4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Simple 1500 Series Vol. 57: The Meiro */
32 /* Spot Goes to Hollywood */
33 "SLES00330", "SLPS00394", "SLUS00014",
35 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
36 /* Vampire Hunter D */
37 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40 static const char * const gpu_busy_hack_db[] =
43 "SLPS01919", "SLPS01920",
46 static const char * const gpu_centering_hack_db[] =
49 "SLPM86042", "SLPM86103", "SLPM87323",
54 static const char * const dualshock_init_analog_hack_db[] =
56 /* Formula 1 Championship Edition */
60 #define HACK_ENTRY(var, list) \
61 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
67 const char * const * id_list;
72 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
73 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
74 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
75 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
76 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
82 const char * const id[4];
84 cycle_multiplier_overrides[] =
86 /* note: values are = (10000 / gui_option) */
87 /* Internal Section - fussy about timings */
88 { 202, { "SLPS01868" } },
89 /* Super Robot Taisen Alpha - on the edge with 175,
90 * changing memcard settings is enough to break/unbreak it */
91 { 190, { "SLPS02528", "SLPS02636" } },
92 /* Brave Fencer Musashi - cd sectors arrive too fast */
93 { 170, { "SLUS00726", "SLPS01490" } },
94 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
95 /* Parasite Eve II - internal timer checks */
96 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
98 /* Discworld Noir - audio skips if CPU runs too fast */
99 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
100 /* Judge Dredd - could also be poor MDEC timing */
101 { 128, { "SLUS00630", "SLES00755" } },
103 { 153, { "SLUS01032", "SLES02914" } },
104 /* Syphon Filter - reportedly hangs under unknown conditions */
105 { 169, { "SCUS94240" } },
106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
109 /* Zero Divide - sometimes too fast */
110 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
113 /* Function for automatic patching according to GameID. */
114 void Apply_Hacks_Cdrom(void)
118 memset(&Config.hacks, 0, sizeof(Config.hacks));
120 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
122 for (j = 0; j < hack_db[i].id_list_len; j++)
124 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
127 SysPrintf("using hack: %s\n", hack_db[i].name);
132 if (Config.hacks.dualshock_init_analog) {
133 // assume the default is off, see LoadPAD1plugin()
134 for (i = 0; i < 8; i++)
138 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
139 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
141 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
143 /* Disable the second memory card slot for the game */
145 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
151 /* Dynarec game-specific hacks */
152 new_dynarec_hacks_pergame = 0;
153 Config.cycle_multiplier_override = 0;
155 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
157 const char * const * const ids = cycle_multiplier_overrides[i].id;
158 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
159 if (ids[j] && strcmp(ids[j], CdromId) == 0)
161 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
163 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
164 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
165 SysPrintf("using cycle_multiplier_override: %d\n",
166 Config.cycle_multiplier_override);
172 // from duckstation's gamedb.json
173 static const u16 libcrypt_ids[] = {
174 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
175 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
176 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
177 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
178 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
179 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
180 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
181 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
182 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
183 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
184 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
185 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
186 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
187 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
188 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
189 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
190 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
191 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
192 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
193 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
194 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
195 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
199 // as documented by nocash
200 static const u16 libcrypt_sectors[16] = {
201 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
202 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
205 int check_unsatisfied_libcrypt(void)
207 const char *p = CdromId + 4;
211 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
216 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
217 if (id == libcrypt_ids[i])
219 if (i == ARRAY_SIZE(libcrypt_ids))
222 // detected a protected game
223 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
224 SysPrintf("==================================================\n");
225 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
226 SysPrintf("==================================================\n");
231 // calculate key just for fun (we don't really need it)
232 for (i = 0; i < 16; i++)
233 if (CheckSBI(libcrypt_sectors[i] - 2*75))
234 key |= 1u << (15 - i);
237 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
239 SysPrintf("%s\n", "LibCrypt detected");