Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / src / Glide64 / ucode00.h
CommitLineData
98e75f2d 1/*
2* Glide64 - Glide video plugin for Nintendo 64 emulators.
3* Copyright (c) 2002 Dave2001
4* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
5*
6* This program is free software; you can redistribute it and/or modify
7* it under the terms of the GNU General Public License as published by
8* the Free Software Foundation; either version 2 of the License, or
9* any later version.
10*
11* This program is distributed in the hope that it will be useful,
12* but WITHOUT ANY WARRANTY; without even the implied warranty of
13* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14* GNU General Public License for more details.
15*
16* You should have received a copy of the GNU General Public License
17* along with this program; if not, write to the Free Software
18* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19*/
20
21//****************************************************************
22//
23// Glide64 - Glide Plugin for Nintendo 64 emulators
24// Project started on December 29th, 2001
25//
26// Authors:
27// Dave2001, original author, founded the project in 2001, left it in 2002
28// Gugaman, joined the project in 2002, left it in 2002
29// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
31//
32//****************************************************************
33//
34// To modify Glide64:
35// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
37//
38//****************************************************************
39
40#define ucode_Fast3D 0
41#define ucode_F3DEX 1
42#define ucode_F3DEX2 2
43#define ucode_WaveRace 3
44#define ucode_StarWars 4
45#define ucode_DiddyKong 5
46#define ucode_S2DEX 6
47#define ucode_PerfectDark 7
48#define ucode_CBFD 8
49#define ucode_zSort 9
50#define ucode_Turbo3d 21
51
52static void rsp_vertex(int v0, int n)
53{
54Check_FrameSkip;
55
56 wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
57 int i;
58 float x, y, z;
59
60 rdp.v0 = v0; // Current vertex
61 rdp.vn = n; // Number to copy
62
63 // This is special, not handled in update(), but here
64 // * Matrix Pre-multiplication idea by Gonetz (Gonetz@ngs.ru)
65 if (rdp.update & UPDATE_MULT_MAT)
66 {
67 rdp.update ^= UPDATE_MULT_MAT;
68 MulMatrices(rdp.model, rdp.proj, rdp.combined);
69 }
70 // *
71
72 // This is special, not handled in update()
73 if (rdp.update & UPDATE_LIGHTS)
74 {
75 rdp.update ^= UPDATE_LIGHTS;
76
77 // Calculate light vectors
78 for (wxUint32 l=0; l<rdp.num_lights; l++)
79 {
80 InverseTransformVector(&rdp.light[l].dir_x, rdp.light_vector[l], rdp.model);
81 NormalizeVector (rdp.light_vector[l]);
82 }
83 }
84
85 FRDP ("rsp:vertex v0:%d, n:%d, from: %08lx\n", v0, n, addr);
86
87 for (i=0; i < (n<<4); i+=16)
88 {
89 VERTEX *v = &rdp.vtx[v0 + (i>>4)];
90 x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
91 y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
92 z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
93 v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
94 v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
95 v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
96 v->uv_scaled = 0;
97 v->a = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3];
98
99 v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0];
100 v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1];
101 v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2];
102 v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3];
103
104
105 if (fabs(v->w) < 0.001) v->w = 0.001f;
106 v->oow = 1.0f / v->w;
107 v->x_w = v->x * v->oow;
108 v->y_w = v->y * v->oow;
109 v->z_w = v->z * v->oow;
110 CalculateFog (v);
111
112 v->uv_calculated = 0xFFFFFFFF;
113 v->screen_translated = 0;
114 v->shade_mod = 0;
115
116 v->scr_off = 0;
117 if (v->x < -v->w) v->scr_off |= 1;
118 if (v->x > v->w) v->scr_off |= 2;
119 if (v->y < -v->w) v->scr_off |= 4;
120 if (v->y > v->w) v->scr_off |= 8;
121 if (v->w < 0.1f) v->scr_off |= 16;
122// if (v->z_w > 1.0f) v->scr_off |= 32;
123
124 if (rdp.geom_mode & 0x00020000)
125 {
126 v->vec[0] = ((char*)gfx.RDRAM)[(addr+i + 12)^3];
127 v->vec[1] = ((char*)gfx.RDRAM)[(addr+i + 13)^3];
128 v->vec[2] = ((char*)gfx.RDRAM)[(addr+i + 14)^3];
129 if (rdp.geom_mode & 0x40000)
130 {
131 if (rdp.geom_mode & 0x80000)
132 calc_linear (v);
133 else
134 calc_sphere (v);
135 }
136 NormalizeVector (v->vec);
137
138 calc_light (v);
139 }
140 else
141 {
142 v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3];
143 v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3];
144 v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3];
145 }
146#ifdef EXTREME_LOGGING
147 FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, f: %f, z_w: %f, r=%d, g=%d, b=%d, a=%d\n", i>>4, v->x, v->y, v->z, v->w, v->ou*rdp.tiles[rdp.cur_tile].s_scale, v->ov*rdp.tiles[rdp.cur_tile].t_scale, v->f, v->z_w, v->r, v->g, v->b, v->a);
148#endif
149
150 }
151}
152
153static void rsp_tri1(VERTEX **v, wxUint16 linew = 0)
154{
155Check_FrameSkip;
156
157 if (cull_tri(v))
158 rdp.tri_n ++;
159 else
160 {
161 update ();
162 draw_tri (v, linew);
163 rdp.tri_n ++;
164 }
165}
166
167static void rsp_tri2 (VERTEX **v)
168{
169Check_FrameSkip;
170
171 int updated = 0;
172
173 if (cull_tri(v))
174 rdp.tri_n ++;
175 else
176 {
177 updated = 1;
178 update ();
179
180 draw_tri (v);
181 rdp.tri_n ++;
182 }
183
184 if (cull_tri(v+3))
185 rdp.tri_n ++;
186 else
187 {
188 if (!updated)
189 update ();
190
191 draw_tri (v+3);
192 rdp.tri_n ++;
193 }
194}
195
196//
197// uc0:vertex - loads vertices
198//
199static void uc0_vertex()
200{
201 int v0 = (rdp.cmd0 >> 16) & 0xF; // Current vertex
202 int n = ((rdp.cmd0 >> 20) & 0xF) + 1; // Number of vertices to copy
203 rsp_vertex(v0, n);
204}
205
206// ** Definitions **
207
208void modelview_load (float m[4][4])
209{
210 memcpy (rdp.model, m, 64); // 4*4*4(float)
211
212 rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
213}
214
215void modelview_mul (float m[4][4])
216{
217 DECLAREALIGN16VAR(m_src[4][4]);
218 memcpy (m_src, rdp.model, 64);
219 MulMatrices(m, m_src, rdp.model);
220 rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
221}
222
223void modelview_push ()
224{
225 if (rdp.model_i == rdp.model_stack_size)
226 {
227 RDP_E ("** Model matrix stack overflow ** too many pushes\n");
228 LRDP("** Model matrix stack overflow ** too many pushes\n");
229 return;
230 }
231
232 memcpy (rdp.model_stack[rdp.model_i], rdp.model, 64);
233 rdp.model_i ++;
234}
235
236void modelview_pop (int num = 1)
237{
238 if (rdp.model_i > num - 1)
239 {
240 rdp.model_i -= num;
241 }
242 else
243 {
244 RDP_E ("** Model matrix stack error ** too many pops\n");
245 LRDP("** Model matrix stack error ** too many pops\n");
246 return;
247 }
248 memcpy (rdp.model, rdp.model_stack[rdp.model_i], 64);
249 rdp.update |= UPDATE_MULT_MAT | UPDATE_LIGHTS;
250}
251
252void modelview_load_push (float m[4][4])
253{
254 modelview_push ();
255 modelview_load (m);
256}
257
258void modelview_mul_push (float m[4][4])
259{
260 modelview_push ();
261 modelview_mul (m);
262}
263
264void projection_load (float m[4][4])
265{
266 memcpy (rdp.proj, m, 64); // 4*4*4(float)
267
268 rdp.update |= UPDATE_MULT_MAT;
269}
270
271void projection_mul (float m[4][4])
272{
273 DECLAREALIGN16VAR(m_src[4][4]);
274 memcpy (m_src, rdp.proj, 64);
275 MulMatrices(m, m_src, rdp.proj);
276 rdp.update |= UPDATE_MULT_MAT;
277}
278
279void load_matrix (float m[4][4], wxUint32 addr)
280{
281 FRDP ("matrix - addr: %08lx\n", addr);
282 int x,y; // matrix index
283 addr >>= 1;
284 wxUint16 * src = (wxUint16*)gfx.RDRAM;
285 for (x=0; x<16; x+=4) { // Adding 4 instead of one, just to remove mult. later
286 for (y=0; y<4; y++) {
287 m[x>>2][y] = (float)(
288 (((wxInt32)src[(addr+x+y)^1]) << 16) |
289 src[(addr+x+y+16)^1]
290 ) / 65536.0f;
291 }
292 }
293}
294
295//
296// uc0:matrix - performs matrix operations
297//
298static void uc0_matrix()
299{
300 LRDP("uc0:matrix ");
301
302 // Use segment offset to get the address
303 wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
304 wxUint8 command = (wxUint8)((rdp.cmd0 >> 16) & 0xFF);
305
306 DECLAREALIGN16VAR(m[4][4]);
307 load_matrix(m, addr);
308
309 switch (command)
310 {
311 case 0: // modelview mul nopush
312 LRDP("modelview mul\n");
313 modelview_mul (m);
314 break;
315
316 case 1: // projection mul nopush
317 case 5: // projection mul push, can't push projection
318 LRDP("projection mul\n");
319 projection_mul (m);
320 break;
321
322 case 2: // modelview load nopush
323 LRDP("modelview load\n");
324 modelview_load (m);
325 break;
326
327 case 3: // projection load nopush
328 case 7: // projection load push, can't push projection
329 LRDP("projection load\n");
330 projection_load (m);
331
332 break;
333
334 case 4: // modelview mul push
335 LRDP("modelview mul push\n");
336 modelview_mul_push (m);
337 break;
338
339 case 6: // modelview load push
340 LRDP("modelview load push\n");
341 modelview_load_push (m);
342 break;
343
344 default:
345 FRDP_E ("Unknown matrix command, %02lx", command);
346 FRDP ("Unknown matrix command, %02lx", command);
347 }
348
349#ifdef EXTREME_LOGGING
350 FRDP ("{%f,%f,%f,%f}\n", m[0][0], m[0][1], m[0][2], m[0][3]);
351 FRDP ("{%f,%f,%f,%f}\n", m[1][0], m[1][1], m[1][2], m[1][3]);
352 FRDP ("{%f,%f,%f,%f}\n", m[2][0], m[2][1], m[2][2], m[2][3]);
353 FRDP ("{%f,%f,%f,%f}\n", m[3][0], m[3][1], m[3][2], m[3][3]);
354 FRDP ("\nmodel\n{%f,%f,%f,%f}\n", rdp.model[0][0], rdp.model[0][1], rdp.model[0][2], rdp.model[0][3]);
355 FRDP ("{%f,%f,%f,%f}\n", rdp.model[1][0], rdp.model[1][1], rdp.model[1][2], rdp.model[1][3]);
356 FRDP ("{%f,%f,%f,%f}\n", rdp.model[2][0], rdp.model[2][1], rdp.model[2][2], rdp.model[2][3]);
357 FRDP ("{%f,%f,%f,%f}\n", rdp.model[3][0], rdp.model[3][1], rdp.model[3][2], rdp.model[3][3]);
358 FRDP ("\nproj\n{%f,%f,%f,%f}\n", rdp.proj[0][0], rdp.proj[0][1], rdp.proj[0][2], rdp.proj[0][3]);
359 FRDP ("{%f,%f,%f,%f}\n", rdp.proj[1][0], rdp.proj[1][1], rdp.proj[1][2], rdp.proj[1][3]);
360 FRDP ("{%f,%f,%f,%f}\n", rdp.proj[2][0], rdp.proj[2][1], rdp.proj[2][2], rdp.proj[2][3]);
361 FRDP ("{%f,%f,%f,%f}\n", rdp.proj[3][0], rdp.proj[3][1], rdp.proj[3][2], rdp.proj[3][3]);
362#endif
363}
364
365//
366// uc0:movemem - loads a structure with data
367//
368static void uc0_movemem()
369{
370 LRDP("uc0:movemem ");
371
372 wxUint32 i,a;
373
374 // Check the command
375 switch ((rdp.cmd0 >> 16) & 0xFF)
376 {
377 case 0x80:
378 {
379 a = (segoffset(rdp.cmd1) & 0xFFFFFF) >> 1;
380
381 short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] / 4;
382 short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] / 4;
383 short scale_z = ((short*)gfx.RDRAM)[(a+2)^1];
384 short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] / 4;
385 short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] / 4;
386 short trans_z = ((short*)gfx.RDRAM)[(a+6)^1];
387 if (settings.correct_viewport)
388 {
389 scale_x = abs(scale_x);
390 scale_y = abs(scale_y);
391 }
392 rdp.view_scale[0] = scale_x * rdp.scale_x;
393 rdp.view_scale[1] = -scale_y * rdp.scale_y;
394 rdp.view_scale[2] = 32.0f * scale_z;
395 rdp.view_trans[0] = trans_x * rdp.scale_x;
396 rdp.view_trans[1] = trans_y * rdp.scale_y;
397 rdp.view_trans[2] = 32.0f * trans_z;
398
399 // there are other values than x and y, but I don't know what they do
400
401 rdp.update |= UPDATE_VIEWPORT;
402
403 FRDP ("viewport scale(%d, %d, %d), trans(%d, %d, %d), from:%08lx\n", scale_x, scale_y, scale_z,
404 trans_x, trans_y, trans_z, rdp.cmd1);
405 }
406 break;
407
408 case 0x82:
409 {
410 a = segoffset(rdp.cmd1) & 0x00ffffff;
411 char dir_x = ((char*)gfx.RDRAM)[(a+8)^3];
412 rdp.lookat[1][0] = (float)(dir_x) / 127.0f;
413 char dir_y = ((char*)gfx.RDRAM)[(a+9)^3];
414 rdp.lookat[1][1] = (float)(dir_y) / 127.0f;
415 char dir_z = ((char*)gfx.RDRAM)[(a+10)^3];
416 rdp.lookat[1][2] = (float)(dir_z) / 127.0f;
417 if (!dir_x && !dir_y)
418 rdp.use_lookat = FALSE;
419 else
420 rdp.use_lookat = TRUE;
421 FRDP("lookat_y (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]);
422 }
423 break;
424
425 case 0x84:
426 a = segoffset(rdp.cmd1) & 0x00ffffff;
427 rdp.lookat[0][0] = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f;
428 rdp.lookat[0][1] = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f;
429 rdp.lookat[0][2] = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f;
430 rdp.use_lookat = TRUE;
431 FRDP("lookat_x (%f, %f, %f)\n", rdp.lookat[1][0], rdp.lookat[1][1], rdp.lookat[1][2]);
432 break;
433
434 case 0x86:
435 case 0x88:
436 case 0x8a:
437 case 0x8c:
438 case 0x8e:
439 case 0x90:
440 case 0x92:
441 case 0x94:
442 // Get the light #
443 i = (((rdp.cmd0 >> 16) & 0xff) - 0x86) >> 1;
444 a = segoffset(rdp.cmd1) & 0x00ffffff;
445
446 // Get the data
447 rdp.light[i].r = (float)(((wxUint8*)gfx.RDRAM)[(a+0)^3]) / 255.0f;
448 rdp.light[i].g = (float)(((wxUint8*)gfx.RDRAM)[(a+1)^3]) / 255.0f;
449 rdp.light[i].b = (float)(((wxUint8*)gfx.RDRAM)[(a+2)^3]) / 255.0f;
450 rdp.light[i].a = 1.0f;
451 // ** Thanks to Icepir8 for pointing this out **
452 // Lighting must be signed byte instead of byte
453 rdp.light[i].dir_x = (float)(((char*)gfx.RDRAM)[(a+8)^3]) / 127.0f;
454 rdp.light[i].dir_y = (float)(((char*)gfx.RDRAM)[(a+9)^3]) / 127.0f;
455 rdp.light[i].dir_z = (float)(((char*)gfx.RDRAM)[(a+10)^3]) / 127.0f;
456 // **
457
458 //rdp.update |= UPDATE_LIGHTS;
459
460 FRDP ("light: n: %d, r: %.3f, g: %.3f, b: %.3f, x: %.3f, y: %.3f, z: %.3f\n",
461 i, rdp.light[i].r, rdp.light[i].g, rdp.light[i].b,
462 rdp.light_vector[i][0], rdp.light_vector[i][1], rdp.light_vector[i][2]);
463 break;
464
465
466 case 0x9E: //gSPForceMatrix command. Modification of uc2_movemem:matrix. Gonetz.
467 {
468 // do not update the combined matrix!
469 rdp.update &= ~UPDATE_MULT_MAT;
470
471 wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
472 load_matrix(rdp.combined, addr);
473
474 addr = rdp.pc[rdp.pc_i] & BMASK;
475 rdp.pc[rdp.pc_i] = (addr+24) & BMASK; //skip next 3 command, b/c they all are part of gSPForceMatrix
476
477#ifdef EXTREME_LOGGING
478 FRDP ("{%f,%f,%f,%f}\n", rdp.combined[0][0], rdp.combined[0][1], rdp.combined[0][2], rdp.combined[0][3]);
479 FRDP ("{%f,%f,%f,%f}\n", rdp.combined[1][0], rdp.combined[1][1], rdp.combined[1][2], rdp.combined[1][3]);
480 FRDP ("{%f,%f,%f,%f}\n", rdp.combined[2][0], rdp.combined[2][1], rdp.combined[2][2], rdp.combined[2][3]);
481 FRDP ("{%f,%f,%f,%f}\n", rdp.combined[3][0], rdp.combined[3][1], rdp.combined[3][2], rdp.combined[3][3]);
482#endif
483 }
484 break;
485
486 //next 3 command should never appear since they will be skipped in previous command
487 case 0x98:
488 RDP_E ("uc0:movemem matrix 0 - ERROR!\n");
489 LRDP("matrix 0 - IGNORED\n");
490 break;
491
492 case 0x9A:
493 RDP_E ("uc0:movemem matrix 1 - ERROR!\n");
494 LRDP("matrix 1 - IGNORED\n");
495 break;
496
497 case 0x9C:
498 RDP_E ("uc0:movemem matrix 2 - ERROR!\n");
499 LRDP("matrix 2 - IGNORED\n");
500 break;
501
502 default:
503 FRDP_E ("uc0:movemem unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF);
504 FRDP ("unknown (index: 0x%08lx)\n", (rdp.cmd0 >> 16) & 0xFF);
505 }
506}
507
508//
509// uc0:displaylist - makes a call to another section of code
510//
511static void uc0_displaylist()
512{
513 wxUint32 addr = segoffset(rdp.cmd1) & 0x00FFFFFF;
514
515 // This fixes partially Gauntlet: Legends
516 if (addr == rdp.pc[rdp.pc_i] - 8) { LRDP("display list not executed!\n"); return; }
517
518 wxUint32 push = (rdp.cmd0 >> 16) & 0xFF; // push the old location?
519
520 FRDP("uc0:displaylist: %08lx, push:%s", addr, push?"no":"yes");
521 FRDP(" (seg %d, offset %08lx)\n", (rdp.cmd1>>24)&0x0F, rdp.cmd1&0x00FFFFFF);
522
523 switch (push)
524 {
525 case 0: // push
526 if (rdp.pc_i >= 9) {
527 RDP_E ("** DL stack overflow **");
528 LRDP("** DL stack overflow **\n");
529 return;
530 }
531 rdp.pc_i ++; // go to the next PC in the stack
532 rdp.pc[rdp.pc_i] = addr; // jump to the address
533 break;
534
535 case 1: // no push
536 rdp.pc[rdp.pc_i] = addr; // just jump to the address
537 break;
538
539 default:
540 RDP_E("Unknown displaylist operation\n");
541 LRDP("Unknown displaylist operation\n");
542 }
543}
544
545//
546// tri1 - renders a triangle
547//
548static void uc0_tri1()
549{
550Check_FrameSkip;
551
552 FRDP("uc0:tri1 #%d - %d, %d, %d\n", rdp.tri_n,
553 ((rdp.cmd1>>16) & 0xFF) / 10,
554 ((rdp.cmd1>>8) & 0xFF) / 10,
555 (rdp.cmd1 & 0xFF) / 10);
556
557 VERTEX *v[3] = {
558 &rdp.vtx[((rdp.cmd1 >> 16) & 0xFF) / 10],
559 &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 10],
560 &rdp.vtx[(rdp.cmd1 & 0xFF) / 10]
561 };
562 if (settings.hacks & hack_Makers)
563 {
564 rdp.force_wrap = FALSE;
565 for (int i = 0; i < 3; i++)
566 {
567 if (v[i]->ou < 0.0f || v[i]->ov < 0.0f)
568 {
569 rdp.force_wrap = TRUE;
570 break;
571 }
572 }
573 }
574 rsp_tri1(v);
575}
576
577//
578// uc0:enddl - ends a call made by uc0:displaylist
579//
580static void uc0_enddl()
581{
582 LRDP("uc0:enddl\n");
583
584 if (rdp.pc_i == 0)
585 {
586 LRDP("RDP end\n");
587
588 // Halt execution here
589 rdp.halt = 1;
590 }
591
592 rdp.pc_i --;
593}
594
595static void uc0_culldl()
596{
597 wxUint8 vStart = (wxUint8)((rdp.cmd0 & 0x00FFFFFF) / 40) & 0xF;
598 wxUint8 vEnd = (wxUint8)(rdp.cmd1 / 40) & 0x0F;
599 wxUint32 cond = 0;
600 VERTEX *v;
601
602 FRDP("uc0:culldl start: %d, end: %d\n", vStart, vEnd);
603
604 if (vEnd < vStart) return;
605 for (wxUint16 i=vStart; i<=vEnd; i++)
606 {
607 v = &rdp.vtx[i];
608 // Check if completely off the screen (quick frustrum clipping for 90 FOV)
609 if (v->x >= -v->w)
610 cond |= 0x01;
611 if (v->x <= v->w)
612 cond |= 0x02;
613 if (v->y >= -v->w)
614 cond |= 0x04;
615 if (v->y <= v->w)
616 cond |= 0x08;
617 if (v->w >= 0.1f)
618 cond |= 0x10;
619
620 if (cond == 0x1F)
621 return;
622 }
623
624 LRDP(" - "); // specify that the enddl is not a real command
625 uc0_enddl ();
626}
627
628static void uc0_popmatrix()
629{
630 LRDP("uc0:popmatrix\n");
631
632 wxUint32 param = rdp.cmd1;
633
634 switch (param)
635 {
636 case 0: // modelview
637 modelview_pop ();
638 break;
639
640 case 1: // projection, can't
641 break;
642
643 default:
644 FRDP_E ("Unknown uc0:popmatrix command: 0x%08lx\n", param);
645 FRDP ("Unknown uc0:popmatrix command: 0x%08lx\n", param);
646 }
647}
648
649static void uc6_obj_sprite ();
650
651static void uc0_modifyvtx(wxUint8 where, wxUint16 vtx, wxUint32 val)
652{
653 VERTEX *v = &rdp.vtx[vtx];
654
655 switch (where)
656 {
657 case 0:
658 uc6_obj_sprite ();
659 break;
660
661 case 0x10: // RGBA
662 v->r = (wxUint8)(val >> 24);
663 v->g = (wxUint8)((val >> 16) & 0xFF);
664 v->b = (wxUint8)((val >> 8) & 0xFF);
665 v->a = (wxUint8)(val & 0xFF);
666 v->shade_mod = 0;
667
668 FRDP ("RGBA: %d, %d, %d, %d\n", v->r, v->g, v->b, v->a);
669 break;
670
671 case 0x14: // ST
672 {
673 float scale = rdp.Persp_en ? 0.03125f : 0.015625f;
674 v->ou = (float)((short)(val>>16)) * scale;
675 v->ov = (float)((short)(val&0xFFFF)) * scale;
676 v->uv_calculated = 0xFFFFFFFF;
677 v->uv_scaled = 1;
678 }
679 FRDP ("u/v: (%04lx, %04lx), (%f, %f)\n", (short)(val>>16), (short)(val&0xFFFF),
680 v->ou, v->ov);
681 break;
682
683 case 0x18: // XY screen
684 {
685 float scr_x = (float)((short)(val>>16)) / 4.0f;
686 float scr_y = (float)((short)(val&0xFFFF)) / 4.0f;
687 v->screen_translated = 2;
688 v->sx = scr_x * rdp.scale_x + rdp.offset_x;
689 v->sy = scr_y * rdp.scale_y + rdp.offset_y;
690 if (v->w < 0.01f)
691 {
692 v->w = 1.0f;
693 v->oow = 1.0f;
694 v->z_w = 1.0f;
695 }
696 v->sz = rdp.view_trans[2] + v->z_w * rdp.view_scale[2];
697
698 v->scr_off = 0;
699 if (scr_x < 0) v->scr_off |= 1;
700 if (scr_x > rdp.vi_width) v->scr_off |= 2;
701 if (scr_y < 0) v->scr_off |= 4;
702 if (scr_y > rdp.vi_height) v->scr_off |= 8;
703 if (v->w < 0.1f) v->scr_off |= 16;
704
705 FRDP ("x/y: (%f, %f)\n", scr_x, scr_y);
706 }
707 break;
708
709 case 0x1C: // Z screen
710 {
711 float scr_z = (float)((short)(val>>16));
712 v->z_w = (scr_z - rdp.view_trans[2]) / rdp.view_scale[2];
713 v->z = v->z_w * v->w;
714 FRDP ("z: %f\n", scr_z);
715 }
716 break;
717
718 default:
719 LRDP("UNKNOWN\n");
720 break;
721 }
722}
723
724//
725// uc0:moveword - moves a word to someplace, like the segment pointers
726//
727static void uc0_moveword()
728{
729 LRDP("uc0:moveword ");
730
731 // Find which command this is (lowest byte of cmd0)
732 switch (rdp.cmd0 & 0xFF)
733 {
734 case 0x00:
735 RDP_E ("uc0:moveword matrix - IGNORED\n");
736 LRDP("matrix - IGNORED\n");
737 break;
738
739 case 0x02:
740 rdp.num_lights = ((rdp.cmd1 - 0x80000000) >> 5) - 1; // inverse of equation
741 if (rdp.num_lights > 8) rdp.num_lights = 0;
742
743 rdp.update |= UPDATE_LIGHTS;
744 FRDP ("numlights: %d\n", rdp.num_lights);
745 break;
746
747 case 0x04:
748 if (((rdp.cmd0>>8)&0xFFFF) == 0x04)
749 {
750 rdp.clip_ratio = sqrt((float)rdp.cmd1);
751 rdp.update |= UPDATE_VIEWPORT;
752 }
753 FRDP ("clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1);
754 break;
755
756 case 0x06: // segment
757 FRDP ("segment: %08lx -> seg%d\n", rdp.cmd1, (rdp.cmd0 >> 10) & 0x0F);
758 if ((rdp.cmd1&BMASK)<BMASK)
759 rdp.segment[(rdp.cmd0 >> 10) & 0x0F] = rdp.cmd1;
760 break;
761
762 case 0x08:
763 {
764 rdp.fog_multiplier = (short)(rdp.cmd1 >> 16);
765 rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF);
766 FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset);
767 }
768 break;
769
770 case 0x0a: // moveword LIGHTCOL
771 {
772 int n = (rdp.cmd0&0xE000) >> 13;
773 FRDP ("lightcol light:%d, %08lx\n", n, rdp.cmd1);
774
775 rdp.light[n].r = (float)((rdp.cmd1 >> 24) & 0xFF) / 255.0f;
776 rdp.light[n].g = (float)((rdp.cmd1 >> 16) & 0xFF) / 255.0f;
777 rdp.light[n].b = (float)((rdp.cmd1 >> 8) & 0xFF) / 255.0f;
778 rdp.light[n].a = 255;
779 }
780 break;
781
782 case 0x0c:
783 {
784 wxUint16 val = (wxUint16)((rdp.cmd0 >> 8) & 0xFFFF);
785 wxUint16 vtx = val / 40;
786 wxUint8 where = val%40;
787 uc0_modifyvtx(where, vtx, rdp.cmd1);
788 FRDP ("uc0:modifyvtx: vtx: %d, where: 0x%02lx, val: %08lx - ", vtx, where, rdp.cmd1);
789 }
790 break;
791
792 case 0x0e:
793 LRDP("perspnorm - IGNORED\n");
794 break;
795
796 default:
797 FRDP_E ("uc0:moveword unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF);
798 FRDP ("unknown (index: 0x%08lx)\n", rdp.cmd0 & 0xFF);
799 }
800}
801
802static void uc0_texture()
803{
804 int tile = (rdp.cmd0 >> 8) & 0x07;
805 if (tile == 7 && (settings.hacks&hack_Supercross)) tile = 0; //fix for supercross 2000
806 rdp.mipmap_level = (rdp.cmd0 >> 11) & 0x07;
807 wxUint32 on = (rdp.cmd0 & 0xFF);
808 rdp.cur_tile = tile;
809
810 if (on)
811 {
812 wxUint16 s = (wxUint16)((rdp.cmd1 >> 16) & 0xFFFF);
813 wxUint16 t = (wxUint16)(rdp.cmd1 & 0xFFFF);
814
815 TILE *tmp_tile = &rdp.tiles[tile];
816 tmp_tile->on = 1;
817 tmp_tile->org_s_scale = s;
818 tmp_tile->org_t_scale = t;
819 tmp_tile->s_scale = (float)(s+1)/65536.0f;
820 tmp_tile->t_scale = (float)(t+1)/65536.0f;
821 tmp_tile->s_scale /= 32.0f;
822 tmp_tile->t_scale /= 32.0f;
823
824 rdp.update |= UPDATE_TEXTURE;
825
826 FRDP("uc0:texture: tile: %d, mipmap_lvl: %d, on: %d, s_scale: %f, t_scale: %f\n",
827 tile, rdp.mipmap_level, on, tmp_tile->s_scale, tmp_tile->t_scale);
828 }
829 else
830 {
831 LRDP("uc0:texture skipped b/c of off\n");
832 rdp.tiles[tile].on = 0;
833 }
834}
835
836
837static void uc0_setothermode_h()
838{
839 LRDP("uc0:setothermode_h: ");
840
841 int shift, len;
842 if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD))
843 {
844 len = (rdp.cmd0 & 0xFF) + 1;
845 shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len;
846 }
847 else
848 {
849 shift = (rdp.cmd0 >> 8) & 0xFF;
850 len = rdp.cmd0 & 0xFF;
851 }
852
853 wxUint32 mask = 0;
854 int i = len;
855 for (; i; i--)
856 mask = (mask << 1) | 1;
857 mask <<= shift;
858
859 rdp.cmd1 &= mask;
860 rdp.othermode_h &= ~mask;
861 rdp.othermode_h |= rdp.cmd1;
862
863 if (mask & 0x00000030) // alpha dither mode
864 {
865 rdp.alpha_dither_mode = (rdp.othermode_h >> 4) & 0x3;
866 FRDP ("alpha dither mode: %s\n", str_dither[rdp.alpha_dither_mode]);
867 }
868
869 if (mask & 0x000000C0) // rgb dither mode
870 {
871 wxUint32 dither_mode = (rdp.othermode_h >> 6) & 0x3;
872 FRDP ("rgb dither mode: %s\n", str_dither[dither_mode]);
873 }
874
875 if (mask & 0x00003000) // filter mode
876 {
877 rdp.filter_mode = (int)((rdp.othermode_h & 0x00003000) >> 12);
878 rdp.update |= UPDATE_TEXTURE;
879 FRDP ("filter mode: %s\n", str_filter[rdp.filter_mode]);
880 }
881
882 if (mask & 0x0000C000) // tlut mode
883 {
884 rdp.tlut_mode = (wxUint8)((rdp.othermode_h & 0x0000C000) >> 14);
885 FRDP ("tlut mode: %s\n", str_tlut[rdp.tlut_mode]);
886 }
887
888 if (mask & 0x00300000) // cycle type
889 {
890 rdp.cycle_mode = (wxUint8)((rdp.othermode_h & 0x00300000) >> 20);
891 rdp.update |= UPDATE_ZBUF_ENABLED;
892 FRDP ("cycletype: %d\n", rdp.cycle_mode);
893 }
894
895 if (mask & 0x00010000) // LOD enable
896 {
897 rdp.LOD_en = (rdp.othermode_h & 0x00010000) ? TRUE : FALSE;
898 FRDP ("LOD_en: %d\n", rdp.LOD_en);
899 }
900
901 if (mask & 0x00080000) // Persp enable
902 {
903 if (rdp.persp_supported)
904 rdp.Persp_en = (rdp.othermode_h & 0x00080000) ? TRUE : FALSE;
905 FRDP ("Persp_en: %d\n", rdp.Persp_en);
906 }
907
908 wxUint32 unk = mask & 0x0FFC60F0F;
909 if (unk) // unknown portions, LARGE
910 {
911 FRDP ("UNKNOWN PORTIONS: shift: %d, len: %d, unknowns: %08lx\n", shift, len, unk);
912 }
913}
914
915static void uc0_setothermode_l()
916{
917 LRDP("uc0:setothermode_l ");
918
919 int shift, len;
920 if ((settings.ucode == ucode_F3DEX2) || (settings.ucode == ucode_CBFD))
921 {
922 len = (rdp.cmd0 & 0xFF) + 1;
923 shift = 32 - ((rdp.cmd0 >> 8) & 0xFF) - len;
924 if (shift < 0) shift = 0;
925 }
926 else
927 {
928 len = rdp.cmd0 & 0xFF;
929 shift = (rdp.cmd0 >> 8) & 0xFF;
930 }
931
932 wxUint32 mask = 0;
933 int i = len;
934 for (; i; i--)
935 mask = (mask << 1) | 1;
936 mask <<= shift;
937
938 rdp.cmd1 &= mask;
939 rdp.othermode_l &= ~mask;
940 rdp.othermode_l |= rdp.cmd1;
941
942 if (mask & 0x00000003) // alpha compare
943 {
944 rdp.acmp = rdp.othermode_l & 0x00000003;
945 FRDP ("alpha compare %s\n", ACmp[rdp.acmp]);
946 rdp.update |= UPDATE_ALPHA_COMPARE;
947 }
948
949 if (mask & 0x00000004) // z-src selection
950 {
951 rdp.zsrc = (rdp.othermode_l & 0x00000004) >> 2;
952 FRDP ("z-src sel: %s\n", str_zs[rdp.zsrc]);
953 FRDP ("z-src sel: %08lx\n", rdp.zsrc);
954 rdp.update |= UPDATE_ZBUF_ENABLED;
955 }
956
957 if (mask & 0xFFFFFFF8) // rendermode / blender bits
958 {
959 rdp.update |= UPDATE_FOG_ENABLED; //if blender has no fog bits, fog must be set off
960 rdp.render_mode_changed |= rdp.rm ^ rdp.othermode_l;
961 rdp.rm = rdp.othermode_l;
962 if (settings.flame_corona && (rdp.rm == 0x00504341)) //hack for flame's corona
963 rdp.othermode_l |= /*0x00000020 |*/ 0x00000010;
964 FRDP ("rendermode: %08lx\n", rdp.othermode_l); // just output whole othermode_l
965 }
966
967 // there is not one setothermode_l that's not handled :)
968}
969
970static void uc0_setgeometrymode()
971{
972 rdp.geom_mode |= rdp.cmd1;
973 FRDP("uc0:setgeometrymode %08lx; result: %08lx\n", rdp.cmd1, rdp.geom_mode);
974
975 if (rdp.cmd1 & 0x00000001) // Z-Buffer enable
976 {
977 if (!(rdp.flags & ZBUF_ENABLED))
978 {
979 rdp.flags |= ZBUF_ENABLED;
980 rdp.update |= UPDATE_ZBUF_ENABLED;
981 }
982 }
983 if (rdp.cmd1 & 0x00001000) // Front culling
984 {
985 if (!(rdp.flags & CULL_FRONT))
986 {
987 rdp.flags |= CULL_FRONT;
988 rdp.update |= UPDATE_CULL_MODE;
989 }
990 }
991 if (rdp.cmd1 & 0x00002000) // Back culling
992 {
993 if (!(rdp.flags & CULL_BACK))
994 {
995 rdp.flags |= CULL_BACK;
996 rdp.update |= UPDATE_CULL_MODE;
997 }
998 }
999
1000 //Added by Gonetz
1001 if (rdp.cmd1 & 0x00010000) // Fog enable
1002 {
1003 if (!(rdp.flags & FOG_ENABLED))
1004 {
1005 rdp.flags |= FOG_ENABLED;
1006 rdp.update |= UPDATE_FOG_ENABLED;
1007 }
1008 }
1009}
1010
1011static void uc0_cleargeometrymode()
1012{
1013 FRDP("uc0:cleargeometrymode %08lx\n", rdp.cmd1);
1014
1015 rdp.geom_mode &= (~rdp.cmd1);
1016
1017 if (rdp.cmd1 & 0x00000001) // Z-Buffer enable
1018 {
1019 if (rdp.flags & ZBUF_ENABLED)
1020 {
1021 rdp.flags ^= ZBUF_ENABLED;
1022 rdp.update |= UPDATE_ZBUF_ENABLED;
1023 }
1024 }
1025 if (rdp.cmd1 & 0x00001000) // Front culling
1026 {
1027 if (rdp.flags & CULL_FRONT)
1028 {
1029 rdp.flags ^= CULL_FRONT;
1030 rdp.update |= UPDATE_CULL_MODE;
1031 }
1032 }
1033 if (rdp.cmd1 & 0x00002000) // Back culling
1034 {
1035 if (rdp.flags & CULL_BACK)
1036 {
1037 rdp.flags ^= CULL_BACK;
1038 rdp.update |= UPDATE_CULL_MODE;
1039 }
1040 }
1041
1042 //Added by Gonetz
1043 if (rdp.cmd1 & 0x00010000) // Fog enable
1044 {
1045 if (rdp.flags & FOG_ENABLED)
1046 {
1047 rdp.flags ^= FOG_ENABLED;
1048 rdp.update |= UPDATE_FOG_ENABLED;
1049 }
1050 }
1051}
1052
1053static void uc0_line3d()
1054{
1055Check_FrameSkip;
1056
1057 wxUint32 v0 = ((rdp.cmd1 >> 16) & 0xff) / 10;
1058 wxUint32 v1 = ((rdp.cmd1 >> 8) & 0xff) / 10;
1059 wxUint16 width = (wxUint16)(rdp.cmd1 & 0xFF) + 3;
1060
1061 VERTEX *v[3] = {
1062 &rdp.vtx[v1],
1063 &rdp.vtx[v0],
1064 &rdp.vtx[v0]
1065 };
1066 wxUint32 cull_mode = (rdp.flags & CULLMASK) >> CULLSHIFT;
1067 rdp.flags |= CULLMASK;
1068 rdp.update |= UPDATE_CULL_MODE;
1069 rsp_tri1(v, width);
1070 rdp.flags ^= CULLMASK;
1071 rdp.flags |= cull_mode << CULLSHIFT;
1072 rdp.update |= UPDATE_CULL_MODE;
1073
1074 FRDP("uc0:line3d v0:%d, v1:%d, width:%d\n", v0, v1, width);
1075}
1076
1077static void uc0_tri4 ()
1078{
1079Check_FrameSkip;
1080
1081 // c0: 0000 0123, c1: 456789ab
1082 // becomes: 405 617 829 a3b
1083
1084 LRDP("uc0:tri4");
1085 FRDP(" #%d, #%d, #%d, #%d - %d, %d, %d - %d, %d, %d - %d, %d, %d - %d, %d, %d\n", rdp.tri_n, rdp.tri_n+1, rdp.tri_n+2, rdp.tri_n+3,
1086 (rdp.cmd1 >> 28) & 0xF,
1087 (rdp.cmd0 >> 12) & 0xF,
1088 (rdp.cmd1 >> 24) & 0xF,
1089 (rdp.cmd1 >> 20) & 0xF,
1090 (rdp.cmd0 >> 8) & 0xF,
1091 (rdp.cmd1 >> 16) & 0xF,
1092 (rdp.cmd1 >> 12) & 0xF,
1093 (rdp.cmd0 >> 4) & 0xF,
1094 (rdp.cmd1 >> 8) & 0xF,
1095 (rdp.cmd1 >> 4) & 0xF,
1096 (rdp.cmd0 >> 0) & 0xF,
1097 (rdp.cmd1 >> 0) & 0xF);
1098
1099 VERTEX *v[12] = {
1100 &rdp.vtx[(rdp.cmd1 >> 28) & 0xF],
1101 &rdp.vtx[(rdp.cmd0 >> 12) & 0xF],
1102 &rdp.vtx[(rdp.cmd1 >> 24) & 0xF],
1103 &rdp.vtx[(rdp.cmd1 >> 20) & 0xF],
1104 &rdp.vtx[(rdp.cmd0 >> 8) & 0xF],
1105 &rdp.vtx[(rdp.cmd1 >> 16) & 0xF],
1106 &rdp.vtx[(rdp.cmd1 >> 12) & 0xF],
1107 &rdp.vtx[(rdp.cmd0 >> 4) & 0xF],
1108 &rdp.vtx[(rdp.cmd1 >> 8) & 0xF],
1109 &rdp.vtx[(rdp.cmd1 >> 4) & 0xF],
1110 &rdp.vtx[(rdp.cmd0 >> 0) & 0xF],
1111 &rdp.vtx[(rdp.cmd1 >> 0) & 0xF],
1112 };
1113
1114 int updated = 0;
1115
1116 if (cull_tri(v))
1117 rdp.tri_n ++;
1118 else
1119 {
1120 updated = 1;
1121 update ();
1122
1123 draw_tri (v);
1124 rdp.tri_n ++;
1125 }
1126
1127 if (cull_tri(v+3))
1128 rdp.tri_n ++;
1129 else
1130 {
1131 if (!updated)
1132 {
1133 updated = 1;
1134 update ();
1135 }
1136
1137 draw_tri (v+3);
1138 rdp.tri_n ++;
1139 }
1140
1141 if (cull_tri(v+6))
1142 rdp.tri_n ++;
1143 else
1144 {
1145 if (!updated)
1146 {
1147 updated = 1;
1148 update ();
1149 }
1150
1151 draw_tri (v+6);
1152 rdp.tri_n ++;
1153 }
1154
1155 if (cull_tri(v+9))
1156 rdp.tri_n ++;
1157 else
1158 {
1159 if (!updated)
1160 {
1161 updated = 1;
1162 update ();
1163 }
1164
1165 draw_tri (v+9);
1166 rdp.tri_n ++;
1167 }
1168}