98e75f2d |
1 | /* |
2 | * Texture Filtering |
3 | * Version: 1.0 |
4 | * |
5 | * Copyright (C) 2007 Hiroshi Morii All Rights Reserved. |
6 | * Email koolsmoky(at)users.sourceforge.net |
7 | * Web http://www.3dfxzone.it/koolsmoky |
8 | * |
9 | * this is free software; you can redistribute it and/or modify |
10 | * it under the terms of the GNU General Public License as published by |
11 | * the Free Software Foundation; either version 2, or (at your option) |
12 | * any later version. |
13 | * |
14 | * this is distributed in the hope that it will be useful, |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
17 | * GNU General Public License for more details. |
18 | * |
19 | * You should have received a copy of the GNU General Public License |
20 | * along with GNU Make; see the file COPYING. If not, write to |
21 | * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. |
22 | */ |
23 | |
24 | /* 2007 Gonetz <gonetz(at)ngs.ru> |
25 | * Added callback to display hires texture info. */ |
26 | |
27 | #ifdef __MSC__ |
28 | #pragma warning(disable: 4786) |
29 | #endif |
30 | |
31 | /* handle oversized textures by |
32 | * 0: minification |
33 | * 1: Glide64 style tiling |
34 | */ |
35 | #define TEXTURE_TILING 1 |
36 | |
37 | /* use power of 2 texture size |
38 | * (0:disable, 1:enable, 2:3dfx) */ |
39 | #define POW2_TEXTURES 2 |
40 | |
41 | #if TEXTURE_TILING |
42 | #undef POW2_TEXTURES |
43 | #define POW2_TEXTURES 2 |
44 | #endif |
45 | |
46 | /* hack to reduce texture footprint to achieve |
47 | * better performace on midrange gfx cards. |
48 | * (0:disable, 1:enable) */ |
49 | #define REDUCE_TEXTURE_FOOTPRINT 0 |
50 | |
51 | /* use aggressive format assumption for quantization |
52 | * (0:disable, 1:enable, 2:extreme) */ |
53 | #define AGGRESSIVE_QUANTIZATION 1 |
54 | |
55 | #include <zlib.h> |
56 | #include <string> |
57 | #include <SDL.h> |
58 | #include "TxHiResCache.h" |
59 | #include "TxDbg.h" |
60 | #include "../Glide64/Gfx_1.3.h" |
61 | |
62 | TxHiResCache::~TxHiResCache() |
63 | { |
64 | #ifdef DUMP_CACHE |
65 | if ((_options & DUMP_HIRESTEXCACHE) && !_haveCache && !_abortLoad) { |
66 | /* dump cache to disk */ |
67 | std::wstring filename = _ident + L"_HIRESTEXTURES.dat"; |
68 | boost::filesystem::wpath cachepath(_cachepath); |
69 | cachepath /= boost::filesystem::wpath(L"glidehq"); |
70 | int config = _options & (HIRESTEXTURES_MASK|COMPRESS_HIRESTEX|COMPRESSION_MASK|TILE_HIRESTEX|FORCE16BPP_HIRESTEX|GZ_HIRESTEXCACHE|LET_TEXARTISTS_FLY); |
71 | |
72 | TxCache::save(cachepath.wstring().c_str(), filename.c_str(), config); |
73 | } |
74 | #endif |
75 | |
76 | delete _txImage; |
77 | delete _txQuantize; |
78 | delete _txReSample; |
79 | } |
80 | |
81 | TxHiResCache::TxHiResCache(int maxwidth, int maxheight, int maxbpp, int options, |
82 | const wchar_t *datapath, const wchar_t *cachepath, |
83 | const wchar_t *ident, dispInfoFuncExt callback |
84 | ) : TxCache((options & ~GZ_TEXCACHE), 0, datapath, cachepath, ident, callback) |
85 | { |
86 | _txImage = new TxImage(); |
87 | _txQuantize = new TxQuantize(); |
88 | _txReSample = new TxReSample(); |
89 | |
90 | _maxwidth = maxwidth; |
91 | _maxheight = maxheight; |
92 | _maxbpp = maxbpp; |
93 | _abortLoad = 0; |
94 | _haveCache = 0; |
95 | |
96 | /* assert local options */ |
97 | if (!(_options & COMPRESS_HIRESTEX)) |
98 | _options &= ~COMPRESSION_MASK; |
99 | |
100 | if (_cachepath.empty() || _ident.empty()) { |
101 | _options &= ~DUMP_HIRESTEXCACHE; |
102 | return; |
103 | } |
104 | |
105 | #ifdef DUMP_CACHE |
106 | /* read in hires texture cache */ |
107 | if (_options & DUMP_HIRESTEXCACHE) { |
108 | /* find it on disk */ |
109 | std::wstring filename = _ident + L"_HIRESTEXTURES.dat"; |
110 | boost::filesystem::wpath cachepath(_cachepath); |
111 | cachepath /= boost::filesystem::wpath(L"glidehq"); |
112 | int config = _options & (HIRESTEXTURES_MASK|COMPRESS_HIRESTEX|COMPRESSION_MASK|TILE_HIRESTEX|FORCE16BPP_HIRESTEX|GZ_HIRESTEXCACHE|LET_TEXARTISTS_FLY); |
113 | |
114 | _haveCache = TxCache::load(cachepath.wstring().c_str(), filename.c_str(), config); |
115 | } |
116 | #endif |
117 | |
118 | /* read in hires textures */ |
119 | if (!_haveCache) TxHiResCache::load(0); |
120 | } |
121 | |
122 | boolean |
123 | TxHiResCache::empty() |
124 | { |
125 | return _cache.empty(); |
126 | } |
127 | |
128 | boolean |
129 | TxHiResCache::load(boolean replace) /* 0 : reload, 1 : replace partial */ |
130 | { |
131 | if (!_datapath.empty() && !_ident.empty()) { |
132 | |
133 | if (!replace) TxCache::clear(); |
134 | |
135 | boost::filesystem::wpath dir_path(_datapath); |
136 | |
137 | switch (_options & HIRESTEXTURES_MASK) { |
138 | case GHQ_HIRESTEXTURES: |
139 | break; |
140 | case RICE_HIRESTEXTURES: |
141 | INFO(80, L"-----\n"); |
142 | INFO(80, L"using Rice hires texture format...\n"); |
143 | INFO(80, L" must be one of the following;\n"); |
144 | INFO(80, L" 1) *_rgb.png + *_a.png\n"); |
145 | INFO(80, L" 2) *_all.png\n"); |
146 | INFO(80, L" 3) *_ciByRGBA.png\n"); |
147 | INFO(80, L" 4) *_allciByRGBA.png\n"); |
148 | INFO(80, L" 5) *_ci.bmp\n"); |
149 | INFO(80, L" usage of only 2) and 3) highly recommended!\n"); |
150 | INFO(80, L" folder names must be in US-ASCII characters!\n"); |
151 | |
152 | dir_path /= boost::filesystem::wpath(L"hires_texture"); |
153 | dir_path /= boost::filesystem::wpath(_ident); |
154 | loadHiResTextures(dir_path, replace); |
155 | break; |
156 | case JABO_HIRESTEXTURES: |
157 | ; |
158 | } |
159 | |
160 | return 1; |
161 | } |
162 | |
163 | return 0; |
164 | } |
165 | |
166 | boolean |
167 | TxHiResCache::loadHiResTextures(boost::filesystem::wpath dir_path, boolean replace) |
168 | { |
169 | uint32_t last, now, diff; |
170 | DBG_INFO(80, L"-----\n"); |
171 | DBG_INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
172 | last = SDL_GetTicks(); |
173 | |
174 | /* find it on disk */ |
175 | if (!boost::filesystem::exists(dir_path)) { |
176 | INFO(80, L"Error: path not found!\n"); |
177 | return 0; |
178 | } |
179 | |
180 | /* XXX: deal with UNICODE fiasco! |
181 | * stupidity flows forth beneath this... |
182 | * |
183 | * I opted to use chdir in order to use fopen() for windows 9x. |
184 | */ |
185 | #ifdef WIN32 |
186 | wchar_t curpath[MAX_PATH]; |
187 | GETCWD(MAX_PATH, curpath); |
188 | CHDIR(dir_path.wstring().c_str()); |
189 | #else |
190 | char curpath[MAX_PATH]; |
191 | char cbuf[MAX_PATH]; |
192 | wcstombs(cbuf, dir_path.wstring().c_str(), MAX_PATH); |
193 | if (GETCWD(MAX_PATH, curpath) == NULL) |
194 | ERRLOG("Error while retrieving working directory!"); |
195 | if (CHDIR(cbuf) != 0) |
196 | ERRLOG("Error while changing current directory to '%s'!", cbuf); |
197 | #endif |
198 | |
199 | /* NOTE: I could use the boost::wdirectory_iterator and boost::wpath |
200 | * to resolve UNICODE file names and paths. But then, _wfopen() is |
201 | * required to get the file descriptor for MS Windows to pass into |
202 | * libpng, which is incompatible with Win9x. Win9x's fopen() cannot |
203 | * handle UNICODE names. UNICODE capable boost::filesystem is available |
204 | * with Boost1.34.1 built with VC8.0 (bjam --toolset=msvc-8.0 stage). |
205 | * |
206 | * RULE OF THUMB: NEVER save texture packs in NON-ASCII names!! |
207 | */ |
208 | boost::filesystem::directory_iterator it(dir_path); |
209 | boost::filesystem::directory_iterator end_it; /* default construction yields past-the-end */ |
210 | |
211 | for (; it != end_it; ++it) { |
212 | |
213 | if (KBHIT(0x1B)) { |
214 | _abortLoad = 1; |
215 | if (_callback) (*_callback)(L"Aborted loading hiresolution texture!\n"); |
216 | INFO(80, L"Error: aborted loading hiresolution texture!\n"); |
217 | } |
218 | if (_abortLoad) break; |
219 | |
220 | /* recursive read into sub-directory */ |
221 | if (boost::filesystem::is_directory(it->status())) { |
222 | loadHiResTextures(it->path(), replace); |
223 | continue; |
224 | } |
225 | |
226 | DBG_INFO(80, L"-----\n"); |
227 | DBG_INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
228 | |
229 | int width = 0, height = 0; |
230 | uint16 format = 0; |
231 | uint8 *tex = NULL; |
232 | int tmpwidth = 0, tmpheight = 0; |
233 | uint16 tmpformat = 0; |
234 | uint8 *tmptex= NULL; |
235 | int untiled_width = 0, untiled_height = 0; |
236 | uint16 destformat = 0; |
237 | |
238 | /* Rice hi-res textures: begin |
239 | */ |
240 | uint32 chksum = 0, fmt = 0, siz = 0, palchksum = 0; |
241 | char *pfname = NULL, fname[MAX_PATH]; |
242 | std::string ident; |
243 | FILE *fp = NULL; |
244 | |
245 | wcstombs(fname, _ident.c_str(), MAX_PATH); |
246 | /* XXX case sensitivity fiasco! |
247 | * files must use _a, _rgb, _all, _allciByRGBA, _ciByRGBA, _ci |
248 | * and file extensions must be in lower case letters! */ |
249 | #ifdef WIN32 |
250 | { |
251 | unsigned int i; |
252 | for (i = 0; i < strlen(fname); i++) fname[i] = tolower(fname[i]); |
253 | } |
254 | #endif |
255 | ident.assign(fname); |
256 | |
257 | /* read in Rice's file naming convention */ |
258 | #define CRCFMTSIZ_LEN 13 |
259 | #define PALCRC_LEN 9 |
260 | //wcstombs(fname, it->path().leaf().c_str(), MAX_PATH); |
261 | strncpy(fname, it->path().leaf().string().c_str(), sizeof(fname)); |
262 | fname[sizeof(fname) - 1] = '\0'; |
263 | /* XXX case sensitivity fiasco! |
264 | * files must use _a, _rgb, _all, _allciByRGBA, _ciByRGBA, _ci |
265 | * and file extensions must be in lower case letters! */ |
266 | #ifdef WIN32 |
267 | { |
268 | unsigned int i; |
269 | for (i = 0; i < strlen(fname); i++) fname[i] = tolower(fname[i]); |
270 | } |
271 | #endif |
272 | pfname = fname + strlen(fname) - 4; |
273 | if (!(pfname == strstr(fname, ".png") || |
274 | pfname == strstr(fname, ".bmp") || |
275 | pfname == strstr(fname, ".dds"))) { |
276 | #if !DEBUG |
277 | INFO(80, L"-----\n"); |
278 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
279 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
280 | #endif |
281 | INFO(80, L"Error: not png or bmp or dds!\n"); |
282 | continue; |
283 | } |
284 | pfname = strstr(fname, ident.c_str()); |
285 | if (pfname != fname) pfname = 0; |
286 | if (pfname) { |
287 | if (sscanf(pfname + ident.size(), "#%08X#%01X#%01X#%08X", &chksum, &fmt, &siz, &palchksum) == 4) |
288 | pfname += (ident.size() + CRCFMTSIZ_LEN + PALCRC_LEN); |
289 | else if (sscanf(pfname + ident.size(), "#%08X#%01X#%01X", &chksum, &fmt, &siz) == 3) |
290 | pfname += (ident.size() + CRCFMTSIZ_LEN); |
291 | else |
292 | pfname = 0; |
293 | } |
294 | if (!pfname) { |
295 | #if !DEBUG |
296 | INFO(80, L"-----\n"); |
297 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
298 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
299 | #endif |
300 | INFO(80, L"Error: not Rice texture naming convention!\n"); |
301 | continue; |
302 | } |
303 | if (!chksum) { |
304 | #if !DEBUG |
305 | INFO(80, L"-----\n"); |
306 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
307 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
308 | #endif |
309 | INFO(80, L"Error: crc32 = 0!\n"); |
310 | continue; |
311 | } |
312 | |
313 | /* check if we already have it in hires texture cache */ |
314 | if (!replace) { |
315 | uint64 chksum64 = (uint64)palchksum; |
316 | chksum64 <<= 32; |
317 | chksum64 |= (uint64)chksum; |
318 | if (TxCache::is_cached(chksum64)) { |
319 | #if !DEBUG |
320 | INFO(80, L"-----\n"); |
321 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
322 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
323 | #endif |
324 | INFO(80, L"Error: already cached! duplicate texture!\n"); |
325 | continue; |
326 | } |
327 | } |
328 | |
329 | DBG_INFO(80, L"rom: %ls chksum:%08X %08X fmt:%x size:%x\n", _ident.c_str(), chksum, palchksum, fmt, siz); |
330 | |
331 | /* Deal with the wackiness some texture packs utilize Rice format. |
332 | * Read in the following order: _a.* + _rgb.*, _all.png _ciByRGBA.png, |
333 | * _allciByRGBA.png, and _ci.bmp. PNG are prefered over BMP. |
334 | * |
335 | * For some reason there are texture packs that include them all. Some |
336 | * even have RGB textures named as _all.* and ARGB textures named as |
337 | * _rgb.*... Someone pleeeez write a GOOD guideline for the texture |
338 | * designers!!! |
339 | * |
340 | * We allow hires textures to have higher bpp than the N64 originals. |
341 | */ |
342 | /* N64 formats |
343 | * Format: 0 - RGBA, 1 - YUV, 2 - CI, 3 - IA, 4 - I |
344 | * Size: 0 - 4bit, 1 - 8bit, 2 - 16bit, 3 - 32 bit |
345 | */ |
346 | |
347 | /* |
348 | * read in _rgb.* and _a.* |
349 | */ |
350 | if (pfname == strstr(fname, "_rgb.") || pfname == strstr(fname, "_a.")) { |
351 | strcpy(pfname, "_rgb.png"); |
352 | if (!boost::filesystem::exists(fname)) { |
353 | strcpy(pfname, "_rgb.bmp"); |
354 | if (!boost::filesystem::exists(fname)) { |
355 | #if !DEBUG |
356 | INFO(80, L"-----\n"); |
357 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
358 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
359 | #endif |
360 | INFO(80, L"Error: missing _rgb.*! _a.* must be paired with _rgb.*!\n"); |
361 | continue; |
362 | } |
363 | } |
364 | /* _a.png */ |
365 | strcpy(pfname, "_a.png"); |
366 | if ((fp = fopen(fname, "rb")) != NULL) { |
367 | tmptex = _txImage->readPNG(fp, &tmpwidth, &tmpheight, &tmpformat); |
368 | fclose(fp); |
369 | } |
370 | if (!tmptex) { |
371 | /* _a.bmp */ |
372 | strcpy(pfname, "_a.bmp"); |
373 | if ((fp = fopen(fname, "rb")) != NULL) { |
374 | tmptex = _txImage->readBMP(fp, &tmpwidth, &tmpheight, &tmpformat); |
375 | fclose(fp); |
376 | } |
377 | } |
378 | /* _rgb.png */ |
379 | strcpy(pfname, "_rgb.png"); |
380 | if ((fp = fopen(fname, "rb")) != NULL) { |
381 | tex = _txImage->readPNG(fp, &width, &height, &format); |
382 | fclose(fp); |
383 | } |
384 | if (!tex) { |
385 | /* _rgb.bmp */ |
386 | strcpy(pfname, "_rgb.bmp"); |
387 | if ((fp = fopen(fname, "rb")) != NULL) { |
388 | tex = _txImage->readBMP(fp, &width, &height, &format); |
389 | fclose(fp); |
390 | } |
391 | } |
392 | if (tmptex) { |
393 | /* check if _rgb.* and _a.* have matching size and format. */ |
394 | if (!tex || width != tmpwidth || height != tmpheight || |
395 | format != GR_TEXFMT_ARGB_8888 || tmpformat != GR_TEXFMT_ARGB_8888) { |
396 | #if !DEBUG |
397 | INFO(80, L"-----\n"); |
398 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
399 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
400 | #endif |
401 | if (!tex) { |
402 | INFO(80, L"Error: missing _rgb.*!\n"); |
403 | } else if (width != tmpwidth || height != tmpheight) { |
404 | INFO(80, L"Error: _rgb.* and _a.* have mismatched width or height!\n"); |
405 | } else if (format != GR_TEXFMT_ARGB_8888 || tmpformat != GR_TEXFMT_ARGB_8888) { |
406 | INFO(80, L"Error: _rgb.* or _a.* not in 32bit color!\n"); |
407 | } |
408 | if (tex) free(tex); |
409 | if (tmptex) free(tmptex); |
410 | tex = NULL; |
411 | tmptex = NULL; |
412 | continue; |
413 | } |
414 | } |
415 | /* make adjustments */ |
416 | if (tex) { |
417 | if (tmptex) { |
418 | /* merge (A)RGB and A comp */ |
419 | DBG_INFO(80, L"merge (A)RGB and A comp\n"); |
420 | int i; |
421 | for (i = 0; i < height * width; i++) { |
422 | #if 1 |
423 | /* use R comp for alpha. this is what Rice uses. sigh... */ |
424 | ((uint32*)tex)[i] &= 0x00ffffff; |
425 | ((uint32*)tex)[i] |= ((((uint32*)tmptex)[i] & 0x00ff0000) << 8); |
426 | #endif |
427 | #if 0 |
428 | /* use libpng style grayscale conversion */ |
429 | uint32 texel = ((uint32*)tmptex)[i]; |
430 | uint32 acomp = (((texel >> 16) & 0xff) * 6969 + |
431 | ((texel >> 8) & 0xff) * 23434 + |
432 | ((texel ) & 0xff) * 2365) / 32768; |
433 | ((uint32*)tex)[i] = (acomp << 24) | (((uint32*)tex)[i] & 0x00ffffff); |
434 | #endif |
435 | #if 0 |
436 | /* use the standard NTSC gray scale conversion */ |
437 | uint32 texel = ((uint32*)tmptex)[i]; |
438 | uint32 acomp = (((texel >> 16) & 0xff) * 299 + |
439 | ((texel >> 8) & 0xff) * 587 + |
440 | ((texel ) & 0xff) * 114) / 1000; |
441 | ((uint32*)tex)[i] = (acomp << 24) | (((uint32*)tex)[i] & 0x00ffffff); |
442 | #endif |
443 | } |
444 | free(tmptex); |
445 | tmptex = NULL; |
446 | } else { |
447 | /* clobber A comp. never a question of alpha. only RGB used. */ |
448 | #if !DEBUG |
449 | INFO(80, L"-----\n"); |
450 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
451 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
452 | #endif |
453 | INFO(80, L"Warning: missing _a.*! only using _rgb.*. treat as opaque texture.\n"); |
454 | int i; |
455 | for (i = 0; i < height * width; i++) { |
456 | ((uint32*)tex)[i] |= 0xff000000; |
457 | } |
458 | } |
459 | } |
460 | } else |
461 | |
462 | /* |
463 | * read in _all.png, _all.dds, _allciByRGBA.png, _allciByRGBA.dds |
464 | * _ciByRGBA.png, _ciByRGBA.dds, _ci.bmp |
465 | */ |
466 | if (pfname == strstr(fname, "_all.png") || |
467 | pfname == strstr(fname, "_all.dds") || |
468 | #ifdef WIN32 |
469 | pfname == strstr(fname, "_allcibyrgba.png") || |
470 | pfname == strstr(fname, "_allcibyrgba.dds") || |
471 | pfname == strstr(fname, "_cibyrgba.png") || |
472 | pfname == strstr(fname, "_cibyrgba.dds") || |
473 | #else |
474 | pfname == strstr(fname, "_allciByRGBA.png") || |
475 | pfname == strstr(fname, "_allciByRGBA.dds") || |
476 | pfname == strstr(fname, "_ciByRGBA.png") || |
477 | pfname == strstr(fname, "_ciByRGBA.dds") || |
478 | #endif |
479 | pfname == strstr(fname, "_ci.bmp")) { |
480 | if ((fp = fopen(fname, "rb")) != NULL) { |
481 | if (strstr(fname, ".png")) tex = _txImage->readPNG(fp, &width, &height, &format); |
482 | else if (strstr(fname, ".dds")) tex = _txImage->readDDS(fp, &width, &height, &format); |
483 | else tex = _txImage->readBMP(fp, &width, &height, &format); |
484 | fclose(fp); |
485 | } |
486 | /* XXX: auto-adjustment of dxt dds textures unsupported for now */ |
487 | if (tex && strstr(fname, ".dds")) { |
488 | const float aspectratio = (width > height) ? (float)width/(float)height : (float)height/(float)width; |
489 | if (!(aspectratio == 1.0 || |
490 | aspectratio == 2.0 || |
491 | aspectratio == 4.0 || |
492 | aspectratio == 8.0)) { |
493 | free(tex); |
494 | tex = NULL; |
495 | #if !DEBUG |
496 | INFO(80, L"-----\n"); |
497 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
498 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
499 | #endif |
500 | INFO(80, L"Error: W:H aspect ratio range not 8:1 - 1:8!\n"); |
501 | continue; |
502 | } |
503 | if (width != _txReSample->nextPow2(width) || |
504 | height != _txReSample->nextPow2(height)) { |
505 | free(tex); |
506 | tex = NULL; |
507 | #if !DEBUG |
508 | INFO(80, L"-----\n"); |
509 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
510 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
511 | #endif |
512 | INFO(80, L"Error: not power of 2 size!\n"); |
513 | continue; |
514 | } |
515 | } |
516 | } |
517 | |
518 | /* if we do not have a texture at this point we are screwed */ |
519 | if (!tex) { |
520 | #if !DEBUG |
521 | INFO(80, L"-----\n"); |
522 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
523 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
524 | #endif |
525 | INFO(80, L"Error: load failed!\n"); |
526 | continue; |
527 | } |
528 | DBG_INFO(80, L"read in as %d x %d gfmt:%x\n", tmpwidth, tmpheight, tmpformat); |
529 | |
530 | /* check if size and format are OK */ |
531 | if (!(format == GR_TEXFMT_ARGB_8888 || |
532 | format == GR_TEXFMT_P_8 || |
533 | format == GR_TEXFMT_ARGB_CMP_DXT1 || |
534 | format == GR_TEXFMT_ARGB_CMP_DXT3 || |
535 | format == GR_TEXFMT_ARGB_CMP_DXT5) || |
536 | (width * height) < 4) { /* TxQuantize requirement: width * height must be 4 or larger. */ |
537 | free(tex); |
538 | tex = NULL; |
539 | #if !DEBUG |
540 | INFO(80, L"-----\n"); |
541 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
542 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
543 | #endif |
544 | INFO(80, L"Error: not width * height > 4 or 8bit palette color or 32bpp or dxt1 or dxt3 or dxt5!\n"); |
545 | continue; |
546 | } |
547 | |
548 | /* analyze and determine best format to quantize */ |
549 | if (format == GR_TEXFMT_ARGB_8888) { |
550 | int i; |
551 | int alphabits = 0; |
552 | int fullalpha = 0; |
553 | boolean intensity = 1; |
554 | |
555 | if (!(_options & LET_TEXARTISTS_FLY)) { |
556 | /* HACK ALERT! */ |
557 | /* Account for Rice's weirdness with fmt:0 siz:2 textures. |
558 | * Although the conditions are relaxed with other formats, |
559 | * the D3D RGBA5551 surface is used for this format in certain |
560 | * cases. See Nintemod's SuperMario64 life gauge and power |
561 | * meter. The same goes for fmt:2 textures. See Mollymutt's |
562 | * PaperMario text. */ |
563 | if ((fmt == 0 && siz == 2) || fmt == 2) { |
564 | DBG_INFO(80, L"Remove black, white, etc borders along the alpha edges.\n"); |
565 | /* round A comp */ |
566 | for (i = 0; i < height * width; i++) { |
567 | uint32 texel = ((uint32*)tex)[i]; |
568 | ((uint32*)tex)[i] = ((texel & 0xff000000) == 0xff000000 ? 0xff000000 : 0) | |
569 | (texel & 0x00ffffff); |
570 | } |
571 | /* Substitute texel color with the average of the surrounding |
572 | * opaque texels. This removes borders regardless of hardware |
573 | * texture filtering (bilinear, etc). */ |
574 | int j; |
575 | for (i = 0; i < height; i++) { |
576 | for (j = 0; j < width; j++) { |
577 | uint32 texel = ((uint32*)tex)[i * width + j]; |
578 | if ((texel & 0xff000000) != 0xff000000) { |
579 | uint32 tmptexel[8]; |
580 | uint32 k, numtexel, r, g, b; |
581 | numtexel = r = g = b = 0; |
582 | memset(&tmptexel, 0, sizeof(tmptexel)); |
583 | if (i > 0) { |
584 | tmptexel[0] = ((uint32*)tex)[(i - 1) * width + j]; /* north */ |
585 | if (j > 0) tmptexel[1] = ((uint32*)tex)[(i - 1) * width + j - 1]; /* north-west */ |
586 | if (j < width - 1) tmptexel[2] = ((uint32*)tex)[(i - 1) * width + j + 1]; /* north-east */ |
587 | } |
588 | if (i < height - 1) { |
589 | tmptexel[3] = ((uint32*)tex)[(i + 1) * width + j]; /* south */ |
590 | if (j > 0) tmptexel[4] = ((uint32*)tex)[(i + 1) * width + j - 1]; /* south-west */ |
591 | if (j < width - 1) tmptexel[5] = ((uint32*)tex)[(i + 1) * width + j + 1]; /* south-east */ |
592 | } |
593 | if (j > 0) tmptexel[6] = ((uint32*)tex)[i * width + j - 1]; /* west */ |
594 | if (j < width - 1) tmptexel[7] = ((uint32*)tex)[i * width + j + 1]; /* east */ |
595 | for (k = 0; k < 8; k++) { |
596 | if ((tmptexel[k] & 0xff000000) == 0xff000000) { |
597 | r += ((tmptexel[k] & 0x00ff0000) >> 16); |
598 | g += ((tmptexel[k] & 0x0000ff00) >> 8); |
599 | b += ((tmptexel[k] & 0x000000ff) ); |
600 | numtexel++; |
601 | } |
602 | } |
603 | if (numtexel) { |
604 | ((uint32*)tex)[i * width + j] = ((r / numtexel) << 16) | |
605 | ((g / numtexel) << 8) | |
606 | ((b / numtexel) ); |
607 | } else { |
608 | ((uint32*)tex)[i * width + j] = texel & 0x00ffffff; |
609 | } |
610 | } |
611 | } |
612 | } |
613 | } |
614 | } |
615 | |
616 | /* simple analysis of texture */ |
617 | for (i = 0; i < height * width; i++) { |
618 | uint32 texel = ((uint32*)tex)[i]; |
619 | if (alphabits != 8) { |
620 | #if AGGRESSIVE_QUANTIZATION |
621 | if ((texel & 0xff000000) < 0x00000003) { |
622 | alphabits = 1; |
623 | fullalpha++; |
624 | } else if ((texel & 0xff000000) < 0xfe000000) { |
625 | alphabits = 8; |
626 | } |
627 | #else |
628 | if ((texel & 0xff000000) == 0x00000000) { |
629 | alphabits = 1; |
630 | fullalpha++; |
631 | } else if ((texel & 0xff000000) != 0xff000000) { |
632 | alphabits = 8; |
633 | } |
634 | #endif |
635 | } |
636 | if (intensity) { |
637 | int rcomp = (texel >> 16) & 0xff; |
638 | int gcomp = (texel >> 8) & 0xff; |
639 | int bcomp = (texel ) & 0xff; |
640 | #if AGGRESSIVE_QUANTIZATION |
641 | if (abs(rcomp - gcomp) > 8 || abs(rcomp - bcomp) > 8 || abs(gcomp - bcomp) > 8) intensity = 0; |
642 | #else |
643 | if (rcomp != gcomp || rcomp != bcomp || gcomp != bcomp) intensity = 0; |
644 | #endif |
645 | } |
646 | if (!intensity && alphabits == 8) break; |
647 | } |
648 | DBG_INFO(80, L"required alpha bits:%d zero acomp texels:%d rgb as intensity:%d\n", alphabits, fullalpha, intensity); |
649 | |
650 | /* preparations based on above analysis */ |
651 | #if !REDUCE_TEXTURE_FOOTPRINT |
652 | if (_maxbpp < 32 || _options & (FORCE16BPP_HIRESTEX|COMPRESSION_MASK)) { |
653 | #endif |
654 | if (alphabits == 0) destformat = GR_TEXFMT_RGB_565; |
655 | else if (alphabits == 1) destformat = GR_TEXFMT_ARGB_1555; |
656 | else destformat = GR_TEXFMT_ARGB_8888; |
657 | #if !REDUCE_TEXTURE_FOOTPRINT |
658 | } else { |
659 | destformat = GR_TEXFMT_ARGB_8888; |
660 | } |
661 | #endif |
662 | if (fmt == 4 && alphabits == 0) { |
663 | destformat = GR_TEXFMT_ARGB_8888; |
664 | /* Rice I format; I = (R + G + B) / 3 */ |
665 | for (i = 0; i < height * width; i++) { |
666 | uint32 texel = ((uint32*)tex)[i]; |
667 | uint32 icomp = (((texel >> 16) & 0xff) + |
668 | ((texel >> 8) & 0xff) + |
669 | ((texel ) & 0xff)) / 3; |
670 | ((uint32*)tex)[i] = (icomp << 24) | (texel & 0x00ffffff); |
671 | } |
672 | } |
673 | if (intensity) { |
674 | if (alphabits == 0) { |
675 | if (fmt == 4) destformat = GR_TEXFMT_ALPHA_8; |
676 | else destformat = GR_TEXFMT_INTENSITY_8; |
677 | } else { |
678 | destformat = GR_TEXFMT_ALPHA_INTENSITY_88; |
679 | } |
680 | } |
681 | |
682 | DBG_INFO(80, L"best gfmt:%x\n", destformat); |
683 | } |
684 | /* |
685 | * Rice hi-res textures: end */ |
686 | |
687 | |
688 | /* XXX: only ARGB8888 for now. comeback to this later... */ |
689 | if (format == GR_TEXFMT_ARGB_8888) { |
690 | |
691 | #if TEXTURE_TILING |
692 | |
693 | /* Glide64 style texture tiling */ |
694 | /* NOTE: narrow wide textures can be tiled into 256x256 size textures */ |
695 | |
696 | /* adjust texture size to allow tiling for V1, Rush, V2, Banshee, V3 */ |
697 | /* NOTE: we skip this for palette textures that need minification |
698 | * becasue it will look ugly. */ |
699 | |
700 | /* minification */ |
701 | { |
702 | int ratio = 1; |
703 | |
704 | /* minification to enable glide64 style texture tiling */ |
705 | /* determine the minification ratio to tile the texture into 256x256 size */ |
706 | if ((_options & TILE_HIRESTEX) && _maxwidth >= 256 && _maxheight >= 256) { |
707 | DBG_INFO(80, L"determine minification ratio to tile\n"); |
708 | tmpwidth = width; |
709 | tmpheight = height; |
710 | if (height > 256) { |
711 | ratio = ((height - 1) >> 8) + 1; |
712 | tmpwidth = width / ratio; |
713 | tmpheight = height / ratio; |
714 | DBG_INFO(80, L"height > 256, minification ratio:%d %d x %d -> %d x %d\n", |
715 | ratio, width, height, tmpwidth, tmpheight); |
716 | } |
717 | if (tmpwidth > 256 && (((tmpwidth - 1) >> 8) + 1) * tmpheight > 256) { |
718 | ratio *= ((((((tmpwidth - 1) >> 8) + 1) * tmpheight) - 1) >> 8) + 1; |
719 | DBG_INFO(80, L"width > 256, minification ratio:%d %d x %d -> %d x %d\n", |
720 | ratio, width, height, width / ratio, height / ratio); |
721 | } |
722 | } else { |
723 | /* normal minification to fit max texture size */ |
724 | if (width > _maxwidth || height > _maxheight) { |
725 | DBG_INFO(80, L"determine minification ratio to fit max texture size\n"); |
726 | tmpwidth = width; |
727 | tmpheight = height; |
728 | while (tmpwidth > _maxwidth) { |
729 | tmpheight >>= 1; |
730 | tmpwidth >>= 1; |
731 | ratio <<= 1; |
732 | } |
733 | while (tmpheight > _maxheight) { |
734 | tmpheight >>= 1; |
735 | tmpwidth >>= 1; |
736 | ratio <<= 1; |
737 | } |
738 | DBG_INFO(80, L"minification ratio:%d %d x %d -> %d x %d\n", |
739 | ratio, width, height, tmpwidth, tmpheight); |
740 | } |
741 | } |
742 | |
743 | if (ratio > 1) { |
744 | if (!_txReSample->minify(&tex, &width, &height, ratio)) { |
745 | free(tex); |
746 | tex = NULL; |
747 | DBG_INFO(80, L"Error: minification failed!\n"); |
748 | continue; |
749 | } |
750 | } |
751 | } |
752 | |
753 | /* tiling */ |
754 | if ((_options & TILE_HIRESTEX) && _maxwidth >= 256 && _maxheight >= 256) { |
755 | boolean usetile = 0; |
756 | |
757 | /* to tile or not to tile, that is the question */ |
758 | if (width > 256 && height <= 128 && (((width - 1) >> 8) + 1) * height <= 256) { |
759 | |
760 | if (width > _maxwidth) usetile = 1; |
761 | else { |
762 | /* tile if the tiled texture memory footprint is smaller */ |
763 | int tilewidth = 256; |
764 | int tileheight = _txReSample->nextPow2((((width - 1) >> 8) + 1) * height); |
765 | tmpwidth = width; |
766 | tmpheight = height; |
767 | |
768 | /* 3dfx Glide3 tmpheight, W:H aspect ratio range (8:1 - 1:8) */ |
769 | if (tilewidth > (tileheight << 3)) tileheight = tilewidth >> 3; |
770 | |
771 | /* HACKALERT: see TxReSample::pow2(); */ |
772 | if (tmpwidth > 64) tmpwidth -= 4; |
773 | else if (tmpwidth > 16) tmpwidth -= 2; |
774 | else if (tmpwidth > 4) tmpwidth -= 1; |
775 | |
776 | if (tmpheight > 64) tmpheight -= 4; |
777 | else if (tmpheight > 16) tmpheight -= 2; |
778 | else if (tmpheight > 4) tmpheight -= 1; |
779 | |
780 | tmpwidth = _txReSample->nextPow2(tmpwidth); |
781 | tmpheight = _txReSample->nextPow2(tmpheight); |
782 | |
783 | /* 3dfx Glide3 tmpheight, W:H aspect ratio range (8:1 - 1:8) */ |
784 | if (tmpwidth > tmpheight) { |
785 | if (tmpwidth > (tmpheight << 3)) tmpheight = tmpwidth >> 3; |
786 | } else { |
787 | if (tmpheight > (tmpwidth << 3)) tmpwidth = tmpheight >> 3; |
788 | } |
789 | |
790 | usetile = (tilewidth * tileheight < tmpwidth * tmpheight); |
791 | } |
792 | |
793 | } |
794 | |
795 | /* tile it! do the actual tiling into 256x256 size */ |
796 | if (usetile) { |
797 | DBG_INFO(80, L"Glide64 style texture tiling\n"); |
798 | |
799 | int x, y, z, ratio, offset; |
800 | offset = 0; |
801 | ratio = ((width - 1) >> 8) + 1; |
802 | tmptex = (uint8 *)malloc(_txUtil->sizeofTx(256, height * ratio, format)); |
803 | if (tmptex) { |
804 | for (x = 0; x < ratio; x++) { |
805 | for (y = 0; y < height; y++) { |
806 | if (x < ratio - 1) { |
807 | memcpy(&tmptex[offset << 2], &tex[(x * 256 + y * width) << 2], 256 << 2); |
808 | } else { |
809 | for (z = 0; z < width - 256 * (ratio - 1); z++) { |
810 | ((uint32*)tmptex)[offset + z] = ((uint32*)tex)[x * 256 + y * width + z]; |
811 | } |
812 | for (; z < 256; z++) { |
813 | ((uint32*)tmptex)[offset + z] = ((uint32*)tmptex)[offset + z - 1]; |
814 | } |
815 | } |
816 | offset += 256; |
817 | } |
818 | } |
819 | free(tex); |
820 | tex = tmptex; |
821 | untiled_width = width; |
822 | untiled_height = height; |
823 | width = 256; |
824 | height *= ratio; |
825 | DBG_INFO(80, L"Tiled: %d x %d -> %d x %d\n", untiled_width, untiled_height, width, height); |
826 | } |
827 | } |
828 | } |
829 | |
830 | #else /* TEXTURE_TILING */ |
831 | |
832 | /* minification */ |
833 | if (width > _maxwidth || height > _maxheight) { |
834 | int ratio = 1; |
835 | if (width / _maxwidth > height / _maxheight) { |
836 | ratio = (int)ceil((double)width / _maxwidth); |
837 | } else { |
838 | ratio = (int)ceil((double)height / _maxheight); |
839 | } |
840 | if (!_txReSample->minify(&tex, &width, &height, ratio)) { |
841 | free(tex); |
842 | tex = NULL; |
843 | DBG_INFO(80, L"Error: minification failed!\n"); |
844 | continue; |
845 | } |
846 | } |
847 | |
848 | #endif /* TEXTURE_TILING */ |
849 | |
850 | /* texture compression */ |
851 | if ((_options & COMPRESSION_MASK) && |
852 | (width >= 64 && height >= 64) /* Texture compression is not suitable for low pixel coarse detail |
853 | * textures. The assumption here is that textures larger than 64x64 |
854 | * have enough detail to produce decent quality when compressed. The |
855 | * down side is that narrow stripped textures that the N64 often use |
856 | * for large background textures are also ignored. It would be more |
857 | * reasonable if decisions are made based on fourier-transform |
858 | * spectrum or RMS error. |
859 | * |
860 | * NOTE: texture size must be checked before expanding to pow2 size. |
861 | */ |
862 | ) { |
863 | int dataSize = 0; |
864 | int compressionType = _options & COMPRESSION_MASK; |
865 | |
866 | #if POW2_TEXTURES |
867 | #if (POW2_TEXTURES == 2) |
868 | /* 3dfx Glide3x aspect ratio (8:1 - 1:8) */ |
869 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 1)) { |
870 | #else |
871 | /* normal pow2 expansion */ |
872 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 0)) { |
873 | #endif |
874 | free(tex); |
875 | tex = NULL; |
876 | DBG_INFO(80, L"Error: aspect ratio adjustment failed!\n"); |
877 | continue; |
878 | } |
879 | #endif |
880 | |
881 | switch (_options & COMPRESSION_MASK) { |
882 | case S3TC_COMPRESSION: |
883 | switch (destformat) { |
884 | case GR_TEXFMT_ARGB_8888: |
885 | #if GLIDE64_DXTN |
886 | case GR_TEXFMT_ARGB_1555: /* for ARGB1555 use DXT5 instead of DXT1 */ |
887 | #endif |
888 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
889 | dataSize = width * height; |
890 | break; |
891 | #if !GLIDE64_DXTN |
892 | case GR_TEXFMT_ARGB_1555: |
893 | #endif |
894 | case GR_TEXFMT_RGB_565: |
895 | case GR_TEXFMT_INTENSITY_8: |
896 | dataSize = (width * height) >> 1; |
897 | break; |
898 | case GR_TEXFMT_ALPHA_8: /* no size benefit with dxtn */ |
899 | ; |
900 | } |
901 | break; |
902 | case FXT1_COMPRESSION: |
903 | switch (destformat) { |
904 | case GR_TEXFMT_ARGB_1555: |
905 | case GR_TEXFMT_RGB_565: |
906 | case GR_TEXFMT_INTENSITY_8: |
907 | dataSize = (width * height) >> 1; |
908 | break; |
909 | /* XXX: textures that use 8bit alpha channel look bad with the current |
910 | * fxt1 library, so we substitute it with dxtn for now. afaik all gfx |
911 | * cards that support fxt1 also support dxtn. (3dfx and Intel) */ |
912 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
913 | case GR_TEXFMT_ARGB_8888: |
914 | compressionType = S3TC_COMPRESSION; |
915 | dataSize = width * height; |
916 | break; |
917 | case GR_TEXFMT_ALPHA_8: /* no size benefit with dxtn */ |
918 | ; |
919 | } |
920 | } |
921 | /* compress it! */ |
922 | if (dataSize) { |
923 | #if 0 /* TEST: dither before compression for better results with gradients */ |
924 | tmptex = (uint8 *)malloc(_txUtil->sizeofTx(width, height, destformat)); |
925 | if (tmptex) { |
926 | if (_txQuantize->quantize(tex, tmptex, width, height, GR_TEXFMT_ARGB_8888, destformat, 0)) |
927 | _txQuantize->quantize(tmptex, tex, width, height, destformat, GR_TEXFMT_ARGB_8888, 0); |
928 | free(tmptex); |
929 | } |
930 | #endif |
931 | tmptex = (uint8 *)malloc(dataSize); |
932 | if (tmptex) { |
933 | if (_txQuantize->compress(tex, tmptex, |
934 | width, height, destformat, |
935 | &tmpwidth, &tmpheight, &tmpformat, |
936 | compressionType)) { |
937 | free(tex); |
938 | tex = tmptex; |
939 | width = tmpwidth; |
940 | height = tmpheight; |
941 | format = destformat = tmpformat; |
942 | } else { |
943 | free(tmptex); |
944 | } |
945 | } |
946 | } |
947 | |
948 | } else { |
949 | |
950 | #if POW2_TEXTURES |
951 | #if (POW2_TEXTURES == 2) |
952 | /* 3dfx Glide3x aspect ratio (8:1 - 1:8) */ |
953 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 1)) { |
954 | #else |
955 | /* normal pow2 expansion */ |
956 | if (!_txReSample->nextPow2(&tex, &width , &height, 32, 0)) { |
957 | #endif |
958 | free(tex); |
959 | tex = NULL; |
960 | DBG_INFO(80, L"Error: aspect ratio adjustment failed!\n"); |
961 | continue; |
962 | } |
963 | #endif |
964 | } |
965 | |
966 | /* quantize */ |
967 | { |
968 | tmptex = (uint8 *)malloc(_txUtil->sizeofTx(width, height, destformat)); |
969 | if (tmptex) { |
970 | switch (destformat) { |
971 | case GR_TEXFMT_ARGB_8888: |
972 | case GR_TEXFMT_ARGB_4444: |
973 | #if !REDUCE_TEXTURE_FOOTPRINT |
974 | if (_maxbpp < 32 || _options & FORCE16BPP_HIRESTEX) |
975 | #endif |
976 | destformat = GR_TEXFMT_ARGB_4444; |
977 | break; |
978 | case GR_TEXFMT_ARGB_1555: |
979 | #if !REDUCE_TEXTURE_FOOTPRINT |
980 | if (_maxbpp < 32 || _options & FORCE16BPP_HIRESTEX) |
981 | #endif |
982 | destformat = GR_TEXFMT_ARGB_1555; |
983 | break; |
984 | case GR_TEXFMT_RGB_565: |
985 | #if !REDUCE_TEXTURE_FOOTPRINT |
986 | if (_maxbpp < 32 || _options & FORCE16BPP_HIRESTEX) |
987 | #endif |
988 | destformat = GR_TEXFMT_RGB_565; |
989 | break; |
990 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
991 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
992 | #if !REDUCE_TEXTURE_FOOTPRINT |
993 | destformat = GR_TEXFMT_ALPHA_INTENSITY_88; |
994 | #else |
995 | destformat = GR_TEXFMT_ALPHA_INTENSITY_44; |
996 | #endif |
997 | break; |
998 | case GR_TEXFMT_ALPHA_8: |
999 | destformat = GR_TEXFMT_ALPHA_8; /* yes, this is correct. ALPHA_8 instead of INTENSITY_8 */ |
1000 | break; |
1001 | case GR_TEXFMT_INTENSITY_8: |
1002 | destformat = GR_TEXFMT_INTENSITY_8; |
1003 | } |
1004 | if (_txQuantize->quantize(tex, tmptex, width, height, GR_TEXFMT_ARGB_8888, destformat, 0)) { |
1005 | format = destformat; |
1006 | free(tex); |
1007 | tex = tmptex; |
1008 | } |
1009 | } |
1010 | } |
1011 | |
1012 | } |
1013 | |
1014 | |
1015 | /* last minute validations */ |
1016 | if (!tex || !chksum || !width || !height || !format || width > _maxwidth || height > _maxheight) { |
1017 | #if !DEBUG |
1018 | INFO(80, L"-----\n"); |
1019 | INFO(80, L"path: %ls\n", dir_path.string().c_str()); |
1020 | INFO(80, L"file: %ls\n", it->path().leaf().c_str()); |
1021 | #endif |
1022 | if (tex) { |
1023 | free(tex); |
1024 | tex = NULL; |
1025 | INFO(80, L"Error: bad format or size! %d x %d gfmt:%x\n", width, height, format); |
1026 | } else { |
1027 | INFO(80, L"Error: load failed!!\n"); |
1028 | } |
1029 | continue; |
1030 | } |
1031 | |
1032 | /* load it into hires texture cache. */ |
1033 | { |
1034 | uint64 chksum64 = (uint64)palchksum; |
1035 | chksum64 <<= 32; |
1036 | chksum64 |= (uint64)chksum; |
1037 | |
1038 | GHQTexInfo tmpInfo; |
1039 | memset(&tmpInfo, 0, sizeof(GHQTexInfo)); |
1040 | |
1041 | tmpInfo.data = tex; |
1042 | tmpInfo.width = width; |
1043 | tmpInfo.height = height; |
1044 | tmpInfo.format = format; |
1045 | tmpInfo.largeLodLog2 = _txUtil->grLodLog2(width, height); |
1046 | tmpInfo.smallLodLog2 = tmpInfo.largeLodLog2; |
1047 | tmpInfo.aspectRatioLog2 = _txUtil->grAspectRatioLog2(width, height); |
1048 | tmpInfo.is_hires_tex = 1; |
1049 | |
1050 | #if TEXTURE_TILING |
1051 | /* Glide64 style texture tiling. */ |
1052 | if (untiled_width && untiled_height) { |
1053 | tmpInfo.tiles = ((untiled_width - 1) >> 8) + 1; |
1054 | tmpInfo.untiled_width = untiled_width; |
1055 | tmpInfo.untiled_height = untiled_height; |
1056 | } |
1057 | #endif |
1058 | |
1059 | /* remove redundant in cache */ |
1060 | if (replace && TxCache::del(chksum64)) { |
1061 | DBG_INFO(80, L"removed duplicate old cache.\n"); |
1062 | } |
1063 | |
1064 | /* add to cache */ |
1065 | if (TxCache::add(chksum64, &tmpInfo)) { |
1066 | now = SDL_GetTicks(); |
1067 | diff = now - last; |
1068 | |
1069 | /* Callback to display hires texture info. |
1070 | * Gonetz <gonetz(at)ngs.ru> */ |
1071 | if (_callback && diff > 250) { |
1072 | wchar_t tmpbuf[MAX_PATH]; |
1073 | mbstowcs(tmpbuf, fname, MAX_PATH); |
1074 | (*_callback)(L"[%d] total mem:%.2fmb - %ls\n", _cache.size(), (float)_totalSize/1000000, tmpbuf); |
1075 | last = now; |
1076 | } |
1077 | DBG_INFO(80, L"texture loaded!\n"); |
1078 | } |
1079 | free(tex); |
1080 | } |
1081 | |
1082 | } |
1083 | |
1084 | if (CHDIR(curpath) != 0) |
1085 | ERRLOG("Error while changing current directory back to original path of '%s'!", curpath); |
1086 | |
1087 | return 1; |
1088 | } |