98e75f2d |
1 | /* |
2 | * Glide64 - Glide video plugin for Nintendo 64 emulators. |
3 | * Copyright (c) 2002 Dave2001 |
4 | * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski |
5 | * |
6 | * This program is free software; you can redistribute it and/or modify |
7 | * it under the terms of the GNU General Public License as published by |
8 | * the Free Software Foundation; either version 2 of the License, or |
9 | * any later version. |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
17 | * along with this program; if not, write to the Free Software |
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
19 | */ |
20 | |
21 | //**************************************************************** |
22 | // |
23 | // Glide64 - Glide Plugin for Nintendo 64 emulators |
24 | // Project started on December 29th, 2001 |
25 | // |
26 | // Authors: |
27 | // Dave2001, original author, founded the project in 2001, left it in 2002 |
28 | // Gugaman, joined the project in 2002, left it in 2002 |
29 | // Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 |
30 | // Hiroshi 'KoolSmoky' Morii, joined the project in 2007 |
31 | // |
32 | //**************************************************************** |
33 | // |
34 | // To modify Glide64: |
35 | // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. |
36 | // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. |
37 | // |
38 | //**************************************************************** |
39 | // |
40 | // Keys, used by Glide64. |
41 | // Since key codes are different for WinAPI and SDL, this difference is managed here |
42 | // Created by Sergey 'Gonetz' Lipski, July 2009 |
43 | // |
44 | //**************************************************************** |
45 | |
46 | #ifndef Keys_H |
47 | #define Keys_H |
48 | |
49 | #define G64_VK_CONTROL 0 |
50 | #define G64_VK_ALT 1 |
51 | #define G64_VK_INSERT 2 |
52 | #define G64_VK_LBUTTON 3 |
53 | #define G64_VK_UP 4 |
54 | #define G64_VK_DOWN 5 |
55 | #define G64_VK_LEFT 6 |
56 | #define G64_VK_RIGHT 7 |
57 | #define G64_VK_SPACE 8 |
58 | #define G64_VK_BACK 9 |
59 | #define G64_VK_SCROLL 10 |
60 | #define G64_VK_1 11 |
61 | #define G64_VK_2 12 |
62 | #define G64_VK_3 13 |
63 | #define G64_VK_4 14 |
64 | #define G64_VK_5 15 |
65 | #define G64_VK_6 16 |
66 | #define G64_VK_7 17 |
67 | #define G64_VK_8 18 |
68 | #define G64_VK_9 19 |
69 | #define G64_VK_0 20 |
70 | #define G64_VK_A 21 |
71 | #define G64_VK_B 22 |
72 | #define G64_VK_D 23 |
73 | #define G64_VK_G 24 |
74 | #define G64_VK_Q 25 |
75 | #define G64_VK_R 26 |
76 | #define G64_VK_S 27 |
77 | #define G64_VK_V 28 |
78 | #define G64_VK_W 29 |
79 | |
80 | #define G64_NUM_KEYS 30 |
81 | |
82 | class Glide64Keys |
83 | { |
84 | public: |
85 | Glide64Keys(); |
86 | ~Glide64Keys(){} |
87 | int operator[](unsigned int index){return _keys[index];} |
88 | |
89 | private: |
90 | int _keys[G64_NUM_KEYS]; |
91 | }; |
92 | |
93 | #endif //Keys_H |