Glide Plugin GLES2 port from mupen64plus-ae, but with special FrameSkip code
[mupen64plus-pandora.git] / source / gles2glide64 / src / Glide64 / ucode08.h
CommitLineData
98e75f2d 1/*
2* Glide64 - Glide video plugin for Nintendo 64 emulators.
3* Copyright (c) 2002 Dave2001
4* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
5*
6* This program is free software; you can redistribute it and/or modify
7* it under the terms of the GNU General Public License as published by
8* the Free Software Foundation; either version 2 of the License, or
9* any later version.
10*
11* This program is distributed in the hope that it will be useful,
12* but WITHOUT ANY WARRANTY; without even the implied warranty of
13* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14* GNU General Public License for more details.
15*
16* You should have received a copy of the GNU General Public License
17* along with this program; if not, write to the Free Software
18* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19*/
20
21//****************************************************************
22//
23// Glide64 - Glide Plugin for Nintendo 64 emulators
24// Project started on December 29th, 2001
25//
26// Authors:
27// Dave2001, original author, founded the project in 2001, left it in 2002
28// Gugaman, joined the project in 2002, left it in 2002
29// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
31//
32//****************************************************************
33//
34// To modify Glide64:
35// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
37//
38//****************************************************************
39//
40// January 2004 Created by Gonetz (Gonetz@ngs.ru)
41//
42//****************************************************************
43
44wxUint32 uc8_normale_addr = 0;
45float uc8_coord_mod[16];
46
47static void uc8_vertex ()
48{
49Check_FrameSkip;
50
51 if (rdp.update & UPDATE_MULT_MAT)
52 {
53 rdp.update ^= UPDATE_MULT_MAT;
54 MulMatrices(rdp.model, rdp.proj, rdp.combined);
55 }
56
57 wxUint32 addr = segoffset(rdp.cmd1);
58 int v0, i, n;
59 float x, y, z;
60
61 rdp.vn = n = (rdp.cmd0 >> 12) & 0xFF;
62 rdp.v0 = v0 = ((rdp.cmd0 >> 1) & 0x7F) - n;
63
64 FRDP ("uc8:vertex n: %d, v0: %d, from: %08lx\n", n, v0, addr);
65
66 if (v0 < 0)
67 {
68 RDP_E ("** ERROR: uc2:vertex v0 < 0\n");
69 LRDP("** ERROR: uc2:vertex v0 < 0\n");
70 return;
71 }
72 //*
73 // This is special, not handled in update()
74 if (rdp.update & UPDATE_LIGHTS)
75 {
76 rdp.update ^= UPDATE_LIGHTS;
77
78 // Calculate light vectors
79 for (wxUint32 l=0; l<rdp.num_lights; l++)
80 {
81 InverseTransformVector(&rdp.light[l].dir_x, rdp.light_vector[l], rdp.model);
82 NormalizeVector (rdp.light_vector[l]);
83#ifdef EXTREME_LOGGING
84 FRDP("light_vector[%d] x: %f, y: %f, z: %f\n", l, rdp.light_vector[l][0], rdp.light_vector[l][1], rdp.light_vector[l][2]);
85#endif
86 }
87 }
88 //*/
89 #ifdef __ARM_NEON__
90 float32x4_t comb0, comb1, comb2, comb3;
91 float32x4_t v_xyzw;
92 comb0 = vld1q_f32(rdp.combined[0]);
93 comb1 = vld1q_f32(rdp.combined[1]);
94 comb2 = vld1q_f32(rdp.combined[2]);
95 comb3 = vld1q_f32(rdp.combined[3]);
96
97 float32x4_t uc8_8_11, uc8_12_15;
98 uc8_8_11 = vld1q_f32(uc8_coord_mod+8);
99 uc8_12_15 = vld1q_f32(uc8_coord_mod+12);
100 float32x4_t unite={1.0f, 1.0f, 1.0f, 1.0f};
101
102 float32x4_t rdplight[12], rdpcolor[12];
103 for (i=0; i<rdp.num_lights; i++) {
104 rdplight[i] = vld1q_f32(&rdp.light[i].x);
105 rdpcolor[i] = vld1q_f32(&rdp.light[i].r);
106 }
107
108 #endif
109 for (i=0; i < (n<<4); i+=16)
110 {
111 VERTEX *v = &rdp.vtx[v0 + (i>>4)];
112 x = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 0)^1];
113 y = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 1)^1];
114 z = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 2)^1];
115 v->flags = ((wxUint16*)gfx.RDRAM)[(((addr+i) >> 1) + 3)^1];
116 v->ou = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 4)^1];
117 v->ov = (float)((short*)gfx.RDRAM)[(((addr+i) >> 1) + 5)^1];
118 v->uv_scaled = 0;
119 v->a = ((wxUint8*)gfx.RDRAM)[(addr+i + 15)^3];
120
121#ifdef EXTREME_LOGGING
122 FRDP ("before v%d - x: %f, y: %f, z: %f\n", i>>4, x, y, z);
123#endif
124 #ifdef __ARM_NEON__
125 v_xyzw = x*comb0+y*comb1+z*comb2+comb3;
126 //vst1q_f32((float*)v, v_xyzw);
127 #else
128 v->x = x*rdp.combined[0][0] + y*rdp.combined[1][0] + z*rdp.combined[2][0] + rdp.combined[3][0];
129 v->y = x*rdp.combined[0][1] + y*rdp.combined[1][1] + z*rdp.combined[2][1] + rdp.combined[3][1];
130 v->z = x*rdp.combined[0][2] + y*rdp.combined[1][2] + z*rdp.combined[2][2] + rdp.combined[3][2];
131 v->w = x*rdp.combined[0][3] + y*rdp.combined[1][3] + z*rdp.combined[2][3] + rdp.combined[3][3];
132 #endif
133
134#ifdef EXTREME_LOGGING
135 FRDP ("v%d - x: %f, y: %f, z: %f, w: %f, u: %f, v: %f, flags: %d\n", i>>4, v->x, v->y, v->z, v->w, v->ou, v->ov, v->flags);
136#endif
137 v->uv_calculated = 0xFFFFFFFF;
138 v->screen_translated = 0;
139 v->shade_mod = 0;
140 #ifdef __ARM_NEON__
141 v->x=v_xyzw[0];
142 v->y=v_xyzw[1];
143 v->z=v_xyzw[2];
144 v->w=v_xyzw[3];
145 #endif
146
147 ///*
148 v->r = ((wxUint8*)gfx.RDRAM)[(addr+i + 12)^3];
149 v->g = ((wxUint8*)gfx.RDRAM)[(addr+i + 13)^3];
150 v->b = ((wxUint8*)gfx.RDRAM)[(addr+i + 14)^3];
151
152 if (fabs(v->w) < 0.001) v->w = 0.001f;
153 v->oow = 1.0f / v->w;
154 #ifdef __ARM_NEON__
155 v_xyzw *= v->oow;
156 v->x_w=v_xyzw[0];
157 v->y_w=v_xyzw[1];
158 v->z_w=v_xyzw[2];
159 #else
160 v->x_w = v->x * v->oow;
161 v->y_w = v->y * v->oow;
162 v->z_w = v->z * v->oow;
163 #endif
164
165 v->scr_off = 0;
166 if (v->x < -v->w) v->scr_off |= 1;
167 if (v->x > v->w) v->scr_off |= 2;
168 if (v->y < -v->w) v->scr_off |= 4;
169 if (v->y > v->w) v->scr_off |= 8;
170 if (v->w < 0.1f) v->scr_off |= 16;
171#ifdef EXTREME_LOGGING
172 FRDP ("r: %02lx, g: %02lx, b: %02lx, a: %02lx\n", v->r, v->g, v->b, v->a);
173#endif
174
175 if ((rdp.geom_mode & 0x00020000))
176 {
177 wxUint32 shift = v0 << 1;
178 v->vec[0] = ((char*)gfx.RDRAM)[(uc8_normale_addr + (i>>3) + shift + 0)^3];
179 v->vec[1] = ((char*)gfx.RDRAM)[(uc8_normale_addr + (i>>3) + shift + 1)^3];
180 v->vec[2] = (char)(v->flags&0xff);
181
182 if (rdp.geom_mode & 0x80000)
183 {
184 calc_linear (v);
185#ifdef EXTREME_LOGGING
186 FRDP ("calc linear: v%d - u: %f, v: %f\n", i>>4, v->ou, v->ov);
187#endif
188 }
189 else if (rdp.geom_mode & 0x40000)
190 {
191 calc_sphere (v);
192#ifdef EXTREME_LOGGING
193 FRDP ("calc sphere: v%d - u: %f, v: %f\n", i>>4, v->ou, v->ov);
194#endif
195 }
196 // FRDP("calc light. r: 0x%02lx, g: 0x%02lx, b: 0x%02lx, nx: %.3f, ny: %.3f, nz: %.3f\n", v->r, v->g, v->b, v->vec[0], v->vec[1], v->vec[2]);
197 FRDP("v[%d] calc light. r: 0x%02lx, g: 0x%02lx, b: 0x%02lx\n", i>>4, v->r, v->g, v->b);
198 #ifdef __ARM_NEON__
199 float32x4_t color = {rdp.light[rdp.num_lights].r, rdp.light[rdp.num_lights].g, rdp.light[rdp.num_lights].b, 1.0f};
200 #else
201 float color[3] = {rdp.light[rdp.num_lights].r, rdp.light[rdp.num_lights].g, rdp.light[rdp.num_lights].b};
202 #endif
203 FRDP("ambient light. r: %f, g: %f, b: %f\n", color[0], color[1], color[2]);
204 float light_intensity = 0.0f;
205 wxUint32 l;
206 if (rdp.geom_mode & 0x00400000)
207 {
208 NormalizeVector (v->vec);
209 for (l = 0; l < rdp.num_lights-1; l++)
210 {
211 if (!rdp.light[l].nonblack)
212 continue;
213 light_intensity = DotProduct (rdp.light_vector[l], v->vec);
214 FRDP("light %d, intensity : %f\n", l, light_intensity);
215 if (light_intensity < 0.0f)
216 continue;
217 //*
218 if (rdp.light[l].ca > 0.0f)
219 {
220 #ifdef __ARM_NEON__
221 float32x4_t vxyzw = (v_xyzw + uc8_8_11)*uc8_12_15 - rdplight[l];
222 vxyzw = vxyzw*vxyzw;
223 float invlen = 65536.0f/(vxyzw[0]+vxyzw[1]+vxyzw[2]+vxyzw[3]);
224 float p_i = rdp.light[l].ca * invlen;
225 #else
226 float vx = (v->x + uc8_coord_mod[8])*uc8_coord_mod[12] - rdp.light[l].x;
227 float vy = (v->y + uc8_coord_mod[9])*uc8_coord_mod[13] - rdp.light[l].y;
228 float vz = (v->z + uc8_coord_mod[10])*uc8_coord_mod[14] - rdp.light[l].z;
229 float vw = (v->w + uc8_coord_mod[11])*uc8_coord_mod[15] - rdp.light[l].w;
230 float len = (vx*vx+vy*vy+vz*vz+vw*vw)/65536.0f;
231 float p_i = rdp.light[l].ca / len;
232 #endif
233 if (p_i > 1.0f) p_i = 1.0f;
234 light_intensity *= p_i;
235 #if __ARM_NEON__
236 FRDP("light %d, 1/len: %f, p_intensity : %f\n", l, invlen, p_i);
237 #else
238 FRDP("light %d, len: %f, p_intensity : %f\n", l, len, p_i);
239 #endif
240 }
241 //*/
242 #ifdef __ARM_NEON__
243 color += rdpcolor[l] * light_intensity;
244 #else
245 color[0] += rdp.light[l].r * light_intensity;
246 color[1] += rdp.light[l].g * light_intensity;
247 color[2] += rdp.light[l].b * light_intensity;
248 #endif
249 FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]);
250 }
251 light_intensity = DotProduct (rdp.light_vector[l], v->vec);
252 FRDP("light %d, intensity : %f\n", l, light_intensity);
253 if (light_intensity > 0.0f)
254 {
255 #ifdef __ARM_NEON__
256 color += rdpcolor[l] * light_intensity;
257 #else
258 color[0] += rdp.light[l].r * light_intensity;
259 color[1] += rdp.light[l].g * light_intensity;
260 color[2] += rdp.light[l].b * light_intensity;
261 #endif
262 }
263 FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]);
264 }
265 else
266 {
267 for (l = 0; l < rdp.num_lights; l++)
268 {
269 if (rdp.light[l].nonblack && rdp.light[l].nonzero)
270 {
271 #ifdef __ARM_NEON__
272 float32x4_t vxyzw = (v_xyzw + uc8_8_11)*uc8_12_15 - rdplight[l];
273 vxyzw = vxyzw*vxyzw;
274 float invlen = 65536.0f/(vxyzw[0]+vxyzw[1]+vxyzw[2]+vxyzw[3]);
275 light_intensity = rdp.light[l].ca * invlen;
276 #else
277 float vx = (v->x + uc8_coord_mod[8])*uc8_coord_mod[12] - rdp.light[l].x;
278 float vy = (v->y + uc8_coord_mod[9])*uc8_coord_mod[13] - rdp.light[l].y;
279 float vz = (v->z + uc8_coord_mod[10])*uc8_coord_mod[14] - rdp.light[l].z;
280 float vw = (v->w + uc8_coord_mod[11])*uc8_coord_mod[15] - rdp.light[l].w;
281 float len = (vx*vx+vy*vy+vz*vz+vw*vw)/65536.0f;
282 light_intensity = rdp.light[l].ca / len;
283 #endif
284 if (light_intensity > 1.0f) light_intensity = 1.0f;
285 FRDP("light %d, p_intensity : %f\n", l, light_intensity);
286 #ifdef __ARM_NEON__
287 color += rdpcolor[l] * light_intensity;
288 #else
289 color[0] += rdp.light[l].r * light_intensity;
290 color[1] += rdp.light[l].g * light_intensity;
291 color[2] += rdp.light[l].b * light_intensity;
292 #endif
293 //FRDP("light %d r: %f, g: %f, b: %f\n", l, color[0], color[1], color[2]);
294 }
295 }
296 }
297 #ifdef __ARM_NEON__
298 color = vminq_f32(color, unite);
299 #else
300 if (color[0] > 1.0f) color[0] = 1.0f;
301 if (color[1] > 1.0f) color[1] = 1.0f;
302 if (color[2] > 1.0f) color[2] = 1.0f;
303 #endif
304 v->r = (wxUint8)(((float)v->r)*color[0]);
305 v->g = (wxUint8)(((float)v->g)*color[1]);
306 v->b = (wxUint8)(((float)v->b)*color[2]);
307#ifdef EXTREME_LOGGING
308 FRDP("color after light: r: 0x%02lx, g: 0x%02lx, b: 0x%02lx\n", v->r, v->g, v->b);
309#endif
310 }
311 }
312}
313
314static void uc8_moveword ()
315{
316 wxUint8 index = (wxUint8)((rdp.cmd0 >> 16) & 0xFF);
317 wxUint16 offset = (wxUint16)(rdp.cmd0 & 0xFFFF);
318 wxUint32 data = rdp.cmd1;
319
320 FRDP ("uc8:moveword ");
321
322 switch (index)
323 {
324 // NOTE: right now it's assuming that it sets the integer part first. This could
325 // be easily fixed, but only if i had something to test with.
326
327 case 0x02:
328 rdp.num_lights = (data / 48);
329 rdp.update |= UPDATE_LIGHTS;
330 FRDP ("numlights: %d\n", rdp.num_lights);
331 break;
332
333 case 0x04:
334 if (offset == 0x04)
335 {
336 rdp.clip_ratio = sqrt((float)rdp.cmd1);
337 rdp.update |= UPDATE_VIEWPORT;
338 }
339 FRDP ("mw_clip %08lx, %08lx\n", rdp.cmd0, rdp.cmd1);
340 break;
341
342 case 0x06: // moveword SEGMENT
343 {
344 FRDP ("SEGMENT %08lx -> seg%d\n", data, offset >> 2);
345 rdp.segment[(offset >> 2) & 0xF] = data;
346 }
347 break;
348
349 case 0x08:
350 {
351 rdp.fog_multiplier = (short)(rdp.cmd1 >> 16);
352 rdp.fog_offset = (short)(rdp.cmd1 & 0x0000FFFF);
353 FRDP ("fog: multiplier: %f, offset: %f\n", rdp.fog_multiplier, rdp.fog_offset);
354 }
355 break;
356
357 case 0x0c:
358 RDP_E ("uc8:moveword forcemtx - IGNORED\n");
359 LRDP("forcemtx - IGNORED\n");
360 break;
361
362 case 0x0e:
363 LRDP("perspnorm - IGNORED\n");
364 break;
365
366 case 0x10: // moveword coord mod
367 {
368 wxUint8 n = offset >> 2;
369
370 FRDP ("coord mod:%d, %08lx\n", n, data);
371 if (rdp.cmd0&8)
372 return;
373 wxUint32 idx = (rdp.cmd0>>1)&3;
374 wxUint32 pos = rdp.cmd0&0x30;
375 if (pos == 0)
376 {
377 uc8_coord_mod[0+idx] = (short)(rdp.cmd1>>16);
378 uc8_coord_mod[1+idx] = (short)(rdp.cmd1&0xffff);
379 }
380 else if (pos == 0x10)
381 {
382 uc8_coord_mod[4+idx] = (rdp.cmd1>>16)/65536.0f;
383 uc8_coord_mod[5+idx] = (rdp.cmd1&0xffff)/65536.0f;
384 uc8_coord_mod[12+idx] = uc8_coord_mod[0+idx] + uc8_coord_mod[4+idx];
385 uc8_coord_mod[13+idx] = uc8_coord_mod[1+idx] + uc8_coord_mod[5+idx];
386
387 }
388 else if (pos == 0x20)
389 {
390 uc8_coord_mod[8+idx] = (short)(rdp.cmd1>>16);
391 uc8_coord_mod[9+idx] = (short)(rdp.cmd1&0xffff);
392#ifdef EXTREME_LOGGING
393 if (idx)
394 {
395 for (int k = 8; k < 16; k++)
396 {
397 FRDP("coord_mod[%d]=%f\n", k, uc8_coord_mod[k]);
398 }
399 }
400#endif
401 }
402
403 }
404 break;
405
406 default:
407 FRDP_E("uc8:moveword unknown (index: 0x%08lx, offset 0x%08lx)\n", index, offset);
408 FRDP ("unknown (index: 0x%08lx, offset 0x%08lx)\n", index, offset);
409 }
410}
411
412static void uc8_movemem ()
413{
414 int idx = rdp.cmd0 & 0xFF;
415 wxUint32 addr = segoffset(rdp.cmd1);
416 int ofs = (rdp.cmd0 >> 5) & 0x3FFF;
417
418 FRDP ("uc8:movemem ofs:%d ", ofs);
419
420 switch (idx)
421 {
422 case 8: // VIEWPORT
423 {
424 wxUint32 a = addr >> 1;
425 short scale_x = ((short*)gfx.RDRAM)[(a+0)^1] >> 2;
426 short scale_y = ((short*)gfx.RDRAM)[(a+1)^1] >> 2;
427 short scale_z = ((short*)gfx.RDRAM)[(a+2)^1];
428 short trans_x = ((short*)gfx.RDRAM)[(a+4)^1] >> 2;
429 short trans_y = ((short*)gfx.RDRAM)[(a+5)^1] >> 2;
430 short trans_z = ((short*)gfx.RDRAM)[(a+6)^1];
431 rdp.view_scale[0] = scale_x * rdp.scale_x;
432 rdp.view_scale[1] = -scale_y * rdp.scale_y;
433 rdp.view_scale[2] = 32.0f * scale_z;
434 rdp.view_trans[0] = trans_x * rdp.scale_x;
435 rdp.view_trans[1] = trans_y * rdp.scale_y;
436 rdp.view_trans[2] = 32.0f * trans_z;
437
438 rdp.update |= UPDATE_VIEWPORT;
439
440 FRDP ("viewport scale(%d, %d), trans(%d, %d), from:%08lx\n", scale_x, scale_y,
441 trans_x, trans_y, a);
442 }
443 break;
444
445 case 10: // LIGHT
446 {
447 int n = (ofs / 48);
448 if (n < 2)
449 {
450 char dir_x = ((char*)gfx.RDRAM)[(addr+8)^3];
451 rdp.lookat[n][0] = (float)(dir_x) / 127.0f;
452 char dir_y = ((char*)gfx.RDRAM)[(addr+9)^3];
453 rdp.lookat[n][1] = (float)(dir_y) / 127.0f;
454 char dir_z = ((char*)gfx.RDRAM)[(addr+10)^3];
455 rdp.lookat[n][2] = (float)(dir_z) / 127.0f;
456 rdp.use_lookat = TRUE;
457 if (n == 1)
458 {
459 if (!dir_x && !dir_y)
460 rdp.use_lookat = FALSE;
461 }
462 FRDP("lookat_%d (%f, %f, %f)\n", n, rdp.lookat[n][0], rdp.lookat[n][1], rdp.lookat[n][2]);
463 return;
464 }
465 n -= 2;
466 wxUint8 col = gfx.RDRAM[(addr+0)^3];
467 rdp.light[n].r = (float)col / 255.0f;
468 rdp.light[n].nonblack = col;
469 col = gfx.RDRAM[(addr+1)^3];
470 rdp.light[n].g = (float)col / 255.0f;
471 rdp.light[n].nonblack += col;
472 col = gfx.RDRAM[(addr+2)^3];
473 rdp.light[n].b = (float)col / 255.0f;
474 rdp.light[n].nonblack += col;
475 rdp.light[n].a = 1.0f;
476 rdp.light[n].dir_x = (float)(((char*)gfx.RDRAM)[(addr+8)^3]) / 127.0f;
477 rdp.light[n].dir_y = (float)(((char*)gfx.RDRAM)[(addr+9)^3]) / 127.0f;
478 rdp.light[n].dir_z = (float)(((char*)gfx.RDRAM)[(addr+10)^3]) / 127.0f;
479 // **
480 wxUint32 a = addr >> 1;
481 rdp.light[n].x = (float)(((short*)gfx.RDRAM)[(a+16)^1]);
482 rdp.light[n].y = (float)(((short*)gfx.RDRAM)[(a+17)^1]);
483 rdp.light[n].z = (float)(((short*)gfx.RDRAM)[(a+18)^1]);
484 rdp.light[n].w = (float)(((short*)gfx.RDRAM)[(a+19)^1]);
485 rdp.light[n].nonzero = gfx.RDRAM[(addr+12)^3];
486 rdp.light[n].ca = (float)rdp.light[n].nonzero / 16.0f;
487 //rdp.light[n].la = rdp.light[n].ca * 1.0f;
488#ifdef EXTREME_LOGGING
489 FRDP ("light: n: %d, pos: x: %f, y: %f, z: %f, w: %f, ca: %f\n",
490 n, rdp.light[n].x, rdp.light[n].y, rdp.light[n].z, rdp.light[n].w, rdp.light[n].ca);
491#endif
492 FRDP ("light: n: %d, r: %f, g: %f, b: %f. dir: x: %.3f, y: %.3f, z: %.3f\n",
493 n, rdp.light[n].r, rdp.light[n].g, rdp.light[n].b,
494 rdp.light[n].dir_x, rdp.light[n].dir_y, rdp.light[n].dir_z);
495#ifdef EXTREME_LOGGING
496 for (int t=0; t < 24; t++)
497 {
498 FRDP ("light[%d] = 0x%04lx \n", t, ((wxUint16*)gfx.RDRAM)[(a+t)^1]);
499 }
500#endif
501 }
502 break;
503
504 case 14: //Normales
505 {
506 uc8_normale_addr = segoffset(rdp.cmd1);
507 FRDP ("Normale - addr: %08lx\n", uc8_normale_addr);
508#ifdef EXTREME_LOGGING
509 int i;
510 for (i = 0; i < 32; i++)
511 {
512 char x = ((char*)gfx.RDRAM)[uc8_normale_addr + ((i<<1) + 0)^3];
513 char y = ((char*)gfx.RDRAM)[uc8_normale_addr + ((i<<1) + 1)^3];
514 FRDP("#%d x = %d, y = %d\n", i, x, y);
515 }
516 wxUint32 a = uc8_normale_addr >> 1;
517 for (i = 0; i < 32; i++)
518 {
519 FRDP ("n[%d] = 0x%04lx \n", i, ((wxUint16*)gfx.RDRAM)[(a+i)^1]);
520 }
521#endif
522 }
523 break;
524
525 default:
526 FRDP ("uc8:movemem unknown (%d)\n", idx);
527 }
528}
529
530
531static void uc8_tri4() //by Gugaman Apr 19 2002
532{
533Check_FrameSkip;
534
535 if (rdp.skip_drawing)
536 {
537 LRDP("uc8:tri4. skipped\n");
538 return;
539 }
540
541 FRDP("uc8:tri4 (#%d - #%d), %d-%d-%d, %d-%d-%d, %d-%d-%d, %d-%d-%d\n",
542 rdp.tri_n,
543 rdp.tri_n+3,
544 ((rdp.cmd0 >> 23) & 0x1F),
545 ((rdp.cmd0 >> 18) & 0x1F),
546 ((((rdp.cmd0 >> 15) & 0x7) << 2) | ((rdp.cmd1 >> 30) &0x3)),
547 ((rdp.cmd0 >> 10) & 0x1F),
548 ((rdp.cmd0 >> 5) & 0x1F),
549 ((rdp.cmd0 >> 0) & 0x1F),
550 ((rdp.cmd1 >> 25) & 0x1F),
551 ((rdp.cmd1 >> 20) & 0x1F),
552 ((rdp.cmd1 >> 15) & 0x1F),
553 ((rdp.cmd1 >> 10) & 0x1F),
554 ((rdp.cmd1 >> 5) & 0x1F),
555 ((rdp.cmd1 >> 0) & 0x1F));
556
557 VERTEX *v[12] = {
558 &rdp.vtx[(rdp.cmd0 >> 23) & 0x1F],
559 &rdp.vtx[(rdp.cmd0 >> 18) & 0x1F],
560 &rdp.vtx[((((rdp.cmd0 >> 15) & 0x7) << 2) | ((rdp.cmd1 >> 30) &0x3))],
561 &rdp.vtx[(rdp.cmd0 >> 10) & 0x1F],
562 &rdp.vtx[(rdp.cmd0 >> 5) & 0x1F],
563 &rdp.vtx[(rdp.cmd0 >> 0) & 0x1F],
564 &rdp.vtx[(rdp.cmd1 >> 25) & 0x1F],
565 &rdp.vtx[(rdp.cmd1 >> 20) & 0x1F],
566 &rdp.vtx[(rdp.cmd1 >> 15) & 0x1F],
567 &rdp.vtx[(rdp.cmd1 >> 10) & 0x1F],
568 &rdp.vtx[(rdp.cmd1 >> 5) & 0x1F],
569 &rdp.vtx[(rdp.cmd1 >> 0) & 0x1F]
570 };
571
572 int updated = 0;
573
574 if (cull_tri(v))
575 rdp.tri_n ++;
576 else
577 {
578 updated = 1;
579 update ();
580
581 draw_tri (v);
582 rdp.tri_n ++;
583 }
584
585 if (cull_tri(v+3))
586 rdp.tri_n ++;
587 else
588 {
589 if (!updated)
590 {
591 updated = 1;
592 update ();
593 }
594
595 draw_tri (v+3);
596 rdp.tri_n ++;
597 }
598
599 if (cull_tri(v+6))
600 rdp.tri_n ++;
601 else
602 {
603 if (!updated)
604 {
605 updated = 1;
606 update ();
607 }
608
609 draw_tri (v+6);
610 rdp.tri_n ++;
611 }
612
613 if (cull_tri(v+9))
614 rdp.tri_n ++;
615 else
616 {
617 if (!updated)
618 {
619 updated = 1;
620 update ();
621 }
622
623 draw_tri (v+9);
624 rdp.tri_n ++;
625 }
626}