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1 | /******************************************************************************/ |
2 | /* 3.1) Network Play Notes */ |
3 | /******************************************************************************/ |
4 | |
5 | In TCP/IP network play, the server will be player one, and the |
6 | client will be player 2. |
7 | |
8 | Zapper emulation and power pad emulation currently do not work with |
9 | network play. |
10 | |
11 | Having Game Genie or PAL emulation enabled on only one side |
12 | will cause problems. |
13 | |
14 | Both players MUST use the same ROM/disk image and SRAM |
15 | file(if applicable). |
16 | |
17 | When using FDS or VS Unisystem games with network play, only player |
18 | 1 will be able to insert disk, eject disk, insert coins, toggle dip |
19 | switches, etc. |
20 | |