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1 | \r |
58db92b9 |
2 | // This file is part of the PicoDrive Megadrive Emulator\r |
3 | \r |
4 | // This code is licensed under the GNU General Public License version 2.0 and the MAME License.\r |
5 | // You can choose the license that has the most advantages for you.\r |
6 | \r |
7 | // SVN repository can be found at http://code.google.com/p/cyclone68000/\r |
8 | \r |
15eb0001 |
9 | #pragma warning(disable:4514)\r |
10 | #pragma warning(push)\r |
11 | #pragma warning(disable:4201)\r |
12 | #include <windows.h>\r |
13 | #pragma warning(pop)\r |
14 | \r |
15 | #include <aygshell.h>\r |
16 | #include <commdlg.h>\r |
17 | #include <gx.h>\r |
18 | \r |
19 | #include "resource.h"\r |
20 | \r |
21 | #include "../Pico/Pico.h"\r |
22 | \r |
23 | #define APP_TITLE L"PicoDrive"\r |
24 | \r |
25 | // ----------------------------------------------------------\r |
26 | \r |
27 | struct Target\r |
28 | {\r |
29 | unsigned char *screen;\r |
30 | POINT point; // Screen to client point\r |
31 | RECT view,update;\r |
32 | int offset; // Amount to add onto scanline\r |
33 | int top,bottom; // Update rectangle in screen coordinates\r |
34 | };\r |
35 | \r |
36 | // Config.cpp\r |
37 | struct Config\r |
38 | {\r |
39 | int key[8];\r |
40 | };\r |
41 | extern struct Config Config;\r |
42 | \r |
43 | int ConfigInit();\r |
44 | int ConfigSave();\r |
45 | int ConfigLoad();\r |
46 | \r |
47 | // Debug.cpp\r |
48 | int DebugShowRam();\r |
49 | int DebugScreenGrab();\r |
50 | \r |
51 | // Emulate.cpp\r |
52 | extern struct Target Targ;\r |
53 | extern TCHAR RomName[260];\r |
54 | int EmulateInit();\r |
55 | void EmulateExit();\r |
56 | int EmulateFrame();\r |
57 | int SndRender();\r |
58 | \r |
59 | // File.cpp\r |
60 | int FileLoadRom();\r |
61 | int FileState(int load);\r |
62 | \r |
63 | // FrameWindow.cpp\r |
64 | extern HWND FrameWnd;\r |
65 | extern struct GXDisplayProperties GXDisp;\r |
66 | extern struct GXKeyList GXKey;\r |
67 | extern int FrameShowRam;\r |
68 | int FrameInit();\r |
69 | \r |
70 | // Wave.cpp\r |
71 | extern int WaveRate;\r |
72 | extern int WaveLen; // Length of each buffer in samples\r |
73 | extern short *WaveDest; // Destination to render sound\r |
74 | int WaveInit();\r |
75 | int WaveExit();\r |
76 | int WaveUpdate();\r |
77 | \r |
78 | // WinMain.cpp\r |
79 | extern "C" int dprintf(char *Format, ...);\r |
80 | extern int Main3800;\r |