0372c5ac39beb759a888e8d2b0cdaa3e24067781
[sdl_omap.git] / src / video / x11 / SDL_x11yuv.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 /* This is the XFree86 Xv extension implementation of YUV video overlays */
25
26 #if SDL_VIDEO_DRIVER_X11_XV
27
28 #include <X11/Xlib.h>
29 #ifndef NO_SHARED_MEMORY
30 #include <sys/ipc.h>
31 #include <sys/shm.h>
32 #include <X11/extensions/XShm.h>
33 #endif
34 #include "../Xext/extensions/Xvlib.h"
35
36 #include "SDL_x11yuv_c.h"
37 #include "../SDL_yuvfuncs.h"
38
39 #define XFREE86_REFRESH_HACK
40 #ifdef XFREE86_REFRESH_HACK
41 #include "SDL_x11image_c.h"
42 #endif
43
44 /* Workaround when pitch != width */
45 #define PITCH_WORKAROUND
46
47 /* Workaround intel i810 video overlay waiting with failing until the
48    first Xv[Shm]PutImage call <sigh> */
49 #define INTEL_XV_BADALLOC_WORKAROUND
50
51 /* Fix for the NVidia GeForce 2 - use the last available adaptor */
52 /*#define USE_LAST_ADAPTOR*/  /* Apparently the NVidia drivers are fixed */
53
54 /* The functions used to manipulate software video overlays */
55 static struct private_yuvhwfuncs x11_yuvfuncs = {
56         X11_LockYUVOverlay,
57         X11_UnlockYUVOverlay,
58         X11_DisplayYUVOverlay,
59         X11_FreeYUVOverlay
60 };
61
62 struct private_yuvhwdata {
63         int port;
64 #ifndef NO_SHARED_MEMORY
65         int yuv_use_mitshm;
66         XShmSegmentInfo yuvshm;
67 #endif
68         SDL_NAME(XvImage) *image;
69 };
70
71
72 static int (*X_handler)(Display *, XErrorEvent *) = NULL;
73
74 #ifndef NO_SHARED_MEMORY
75 /* Shared memory error handler routine */
76 static int shm_error;
77 static int shm_errhandler(Display *d, XErrorEvent *e)
78 {
79         if ( e->error_code == BadAccess ) {
80                 shm_error = True;
81                 return(0);
82         } else
83                 return(X_handler(d,e));
84 }
85 #endif /* !NO_SHARED_MEMORY */
86
87 static int xv_error;
88 static int xv_errhandler(Display *d, XErrorEvent *e)
89 {
90         if ( e->error_code == BadMatch ) {
91                 xv_error = True;
92                 return(0);
93         } else
94                 return(X_handler(d,e));
95 }
96
97 #ifdef INTEL_XV_BADALLOC_WORKAROUND
98 static int intel_errhandler(Display *d, XErrorEvent *e)
99 {
100         if ( e->error_code == BadAlloc ) {
101                 xv_error = True;
102                 return(0);
103         } else
104                 return(X_handler(d,e));
105 }
106
107 static void X11_ClearYUVOverlay(SDL_Overlay *overlay)
108 {
109         int x,y;
110             
111         switch (overlay->format)
112         {
113         case SDL_YV12_OVERLAY:
114         case SDL_IYUV_OVERLAY:
115                 for (y = 0; y < overlay->h; y++)
116                         memset(overlay->pixels[0] + y * overlay->pitches[0],
117                                 0, overlay->w);
118                 
119                 for (y = 0; y < (overlay->h / 2); y++)
120                 {
121                         memset(overlay->pixels[1] + y * overlay->pitches[1],
122                                 -128, overlay->w / 2);
123                         memset(overlay->pixels[2] + y * overlay->pitches[2],
124                                 -128, overlay->w / 2);
125                 }
126                 break;
127         case SDL_YUY2_OVERLAY:
128         case SDL_YVYU_OVERLAY:
129                 for (y = 0; y < overlay->h; y++)
130                 {
131                         for (x = 0; x < overlay->w; x += 2)
132                         {
133                                 Uint8 *pixel_pair = overlay->pixels[0] +
134                                         y * overlay->pitches[0] + x * 2;
135                                 pixel_pair[0] = 0;
136                                 pixel_pair[1] = -128;
137                                 pixel_pair[2] = 0;
138                                 pixel_pair[3] = -128;
139                         }
140                 }
141                 break;
142         case SDL_UYVY_OVERLAY:
143                 for (y = 0; y < overlay->h; y++)
144                 {
145                         for (x = 0; x < overlay->w; x += 2)
146                         {
147                                 Uint8 *pixel_pair = overlay->pixels[0] +
148                                         y * overlay->pitches[0] + x * 2;
149                                 pixel_pair[0] = -128;
150                                 pixel_pair[1] = 0;
151                                 pixel_pair[2] = -128;
152                                 pixel_pair[3] = 0;
153                         }
154                 }
155                 break;
156         }
157 }
158 #endif
159
160 SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
161 {
162         SDL_Overlay *overlay;
163         struct private_yuvhwdata *hwdata;
164         int xv_port;
165         unsigned int i, j, k;
166         unsigned int adaptors;
167         SDL_NAME(XvAdaptorInfo) *ainfo;
168         int bpp;
169 #ifndef NO_SHARED_MEMORY
170         XShmSegmentInfo *yuvshm;
171 #endif
172 #ifdef INTEL_XV_BADALLOC_WORKAROUND
173         int intel_adapter = False;
174 #endif
175
176         /* Look for the XVideo extension with a valid port for this format */
177         xv_port = -1;
178         if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) &&
179              (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display,
180                                          RootWindow(GFX_Display, SDL_Screen),
181                                          &adaptors, &ainfo)) ) {
182 #ifdef USE_LAST_ADAPTOR
183                 for ( i=0; i < adaptors; ++i )
184 #else
185                 for ( i=0; (i < adaptors) && (xv_port == -1); ++i )
186 #endif /* USE_LAST_ADAPTOR */
187                 {
188                         /* Check to see if the visual can be used */
189                         if ( BUGGY_XFREE86(<=, 4001) ) {
190                                 int visual_ok = 0;
191                                 for ( j=0; j<ainfo[i].num_formats; ++j ) {
192                                         if ( ainfo[i].formats[j].visual_id ==
193                                                         SDL_Visual->visualid ) {
194                                                 visual_ok = 1;
195                                                 break;
196                                         }
197                                 }
198                                 if ( ! visual_ok ) {
199                                         continue;
200                                 }
201                         }
202 #ifdef INTEL_XV_BADALLOC_WORKAROUND
203                         if ( !strcmp(ainfo[i].name, "Intel(R) Video Overla"))
204                                 intel_adapter = True;
205                         else
206                                 intel_adapter = False;
207 #endif
208                         if ( (ainfo[i].type & XvInputMask) &&
209                              (ainfo[i].type & XvImageMask) ) {
210                                 int num_formats;
211                                 SDL_NAME(XvImageFormatValues) *formats;
212                                 formats = SDL_NAME(XvListImageFormats)(GFX_Display,
213                                               ainfo[i].base_id, &num_formats);
214 #ifdef USE_LAST_ADAPTOR
215                                 for ( j=0; j < num_formats; ++j )
216 #else
217                                 for ( j=0; (j < num_formats) && (xv_port == -1); ++j )
218 #endif /* USE_LAST_ADAPTOR */
219                                 {
220                                         if ( (Uint32)formats[j].id == format ) {
221                                                 for ( k=0; k < ainfo[i].num_ports; ++k ) {
222                                                         if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) {
223                                                                 xv_port = ainfo[i].base_id+k;
224                                                                 break;
225                                                         }
226                                                 }
227                                         }
228                                 }
229                                 if ( formats ) {
230                                         XFree(formats);
231                                 }
232                         }
233                 }
234                 SDL_NAME(XvFreeAdaptorInfo)(ainfo);
235         }
236
237         /* Precalculate the bpp for the pitch workaround below */
238         switch (format) {
239             /* Add any other cases we need to support... */
240             case SDL_YUY2_OVERLAY:
241             case SDL_UYVY_OVERLAY:
242             case SDL_YVYU_OVERLAY:
243                 bpp = 2;
244                 break;
245             default:
246                 bpp = 1;
247                 break;
248         }
249
250 #if 0
251     /*
252      * !!! FIXME:
253      * "Here are some diffs for X11 and yuv.  Note that the last part 2nd
254      *  diff should probably be a new call to XvQueryAdaptorFree with ainfo
255      *  and the number of adaptors, instead of the loop through like I did."
256      *
257      *  ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this
258      *  for you, so we end up with a double-free. I need to look at this
259      *  more closely...  --ryan.
260      */
261         for ( i=0; i < adaptors; ++i ) {
262           if (ainfo[i].name != NULL) Xfree(ainfo[i].name);
263           if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats);
264         }
265         Xfree(ainfo);
266 #endif
267
268         if ( xv_port == -1 ) {
269                 SDL_SetError("No available video ports for requested format");
270                 return(NULL);
271         }
272
273         /* Enable auto-painting of the overlay colorkey */
274         {
275                 static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" };
276                 unsigned int i;
277
278                 SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True);
279                 X_handler = XSetErrorHandler(xv_errhandler);
280                 for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) {
281                         Atom a;
282
283                         xv_error = False;
284                         a = XInternAtom(GFX_Display, attr[i], True);
285                         if ( a != None ) {
286                                 SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1);
287                                 XSync(GFX_Display, True);
288                                 if ( ! xv_error ) {
289                                         break;
290                                 }
291                         }
292                 }
293                 XSetErrorHandler(X_handler);
294                 SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False);
295         }
296
297         /* Create the overlay structure */
298         overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay);
299         if ( overlay == NULL ) {
300                 SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
301                 SDL_OutOfMemory();
302                 return(NULL);
303         }
304         SDL_memset(overlay, 0, (sizeof *overlay));
305
306         /* Fill in the basic members */
307         overlay->format = format;
308         overlay->w = width;
309         overlay->h = height;
310
311         /* Set up the YUV surface function structure */
312         overlay->hwfuncs = &x11_yuvfuncs;
313         overlay->hw_overlay = 1;
314
315         /* Create the pixel data and lookup tables */
316         hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata);
317         overlay->hwdata = hwdata;
318         if ( hwdata == NULL ) {
319                 SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime);
320                 SDL_OutOfMemory();
321                 SDL_FreeYUVOverlay(overlay);
322                 return(NULL);
323         }
324         hwdata->port = xv_port;
325 #ifndef NO_SHARED_MEMORY
326         yuvshm = &hwdata->yuvshm;
327         SDL_memset(yuvshm, 0, sizeof(*yuvshm));
328         hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
329                                                    0, width, height, yuvshm);
330 #ifdef PITCH_WORKAROUND
331         if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) {
332                 /* Ajust overlay width according to pitch */ 
333                 XFree(hwdata->image);
334                 width = hwdata->image->pitches[0] / bpp;
335                 hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format,
336                                                            0, width, height, yuvshm);
337         }
338 #endif /* PITCH_WORKAROUND */
339         hwdata->yuv_use_mitshm = (hwdata->image != NULL);
340         if ( hwdata->yuv_use_mitshm ) {
341                 yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size,
342                                        IPC_CREAT | 0777);
343                 if ( yuvshm->shmid >= 0 ) {
344                         yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0);
345                         yuvshm->readOnly = False;
346                         if ( yuvshm->shmaddr != (char *)-1 ) {
347                                 shm_error = False;
348                                 X_handler = XSetErrorHandler(shm_errhandler);
349                                 XShmAttach(GFX_Display, yuvshm);
350                                 XSync(GFX_Display, True);
351                                 XSetErrorHandler(X_handler);
352                                 if ( shm_error )
353                                         shmdt(yuvshm->shmaddr);
354                         } else {
355                                 shm_error = True;
356                         }
357                         shmctl(yuvshm->shmid, IPC_RMID, NULL);
358                 } else {
359                         shm_error = True;
360                 }
361                 if ( shm_error ) {
362                         XFree(hwdata->image);
363                         hwdata->yuv_use_mitshm = 0;
364                 } else {
365                         hwdata->image->data = yuvshm->shmaddr;
366                 }
367         }
368         if ( !hwdata->yuv_use_mitshm )
369 #endif /* NO_SHARED_MEMORY */
370         {
371                 hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format,
372                                                         0, width, height);
373
374 #ifdef PITCH_WORKAROUND
375                 if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) {
376                         /* Ajust overlay width according to pitch */ 
377                         XFree(hwdata->image);
378                         width = hwdata->image->pitches[0] / bpp;
379                         hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format,
380                                                                 0, width, height);
381                 }
382 #endif /* PITCH_WORKAROUND */
383                 if ( hwdata->image == NULL ) {
384                         SDL_SetError("Couldn't create XVideo image");
385                         SDL_FreeYUVOverlay(overlay);
386                         return(NULL);
387                 }
388                 hwdata->image->data = SDL_malloc(hwdata->image->data_size);
389                 if ( hwdata->image->data == NULL ) {
390                         SDL_OutOfMemory();
391                         SDL_FreeYUVOverlay(overlay);
392                         return(NULL);
393                 }
394         }
395
396         /* Find the pitch and offset values for the overlay */
397         overlay->planes = hwdata->image->num_planes;
398         overlay->pitches = (Uint16 *)SDL_malloc(overlay->planes * sizeof(Uint16));
399         overlay->pixels = (Uint8 **)SDL_malloc(overlay->planes * sizeof(Uint8 *));
400         if ( !overlay->pitches || !overlay->pixels ) {
401                 SDL_OutOfMemory();
402                 SDL_FreeYUVOverlay(overlay);
403                 return(NULL);
404         }
405         for ( i=0; i<overlay->planes; ++i ) {
406                 overlay->pitches[i] = hwdata->image->pitches[i];
407                 overlay->pixels[i] = (Uint8 *)hwdata->image->data +
408                                               hwdata->image->offsets[i];
409         }
410
411 #ifdef XFREE86_REFRESH_HACK
412         /* Work around an XFree86 X server bug (?)
413            We can't perform normal updates in windows that have video
414            being output to them.  See SDL_x11image.c for more details.
415          */
416         X11_DisableAutoRefresh(this);
417 #endif
418
419 #ifdef INTEL_XV_BADALLOC_WORKAROUND
420         /* HACK, GRRR sometimes (i810) creating the overlay succeeds, but the
421            first call to XvShm[Put]Image to a mapped window fails with:
422            "BadAlloc (insufficient resources for operation)". This happens with
423            certain formats when the XvImage is too large to the i810's liking.
424
425            We work around this by doing a test XvShm[Put]Image with a black
426            Xv image, this may cause some flashing, so only do this check if we
427            are running on an intel Xv-adapter. */
428         if (intel_adapter)
429         {
430                 xv_error = False;
431                 X_handler = XSetErrorHandler(intel_errhandler);
432                 
433                 X11_ClearYUVOverlay(overlay);
434
435                 /* We set the destination height and width to 1 pixel to avoid
436                    putting a large black rectangle over the screen, thus
437                    strongly reducing possible flashing. */
438 #ifndef NO_SHARED_MEMORY
439                 if ( hwdata->yuv_use_mitshm ) {
440                         SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port,
441                                 SDL_Window, SDL_GC,
442                                 hwdata->image,
443                                 0, 0, overlay->w, overlay->h,
444                                 0, 0, 1, 1, False);
445                 }
446                 else
447 #endif
448                 {
449                         SDL_NAME(XvPutImage)(GFX_Display, hwdata->port,
450                                 SDL_Window, SDL_GC,
451                                 hwdata->image,
452                                 0, 0, overlay->w, overlay->h,
453                                 0, 0, 1, 1);
454                 }
455                 XSync(GFX_Display, False);
456                 XSetErrorHandler(X_handler);
457
458                 if (xv_error)
459                 {
460                         X11_FreeYUVOverlay(this, overlay);
461                         return NULL;
462                 }
463                 /* Repair the (1 pixel worth of) damage we've just done */
464                 X11_RefreshDisplay(this);
465         }
466 #endif
467
468         /* We're all done.. */
469         return(overlay);
470 }
471
472 int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
473 {
474         return(0);
475 }
476
477 void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
478 {
479         return;
480 }
481
482 int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst)
483 {
484         struct private_yuvhwdata *hwdata;
485
486         hwdata = overlay->hwdata;
487
488 #ifndef NO_SHARED_MEMORY
489         if ( hwdata->yuv_use_mitshm ) {
490                 SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
491                       hwdata->image,
492                       src->x, src->y, src->w, src->h,
493                       dst->x, dst->y, dst->w, dst->h, False);
494         }
495         else
496 #endif
497         {
498                 SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC,
499                                      hwdata->image,
500                                      src->x, src->y, src->w, src->h,
501                                      dst->x, dst->y, dst->w, dst->h);
502         }
503         XSync(GFX_Display, False);
504         return(0);
505 }
506
507 void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
508 {
509         struct private_yuvhwdata *hwdata;
510
511         hwdata = overlay->hwdata;
512         if ( hwdata ) {
513                 SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime);
514 #ifndef NO_SHARED_MEMORY
515                 if ( hwdata->yuv_use_mitshm ) {
516                         XShmDetach(GFX_Display, &hwdata->yuvshm);
517                         shmdt(hwdata->yuvshm.shmaddr);
518                 }
519 #endif
520                 if ( hwdata->image ) {
521                         XFree(hwdata->image);
522                 }
523                 SDL_free(hwdata);
524         }
525         if ( overlay->pitches ) {
526                 SDL_free(overlay->pitches);
527                 overlay->pitches = NULL;
528         }
529         if ( overlay->pixels ) {
530                 SDL_free(overlay->pixels);
531                 overlay->pixels = NULL;
532         }
533 #ifdef XFREE86_REFRESH_HACK
534         X11_EnableAutoRefresh(this);
535 #endif
536 }
537
538 #endif /* SDL_VIDEO_DRIVER_X11_XV */