "PCSX", NULL);
2632 /* Reinitialise frameskipping, if required */
2633 if (((frameskip_type != prev_frameskip_type)))
2634 retro_set_audio_buff_status_cb();
2636 /* dfinput_activate(); */
2639 update_option_visibility();
2642 // Taken from beetle-psx-libretro
2643 static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
2645 // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
2646 // feature (or pre-date it) so we need to handle this in a graceful way.
2648 // First, try and get an analog value using the new libretro API constant
2649 uint16_t button = input_state_cb(player_index,
2650 RETRO_DEVICE_ANALOG,
2651 RETRO_DEVICE_INDEX_ANALOG_BUTTON,
2653 button = MIN(button / 128, 255);
2657 // If we got exactly zero, we're either not pressing the button, or the front-end
2658 // is not reporting analog values. We need to do a second check using the classic
2659 // digital API method, to at least get some response - better than nothing.
2661 // NOTE: If we're really just not holding the button, we're still going to get zero.
2663 button = (ret & (1 << id)) ? 255 : 0;
2669 unsigned char axis_range_modifier(int16_t axis_value, bool is_square)
2671 float modifier_axis_range = 0;
2675 modifier_axis_range = round((axis_value >> 8) / 0.785) + 128;
2676 if (modifier_axis_range < 0)
2678 modifier_axis_range = 0;
2680 else if (modifier_axis_range > 255)
2682 modifier_axis_range = 255;
2687 modifier_axis_range = MIN(((axis_value >> 8) + 128), 255);
2690 return modifier_axis_range;
2693 static void update_input_guncon(int port, int ret)
2696 //Separate pointer and lightgun control types
2698 //Mouse range is -32767 -> 32767
2700 //Use the left analog stick field to store the absolute coordinates
2702 int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
2703 int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
2705 //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen
2706 //Offscreen value is chosen to be well out of range of any possible scaling done via core options
2707 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
2709 in_analog_left[port][0] = 65536;
2710 in_analog_left[port][1] = 65536;
2714 in_analog_left[port][0] = ((gunx * GunconAdjustRatioX) + (GunconAdjustX * 655)) / 64 + 512;
2715 in_analog_left[port][1] = ((guny * GunconAdjustRatioY) + (GunconAdjustY * 655)) / 64 + 512;
2718 //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
2721 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
2722 in_keystate[port] |= (1 << DKEY_CIRCLE);
2725 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
2726 in_keystate[port] |= (1 << DKEY_START);
2729 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B))
2730 in_keystate[port] |= (1 << DKEY_CROSS);
2734 static void update_input_justifier(int port, int ret)
2737 //Separate pointer and lightgun control types
2739 //RetroArch lightgun range is -32767 -> 32767 on both axes (positive Y is down)
2741 //JUSTIFIER has 3 controls, Trigger,Special,Start which equal Square,Cross,Start
2744 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
2745 in_keystate[port] |= (1 << DKEY_SQUARE);
2748 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
2749 in_keystate[port] |= (1 << DKEY_CROSS);
2752 if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START))
2753 in_keystate[port] |= (1 << DKEY_START);
2757 static void update_input_negcon(int port, int ret)
2763 float negcon_twist_amplitude;
2765 // Query digital inputs
2768 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
2769 in_keystate[port] |= (1 << DKEY_UP);
2771 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
2772 in_keystate[port] |= (1 << DKEY_RIGHT);
2774 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
2775 in_keystate[port] |= (1 << DKEY_DOWN);
2777 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
2778 in_keystate[port] |= (1 << DKEY_LEFT);
2780 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
2781 in_keystate[port] |= (1 << DKEY_START);
2783 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
2784 in_keystate[port] |= (1 << DKEY_CIRCLE);
2786 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
2787 in_keystate[port] |= (1 << DKEY_TRIANGLE);
2788 // > neGcon R shoulder (digital)
2789 if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
2790 in_keystate[port] |= (1 << DKEY_R1);
2791 // Query analog inputs
2793 // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
2794 // >> pad->leftJoyX == in_analog_left[port][0] == NeGcon II
2795 // >> pad->leftJoyY == in_analog_left[port][1] == NeGcon L
2796 // >> pad->rightJoyX == in_analog_right[port][0] == NeGcon twist
2797 // >> pad->rightJoyY == in_analog_right[port][1] == NeGcon I
2798 // So we just have to map in_analog_left/right to more
2799 // appropriate inputs...
2802 // >> Get raw analog stick value and account for deadzone
2803 lsx = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
2804 if (lsx > negcon_deadzone)
2805 lsx = lsx - negcon_deadzone;
2806 else if (lsx < -negcon_deadzone)
2807 lsx = lsx + negcon_deadzone;
2810 // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
2811 negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
2812 if (negcon_linearity == 2)
2814 if (negcon_twist_amplitude < 0.0)
2815 negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
2817 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
2819 else if (negcon_linearity == 3)
2820 negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
2821 // >> Convert to final 'in_analog' integer value [0,255]
2822 in_analog_right[port][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
2824 // >> Handle right analog stick vertical axis mapping...
2825 // - Up (-Y) == accelerate == neGcon I
2826 // - Down (+Y) == brake == neGcon II
2829 rsy = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
2832 // Account for deadzone
2833 // (Note: have never encountered a gamepad with significant differences
2834 // in deadzone between left/right analog sticks, so use the regular 'twist'
2836 if (rsy > negcon_deadzone)
2837 rsy = rsy - negcon_deadzone;
2840 // Convert to 'in_analog' integer value [0,255]
2841 negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
2845 if (rsy < -negcon_deadzone)
2846 rsy = -1 * (rsy + negcon_deadzone);
2849 negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
2852 in_analog_right[port][1] = MAX(
2854 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_R2),
2855 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_B)),
2858 in_analog_left[port][0] = MAX(
2860 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L2),
2861 get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_Y)),
2864 in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L);
2867 static void update_input_mouse(int port, int ret)
2869 float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
2870 float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
2872 int x = (int)roundf(raw_x * mouse_sensitivity);
2873 int y = (int)roundf(raw_y * mouse_sensitivity);
2875 if (x > 127) x = 127;
2876 else if (x < -128) x = -128;
2878 if (y > 127) y = 127;
2879 else if (y < -128) y = -128;
2881 in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
2882 in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
2884 /* left mouse button state */
2885 if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
2886 in_keystate[port] |= 1 << 11;
2888 /* right mouse button state */
2889 if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
2890 in_keystate[port] |= 1 << 10;
2893 static void update_input(void)
2898 // reset all keystate, query libretro for keystate
2899 for (i = 0; i < PORTS_NUMBER; i++)
2902 int type = in_type[i];
2906 if (type == PSE_PAD_TYPE_NONE)
2909 if (libretro_supports_bitmasks)
2911 ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
2912 // undo int16 sign extension (why input_state_cb returns int16 in the first place?)
2913 ret &= (1 << (RETRO_DEVICE_ID_JOYPAD_R3 + 1)) - 1;
2917 for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3 + 1); j++)
2919 if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
2926 case PSE_PAD_TYPE_GUNCON:
2927 update_input_guncon(i, ret);
2929 case PSE_PAD_TYPE_GUN:
2930 update_input_justifier(i, ret);
2932 case PSE_PAD_TYPE_NEGCON:
2933 update_input_negcon(i, ret);
2935 case PSE_PAD_TYPE_MOUSE:
2936 update_input_mouse(i, ret);
2939 // dualshock ANALOG toggle?
2940 if (type == PSE_PAD_TYPE_ANALOGPAD && in_dualshock_analog_combo != 0
2941 && ret == in_dualshock_analog_combo)
2943 if (!in_dualshock_toggling)
2945 int state = padToggleAnalog(i);
2947 snprintf(msg, sizeof(msg), "ANALOG %s", state ? "ON" : "OFF");
2948 show_notification(msg, 800, 1);
2949 in_dualshock_toggling = true;
2953 in_dualshock_toggling = false;
2955 // Set digital inputs
2956 for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
2958 in_keystate[i] |= retro_psx_map[j];
2960 // Query analog inputs
2961 if (type == PSE_PAD_TYPE_ANALOGJOY || type == PSE_PAD_TYPE_ANALOGPAD)
2963 in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
2964 in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
2965 in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
2966 in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
2972 static void print_internal_fps(void)
2974 if (display_internal_fps)
2978 if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0)
2980 unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
2982 const char *strc = (const char *)str;
2986 snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
2988 pl_rearmed_cbs.flip_cnt = 0;
2990 if (msg_interface_version >= 1)
2992 struct retro_message_ext msg = {
2997 RETRO_MESSAGE_TARGET_OSD,
2998 RETRO_MESSAGE_TYPE_STATUS,
3001 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
3005 struct retro_message msg = {
3009 environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
3017 void retro_run(void)
3019 //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
3029 print_internal_fps();
3031 /* Check whether current frame should
3033 pl_rearmed_cbs.fskip_force = 0;
3034 pl_rearmed_cbs.fskip_dirty = 0;
3036 if (frameskip_type != FRAMESKIP_NONE)
3038 bool skip_frame = false;
3040 switch (frameskip_type)
3042 case FRAMESKIP_AUTO:
3043 skip_frame = retro_audio_buff_active && retro_audio_buff_underrun;
3045 case FRAMESKIP_AUTO_THRESHOLD:
3046 skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold);
3048 case FRAMESKIP_FIXED_INTERVAL:
3055 if (skip_frame && frameskip_counter < frameskip_interval)
3056 pl_rearmed_cbs.fskip_force = 1;
3059 /* If frameskip/timing settings have changed,
3060 * update frontend audio latency
3061 * > Can do this before or after the frameskip
3062 * check, but doing it after means we at least
3063 * retain the current frame's audio output */
3064 if (update_audio_latency)
3066 environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
3067 &retro_audio_latency);
3068 update_audio_latency = false;
3075 bool updated = false;
3076 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
3077 update_variables(true);
3082 if (pl_rearmed_cbs.fskip_dirty == 1) {
3083 if (frameskip_counter < frameskip_interval)
3084 frameskip_counter++;
3085 else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force)
3086 frameskip_counter = 0;
3089 video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL,
3090 vout_width, vout_height, vout_pitch * 2);
3094 static bool try_use_bios(const char *path, bool preferred_only)
3098 FILE *fp = fopen(path, "rb");
3102 fseek(fp, 0, SEEK_END);
3106 name = strrchr(path, SLASH);
3110 if (preferred_only && size != 512 * 1024)
3112 if (size != 512 * 1024 && size != 4 * 1024 * 1024)
3114 if (strstr(name, "unirom"))
3116 // jp bios have an addidional region check
3117 if (preferred_only && (strcasestr(name, "00.") || strcasestr(name, "j.bin")))
3120 snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
3125 #include <sys/types.h>
3128 static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
3130 static const char *substr_pref[] = { "scph", "ps" };
3131 static const char *substr_alt[] = { "scph", "ps", "openbios" };
3137 dir = opendir(dirpath);
3141 // try to find a "better" bios
3142 while ((ent = readdir(dir)))
3144 for (i = 0; i < sizeof(substr_pref) / sizeof(substr_pref[0]); i++)
3146 const char *substr = substr_pref[i];
3147 if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
3149 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
3150 ret = try_use_bios(path, true);
3156 // another pass to look for anything fitting, even ps2 bios
3158 while ((ent = readdir(dir)))
3160 for (i = 0; i < sizeof(substr_alt) / sizeof(substr_alt[0]); i++)
3162 const char *substr = substr_alt[i];
3163 if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
3165 snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
3166 ret = try_use_bios(path, false);
3178 #define find_any_bios(...) false
3181 static void check_system_specs(void)
3184 environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
3187 static int init_memcards(void)
3191 struct retro_variable var = { .key = "pcsx_rearmed_memcard2", .value = NULL };
3192 static const char CARD2_FILE[] = "pcsx-card2.mcd";
3194 // Memcard2 will be handled and is re-enabled if needed using core
3196 // Memcard1 is handled by libretro, doing this will set core to
3197 // skip file io operations for memcard1 like SaveMcd
3198 snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
3199 snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
3200 init_memcard(Mcd1Data);
3201 // Memcard 2 is managed by the emulator on the filesystem,
3202 // There is no need to initialize Mcd2Data like Mcd1Data.
3204 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3206 SysPrintf("Memcard 2: %s\n", var.value);
3207 if (memcmp(var.value, "enabled", 7) == 0)
3209 if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
3211 if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2))
3213 SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
3219 snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
3220 SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
3225 SysPrintf("Could not get save directory! Could not create memcard 2.");
3233 static void loadPSXBios(void)
3236 char path[PATH_MAX];
3237 unsigned useHLE = 0;
3239 const char *bios[] = {
3240 "PSXONPSP660", "psxonpsp660",
3241 "SCPH101", "scph101",
3242 "SCPH5501", "scph5501",
3243 "SCPH7001", "scph7001",
3244 "SCPH1001", "scph1001"
3247 struct retro_variable var = {
3248 .key = "pcsx_rearmed_bios",
3254 if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
3256 if (!strcmp(var.value, "HLE"))
3262 if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
3265 snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
3267 for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++)
3269 snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
3270 found_bios = try_use_bios(path, true);
3276 found_bios = find_any_bios(dir, path, sizeof(path));
3280 SysPrintf("found BIOS file: %s\n", Config.Bios);
3286 const char *msg_str;
3290 msg_str = "BIOS set to \'hle\'";
3291 SysPrintf("Using HLE BIOS.\n");
3292 // shorter as the user probably intentionally wants to use HLE
3297 msg_str = "No PlayStation BIOS file found - add for better compatibility";
3298 SysPrintf("No BIOS files found.\n");
3301 show_notification(msg_str, duration, 2);
3305 void retro_init(void)
3307 unsigned dci_version = 0;
3308 struct retro_rumble_interface rumble;
3311 msg_interface_version = 0;
3312 environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version);
3314 #if defined(__MACH__) && !defined(TVOS)
3315 // magic sauce to make the dynarec work on iOS
3316 syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
3320 psxMapHook = pl_3ds_mmap;
3321 psxUnmapHook = pl_3ds_munmap;
3324 if (init_vita_mmap() < 0)
3326 psxMapHook = pl_vita_mmap;
3327 psxUnmapHook = pl_vita_munmap;
3329 ret = emu_core_preinit();
3331 /* emu_core_preinit sets the cpu to dynarec */
3333 Config.Cpu = CPU_INTERPRETER;
3335 ret |= init_memcards();
3337 ret |= emu_core_init();
3340 SysPrintf("PCSX init failed.\n");
3345 vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
3346 #elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN
3347 if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
3348 vout_buf = (void *) 0;
3350 memset(vout_buf, 0, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
3352 vout_buf = calloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT, 2);
3355 vout_buf_ptr = vout_buf;
3359 environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
3361 disk_initial_index = 0;
3362 disk_initial_path[0] = '\0';
3363 if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
3364 environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
3366 environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
3369 if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
3370 rumble_cb = rumble.set_rumble_state;
3372 /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
3373 * we have to do this because cache misses and some IO penalties
3374 * are not emulated. Warning: changing this may break compatibility. */
3375 Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
3376 #if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
3377 Config.cycle_multiplier = 200;
3379 pl_rearmed_cbs.gpu_peops.iUseDither = 1;
3380 pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
3382 SaveFuncs.open = save_open;
3383 SaveFuncs.read = save_read;
3384 SaveFuncs.write = save_write;
3385 SaveFuncs.seek = save_seek;
3386 SaveFuncs.close = save_close;
3388 if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
3389 libretro_supports_bitmasks = true;
3391 check_system_specs();
3394 void retro_deinit(void)
3403 linearFree(vout_buf);
3412 libretro_supports_bitmasks = false;
3413 libretro_supports_option_categories = false;
3415 show_input_settings = true;
3417 show_advanced_gpu_peops_settings = true;
3420 show_advanced_gpu_unai_settings = true;
3423 /* Have to reset disks struct, otherwise
3424 * fnames/flabels will leak memory */
3426 frameskip_type = FRAMESKIP_NONE;
3427 frameskip_threshold = 0;
3428 frameskip_interval = 0;
3429 frameskip_counter = 0;
3430 retro_audio_buff_active = false;
3431 retro_audio_buff_occupancy = 0;
3432 retro_audio_buff_underrun = false;
3433 retro_audio_latency = 0;
3434 update_audio_latency = false;
3438 #include <psp2/kernel/threadmgr.h>
3439 int usleep(unsigned long us)
3441 sceKernelDelayThread(us);
3445 void SysPrintf(const char *fmt, ...)
3450 va_start(list, fmt);
3451 vsprintf(msg, fmt, list);
3455 log_cb(RETRO_LOG_INFO, "%s", msg);
3458 /* Prints debug-level logs */
3459 void SysDLog(const char *fmt, ...)
3464 va_start(list, fmt);
3465 vsprintf(msg, fmt, list);
3469 log_cb(RETRO_LOG_DEBUG, "%s", msg);
3472 // vim:sw=3:ts=3:expandtab