4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "plugin_lib.h"
21 #include "linux/fbdev.h"
22 #include "common/fonts.h"
23 #include "common/input.h"
29 #include "pl_gun_ts.h"
30 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
31 #include "../libpcsxcore/psemu_plugin_defs.h"
33 int in_type1, in_type2;
34 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
35 int in_keystate, in_state_gun;
36 int in_enable_vibration;
40 static int pl_vout_w, pl_vout_h, pl_vout_bpp;
41 static int vsync_cnt, flips_per_sec, tick_per_sec;
42 static float vsps_cur;
43 static int frame_interval, frame_interval1024, vsync_usec_time;
46 static __attribute__((noinline)) int get_cpu_ticks(void)
48 static unsigned long last_utime;
50 unsigned long utime, ret;
54 fd = open("/proc/self/stat", O_RDONLY);
55 lseek(fd, 0, SEEK_SET);
57 read(fd, buf, sizeof(buf));
58 buf[sizeof(buf) - 1] = 0;
60 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
61 ret = utime - last_utime;
66 static void print_msg(int h, int border)
68 if (pl_vout_bpp == 16)
69 pl_text_out16(border + 2, h - 10, "%s", hud_msg);
72 static void print_fps(int h, int border)
74 if (pl_vout_bpp == 16)
75 pl_text_out16(border + 2, h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
78 static void print_cpu_usage(int w, int h, int border)
80 if (pl_vout_bpp == 16)
81 pl_text_out16(w - border - 28, h - 10, "%3d", tick_per_sec);
84 // draw 192x8 status of 24 sound channels
85 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
87 extern void spu_get_debug_info(int *chans_out, int *run_chans,
88 int *fmod_chans_out, int *noise_chans_out); // hack
89 int live_chans, run_chans, fmod_chans, noise_chans;
91 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
92 unsigned short *dest = (unsigned short *)pl_vout_buf +
93 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
97 if (pl_vout_bpp != 16)
100 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
102 for (c = 0; c < 24; c++) {
104 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
105 (fmod_chans & (1<<c)) ? 0xf000 :
106 (noise_chans & (1<<c)) ? 0x001f :
108 for (y = 0; y < 8; y++, d += vout_w)
109 for (x = 0; x < 8; x++)
114 void pl_print_hud(int w, int h, int xborder)
116 pl_vout_w = w; // used by pollux
119 if (g_opts & OPT_SHOWSPU)
120 draw_active_chans(w, h);
123 print_msg(h, xborder);
124 else if (g_opts & OPT_SHOWFPS)
125 print_fps(h, xborder);
127 if (g_opts & OPT_SHOWCPU)
128 print_cpu_usage(w, h, xborder);
131 static void *pl_vout_set_mode(int w, int h, int bpp)
133 // special h handling, Wipeout likes to change it by 1-6
134 static int vsync_cnt_ms_prev;
135 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
137 vsync_cnt_ms_prev = vsync_cnt;
139 if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
146 #if defined(VOUT_FBDEV)
147 vout_fbdev_clear(layer_fb);
148 pl_vout_buf = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
150 extern void *hildon_set_mode(int w, int h);
151 pl_vout_buf = hildon_set_mode(w, h);
154 if (pl_vout_buf == NULL)
155 fprintf(stderr, "failed to set mode\n");
157 // menu decides on layer size, we commit it
158 menu_notify_mode_change(w, h, bpp);
159 omap_enable_layer(1);
164 static void *pl_vout_flip(void)
168 if (pl_vout_buf != NULL)
169 pl_print_hud(pl_vout_w, pl_vout_h, 0);
172 #if defined(VOUT_FBDEV)
173 pl_vout_buf = vout_fbdev_flip(layer_fb);
175 extern void *hildon_flip(void);
176 pl_vout_buf = hildon_flip();
181 static int pl_vout_open(void)
185 omap_enable_layer(1);
186 #if defined(VOUT_FBDEV)
190 pl_vout_buf = pl_vout_set_mode(pl_vout_w, h, pl_vout_bpp);
192 // try to align redraws to vsync
193 vout_fbdev_wait_vsync(layer_fb);
195 extern void *hildon_flip(void);
196 pl_vout_buf = hildon_flip();
199 gettimeofday(&now, 0);
200 vsync_usec_time = now.tv_usec;
201 while (vsync_usec_time >= frame_interval)
202 vsync_usec_time -= frame_interval;
207 static void pl_vout_close(void)
209 omap_enable_layer(0);
212 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
214 #if defined(VOUT_FBDEV)
221 return plat_prepare_screenshot(w, h, bpp);
225 static void update_input(void)
228 int actions[IN_BINDTYPE_COUNT] = { 0, };
229 unsigned int emu_act;
232 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
234 emu_act = actions[IN_BINDTYPE_EMU];
235 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
237 emu_act &= ~SACTION_GUN_MASK;
240 for (; !(emu_act & 1); emu_act >>= 1, which++)
244 emu_set_action(emu_act);
246 in_keystate = actions[IN_BINDTYPE_PLAYER12];
249 extern int x11_update_keys(unsigned int *action);
250 in_keystate |= x11_update_keys(&emu_act);
251 emu_set_action(emu_act);
255 void pl_update_gun(int *xn, int *xres, int *y, int *in)
258 pl_gun_ts_update(tsdev, xn, y, in);
261 *y = *y * pl_vout_h >> 10;
264 #define MAX_LAG_FRAMES 3
266 #define tvdiff(tv, tv_old) \
267 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
269 /* called on every vsync */
270 void pl_frame_limit(void)
272 static struct timeval tv_old, tv_expect;
273 static int vsync_cnt_prev, drc_active_vsyncs;
279 /* doing input here because the pad is polled
280 * thousands of times per frame for some reason */
284 gettimeofday(&now, 0);
286 if (now.tv_sec != tv_old.tv_sec) {
287 diff = tvdiff(now, tv_old);
289 if (0 < diff && diff < 2000000)
290 vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
291 vsync_cnt_prev = vsync_cnt;
292 flips_per_sec = pl_flip_cnt;
295 if (g_opts & OPT_SHOWCPU)
296 tick_per_sec = get_cpu_ticks();
298 if (hud_new_msg > 0) {
300 if (hud_new_msg == 0)
305 static int ya_vsync_count;
306 if (++ya_vsync_count == PCNT_FRAMES) {
307 pcnt_print(vsps_cur);
312 // tv_expect uses usec*1024 units instead of usecs for better accuracy
313 tv_expect.tv_usec += frame_interval1024;
314 if (tv_expect.tv_usec >= (1000000 << 10)) {
315 tv_expect.tv_usec -= (1000000 << 10);
318 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
320 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
321 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
324 // try to align with vsync
325 usadj = vsync_usec_time;
326 while (usadj < tv_expect.tv_usec - frame_interval)
327 usadj += frame_interval;
328 tv_expect.tv_usec = usadj << 10;
331 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
332 // yay for working usleep on pandora!
333 //printf("usleep %d\n", diff - frame_interval / 2);
334 usleep(diff - frame_interval);
337 if (pl_rearmed_cbs.frameskip) {
338 if (diff < -frame_interval)
339 pl_rearmed_cbs.fskip_advice = 1;
341 pl_rearmed_cbs.fskip_advice = 0;
343 // recompilation is not that fast and may cause frame skip on
344 // loading screens and such, resulting in flicker or glitches
345 if (new_dynarec_did_compile) {
346 if (drc_active_vsyncs < 32)
347 pl_rearmed_cbs.fskip_advice = 0;
351 drc_active_vsyncs = 0;
352 new_dynarec_did_compile = 0;
355 pcnt_start(PCNT_ALL);
358 void pl_timing_prepare(int is_pal)
360 pl_rearmed_cbs.fskip_advice = 0;
362 frame_interval = is_pal ? 20000 : 16667;
363 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
365 // used by P.E.Op.S. frameskip code
366 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
367 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
368 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
371 static void pl_text_out16_(int x, int y, const char *text)
373 int i, l, len = strlen(text), w = pl_vout_w;
374 unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
375 unsigned short val = 0xffff;
377 for (i = 0; i < len; i++, screen += 8)
379 for (l = 0; l < 8; l++)
381 unsigned char fd = fontdata8x8[text[i] * 8 + l];
382 unsigned short *s = screen + l * w;
383 if (fd&0x80) s[0] = val;
384 if (fd&0x40) s[1] = val;
385 if (fd&0x20) s[2] = val;
386 if (fd&0x10) s[3] = val;
387 if (fd&0x08) s[4] = val;
388 if (fd&0x04) s[5] = val;
389 if (fd&0x02) s[6] = val;
390 if (fd&0x01) s[7] = val;
395 void pl_text_out16(int x, int y, const char *texto, ...)
400 va_start(args, texto);
401 vsnprintf(buffer, sizeof(buffer), texto, args);
404 pl_text_out16_(x, y, buffer);
407 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
415 struct rearmed_cbs pl_rearmed_cbs = {
424 static void *watchdog_thread(void *unused)
426 int vsync_cnt_old = 0;
430 #if !defined(NDEBUG) || defined(DRC_DBG)
431 // don't interfere with debug
443 if (vsync_cnt != vsync_cnt_old) {
444 vsync_cnt_old = vsync_cnt;
453 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
455 fprintf(stderr, "watchdog: lockup detected, aborting\n");
456 // we can't do any cleanup here really, the main thread is
457 // likely touching resources and would crash anyway
463 void pl_start_watchdog(void)
469 pthread_attr_init(&attr);
470 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
472 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
474 fprintf(stderr, "could not start watchdog: %d\n", ret);
479 extern unsigned int hSyncCount; // from psxcounters
480 extern unsigned int frame_counter;
482 pl_vout_w = pl_vout_h = 256;
485 tsdev = pl_gun_ts_init();
487 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
488 pl_rearmed_cbs.gpu_frame_count = &frame_counter;