98e75f2d |
1 | /* |
2 | * Glide64 - Glide video plugin for Nintendo 64 emulators. |
3 | * Copyright (c) 2002 Dave2001 |
4 | * Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski |
5 | * |
6 | * This program is free software; you can redistribute it and/or modify |
7 | * it under the terms of the GNU General Public License as published by |
8 | * the Free Software Foundation; either version 2 of the License, or |
9 | * any later version. |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
17 | * along with this program; if not, write to the Free Software |
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
19 | */ |
20 | |
21 | #ifdef _WIN32 |
22 | #include <windows.h> |
23 | #else // _WIN32 |
24 | #include <stdlib.h> |
25 | #endif // _WIN32 |
26 | #include "glide.h" |
27 | #include "main.h" |
28 | #include <stdio.h> |
29 | |
30 | #include "../Glide64/ticks.h" |
31 | |
32 | /* Napalm extensions to GrTextureFormat_t */ |
33 | #define GR_TEXFMT_ARGB_CMP_FXT1 0x11 |
34 | #define GR_TEXFMT_ARGB_8888 0x12 |
35 | #define GR_TEXFMT_YUYV_422 0x13 |
36 | #define GR_TEXFMT_UYVY_422 0x14 |
37 | #define GR_TEXFMT_AYUV_444 0x15 |
38 | #define GR_TEXFMT_ARGB_CMP_DXT1 0x16 |
39 | #define GR_TEXFMT_ARGB_CMP_DXT2 0x17 |
40 | #define GR_TEXFMT_ARGB_CMP_DXT3 0x18 |
41 | #define GR_TEXFMT_ARGB_CMP_DXT4 0x19 |
42 | #define GR_TEXFMT_ARGB_CMP_DXT5 0x1A |
43 | #define GR_TEXTFMT_RGB_888 0xFF |
44 | |
45 | int TMU_SIZE = 8*2048*2048; |
46 | static unsigned char* texture = NULL; |
47 | |
48 | int packed_pixels_support = -1; |
49 | int ati_sucks = -1; |
50 | float largest_supported_anisotropy = 1.0f; |
51 | |
52 | #ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT |
53 | #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
54 | #endif |
55 | |
56 | int tex0_width, tex0_height, tex1_width, tex1_height; |
57 | float lambda; |
58 | |
59 | static int min_filter0, mag_filter0, wrap_s0, wrap_t0; |
60 | static int min_filter1, mag_filter1, wrap_s1, wrap_t1; |
61 | |
62 | unsigned char *filter(unsigned char *source, int width, int height, int *width2, int *height2); |
63 | |
4d186acb |
64 | //#define TEXBSP |
98e75f2d |
65 | #ifdef TEXBSP |
66 | typedef struct _texbsp |
67 | { |
68 | unsigned int id; |
69 | struct _texbsp *left; |
70 | struct _texbsp *right; |
71 | } texbsp; |
72 | |
98e75f2d |
73 | static int nbTex = 0; |
74 | static texbsp *list = NULL; |
75 | #else |
76 | typedef struct _texlist |
77 | { |
78 | unsigned int id; |
79 | struct _texlist *next; |
80 | } texlist; |
81 | |
82 | static int nbTex = 0; |
83 | static texlist *list = NULL; |
84 | #endif |
85 | |
86 | #ifdef _WIN32 |
87 | extern PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT; |
88 | extern PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT; |
89 | extern PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glCompressedTexImage2DARB; |
90 | #endif |
4d186acb |
91 | #ifdef TEXBSP |
92 | void print_tex(bool detail=false) |
98e75f2d |
93 | { |
4d186acb |
94 | texbsp *bsp = list; |
95 | int i=0; |
96 | if (!bsp) { |
97 | printf("empty list (%s)", (nbTex==i)?"OK":"/!\\ KO"); |
98 | return; |
99 | } |
100 | bool ok=true; |
101 | while (bsp->left) bsp=bsp->left; |
102 | do { |
103 | i++; |
104 | if (detail) printf("%u\t", bsp->id); |
105 | if (bsp->right) if (bsp->id>=bsp->right->id) ok=false; |
106 | bsp=bsp->right; |
107 | } while (bsp); |
108 | printf("%s%s (taille %i/%i %s)\n",(detail)?"\n":"", (ok)?"OK":"KO", nbTex, i, (nbTex==i)?"OK":"/!\\ KO"); |
109 | if (nbTex!=i && !detail) print_tex(true); |
98e75f2d |
110 | } |
98e75f2d |
111 | #endif |
112 | void remove_tex(unsigned int idmin, unsigned int idmax) |
113 | { |
114 | #ifdef TEXBSP |
4d186acb |
115 | if ((idmin==18449 && idmax==22545) || (idmin==28689 || idmax==30737)) {printf("delete %u->%u, list=", idmin, idmax); print_tex(true);} |
98e75f2d |
116 | GLuint texlist[nbTex]; |
117 | int nbdel = 0; |
118 | // 1st look at initial point that is <= at idmin and than go right until id > idmax. Deleting all in between, and reattach list is needed |
119 | texbsp *aux = list; |
120 | bool reattach = false; |
121 | texbsp *debut, *fin, *temp; |
122 | // Empty list, easy |
123 | if (list==NULL) return; |
124 | if ((idmin==0x00000000) && (idmax==0xffffffff)) { |
125 | // delete everything, quite easy |
4d186acb |
126 | debut = list->left; |
127 | fin = list->right; |
128 | while ((debut) || (fin)) { |
98e75f2d |
129 | if (debut) { |
130 | texlist[nbdel++]=debut->id; |
4d186acb |
131 | temp = debut->left; |
98e75f2d |
132 | free(debut); |
133 | debut = temp; |
134 | } |
135 | if (fin) { |
136 | texlist[nbdel++]=fin->id; |
4d186acb |
137 | temp = fin->right; |
98e75f2d |
138 | free(fin); |
139 | fin = temp; |
140 | } |
141 | } |
142 | texlist[nbdel++]=list->id; |
143 | free(list); |
144 | list=NULL; |
145 | glDeleteTextures(nbdel, texlist); |
146 | nbTex = 0; |
4d186acb |
147 | //print_tex(); |
98e75f2d |
148 | return; |
149 | } |
150 | // General case, range delete |
151 | // find starting point. |
152 | debut = list; |
4d186acb |
153 | while ((debut->id > idmin) && (debut->left!=NULL)) { |
154 | debut = debut->left; |
98e75f2d |
155 | } |
4d186acb |
156 | while ((debut->right!=NULL) && (debut->right->id <= idmin)) { |
157 | debut = debut->right; |
98e75f2d |
158 | } |
4d186acb |
159 | fin = debut->left; |
98e75f2d |
160 | // and now delete |
161 | while ((debut!=NULL) && (debut->id >= idmin) && (debut->id < idmax)) |
162 | { |
4d186acb |
163 | temp = debut->right; |
98e75f2d |
164 | texlist[nbdel++]=debut->id; |
165 | free(debut); |
166 | debut=temp; |
167 | } |
4d186acb |
168 | if (!nbdel) return; |
98e75f2d |
169 | // rechain the list |
4d186acb |
170 | if (fin) fin->right = debut; |
171 | if (debut) debut->left = fin; |
98e75f2d |
172 | if (debut) list = debut; else list = fin; //change ankor |
98e75f2d |
173 | nbTex -= nbdel; |
4d186acb |
174 | glDeleteTextures(nbdel, texlist); |
175 | printf("deleted (%i) %u->%u, list=", nbdel, idmin, idmax); print_tex(); |
98e75f2d |
176 | return; |
177 | #else |
178 | unsigned int *t; |
179 | int n = 0; |
180 | texlist *aux = list; |
181 | int sz = nbTex; |
182 | if (aux == NULL) return; |
183 | t = (unsigned int*)malloc(sz * sizeof(int)); |
184 | while (aux && aux->id >= idmin && aux->id < idmax) |
185 | { |
186 | if (n >= sz) |
187 | t = (unsigned int *) realloc(t, ++sz*sizeof(int)); |
188 | t[n++] = aux->id; |
189 | aux = aux->next; |
190 | free(list); |
191 | list = aux; |
192 | nbTex--; |
193 | } |
194 | while (aux != NULL && aux->next != NULL) |
195 | { |
196 | if (aux->next->id >= idmin && aux->next->id < idmax) |
197 | { |
198 | texlist *aux2 = aux->next->next; |
199 | if (n >= sz) |
200 | t = (unsigned int *) realloc(t, ++sz*sizeof(int)); |
201 | t[n++] = aux->next->id; |
202 | free(aux->next); |
203 | aux->next = aux2; |
204 | nbTex--; |
205 | } |
206 | aux = aux->next; |
207 | } |
208 | glDeleteTextures(n, t); |
209 | free(t); |
210 | //printf("RMVTEX nbtex is now %d (%06x - %06x)\n", nbTex, idmin, idmax); |
211 | #endif |
212 | } |
213 | |
214 | |
215 | void add_tex(unsigned int id) |
216 | { |
217 | #ifdef TEXBSP |
98e75f2d |
218 | if (list == NULL) { |
98e75f2d |
219 | list = (texbsp*)malloc(sizeof(texbsp)); |
220 | list->left = NULL; list->right = NULL; |
221 | list->id = id; |
222 | nbTex++; |
223 | return; |
224 | } |
225 | texbsp *bsp = list; |
4d186acb |
226 | if (id>TMU_SIZE*2) {printf("/!\\ add (%u), anchor=%u, list=", id, bsp->id); print_tex();} |
98e75f2d |
227 | if (bsp->id>=id) { // go left |
4d186acb |
228 | while ((bsp->left!=NULL) && (bsp->id > id)) |
98e75f2d |
229 | { |
230 | bsp=bsp->left; |
231 | } |
4d186acb |
232 | if (bsp->id == id) return; |
98e75f2d |
233 | texbsp *ins = (texbsp*)malloc(sizeof(texbsp)); |
98e75f2d |
234 | ins->id = id; |
4d186acb |
235 | if ((bsp->id > id) && (bsp->left==NULL)) { |
236 | bsp->left = ins; |
237 | ins->right = bsp; |
238 | ins->left = NULL; |
239 | } else { |
240 | texbsp *aux = bsp->right; |
241 | ins->left = bsp; |
242 | ins->right = aux; |
243 | bsp->right = ins; |
244 | if (aux) aux->left = ins; |
245 | } |
98e75f2d |
246 | nbTex++; |
247 | list=bsp; // new ankor |
248 | return; |
249 | } else { // go right |
4d186acb |
250 | while ((bsp->right!=NULL) && (bsp->id < id)) |
98e75f2d |
251 | { |
98e75f2d |
252 | bsp=bsp->right; |
253 | } |
4d186acb |
254 | if (bsp->id == id) return; |
98e75f2d |
255 | texbsp *ins = (texbsp*)malloc(sizeof(texbsp)); |
98e75f2d |
256 | ins->id = id; |
4d186acb |
257 | if ((bsp->id < id) && (bsp->right==NULL)) { // add at end of chain ! |
258 | bsp->right = ins; |
259 | ins->left = bsp; |
260 | ins->right = NULL; |
261 | } else { // insert in chain |
262 | texbsp *aux = bsp->left; |
263 | ins->right = bsp; |
264 | ins->left = aux; |
265 | bsp->left = ins; |
266 | if (aux) aux->right = ins; |
267 | } |
98e75f2d |
268 | nbTex++; |
269 | list=bsp; // new ankor |
270 | return; |
271 | } |
272 | #else |
273 | texlist *aux = list; |
274 | texlist *aux2; |
275 | //printf("ADDTEX nbtex is now %d (%06x)\n", nbTex, id); |
276 | if (list == NULL || id < list->id) |
277 | { |
278 | nbTex++; |
279 | list = (texlist*)malloc(sizeof(texlist)); |
280 | list->next = aux; |
281 | list->id = id; |
282 | return; |
283 | } |
284 | while (aux->next != NULL && aux->next->id < id) aux = aux->next; |
285 | // ZIGGY added this test so that add_tex now accept re-adding an existing texture |
286 | if (aux->next != NULL && aux->next->id == id) return; |
287 | nbTex++; |
288 | aux2 = aux->next; |
289 | aux->next = (texlist*)malloc(sizeof(texlist)); |
290 | aux->next->id = id; |
291 | aux->next->next = aux2; |
292 | #endif |
293 | } |
294 | |
295 | void init_textures() |
296 | { |
297 | tex0_width = tex0_height = tex1_width = tex1_height = 2; |
298 | // ZIGGY because remove_tex isn't called (Pj64 doesn't like it), it's better |
299 | // to leave these so that they'll be reused (otherwise we have a memory leak) |
300 | // list = NULL; |
301 | // nbTex = 0; |
302 | |
303 | if (!texture) texture = (unsigned char*)malloc(2048*2048*4); |
4d186acb |
304 | #ifdef TEXBSP |
305 | list = NULL; |
306 | nbTex = 0; |
307 | #endif |
98e75f2d |
308 | } |
309 | |
310 | void free_textures() |
311 | { |
312 | #ifndef WIN32 |
313 | // ZIGGY for some reasons, Pj64 doesn't like remove_tex on exit |
314 | remove_tex(0x00000000, 0xFFFFFFFF); |
315 | #endif |
316 | if (texture != NULL) { |
317 | free(texture); |
318 | texture = NULL; |
319 | } |
320 | } |
321 | |
322 | FX_ENTRY FxU32 FX_CALL |
323 | grTexMinAddress( GrChipID_t tmu ) |
324 | { |
325 | LOG("grTexMinAddress(%d)\r\n", tmu); |
326 | if (UMAmode) |
327 | return 0; |
328 | else |
329 | return tmu*TMU_SIZE; |
330 | } |
331 | |
332 | FX_ENTRY FxU32 FX_CALL |
333 | grTexMaxAddress( GrChipID_t tmu ) |
334 | { |
335 | LOG("grTexMaxAddress(%d)\r\n", tmu); |
336 | if (UMAmode) |
337 | return TMU_SIZE*2 - 1; |
338 | else |
339 | return tmu*TMU_SIZE + TMU_SIZE - 1; |
340 | } |
341 | |
342 | FX_ENTRY FxU32 FX_CALL |
343 | grTexTextureMemRequired( FxU32 evenOdd, |
344 | GrTexInfo *info ) |
345 | { |
346 | int width, height; |
347 | LOG("grTextureMemRequired(%d)\r\n", evenOdd); |
348 | if (info->largeLodLog2 != info->smallLodLog2) display_warning("grTexTextureMemRequired : loading more than one LOD"); |
349 | |
350 | if (info->aspectRatioLog2 < 0) |
351 | { |
352 | height = 1 << info->largeLodLog2; |
353 | width = height >> -info->aspectRatioLog2; |
354 | } |
355 | else |
356 | { |
357 | width = 1 << info->largeLodLog2; |
358 | height = width >> info->aspectRatioLog2; |
359 | } |
360 | |
361 | switch(info->format) |
362 | { |
363 | case GR_TEXFMT_ALPHA_8: |
364 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
365 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
366 | return width*height; |
367 | break; |
368 | case GR_TEXFMT_ARGB_1555: |
369 | case GR_TEXFMT_ARGB_4444: |
370 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
371 | case GR_TEXFMT_RGB_565: |
372 | return (width*height)<<1; |
373 | break; |
374 | case GR_TEXFMT_ARGB_8888: |
375 | return (width*height)<<2; |
376 | break; |
377 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
378 | return ((((width+0x3)&~0x3)*((height+0x3)&~0x3))>>1); |
379 | case GR_TEXFMT_ARGB_CMP_DXT3: |
380 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
381 | case GR_TEXFMT_ARGB_CMP_DXT5: |
382 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
383 | case GR_TEXFMT_ARGB_CMP_FXT1: |
384 | return ((((width+0x7)&~0x7)*((height+0x3)&~0x3))>>1); |
385 | default: |
386 | display_warning("grTexTextureMemRequired : unknown texture format: %x", info->format); |
387 | } |
388 | return 0; |
389 | } |
390 | |
391 | FX_ENTRY FxU32 FX_CALL |
392 | grTexCalcMemRequired( |
393 | GrLOD_t lodmin, GrLOD_t lodmax, |
394 | GrAspectRatio_t aspect, GrTextureFormat_t fmt) |
395 | { |
396 | int width, height; |
397 | LOG("grTexCalcMemRequired(%d, %d, %d, %d)\r\n", lodmin, lodmax, aspect, fmt); |
398 | if (lodmax != lodmin) display_warning("grTexCalcMemRequired : loading more than one LOD"); |
399 | |
400 | if (aspect < 0) |
401 | { |
402 | height = 1 << lodmax; |
403 | width = height >> -aspect; |
404 | } |
405 | else |
406 | { |
407 | width = 1 << lodmax; |
408 | height = width >> aspect; |
409 | } |
410 | |
411 | switch(fmt) |
412 | { |
413 | case GR_TEXFMT_ALPHA_8: |
414 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
415 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
416 | return width*height; |
417 | break; |
418 | case GR_TEXFMT_ARGB_1555: |
419 | case GR_TEXFMT_ARGB_4444: |
420 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
421 | case GR_TEXFMT_RGB_565: |
422 | return (width*height)<<1; |
423 | break; |
424 | case GR_TEXFMT_ARGB_8888: |
425 | return (width*height)<<2; |
426 | break; |
427 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
428 | return ((((width+0x3)&~0x3)*((height+0x3)&~0x3))>>1); |
429 | case GR_TEXFMT_ARGB_CMP_DXT3: |
430 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
431 | case GR_TEXFMT_ARGB_CMP_DXT5: |
432 | return ((width+0x3)&~0x3)*((height+0x3)&~0x3); |
433 | case GR_TEXFMT_ARGB_CMP_FXT1: |
434 | return ((((width+0x7)&~0x7)*((height+0x3)&~0x3))>>1); |
435 | default: |
436 | display_warning("grTexTextureMemRequired : unknown texture format: %x", fmt); |
437 | } |
438 | return 0; |
439 | } |
440 | |
441 | int grTexFormatSize(int fmt) |
442 | { |
443 | int factor = -1; |
444 | switch(fmt) { |
445 | case GR_TEXFMT_ALPHA_8: |
446 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
447 | factor = 1; |
448 | break; |
449 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
450 | factor = 1; |
451 | break; |
452 | case GR_TEXFMT_RGB_565: |
453 | factor = 2; |
454 | break; |
455 | case GR_TEXFMT_ARGB_1555: |
456 | factor = 2; |
457 | break; |
458 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
459 | factor = 2; |
460 | break; |
461 | case GR_TEXFMT_ARGB_4444: |
462 | factor = 2; |
463 | break; |
464 | case GR_TEXFMT_ARGB_8888: |
465 | factor = 4; |
466 | break; |
467 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
468 | factor = 8; // HACKALERT: factor holds block bytes |
469 | break; |
470 | case GR_TEXFMT_ARGB_CMP_DXT3: // FXT1,DXT1,5 support - H.Morii |
471 | factor = 16; // HACKALERT: factor holds block bytes |
472 | break; |
473 | case GR_TEXFMT_ARGB_CMP_DXT5: |
474 | factor = 16; |
475 | break; |
476 | case GR_TEXFMT_ARGB_CMP_FXT1: |
477 | factor = 8; |
478 | break; |
479 | default: |
480 | display_warning("grTexFormatSize : unknown texture format: %x", fmt); |
481 | } |
482 | return factor; |
483 | } |
484 | |
485 | int grTexFormat2GLPackedFmt(int fmt, int * gltexfmt, int * glpixfmt, int * glpackfmt) |
486 | { |
487 | *gltexfmt = GL_RGBA; |
488 | *glpixfmt = GL_RGBA; |
489 | *glpackfmt = GL_UNSIGNED_BYTE; |
490 | return 0; |
491 | /* |
492 | int factor = -1; |
493 | switch(fmt) { |
494 | case GR_TEXFMT_ALPHA_8: |
495 | factor = 1; |
496 | *gltexfmt = GL_INTENSITY8; |
497 | *glpixfmt = GL_LUMINANCE; |
498 | *glpackfmt = GL_UNSIGNED_BYTE; |
499 | break; |
500 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
501 | factor = 1; |
502 | *gltexfmt = GL_LUMINANCE8; |
503 | *glpixfmt = GL_LUMINANCE; |
504 | *glpackfmt = GL_UNSIGNED_BYTE; |
505 | break; |
506 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
507 | break; |
508 | case GR_TEXFMT_RGB_565: |
509 | factor = 2; |
510 | *gltexfmt = GL_RGB; |
511 | *glpixfmt = GL_RGB; |
512 | *glpackfmt = GL_UNSIGNED_SHORT_5_6_5; |
513 | break; |
514 | case GR_TEXFMT_ARGB_1555: |
515 | if (ati_sucks > 0) return -1; // ATI sucks as usual (fixes slowdown on ATI) |
516 | factor = 2; |
517 | *gltexfmt = GL_RGB5_A1; |
518 | *glpixfmt = GL_BGRA; |
519 | *glpackfmt = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
520 | break; |
521 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
522 | factor = 2; |
523 | *gltexfmt = GL_LUMINANCE8_ALPHA8; |
524 | *glpixfmt = GL_LUMINANCE_ALPHA; |
525 | *glpackfmt = GL_UNSIGNED_BYTE; |
526 | break; |
527 | case GR_TEXFMT_ARGB_4444: |
528 | factor = 2; |
529 | *gltexfmt = GL_RGBA4; |
530 | *glpixfmt = GL_BGRA; |
531 | *glpackfmt = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
532 | break; |
533 | case GR_TEXFMT_ARGB_8888: |
534 | factor = 4; |
535 | *gltexfmt = GL_RGBA8; |
536 | *glpixfmt = GL_BGRA; |
537 | *glpackfmt = GL_UNSIGNED_INT_8_8_8_8_REV; |
538 | break; |
539 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
540 | // HACKALERT: 3Dfx Glide uses GR_TEXFMT_ARGB_CMP_DXT1 for both opaque DXT1 and DXT1 with 1bit alpha. |
541 | // GlideHQ compiled with GLIDE64_DXTN option enabled, uses opaqe DXT1 only. |
542 | factor = 8; // HACKALERT: factor holds block bytes |
543 | *gltexfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; // these variables aren't used |
544 | *glpixfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
545 | *glpackfmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
546 | break; |
547 | case GR_TEXFMT_ARGB_CMP_DXT3: |
548 | factor = 16; |
549 | *gltexfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
550 | *glpixfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
551 | *glpackfmt = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
552 | break; |
553 | case GR_TEXFMT_ARGB_CMP_DXT5: |
554 | factor = 16; |
555 | *gltexfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
556 | *glpixfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
557 | *glpackfmt = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
558 | break; |
559 | case GR_TEXFMT_ARGB_CMP_FXT1: |
560 | factor = 8; |
561 | *gltexfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; |
562 | *glpixfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; |
563 | *glpackfmt = GL_COMPRESSED_RGBA_FXT1_3DFX; // XXX: what should we do about GL_COMPRESSED_RGB_FXT1_3DFX? |
564 | break; |
565 | default: |
566 | display_warning("grTexFormat2GLPackedFmt : unknown texture format: %x", fmt); |
567 | } |
568 | return factor; |
569 | */ |
570 | } |
571 | |
572 | FX_ENTRY void FX_CALL |
573 | grTexDownloadMipMap( GrChipID_t tmu, |
574 | FxU32 startAddress, |
575 | FxU32 evenOdd, |
576 | GrTexInfo *info ) |
577 | { |
578 | int width, height, i, j; |
579 | int factor; |
580 | int glformat = 0; |
581 | int gltexfmt, glpixfmt, glpackfmt; |
582 | LOG("grTexDownloadMipMap(%d,%d,%d)\r\n", tmu, startAddress, evenOdd); |
583 | if (info->largeLodLog2 != info->smallLodLog2) display_warning("grTexDownloadMipMap : loading more than one LOD"); |
584 | |
585 | if (info->aspectRatioLog2 < 0) |
586 | { |
587 | height = 1 << info->largeLodLog2; |
588 | width = height >> -info->aspectRatioLog2; |
589 | } |
590 | else |
591 | { |
592 | width = 1 << info->largeLodLog2; |
593 | height = width >> info->aspectRatioLog2; |
594 | } |
595 | |
596 | if (!packed_pixels_support) |
597 | factor = -1; |
598 | else |
599 | factor = grTexFormat2GLPackedFmt(info->format, &gltexfmt, &glpixfmt, &glpackfmt); |
600 | |
601 | if (factor < 0) { |
602 | |
603 | // VP fixed the texture conversions to be more accurate, also swapped |
604 | // the for i/j loops so that is is less likely to break the memory cache |
605 | register int n = 0, m = 0; |
606 | switch(info->format) |
607 | { |
608 | case GR_TEXFMT_ALPHA_8: |
609 | for (i=0; i<height; i++) |
610 | { |
611 | for (j=0; j<width; j++) |
612 | { |
613 | unsigned int texel = (unsigned int)((unsigned char*)info->data)[m]; |
614 | texel |= (texel << 8); |
615 | texel |= (texel << 16); |
616 | ((unsigned int*)texture)[n] = texel; |
617 | m++; |
618 | n++; |
619 | } |
620 | } |
621 | factor = 1; |
622 | glformat = GL_RGBA; |
623 | break; |
624 | case GR_TEXFMT_INTENSITY_8: // I8 support - H.Morii |
625 | for (i=0; i<height; i++) |
626 | { |
627 | for (j=0; j<width; j++) |
628 | { |
629 | unsigned int texel = (unsigned int)((unsigned char*)info->data)[m]; |
630 | texel |= (0xFF000000 | (texel << 16) | (texel << 8)); |
631 | ((unsigned int*)texture)[n] = texel; |
632 | m++; |
633 | n++; |
634 | } |
635 | } |
636 | factor = 1; |
637 | glformat = GL_ALPHA; |
638 | break; |
639 | case GR_TEXFMT_ALPHA_INTENSITY_44: |
640 | #if 1 |
641 | for (i=0; i<height; i++) |
642 | { |
643 | for (j=0; j<width; j++) |
644 | { |
645 | unsigned int texel = (unsigned int)((unsigned char*)info->data)[m]; |
646 | #if 1 |
647 | /* accurate conversion */ |
648 | unsigned int texel_hi = (texel & 0x000000F0) << 20; |
649 | unsigned int texel_low = texel & 0x0000000F; |
650 | texel_low |= (texel_low << 4); |
651 | texel_hi |= ((texel_hi << 4) | (texel_low << 16) | (texel_low << 8) | texel_low); |
652 | #else |
653 | unsigned int texel_hi = (texel & 0x000000F0) << 24; |
654 | unsigned int texel_low = (texel & 0x0000000F) << 4; |
655 | texel_hi |= ((texel_low << 16) | (texel_low << 8) | texel_low); |
656 | #endif |
657 | ((unsigned int*)texture)[n] = texel_hi; |
658 | m++; |
659 | n++; |
660 | } |
661 | } |
662 | factor = 1; |
663 | glformat = GL_LUMINANCE_ALPHA; |
664 | #endif |
665 | break; |
666 | case GR_TEXFMT_RGB_565: |
667 | for (i=0; i<height; i++) |
668 | { |
669 | for (j=0; j<width; j++) |
670 | { |
671 | unsigned int texel = (unsigned int)((unsigned short*)info->data)[m]; |
672 | unsigned int B = texel & 0x0000F800; |
673 | unsigned int G = texel & 0x000007E0; |
674 | unsigned int R = texel & 0x0000001F; |
675 | #if 0 |
676 | /* accurate conversion */ |
677 | ((unsigned int*)texture)[n] = 0xFF000000 | (R << 19) | ((R >> 2) << 16) | (G << 5) | ((G >> 9) << 8) | (B >> 8) | (B >> 13); |
678 | #else |
679 | ((unsigned int*)texture)[n] = 0xFF000000 | (R << 19) | (G << 5) | (B >> 8); |
680 | #endif |
681 | m++; |
682 | n++; |
683 | } |
684 | } |
685 | factor = 2; |
686 | glformat = GL_RGB; |
687 | break; |
688 | case GR_TEXFMT_ARGB_1555: |
689 | for (i=0; i<height; i++) |
690 | { |
691 | for (j=0; j<width; j++) |
692 | { |
693 | unsigned int texel = (unsigned int)((unsigned short*)info->data)[m]; |
694 | unsigned int A = texel & 0x00008000 ? 0xFF000000 : 0; |
695 | unsigned int B = texel & 0x00007C00; |
696 | unsigned int G = texel & 0x000003E0; |
697 | unsigned int R = texel & 0x0000001F; |
698 | #if 0 |
699 | /* accurate conversion */ |
700 | ((unsigned int*)texture)[n] = A | (R << 19) | ((R >> 2) << 16) | (G << 6) | ((G >> 8) << 8) | (B >> 7) | (B >> 12); |
701 | #else |
702 | ((unsigned int*)texture)[n] = A | (R << 19) | (G << 6) | (B >> 7); |
703 | #endif |
704 | m++; |
705 | n++; |
706 | } |
707 | } |
708 | factor = 2; |
709 | glformat = GL_RGBA; |
710 | break; |
711 | case GR_TEXFMT_ALPHA_INTENSITY_88: |
712 | for (i=0; i<height; i++) |
713 | { |
714 | for (j=0; j<width; j++) |
715 | { |
716 | unsigned int AI = (unsigned int)((unsigned short*)info->data)[m]; |
717 | unsigned int I = (unsigned int)(AI & 0x000000FF); |
718 | ((unsigned int*)texture)[n] = (AI << 16) | (I << 8) | I; |
719 | m++; |
720 | n++; |
721 | } |
722 | } |
723 | factor = 2; |
724 | glformat = GL_LUMINANCE_ALPHA; |
725 | break; |
726 | case GR_TEXFMT_ARGB_4444: |
727 | |
728 | for (i=0; i<height; i++) |
729 | { |
730 | for (j=0; j<width; j++) |
731 | { |
732 | unsigned int texel = (unsigned int)((unsigned short*)info->data)[m]; |
733 | unsigned int A = texel & 0x0000F000; |
734 | unsigned int B = texel & 0x00000F00; |
735 | unsigned int G = texel & 0x000000F0; |
736 | unsigned int R = texel & 0x0000000F; |
737 | #if 0 |
738 | /* accurate conversion */ |
739 | ((unsigned int*)texture)[n] = (A << 16) | (A << 12) | (R << 20) | (R << 16) | (G << 8) | (G << 4) | (B >> 4) | (B >> 8); |
740 | #else |
741 | ((unsigned int*)texture)[n] = (A << 16) | (R << 20) | (G << 8) | (B >> 4); |
742 | #endif |
743 | m++; |
744 | n++; |
745 | } |
746 | } |
747 | factor = 2; |
748 | glformat = GL_RGBA; |
749 | break; |
750 | case GR_TEXFMT_ARGB_8888: |
751 | for (i=0; i<height; i++) |
752 | { |
753 | for (j=0; j<width; j++) |
754 | { |
755 | unsigned int texel = ((unsigned int*)info->data)[m]; |
756 | unsigned int A = texel & 0xFF000000; |
757 | unsigned int B = texel & 0x00FF0000; |
758 | unsigned int G = texel & 0x0000FF00; |
759 | unsigned int R = texel & 0x000000FF; |
760 | ((unsigned int*)texture)[n] = A | (R << 16) | G | (B >> 16); |
761 | m++; |
762 | n++; |
763 | } |
764 | } |
765 | factor = 4; |
766 | glformat = GL_RGBA; |
767 | break; |
768 | /* |
769 | case GR_TEXFMT_ARGB_CMP_DXT1: // FXT1,DXT1,5 support - H.Morii |
770 | factor = 8; // HACKALERT: factor holds block bytes |
771 | glformat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
772 | break; |
773 | case GR_TEXFMT_ARGB_CMP_DXT3: // FXT1,DXT1,5 support - H.Morii |
774 | factor = 16; // HACKALERT: factor holds block bytes |
775 | glformat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; |
776 | break; |
777 | case GR_TEXFMT_ARGB_CMP_DXT5: |
778 | factor = 16; |
779 | glformat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; |
780 | break; |
781 | case GR_TEXFMT_ARGB_CMP_FXT1: |
782 | factor = 8; |
783 | glformat = GL_COMPRESSED_RGBA_FXT1_3DFX; |
784 | break; |
785 | */ |
786 | default: |
787 | display_warning("grTexDownloadMipMap : unknown texture format: %x", info->format); |
788 | factor = 0; |
789 | } |
790 | } |
791 | |
792 | if (nbTextureUnits <= 2) |
793 | glActiveTexture(GL_TEXTURE1); |
794 | else |
795 | glActiveTexture(GL_TEXTURE2); |
796 | |
797 | switch(info->format) |
798 | { |
799 | case GR_TEXFMT_ARGB_CMP_DXT1: |
800 | case GR_TEXFMT_ARGB_CMP_DXT3: |
801 | case GR_TEXFMT_ARGB_CMP_DXT5: |
802 | case GR_TEXFMT_ARGB_CMP_FXT1: |
803 | remove_tex(startAddress+1, startAddress+1+((width*height*factor)>>4)); |
804 | break; |
805 | default: |
806 | remove_tex(startAddress+1, startAddress+1+(width*height*factor)); |
807 | } |
808 | |
809 | add_tex(startAddress+1); |
810 | glBindTexture(GL_TEXTURE_2D, startAddress+1); |
811 | |
812 | if (largest_supported_anisotropy > 1.0f) |
813 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, largest_supported_anisotropy); |
814 | |
815 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture); |
816 | /* |
817 | switch(info->format) |
818 | { |
819 | case GR_TEXFMT_ARGB_CMP_DXT1: |
820 | case GR_TEXFMT_ARGB_CMP_DXT3: |
821 | case GR_TEXFMT_ARGB_CMP_DXT5: |
822 | case GR_TEXFMT_ARGB_CMP_FXT1: |
823 | glCompressedTexImage2DARB(GL_TEXTURE_2D, 0, (glformat ? glformat : gltexfmt), width, height, 0, (width*height*factor)>>4, info->data); |
824 | break; |
825 | default: |
826 | if (glformat) { |
827 | glTexImage2D(GL_TEXTURE_2D, 0, glformat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture); |
828 | } else |
829 | glTexImage2D(GL_TEXTURE_2D, 0, gltexfmt, width, height, 0, glpixfmt, glpackfmt, info->data); |
830 | } |
831 | */ |
832 | |
833 | glBindTexture(GL_TEXTURE_2D, default_texture); |
834 | } |
835 | |
836 | int CheckTextureBufferFormat(GrChipID_t tmu, FxU32 startAddress, GrTexInfo *info ); |
837 | |
838 | FX_ENTRY void FX_CALL |
839 | grTexSource( GrChipID_t tmu, |
840 | FxU32 startAddress, |
841 | FxU32 evenOdd, |
842 | GrTexInfo *info ) |
843 | { |
844 | LOG("grTexSource(%d,%d,%d)\r\n", tmu, startAddress, evenOdd); |
845 | |
846 | if (tmu == GR_TMU1 || nbTextureUnits <= 2) |
847 | { |
848 | if (tmu == GR_TMU1 && nbTextureUnits <= 2) return; |
849 | glActiveTexture(GL_TEXTURE0); |
850 | |
851 | if (info->aspectRatioLog2 < 0) |
852 | { |
853 | tex0_height = 256; |
854 | tex0_width = tex0_height >> -info->aspectRatioLog2; |
855 | } |
856 | else |
857 | { |
858 | tex0_width = 256; |
859 | tex0_height = tex0_width >> info->aspectRatioLog2; |
860 | } |
861 | |
862 | glBindTexture(GL_TEXTURE_2D, startAddress+1); |
863 | #ifdef VPDEBUG |
864 | dump_tex(startAddress+1); |
865 | #endif |
866 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter0); |
867 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter0); |
868 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s0); |
869 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t0); |
870 | } |
871 | else |
872 | { |
873 | glActiveTexture(GL_TEXTURE1); |
874 | |
875 | if (info->aspectRatioLog2 < 0) |
876 | { |
877 | tex1_height = 256; |
878 | tex1_width = tex1_height >> -info->aspectRatioLog2; |
879 | } |
880 | else |
881 | { |
882 | tex1_width = 256; |
883 | tex1_height = tex1_width >> info->aspectRatioLog2; |
884 | } |
885 | |
886 | glBindTexture(GL_TEXTURE_2D, startAddress+1); |
887 | #ifdef VPDEBUG |
888 | dump_tex(startAddress+1); |
889 | #endif |
890 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter1); |
891 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter1); |
892 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1); |
893 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1); |
894 | } |
895 | if(!CheckTextureBufferFormat(tmu, startAddress+1, info)) |
896 | { |
897 | if(tmu == 0 && blackandwhite1 != 0) |
898 | { |
899 | blackandwhite1 = 0; |
900 | need_to_compile = 1; |
901 | } |
902 | if(tmu == 1 && blackandwhite0 != 0) |
903 | { |
904 | blackandwhite0 = 0; |
905 | need_to_compile = 1; |
906 | } |
907 | } |
908 | |
909 | #if 0 |
910 | extern int auxbuffer; |
911 | static int oldbuffer; |
912 | FX_ENTRY void FX_CALL grAuxBufferExt( GrBuffer_t buffer ); |
913 | if (auxbuffer == GR_BUFFER_AUXBUFFER && auxbuffer != oldbuffer) |
914 | grAuxBufferExt(auxbuffer); |
915 | oldbuffer = auxbuffer; |
916 | #endif |
917 | } |
918 | |
919 | FX_ENTRY void FX_CALL |
920 | grTexDetailControl( |
921 | GrChipID_t tmu, |
922 | int lod_bias, |
923 | FxU8 detail_scale, |
924 | float detail_max |
925 | ) |
926 | { |
927 | LOG("grTexDetailControl(%d,%d,%d,%d)\r\n", tmu, lod_bias, detail_scale, detail_max); |
928 | if (lod_bias != 31 && detail_scale != 7) |
929 | { |
930 | if (!lod_bias && !detail_scale && !detail_max) return; |
931 | else |
932 | display_warning("grTexDetailControl : %d, %d, %f", lod_bias, detail_scale, detail_max); |
933 | } |
934 | lambda = detail_max; |
935 | if(lambda > 1.0f) |
936 | { |
937 | lambda = 1.0f - (255.0f - lambda); |
938 | } |
939 | if(lambda > 1.0f) display_warning("lambda:%f", lambda); |
940 | |
941 | set_lambda(); |
942 | } |
943 | |
944 | FX_ENTRY void FX_CALL |
945 | grTexLodBiasValue(GrChipID_t tmu, float bias ) |
946 | { |
947 | LOG("grTexLodBiasValue(%d,%f)\r\n", tmu, bias); |
948 | } |
949 | |
950 | FX_ENTRY void FX_CALL |
951 | grTexFilterMode( |
952 | GrChipID_t tmu, |
953 | GrTextureFilterMode_t minfilter_mode, |
954 | GrTextureFilterMode_t magfilter_mode |
955 | ) |
956 | { |
957 | LOG("grTexFilterMode(%d,%d,%d)\r\n", tmu, minfilter_mode, magfilter_mode); |
958 | if (tmu == GR_TMU1 || nbTextureUnits <= 2) |
959 | { |
960 | if (tmu == GR_TMU1 && nbTextureUnits <= 2) return; |
961 | if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter0 = GL_NEAREST; |
962 | else min_filter0 = GL_LINEAR; |
963 | |
964 | if (magfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) mag_filter0 = GL_NEAREST; |
965 | else mag_filter0 = GL_LINEAR; |
966 | |
967 | glActiveTexture(GL_TEXTURE0); |
968 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter0); |
969 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter0); |
970 | } |
971 | else |
972 | { |
973 | if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter1 = GL_NEAREST; |
974 | else min_filter1 = GL_LINEAR; |
975 | |
976 | if (magfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) mag_filter1 = GL_NEAREST; |
977 | else mag_filter1 = GL_LINEAR; |
978 | |
979 | glActiveTexture(GL_TEXTURE1); |
980 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter1); |
981 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter1); |
982 | } |
983 | } |
984 | |
985 | FX_ENTRY void FX_CALL |
986 | grTexClampMode( |
987 | GrChipID_t tmu, |
988 | GrTextureClampMode_t s_clampmode, |
989 | GrTextureClampMode_t t_clampmode |
990 | ) |
991 | { |
992 | LOG("grTexClampMode(%d, %d, %d)\r\n", tmu, s_clampmode, t_clampmode); |
993 | if (tmu == GR_TMU1 || nbTextureUnits <= 2) |
994 | { |
995 | if (tmu == GR_TMU1 && nbTextureUnits <= 2) return; |
996 | switch(s_clampmode) |
997 | { |
998 | case GR_TEXTURECLAMP_WRAP: |
999 | wrap_s0 = GL_REPEAT; |
1000 | break; |
1001 | case GR_TEXTURECLAMP_CLAMP: |
1002 | wrap_s0 = GL_CLAMP_TO_EDGE; |
1003 | break; |
1004 | case GR_TEXTURECLAMP_MIRROR_EXT: |
1005 | wrap_s0 = GL_MIRRORED_REPEAT; |
1006 | break; |
1007 | default: |
1008 | display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode); |
1009 | } |
1010 | switch(t_clampmode) |
1011 | { |
1012 | case GR_TEXTURECLAMP_WRAP: |
1013 | wrap_t0 = GL_REPEAT; |
1014 | break; |
1015 | case GR_TEXTURECLAMP_CLAMP: |
1016 | wrap_t0 = GL_CLAMP_TO_EDGE; |
1017 | break; |
1018 | case GR_TEXTURECLAMP_MIRROR_EXT: |
1019 | wrap_t0 = GL_MIRRORED_REPEAT; |
1020 | break; |
1021 | default: |
1022 | display_warning("grTexClampMode : unknown t_clampmode : %x", t_clampmode); |
1023 | } |
1024 | glActiveTexture(GL_TEXTURE0); |
1025 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s0); |
1026 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t0); |
1027 | } |
1028 | else |
1029 | { |
1030 | switch(s_clampmode) |
1031 | { |
1032 | case GR_TEXTURECLAMP_WRAP: |
1033 | wrap_s1 = GL_REPEAT; |
1034 | break; |
1035 | case GR_TEXTURECLAMP_CLAMP: |
1036 | wrap_s1 = GL_CLAMP_TO_EDGE; |
1037 | break; |
1038 | case GR_TEXTURECLAMP_MIRROR_EXT: |
1039 | wrap_s1 = GL_MIRRORED_REPEAT; |
1040 | break; |
1041 | default: |
1042 | display_warning("grTexClampMode : unknown s_clampmode : %x", s_clampmode); |
1043 | } |
1044 | switch(t_clampmode) |
1045 | { |
1046 | case GR_TEXTURECLAMP_WRAP: |
1047 | wrap_t1 = GL_REPEAT; |
1048 | break; |
1049 | case GR_TEXTURECLAMP_CLAMP: |
1050 | wrap_t1 = GL_CLAMP_TO_EDGE; |
1051 | break; |
1052 | case GR_TEXTURECLAMP_MIRROR_EXT: |
1053 | wrap_t1 = GL_MIRRORED_REPEAT; |
1054 | break; |
1055 | default: |
1056 | display_warning("grTexClampMode : unknown t_clampmode : %x", t_clampmode); |
1057 | } |
1058 | glActiveTexture(GL_TEXTURE1); |
1059 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s1); |
1060 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t1); |
1061 | } |
1062 | } |