4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
31 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
32 #include "../libpcsxcore/psemu_plugin_defs.h"
33 #include "../plugins/gpulib/cspace.h"
34 #include "../plugins/dfinput/externals.h"
36 int in_type1, in_type2;
37 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
38 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
39 int in_adev_is_nublike[2];
40 int in_keystate, in_state_gun;
41 int in_enable_vibration;
44 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
45 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
46 static int pl_vout_scale;
47 static int psx_w, psx_h, psx_bpp;
49 static int is_pal, frame_interval, frame_interval1024;
50 static int vsync_usec_time;
53 void (*pl_plat_clear)(void);
54 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
55 int sstride, int bgr24);
56 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
59 static __attribute__((noinline)) int get_cpu_ticks(void)
61 static unsigned long last_utime;
63 unsigned long utime, ret;
67 fd = open("/proc/self/stat", O_RDONLY);
68 lseek(fd, 0, SEEK_SET);
70 read(fd, buf, sizeof(buf));
71 buf[sizeof(buf) - 1] = 0;
73 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
74 ret = utime - last_utime;
81 static void hud_print(void *fb, int w, int x, int y, const char *text)
83 if (pl_plat_hud_print)
84 pl_plat_hud_print(x, y, text, pl_vout_bpp);
85 else if (pl_vout_bpp == 16)
86 basic_text_out16_nf(fb, w, x, y, text);
89 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
94 va_start(args, texto);
95 vsnprintf(buffer, sizeof(buffer), texto, args);
98 hud_print(fb, w, x, y, buffer);
101 static void print_msg(int h, int border)
103 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
106 static void print_fps(int h, int border)
108 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
109 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
110 pl_rearmed_cbs.vsps_cur);
113 static void print_cpu_usage(int w, int h, int border)
115 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
116 "%3d", pl_rearmed_cbs.cpu_usage);
119 // draw 192x8 status of 24 sound channels
120 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
122 extern void spu_get_debug_info(int *chans_out, int *run_chans,
123 int *fmod_chans_out, int *noise_chans_out); // hack
124 int live_chans, run_chans, fmod_chans, noise_chans;
126 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
127 unsigned short *dest = (unsigned short *)pl_vout_buf +
128 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
129 unsigned short *d, p;
132 if (dest == NULL || pl_vout_bpp != 16)
135 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
137 for (c = 0; c < 24; c++) {
139 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
140 (fmod_chans & (1<<c)) ? 0xf000 :
141 (noise_chans & (1<<c)) ? 0x001f :
143 for (y = 0; y < 8; y++, d += vout_w)
144 for (x = 0; x < 8; x++)
149 static void print_hud(int w, int h, int xborder)
155 xborder += (pl_vout_w - w) / 2;
159 if (g_opts & OPT_SHOWSPU)
160 draw_active_chans(w, h);
163 print_msg(h, xborder);
164 else if (g_opts & OPT_SHOWFPS)
165 print_fps(h, xborder);
167 if (g_opts & OPT_SHOWCPU)
168 print_cpu_usage(w, h, xborder);
171 /* update scaler target size according to user settings */
172 static void update_layer_size(int w, int h)
179 g_layer_w = w; g_layer_h = h;
183 if (h > g_menuscreen_h || (240 < h && h <= 360))
186 // 4:3 that prefers integer scaling
187 imult = g_menuscreen_h / h;
188 g_layer_w = w * imult;
189 g_layer_h = h * imult;
190 mult = (float)g_layer_w / (float)g_layer_h;
191 if (mult < 1.25f || mult > 1.666f)
192 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
193 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
198 mult = 240.0f / (float)h * 4.0f / 3.0f;
201 g_layer_w = mult * (float)g_menuscreen_h;
202 g_layer_h = g_menuscreen_h;
203 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
206 case SCALE_FULLSCREEN:
207 g_layer_w = g_menuscreen_w;
208 g_layer_h = g_menuscreen_h;
215 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
216 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
217 if (g_layer_x < 0) g_layer_x = 0;
218 if (g_layer_y < 0) g_layer_y = 0;
219 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
220 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
223 // XXX: this is platform specific really
224 static int resolution_ok(int w, int h)
226 return w <= 1024 && h <= 512;
229 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
231 int vout_w, vout_h, vout_bpp;
233 // special h handling, Wipeout likes to change it by 1-6
234 static int vsync_cnt_ms_prev;
235 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
237 vsync_cnt_ms_prev = vsync_cnt;
243 vout_bpp = psx_bpp = bpp;
248 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
254 // filter unavailable
260 update_layer_size(vout_w, vout_h);
262 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
263 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
264 fprintf(stderr, "failed to set mode %dx%d@%d\n",
265 vout_w, vout_h, psx_bpp);
269 pl_vout_bpp = vout_bpp;
272 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
275 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
277 static int doffs_old, clear_counter;
278 unsigned char *dest = pl_vout_buf;
279 const unsigned short *src = vram;
280 int dstride = pl_vout_w, h1 = h;
283 pcnt_start(PCNT_BLIT);
290 memset(pl_vout_buf, 0,
291 dstride * pl_vout_h * pl_vout_bpp / 8);
296 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
298 if (doffs > doffs_old)
302 if (clear_counter > 0) {
306 memset(pl_vout_buf, 0,
307 dstride * pl_vout_h * pl_vout_bpp / 8);
313 pl_plat_blit(doffs, src, w, h, stride, bgr24);
324 if (pl_rearmed_cbs.only_16bpp) {
325 for (; h1-- > 0; dest += dstride * 2, src += stride)
327 bgr888_to_rgb565(dest, src, w * 3);
332 dest += (doffs / 8) * 24;
334 for (; h1-- > 0; dest += dstride * 3, src += stride)
336 bgr888_to_rgb888(dest, src, w * 3);
341 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
343 neon_scale2x_16_16(src, (void *)dest, w,
344 stride * 2, dstride * 2, h);
346 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
348 neon_eagle2x_16_16(src, (void *)dest, w,
349 stride * 2, dstride * 2, h);
354 for (; h1-- > 0; dest += dstride * 2, src += stride)
356 bgr555_to_rgb565(dest, src, w * 2);
361 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
367 pl_vout_buf = plat_gvideo_flip();
368 pl_rearmed_cbs.flip_cnt++;
371 static int pl_vout_open(void)
375 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
378 plat_gvideo_open(is_pal);
380 gettimeofday(&now, 0);
381 vsync_usec_time = now.tv_usec;
382 while (vsync_usec_time >= frame_interval)
383 vsync_usec_time -= frame_interval;
388 static void pl_vout_close(void)
393 static void pl_set_gpu_caps(int caps)
395 pl_rearmed_cbs.gpu_caps = caps;
398 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
400 void *ret = plat_prepare_screenshot(w, h, bpp);
411 /* display/redering mode switcher */
412 static int dispmode_default(void)
414 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
415 soft_filter = SOFT_FILTER_NONE;
416 snprintf(hud_msg, sizeof(hud_msg), "default mode");
420 int dispmode_doubleres(void)
422 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
423 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
427 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
428 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
432 int dispmode_scale2x(void)
434 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
438 soft_filter = SOFT_FILTER_SCALE2X;
439 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
443 int dispmode_eagle2x(void)
445 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
449 soft_filter = SOFT_FILTER_EAGLE2X;
450 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
454 static int (*dispmode_switchers[])(void) = {
463 static int dispmode_current;
465 void pl_switch_dispmode(void)
467 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
472 if (dispmode_current >=
473 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
474 dispmode_current = 0;
475 if (dispmode_switchers[dispmode_current]())
481 /* adjust circle-like analog inputs to better match
482 * more square-like analogs in PSX */
483 static void update_analog_nub_adjust(int *x_, int *y_)
486 static const int scale[] =
487 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
488 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
491 int scale_x = scale[y / 16];
492 int scale_y = scale[x / 16];
495 x += d + (x * scale_x >> 8);
500 y += d + (y * scale_y >> 8);
510 static void update_analogs(void)
512 int *nubp[2] = { in_a1, in_a2 };
516 for (i = 0; i < 2; i++)
521 for (a = 0; a < 2; a++) {
524 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
526 vals[a] = 128 * v / IN_ABS_RANGE;
529 if (in_adev_is_nublike[i])
530 update_analog_nub_adjust(&vals[0], &vals[1]);
532 for (a = 0; a < 2; a++) {
535 else if (v > 255) v = 255;
540 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
543 static void update_input(void)
545 int actions[IN_BINDTYPE_COUNT] = { 0, };
546 unsigned int emu_act;
549 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
551 emu_act = actions[IN_BINDTYPE_EMU];
552 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
554 emu_act &= ~SACTION_GUN_MASK;
557 for (; !(emu_act & 1); emu_act >>= 1, which++)
561 emu_set_action(emu_act);
563 in_keystate = actions[IN_BINDTYPE_PLAYER12];
566 static void update_input(void)
571 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
574 pl_gun_ts_update(tsdev, xn, yn, in);
580 #define MAX_LAG_FRAMES 3
582 #define tvdiff(tv, tv_old) \
583 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
585 /* called on every vsync */
586 void pl_frame_limit(void)
588 static struct timeval tv_old, tv_expect;
589 static int vsync_cnt_prev, drc_active_vsyncs;
595 /* doing input here because the pad is polled
596 * thousands of times per frame for some reason */
600 gettimeofday(&now, 0);
602 if (now.tv_sec != tv_old.tv_sec) {
603 diff = tvdiff(now, tv_old);
604 pl_rearmed_cbs.vsps_cur = 0.0f;
605 if (0 < diff && diff < 2000000)
606 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
607 vsync_cnt_prev = vsync_cnt;
609 if (g_opts & OPT_SHOWFPS)
610 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
611 pl_rearmed_cbs.flip_cnt = 0;
612 if (g_opts & OPT_SHOWCPU)
613 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
615 if (hud_new_msg > 0) {
617 if (hud_new_msg == 0)
623 static int ya_vsync_count;
624 if (++ya_vsync_count == PCNT_FRAMES) {
625 pcnt_print(pl_rearmed_cbs.vsps_cur);
630 // tv_expect uses usec*1024 units instead of usecs for better accuracy
631 tv_expect.tv_usec += frame_interval1024;
632 if (tv_expect.tv_usec >= (1000000 << 10)) {
633 tv_expect.tv_usec -= (1000000 << 10);
636 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
638 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
639 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
642 // try to align with vsync
643 usadj = vsync_usec_time;
644 while (usadj < tv_expect.tv_usec - frame_interval)
645 usadj += frame_interval;
646 tv_expect.tv_usec = usadj << 10;
649 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
650 // yay for working usleep on pandora!
651 //printf("usleep %d\n", diff - frame_interval / 2);
652 usleep(diff - frame_interval);
655 if (pl_rearmed_cbs.frameskip) {
656 if (diff < -frame_interval)
657 pl_rearmed_cbs.fskip_advice = 1;
659 pl_rearmed_cbs.fskip_advice = 0;
661 // recompilation is not that fast and may cause frame skip on
662 // loading screens and such, resulting in flicker or glitches
663 if (new_dynarec_did_compile) {
664 if (drc_active_vsyncs < 32)
665 pl_rearmed_cbs.fskip_advice = 0;
669 drc_active_vsyncs = 0;
670 new_dynarec_did_compile = 0;
673 pcnt_start(PCNT_ALL);
676 void pl_timing_prepare(int is_pal_)
678 pl_rearmed_cbs.fskip_advice = 0;
679 pl_rearmed_cbs.flips_per_sec = 0;
680 pl_rearmed_cbs.cpu_usage = 0;
683 frame_interval = is_pal ? 20000 : 16667;
684 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
686 // used by P.E.Op.S. frameskip code
687 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
688 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
689 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
692 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
700 static void *pl_mmap(unsigned int size)
702 return plat_mmap(0, size, 0, 0);
705 static void pl_munmap(void *ptr, unsigned int size)
707 plat_munmap(ptr, size);
710 struct rearmed_cbs pl_rearmed_cbs = {
719 .pl_set_gpu_caps = pl_set_gpu_caps,
723 static void *watchdog_thread(void *unused)
725 int vsync_cnt_old = 0;
729 #if !defined(NDEBUG) || defined(DRC_DBG)
730 // don't interfere with debug
742 if (vsync_cnt != vsync_cnt_old) {
743 vsync_cnt_old = vsync_cnt;
752 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
754 fprintf(stderr, "watchdog: lockup detected, aborting\n");
755 // we can't do any cleanup here really, the main thread is
756 // likely touching resources and would crash anyway
762 void pl_start_watchdog(void)
768 pthread_attr_init(&attr);
769 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
771 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
773 fprintf(stderr, "could not start watchdog: %d\n", ret);
778 extern unsigned int hSyncCount; // from psxcounters
779 extern unsigned int frame_counter;
781 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
782 psx_bpp = pl_vout_bpp = 16;
784 tsdev = pl_gun_ts_init();
786 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
787 pl_rearmed_cbs.gpu_frame_count = &frame_counter;