4 #include "new_dynarec/new_dynarec.h"
5 #include "lightrec/plugin.h"
7 /* It's duplicated from emu_if.c */
8 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
10 /* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11 #define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
15 static const char * const MemorycardHack_db[] =
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
22 static const char * const cdr_read_hack_db[] =
24 /* T'ai Fu - Wrath of the Tiger */
28 static const char * const gpu_slow_llist_db[] =
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Point Blank - calibration cursor */
37 "SCED00287", "SCES00886", "SLUS00481",
38 /* Simple 1500 Series Vol. 57: The Meiro */
40 /* Spot Goes to Hollywood */
41 "SLES00330", "SLPS00394", "SLUS00014",
43 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
44 /* Vampire Hunter D */
45 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
48 static const char * const gpu_busy_hack_db[] =
51 "SLPS01919", "SLPS01920",
54 static const char * const gpu_centering_hack_db[] =
57 "SLPM86042", "SLPM86103", "SLPM87323",
62 static const char * const dualshock_timing1024_hack_db[] =
64 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
65 "SLUS00630", "SLES00755",
68 static const char * const dualshock_init_analog_hack_db[] =
70 /* Formula 1 Championship Edition */
74 #define HACK_ENTRY(var, list) \
75 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
81 const char * const * id_list;
86 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
87 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
88 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
89 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
90 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
91 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
97 const char * const id[4];
99 cycle_multiplier_overrides[] =
101 /* note: values are = (10000 / gui_option) */
102 /* Internal Section - fussy about timings */
103 { 202, { "SLPS01868" } },
104 /* Super Robot Taisen Alpha - on the edge with 175,
105 * changing memcard settings is enough to break/unbreak it */
106 { 190, { "SLPS02528", "SLPS02636" } },
107 /* Brave Fencer Musashi - cd sectors arrive too fast */
108 { 170, { "SLUS00726", "SLPS01490" } },
109 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
110 /* Parasite Eve II - internal timer checks */
111 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
113 /* Discworld Noir - audio skips if CPU runs too fast */
114 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
116 { 153, { "SLUS01032", "SLES02914" } },
117 /* Syphon Filter - reportedly hangs under unknown conditions */
118 { 169, { "SCUS94240" } },
119 /* Psychic Detective - some weird race condition in the game's cdrom code */
120 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
121 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
122 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
123 { 200, { "SCES02873" } },
124 /* Zero Divide - sometimes too fast */
125 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
130 const char * const id;
133 lightrec_hacks_db[] =
135 /* Formula One Arcade */
136 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
138 /* Formula One '99 */
139 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
140 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
141 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
142 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
144 /* Formula One 2000 */
145 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
146 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
147 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
148 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
150 /* Formula One 2001 */
151 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
152 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
153 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
154 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
157 /* Function for automatic patching according to GameID. */
158 void Apply_Hacks_Cdrom(void)
162 memset(&Config.hacks, 0, sizeof(Config.hacks));
164 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
166 for (j = 0; j < hack_db[i].id_list_len; j++)
168 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
171 SysPrintf("using hack: %s\n", hack_db[i].name);
176 if (Config.hacks.dualshock_init_analog) {
177 // assume the default is off, see LoadPAD1plugin()
178 for (i = 0; i < 8; i++)
182 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
183 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
185 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
187 /* Disable the second memory card slot for the game */
189 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
195 /* Dynarec game-specific hacks */
196 new_dynarec_hacks_pergame = 0;
197 Config.cycle_multiplier_override = 0;
199 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
201 const char * const * const ids = cycle_multiplier_overrides[i].id;
202 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
203 if (ids[j] && strcmp(ids[j], CdromId) == 0)
205 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
207 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
208 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
209 SysPrintf("using cycle_multiplier_override: %d\n",
210 Config.cycle_multiplier_override);
217 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
218 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
220 lightrec_hacks = lightrec_hacks_db[i].hacks;
221 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
227 // from duckstation's gamedb.json
228 static const u16 libcrypt_ids[] = {
229 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
230 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
231 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
232 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
233 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
234 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
235 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
236 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
237 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
238 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
239 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
240 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
241 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
242 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
243 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
244 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
245 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
246 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
247 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
248 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
249 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
250 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
254 // as documented by nocash
255 static const u16 libcrypt_sectors[16] = {
256 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
257 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
260 int check_unsatisfied_libcrypt(void)
262 const char *p = CdromId + 4;
266 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
271 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
272 if (id == libcrypt_ids[i])
274 if (i == ARRAY_SIZE(libcrypt_ids))
277 // detected a protected game
278 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
279 SysPrintf("==================================================\n");
280 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
281 SysPrintf("==================================================\n");
286 // calculate key just for fun (we don't really need it)
287 for (i = 0; i < 16; i++)
288 if (CheckSBI(libcrypt_sectors[i] - 2*75))
289 key |= 1u << (15 - i);
292 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
294 SysPrintf("%s\n", "LibCrypt detected");