2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
403 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
466 static char *get_cd_label(void)
468 static char trimlabel[33];
471 strncpy(trimlabel, CdromLabel, 32);
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
480 static void make_cfg_fname(char *buf, size_t size, int is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488 static void keys_write_all(FILE *f);
489 static char *mystrip(char *str);
491 static int menu_write_config(int is_game)
493 char cfgfile[MAXPATHLEN];
497 config_save_counter++;
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
510 fprintf(f, "%s\n", (char *)config_data[i].val);
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
534 static int menu_do_last_cd_img(int is_get)
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
555 fprintf(f, "%s\n", last_selected_fname);
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
563 if (i >= ARRAY_SIZE(defaults))
565 strcpy(last_selected_fname, defaults[i]);
572 static void parse_str_val(char *cval, const char *src)
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
579 tmp = strchr(cval, '\r');
584 static void keys_load_all(const char *cfg);
586 static int menu_load_config(int is_game)
588 char cfgfile[MAXPATHLEN];
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
601 fseek(f, 0, SEEK_END);
604 printf("bad size %ld: %s\n", size, cfgfile);
608 cfg = malloc(size + 1);
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
623 tmp = strstr(cfg, config_data[i].name);
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
641 switch (config_data[i].len) {
643 *(u8 *)config_data[i].val = val;
646 *(u16 *)config_data[i].val = val;
649 *(u32 *)config_data[i].val = val;
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
659 char *tmp = strstr(cfg, "lastcdimg = ");
662 parse_str_val(last_selected_fname, tmp);
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
715 static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
720 "bz", "znx", "pbp", "cbn", NULL
723 // rrrr rggg gggb bbbb
724 static unsigned short fname2color(const char *fname)
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 const char *ext = strrchr(fname, '.');
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
744 static void draw_savestate_bg(int slot);
746 #define MENU_ALIGN_LEFT
747 #ifndef HAVE_PRE_ARMV7 // assume hires device
753 #include "libpicofe/menu.c"
755 // a bit of black magic here
756 static void draw_savestate_bg(int slot)
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 char fname[MAXPATHLEN];
767 ret = get_state_filename(fname, sizeof(fname), slot);
771 f = gzopen(fname, "rb");
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
781 gpu = malloc(sizeof(*gpu));
787 ret = gzread(f, gpu, sizeof(*gpu));
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
806 if (h <= 0 || h > 512)
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
824 bgr555_to_rgb565(d, s, w * 2);
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
835 // -------------- key config --------------
837 me_bind_action me_ctrl_actions[] =
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
858 me_bind_action emuctrl_actions[] =
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867 #ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871 #if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
874 #if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
889 static char *mystrip(char *str)
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
906 static void get_line(char *d, size_t size, const char *s)
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
920 static void keys_write_all(FILE *f)
924 for (d = 0; d < IN_MAX_DEVS; d++)
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
930 if (binds == NULL || name == NULL)
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936 for (k = 0; k < count; k++)
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 mask = me_ctrl_actions[i].mask << 16;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
971 for (k = 0; k < array_size(in_adev); k++)
974 fprintf(f, "bind_analog = %d\n", k);
979 static int parse_bind_val(const char *val, int *type)
983 *type = IN_BINDTYPE_NONE;
987 if (strncasecmp(val, "player", 6) == 0)
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
992 if ((unsigned int)player > 1)
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1013 static void keys_load_all(const char *cfg)
1015 char dev[256], key[128], *act;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1028 dev_id = in_config_parse_dev(dev);
1030 printf("input: can't handle dev: %s\n", dev);
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1043 printf("input: parse error: %16s..\n", p);
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1050 in_adev[bind] = dev_id;
1056 printf("input: parse error: %16s..\n", p);
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1063 printf("parse failed: %16s..\n", p);
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1077 lprintf("config: unhandled action \"%s\"\n", act);
1083 static int key_config_loop_wrap(int id, int keys)
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1101 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103 static const char *adevnames[IN_MAX_DEVS + 2];
1104 static int stick_sel[2];
1106 static menu_entry e_menu_keyconfig_analog[] =
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1119 static int key_config_analog(int id, int keys)
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1128 adevnames[0] = "None";
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1132 const char *name = in_get_dev_name(d, 0, 1);
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1144 adevnames[i++] = name;
1146 adevnames[i] = NULL;
1148 me_loop(e_menu_keyconfig_analog, &sel);
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1156 static const char *mgn_dev_name(int id, int *offs)
1158 const char *name = NULL;
1161 if (id == MA_CTRL_DEV_FIRST)
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1174 static const char *mgn_saveloadcfg(int id, int *offs)
1179 static int mh_savecfg(int id, int keys)
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1184 menu_update_msg("failed to write config");
1189 static int mh_input_rescan(int id, int keys)
1191 //menu_sync_config();
1193 menu_update_msg("rescan complete.");
1198 static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1204 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208 static menu_entry e_menu_keyconfig[] =
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 static int menu_loop_keyconfig(int id, int keys)
1239 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1244 // ------------ gfx options menu ------------
1246 static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249 static const char *men_soft_filter[] = { "None",
1251 "scale2x", "eagle2x",
1254 static const char *men_dummy[] = { NULL };
1255 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1260 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1262 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1265 static int menu_loop_cscaler(int id, int keys)
1269 g_scaler = SCALE_CUSTOM;
1271 plat_gvideo_open(Config.PsxType);
1275 menu_draw_begin(0, 1);
1276 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1277 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1278 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1281 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1282 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1283 if (inp & PBTN_UP) g_layer_y--;
1284 if (inp & PBTN_DOWN) g_layer_y++;
1285 if (inp & PBTN_LEFT) g_layer_x--;
1286 if (inp & PBTN_RIGHT) g_layer_x++;
1287 if (!(inp & PBTN_R)) {
1288 if (inp & PBTN_UP) g_layer_h += 2;
1289 if (inp & PBTN_DOWN) g_layer_h -= 2;
1290 if (inp & PBTN_LEFT) g_layer_w += 2;
1291 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1293 if (inp & (PBTN_MOK|PBTN_MBACK))
1296 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1297 if (g_layer_x < 0) g_layer_x = 0;
1298 if (g_layer_x > 640) g_layer_x = 640;
1299 if (g_layer_y < 0) g_layer_y = 0;
1300 if (g_layer_y > 420) g_layer_y = 420;
1301 if (g_layer_w < 160) g_layer_w = 160;
1302 if (g_layer_h < 60) g_layer_h = 60;
1303 if (g_layer_x + g_layer_w > 800)
1304 g_layer_w = 800 - g_layer_x;
1305 if (g_layer_y + g_layer_h > 480)
1306 g_layer_h = 480 - g_layer_y;
1308 plat_gvideo_open(Config.PsxType);
1312 plat_gvideo_close();
1317 static menu_entry e_menu_gfx_options[] =
1319 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1320 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1321 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1322 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1323 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1325 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1326 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1328 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1329 // mee_onoff ("Vsync", 0, vsync, 1),
1330 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1334 static int menu_loop_gfx_options(int id, int keys)
1338 me_loop(e_menu_gfx_options, &sel);
1343 // ------------ bios/plugins ------------
1347 static const char h_gpu_neon[] =
1348 "Configure built-in NEON GPU plugin";
1349 static const char h_gpu_neon_enhanced[] =
1350 "Renders in double resolution at the cost of lower performance\n"
1351 "(not available for high resolution games)";
1352 static const char h_gpu_neon_enhanced_hack[] =
1353 "Speed hack for above option (glitches some games)";
1354 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1356 static menu_entry e_menu_plugin_gpu_neon[] =
1358 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1359 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1360 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1364 static int menu_loop_plugin_gpu_neon(int id, int keys)
1367 me_loop(e_menu_plugin_gpu_neon, &sel);
1373 static menu_entry e_menu_plugin_gpu_unai[] =
1375 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1376 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1377 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1378 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1382 static int menu_loop_plugin_gpu_unai(int id, int keys)
1385 me_loop(e_menu_plugin_gpu_unai, &sel);
1389 static menu_entry e_menu_plugin_gpu_senquack[] =
1391 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1392 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1393 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1394 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1395 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1396 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1400 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1403 me_loop(e_menu_plugin_gpu_senquack, &sel);
1408 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1409 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1410 static const char h_gpu_1[] = "Capcom fighting games";
1411 static const char h_gpu_2[] = "Black screens in Lunar";
1412 static const char h_gpu_3[] = "Compatibility mode";
1413 static const char h_gpu_6[] = "Pandemonium 2";
1414 //static const char h_gpu_7[] = "Skip every second frame";
1415 static const char h_gpu_8[] = "Needed by Dark Forces";
1416 static const char h_gpu_9[] = "better g-colors, worse textures";
1417 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1419 static menu_entry e_menu_plugin_gpu_peops[] =
1421 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1422 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1423 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1424 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1425 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1426 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1427 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1428 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1429 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1430 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1434 static int menu_loop_plugin_gpu_peops(int id, int keys)
1437 me_loop(e_menu_plugin_gpu_peops, &sel);
1441 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1442 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1443 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1445 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1447 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1448 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1449 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1450 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1451 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1452 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1453 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1454 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1455 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1456 mee_label ("Fixes/hacks:"),
1457 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1458 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1459 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1460 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1461 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1462 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1463 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1464 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1465 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1466 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1467 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1471 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1474 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1478 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1479 static const char h_spu_volboost[] = "Large values cause distortion";
1480 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1481 "This is inaccurate and breaks games";
1483 static menu_entry e_menu_plugin_spu[] =
1485 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1486 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1487 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1488 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1489 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1493 static int menu_loop_plugin_spu(int id, int keys)
1496 me_loop(e_menu_plugin_spu, &sel);
1500 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1501 "savestates and can't be changed there. Must save\n"
1502 "config and reload the game for change to take effect";
1503 static const char h_plugin_gpu[] =
1505 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1507 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1508 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1509 "gpu_senquack is more accurate but slower\n"
1510 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1511 "must save config and reload the game if changed";
1512 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1513 "must save config and reload the game if changed";
1514 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1515 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1516 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1517 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1518 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1520 static menu_entry e_menu_plugin_options[] =
1522 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1523 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1524 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1526 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1528 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1529 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1530 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1531 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1532 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1536 static menu_entry e_menu_main2[];
1538 static int menu_loop_plugin_options(int id, int keys)
1541 me_loop(e_menu_plugin_options, &sel);
1543 // sync BIOS/plugins
1544 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1545 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1546 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1547 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1552 // ------------ adv options menu ------------
1554 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1555 "(lower value - less work for the emu, may be faster)";
1556 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1557 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1558 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559 static const char h_cfg_gtestll[] = "Some games will run too fast";
1561 static menu_entry e_menu_speed_hacks[] =
1563 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1564 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1565 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1566 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1567 mee_onoff_h ("Disable GTE stalls", 0, new_dynarec_hacks, NDHACK_GTE_NO_STALL, h_cfg_gtestll),
1571 static int menu_loop_speed_hacks(int id, int keys)
1574 me_loop(e_menu_speed_hacks, &sel);
1578 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1579 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1580 "(green: normal, red: fmod, blue: noise)";
1581 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1582 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1583 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1584 "(proper .cue/.bin dump is needed otherwise)";
1585 //static const char h_cfg_sio[] = "You should not need this, breaks games";
1586 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1587 //static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1588 // "(timing hack, breaks other games)";
1589 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1590 "(timing hack, breaks other games)";
1591 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1592 "Might be useful to overcome some dynarec bugs";
1593 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1594 "must reload game for any change to take effect";
1595 #ifdef ICACHE_EMULATION
1596 static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1597 "Note: This breaks the PAL version of Spyro 2.";
1600 static menu_entry e_menu_adv_options[] =
1602 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1603 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1604 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1605 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1606 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1607 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1608 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1609 #ifdef ICACHE_EMULATION
1610 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1612 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1613 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1614 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1615 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1619 static int menu_loop_adv_options(int id, int keys)
1622 me_loop(e_menu_adv_options, &sel);
1626 // ------------ options menu ------------
1628 static int mh_restore_defaults(int id, int keys)
1630 menu_set_defconfig();
1631 menu_update_msg("defaults restored");
1635 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1636 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1638 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1639 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1640 "loading state or both";
1642 static const char h_restore_def[] = "Switches back to default / recommended\n"
1644 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1646 static menu_entry e_menu_options[] =
1648 // mee_range ("Save slot", 0, state_slot, 0, 9),
1649 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1650 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1651 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1652 mee_enum ("Region", 0, region, men_region),
1653 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1655 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1657 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1659 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1660 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1661 mee_handler ("[Advanced]", menu_loop_adv_options),
1662 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1663 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1664 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1668 static int menu_loop_options(int id, int keys)
1672 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1673 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1674 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1676 me_loop(e_menu_options, &sel);
1681 // ------------ debug menu ------------
1683 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1685 int w = min(g_menuscreen_w, 1024);
1686 int h = min(g_menuscreen_h, 512);
1687 u16 *d = g_menuscreen_ptr;
1688 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1692 gpuf->ulFreezeVersion = 1;
1693 if (GPU_freeze != NULL)
1694 GPU_freeze(1, gpuf);
1696 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1697 bgr555_to_rgb565(d, s, w * 2);
1699 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1700 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1701 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1702 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1703 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1706 static void debug_menu_loop(void)
1708 int inp, df_x = 0, df_y = 0;
1711 gpuf = malloc(sizeof(*gpuf));
1717 menu_draw_begin(0, 1);
1718 draw_frame_debug(gpuf, df_x, df_y);
1721 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1722 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1723 if (inp & PBTN_MBACK) break;
1724 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1725 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1726 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1727 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1733 // --------- memcard manager ---------
1735 static void draw_mc_icon(int dx, int dy, const u16 *s)
1740 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1742 for (y = 0; y < 16; y++, s += 16) {
1743 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1744 for (x = 0; x < 16; x++) {
1746 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1747 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1753 static void draw_mc_bg(void)
1755 McdBlock *blocks1, *blocks2;
1759 blocks1 = malloc(15 * sizeof(blocks1[0]));
1760 blocks2 = malloc(15 * sizeof(blocks1[0]));
1761 if (blocks1 == NULL || blocks2 == NULL)
1764 for (i = 0; i < 15; i++) {
1765 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1766 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1769 menu_draw_begin(1, 1);
1771 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1773 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1777 maxicons = g_menuscreen_h / 32;
1780 row2 = g_menuscreen_w / 2;
1781 for (i = 0; i < maxicons; i++) {
1782 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1783 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1785 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1786 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1789 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1797 static void handle_memcard_sel(void)
1799 strcpy(Config.Mcd1, "none");
1800 if (memcard1_sel != 0)
1801 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1802 strcpy(Config.Mcd2, "none");
1803 if (memcard2_sel != 0)
1804 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1805 LoadMcds(Config.Mcd1, Config.Mcd2);
1809 static menu_entry e_memcard_options[] =
1811 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1812 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1816 static int menu_loop_memcards(int id, int keys)
1822 memcard1_sel = memcard2_sel = 0;
1823 p = strrchr(Config.Mcd1, '/');
1825 for (i = 0; memcards[i] != NULL; i++)
1826 if (strcmp(p + 1, memcards[i]) == 0)
1827 { memcard1_sel = i; break; }
1828 p = strrchr(Config.Mcd2, '/');
1830 for (i = 0; memcards[i] != NULL; i++)
1831 if (strcmp(p + 1, memcards[i]) == 0)
1832 { memcard2_sel = i; break; }
1834 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1836 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1841 // ------------ cheats menu ------------
1843 static void draw_cheatlist(int sel)
1845 int max_cnt, start, i, pos, active;
1847 max_cnt = g_menuscreen_h / me_sfont_h;
1848 start = max_cnt / 2 - sel;
1850 menu_draw_begin(1, 1);
1852 for (i = 0; i < NumCheats; i++) {
1854 if (pos < 0) continue;
1855 if (pos >= max_cnt) break;
1856 active = Cheats[i].Enabled;
1857 smalltext_out16(14, pos * me_sfont_h,
1858 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1859 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1860 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1864 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1866 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1870 static void menu_loop_cheats(void)
1872 static int menu_sel = 0;
1877 draw_cheatlist(menu_sel);
1878 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1879 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1880 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1881 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1882 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1883 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1884 if (inp & PBTN_MOK) { // action
1885 if (menu_sel < NumCheats)
1886 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1889 if (inp & PBTN_MBACK)
1894 // --------- main menu help ----------
1896 static void menu_bios_warn(void)
1899 static const char msg[] =
1900 "You don't seem to have copied any BIOS\n"
1902 MENU_BIOS_PATH "\n\n"
1904 "While many games work fine with fake\n"
1905 "(HLE) BIOS, others (like MGS and FF8)\n"
1906 "require BIOS to work.\n"
1907 "After copying the file, you'll also need\n"
1908 "to select it in the emu's menu:\n"
1909 "options->[BIOS/Plugins]\n\n"
1910 "The file is usually named SCPH1001.BIN,\n"
1911 "but other not compressed files can be\n"
1913 "Press %s or %s to continue";
1914 char tmp_msg[sizeof(msg) + 64];
1916 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1917 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1920 draw_menu_message(tmp_msg, NULL);
1922 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1923 if (inp & (PBTN_MBACK|PBTN_MOK))
1928 // ------------ main menu ------------
1930 static menu_entry e_menu_main[];
1932 static void draw_frame_main(void)
1941 if (CdromId[0] != 0) {
1942 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1943 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1944 Config.HLE ? "HLE" : "BIOS");
1945 smalltext_out16(4, 1, buff, 0x105f);
1949 capacity = plat_target_bat_capacity_get();
1951 tmp = localtime(<ime);
1952 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1953 if (capacity >= 0) {
1954 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1959 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1963 static void draw_frame_credits(void)
1965 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1968 static const char credits_text[] =
1970 "(C) 1999-2003 PCSX Team\n"
1971 "(C) 2005-2009 PCSX-df Team\n"
1972 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1973 "ARM recompiler (C) 2009-2011 Ari64\n"
1975 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1977 "PEOpS GPU and SPU by Pete Bernert\n"
1978 " and the P.E.Op.S. team\n"
1979 "PCSX4ALL plugin by PCSX4ALL team\n"
1980 " Chui, Franxis, Unai\n\n"
1981 "integration, optimization and\n"
1982 " frontend (C) 2010-2015 notaz\n";
1984 static int reset_game(void)
1987 if (bios_sel == 0 && !Config.HLE)
1993 if (CheckCdrom() != -1) {
1999 static int reload_plugins(const char *cdimg)
2005 set_cd_image(cdimg);
2007 pcnt_hook_plugins();
2009 if (OpenPlugins() == -1) {
2010 menu_update_msg("failed to open plugins");
2013 plugin_call_rearmed_cbs();
2015 cdrIsoMultidiskCount = 1;
2017 CdromLabel[0] = '\0';
2022 static int run_bios(void)
2028 if (reload_plugins(NULL) != 0)
2036 static int run_exe(void)
2038 const char *exts[] = { "exe", NULL };
2041 fname = menu_loop_romsel(last_selected_fname,
2042 sizeof(last_selected_fname), exts, NULL);
2047 if (reload_plugins(NULL) != 0)
2051 if (Load(fname) != 0) {
2052 menu_update_msg("exe load failed, bad file?");
2061 static int run_cd_image(const char *fname)
2063 int autoload_state = g_autostateld_opt;
2066 reload_plugins(fname);
2068 // always autodetect, menu_sync_config will override as needed
2071 if (CheckCdrom() == -1) {
2072 // Only check the CD if we are starting the console with a CD
2074 menu_update_msg("unsupported/invalid CD image");
2080 // Read main executable directly from CDRom and start it
2081 if (LoadCdrom() == -1) {
2083 menu_update_msg("failed to load CD image");
2090 if (autoload_state) {
2091 unsigned int newest = 0;
2092 int time, slot, newest_slot = -1;
2094 for (slot = 0; slot < 10; slot++) {
2095 if (emu_check_save_file(slot, &time)) {
2096 if ((unsigned int)time > newest) {
2103 if (newest_slot >= 0) {
2104 lprintf("autoload slot %d\n", newest_slot);
2105 emu_load_state(newest_slot);
2108 lprintf("no save to autoload.\n");
2115 static int romsel_run(void)
2117 int prev_gpu, prev_spu;
2120 fname = menu_loop_romsel(last_selected_fname,
2121 sizeof(last_selected_fname), filter_exts,
2122 optional_cdimg_filter);
2126 printf("selected file: %s\n", fname);
2128 new_dynarec_clear_full();
2130 if (run_cd_image(fname) != 0)
2133 prev_gpu = gpu_plugsel;
2134 prev_spu = spu_plugsel;
2135 if (menu_load_config(1) != 0)
2136 menu_load_config(0);
2138 // check for plugin changes, have to repeat
2139 // loading if game config changed plugins to reload them
2140 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2141 printf("plugin change detected, reloading plugins..\n");
2142 if (run_cd_image(fname) != 0)
2146 strcpy(last_selected_fname, fname);
2147 menu_do_last_cd_img(0);
2151 static int swap_cd_image(void)
2155 fname = menu_loop_romsel(last_selected_fname,
2156 sizeof(last_selected_fname), filter_exts,
2157 optional_cdimg_filter);
2161 printf("selected file: %s\n", fname);
2164 CdromLabel[0] = '\0';
2166 set_cd_image(fname);
2167 if (ReloadCdromPlugin() < 0) {
2168 menu_update_msg("failed to load cdr plugin");
2171 if (CDR_open() < 0) {
2172 menu_update_msg("failed to open cdr plugin");
2176 SetCdOpenCaseTime(time(NULL) + 2);
2179 strcpy(last_selected_fname, fname);
2183 static int swap_cd_multidisk(void)
2185 cdrIsoMultidiskSelect++;
2187 CdromLabel[0] = '\0';
2190 if (CDR_open() < 0) {
2191 menu_update_msg("failed to open cdr plugin");
2195 SetCdOpenCaseTime(time(NULL) + 2);
2201 static void load_pcsx_cht(void)
2203 static const char *exts[] = { "cht", NULL };
2207 fname = menu_loop_romsel(last_selected_fname,
2208 sizeof(last_selected_fname), exts, NULL);
2212 printf("selected cheat file: %s\n", fname);
2215 if (NumCheats == 0 && NumCodes == 0)
2216 menu_update_msg("failed to load cheats");
2218 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2219 menu_update_msg(msg);
2221 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2224 static int main_menu_handler(int id, int keys)
2228 case MA_MAIN_RESUME_GAME:
2232 case MA_MAIN_SAVE_STATE:
2234 return menu_loop_savestate(0);
2236 case MA_MAIN_LOAD_STATE:
2238 return menu_loop_savestate(1);
2240 case MA_MAIN_RESET_GAME:
2241 if (ready_to_go && reset_game() == 0)
2244 case MA_MAIN_LOAD_ROM:
2245 if (romsel_run() == 0)
2248 case MA_MAIN_SWAP_CD:
2249 if (swap_cd_image() == 0)
2252 case MA_MAIN_SWAP_CD_MULTI:
2253 if (swap_cd_multidisk() == 0)
2256 case MA_MAIN_RUN_BIOS:
2257 if (run_bios() == 0)
2260 case MA_MAIN_RUN_EXE:
2264 case MA_MAIN_CHEATS:
2267 case MA_MAIN_LOAD_CHEATS:
2270 case MA_MAIN_CREDITS:
2271 draw_menu_message(credits_text, draw_frame_credits);
2272 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2275 emu_core_ask_exit();
2278 lprintf("%s: something unknown selected\n", __FUNCTION__);
2285 static menu_entry e_menu_main2[] =
2287 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2288 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2289 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2290 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2291 mee_handler ("Memcard manager", menu_loop_memcards),
2292 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2296 static int main_menu2_handler(int id, int keys)
2300 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2301 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2302 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2303 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2305 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2308 static const char h_extra[] = "Change CD, manage memcards..\n";
2310 static menu_entry e_menu_main[] =
2314 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2315 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2316 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2317 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2318 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2319 mee_handler ("Options", menu_loop_options),
2320 mee_handler ("Controls", menu_loop_keyconfig),
2321 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2322 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2323 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2324 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2328 // ----------------------------
2330 static void menu_leave_emu(void);
2332 void menu_loop(void)
2334 int cycle_multiplier_old = cycle_multiplier;
2335 int ndrc_hacks_old = new_dynarec_hacks;
2336 static int warned_about_bios = 0;
2342 if (config_save_counter == 0) {
2344 if (bioses[1] != NULL) {
2345 // autoselect BIOS to make user's life easier
2346 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2349 else if (!warned_about_bios) {
2351 warned_about_bios = 1;
2355 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2356 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2357 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2358 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2359 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2361 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2364 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2365 } while (!ready_to_go && !g_emu_want_quit);
2367 /* wait until menu, ok, back is released */
2368 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2371 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2373 ndrc_changed = cycle_multiplier_old != cycle_multiplier
2374 || ndrc_hacks_old != new_dynarec_hacks;
2375 menu_prepare_emu(ndrc_changed);
2378 static int qsort_strcmp(const void *p1, const void *p2)
2380 char * const *s1 = (char * const *)p1;
2381 char * const *s2 = (char * const *)p2;
2382 return strcasecmp(*s1, *s2);
2385 static void scan_bios_plugins(void)
2387 char fname[MAXPATHLEN];
2389 int bios_i, gpu_i, spu_i, mc_i;
2394 gpu_plugins[0] = "builtin_gpu";
2395 spu_plugins[0] = "builtin_spu";
2396 memcards[0] = "(none)";
2397 bios_i = gpu_i = spu_i = mc_i = 1;
2399 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2400 dir = opendir(fname);
2402 perror("scan_bios_plugins bios opendir");
2417 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2420 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2421 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2422 printf("bad BIOS file: %s\n", ent->d_name);
2426 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2427 bioses[bios_i++] = strdup(ent->d_name);
2431 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2437 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2438 dir = opendir(fname);
2440 perror("scan_bios_plugins plugins opendir");
2454 p = strstr(ent->d_name, ".so");
2458 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2459 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2461 fprintf(stderr, "%s\n", dlerror());
2465 // now what do we have here?
2466 tmp = dlsym(h, "GPUinit");
2469 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2470 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2474 tmp = dlsym(h, "SPUinit");
2477 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2478 spu_plugins[spu_i++] = strdup(ent->d_name);
2482 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2489 dir = opendir("." MEMCARD_DIR);
2491 perror("scan_bios_plugins memcards opendir");
2506 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2509 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2510 if (stat(fname, &st) != 0) {
2511 printf("bad memcard file: %s\n", ent->d_name);
2515 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2516 memcards[mc_i++] = strdup(ent->d_name);
2520 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2524 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2529 void menu_init(void)
2531 char buff[MAXPATHLEN];
2534 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2536 scan_bios_plugins();
2539 menu_set_defconfig();
2540 menu_load_config(0);
2541 menu_do_last_cd_img(1);
2546 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2547 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2548 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2549 fprintf(stderr, "OOM\n");
2553 emu_make_path(buff, "skin/background.png", sizeof(buff));
2554 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2556 i = plat_target.cpu_clock_set != NULL
2557 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2558 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2560 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2561 e_menu_gfx_options[i].data = plat_target.vout_methods;
2562 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2563 plat_target.vout_methods != NULL);
2565 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2566 e_menu_gfx_options[i].data = plat_target.hwfilters;
2567 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2568 plat_target.hwfilters != NULL);
2570 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2571 plat_target.gamma_set != NULL);
2573 #ifdef HAVE_PRE_ARMV7
2574 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2576 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2577 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2578 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2579 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2580 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2581 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2582 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2585 void menu_notify_mode_change(int w, int h, int bpp)
2589 last_vout_bpp = bpp;
2592 static void menu_leave_emu(void)
2594 if (GPU_close != NULL) {
2595 int ret = GPU_close();
2597 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2600 plat_video_menu_enter(ready_to_go);
2602 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2603 if (pl_vout_buf != NULL && ready_to_go) {
2604 int x = max(0, g_menuscreen_w - last_vout_w);
2605 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2606 int w = min(g_menuscreen_w, last_vout_w);
2607 int h = min(g_menuscreen_h, last_vout_h);
2608 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2609 char *s = pl_vout_buf;
2611 if (last_vout_bpp == 16) {
2612 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2613 menu_darken_bg(d, s, w, 0);
2616 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2617 rgb888_to_rgb565(d, s, w * 3);
2618 menu_darken_bg(d, d, w, 0);
2624 cpu_clock = plat_target_cpu_clock_get();
2627 void menu_prepare_emu(int ndrc_config_changed)
2629 R3000Acpu *prev_cpu = psxCpu;
2631 plat_video_menu_leave();
2634 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2638 if (psxCpu != prev_cpu) {
2639 prev_cpu->Shutdown();
2641 // note that this does not really reset, just clears drc caches
2644 else if (ndrc_config_changed)
2645 new_dynarec_clear_full();
2647 // core doesn't care about Config.Cdda changes,
2648 // so handle them manually here
2654 plat_target_cpu_clock_set(cpu_clock);
2656 // push config to GPU plugin
2657 plugin_call_rearmed_cbs();
2659 if (GPU_open != NULL) {
2660 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2662 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2668 void menu_update_msg(const char *msg)
2670 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2671 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2673 menu_error_time = plat_get_ticks_ms();
2674 lprintf("msg: %s\n", menu_error_msg);
2677 void menu_finish(void)
2679 if (cpu_clock_st > 0)
2680 plat_target_cpu_clock_set(cpu_clock_st);