GLES2N64: Enabled Framebuffer (and lowres) rendering
[mupen64plus-pandora.git] / source / gles2n64 / src / F3DEX2.h
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34cf4058 1#ifndef F3DEX2_H
2#define F3DEX2_H
3
4#define F3DEX2_MTX_STACKSIZE 18
5
6#define F3DEX2_MTX_MODELVIEW 0x00
7#define F3DEX2_MTX_PROJECTION 0x04
8#define F3DEX2_MTX_MUL 0x00
9#define F3DEX2_MTX_LOAD 0x02
10#define F3DEX2_MTX_NOPUSH 0x00
11#define F3DEX2_MTX_PUSH 0x01
12
13#define F3DEX2_TEXTURE_ENABLE 0x00000000
14#define F3DEX2_SHADING_SMOOTH 0x00200000
15#define F3DEX2_CULL_FRONT 0x00000200
16#define F3DEX2_CULL_BACK 0x00000400
17#define F3DEX2_CULL_BOTH 0x00000600
18#define F3DEX2_CLIPPING 0x00800000
19
20#define F3DEX2_MV_VIEWPORT 8
21
22#define F3DEX2_MWO_aLIGHT_1 0x00
23#define F3DEX2_MWO_bLIGHT_1 0x04
24#define F3DEX2_MWO_aLIGHT_2 0x18
25#define F3DEX2_MWO_bLIGHT_2 0x1c
26#define F3DEX2_MWO_aLIGHT_3 0x30
27#define F3DEX2_MWO_bLIGHT_3 0x34
28#define F3DEX2_MWO_aLIGHT_4 0x48
29#define F3DEX2_MWO_bLIGHT_4 0x4c
30#define F3DEX2_MWO_aLIGHT_5 0x60
31#define F3DEX2_MWO_bLIGHT_5 0x64
32#define F3DEX2_MWO_aLIGHT_6 0x78
33#define F3DEX2_MWO_bLIGHT_6 0x7c
34#define F3DEX2_MWO_aLIGHT_7 0x90
35#define F3DEX2_MWO_bLIGHT_7 0x94
36#define F3DEX2_MWO_aLIGHT_8 0xa8
37#define F3DEX2_MWO_bLIGHT_8 0xac
38
39
40#define F3DEX2_RDPHALF_2 0xF1
41#define F3DEX2_SETOTHERMODE_H 0xE3
42#define F3DEX2_SETOTHERMODE_L 0xE2
43#define F3DEX2_RDPHALF_1 0xE1
44#define F3DEX2_SPNOOP 0xE0
45#define F3DEX2_ENDDL 0xDF
46#define F3DEX2_DL 0xDE
47#define F3DEX2_LOAD_UCODE 0xDD
48#define F3DEX2_MOVEMEM 0xDC
49#define F3DEX2_MOVEWORD 0xDB
50#define F3DEX2_MTX 0xDA
51#define F3DEX2_GEOMETRYMODE 0xD9
52#define F3DEX2_POPMTX 0xD8
53#define F3DEX2_TEXTURE 0xD7
54#define F3DEX2_DMA_IO 0xD6
55#define F3DEX2_SPECIAL_1 0xD5
56#define F3DEX2_SPECIAL_2 0xD4
57#define F3DEX2_SPECIAL_3 0xD3
58
59#define F3DEX2_VTX 0x01
60#define F3DEX2_MODIFYVTX 0x02
61#define F3DEX2_CULLDL 0x03
62#define F3DEX2_BRANCH_Z 0x04
63#define F3DEX2_TRI1 0x05
64#define F3DEX2_TRI2 0x06
65#define F3DEX2_QUAD 0x07
66//#define F3DEX2_LINE3D 0x08
67
68
69void F3DEX2_Mtx( u32 w0, u32 w1 );
70void F3DEX2_MoveMem( u32 w0, u32 w1 );
71void F3DEX2_Vtx( u32 w0, u32 w1 );
72void F3DEX2_Reserved1( u32 w0, u32 w1 );
73void F3DEX2_Tri1( u32 w0, u32 w1 );
74void F3DEX2_PopMtx( u32 w0, u32 w1 );
75void F3DEX2_MoveWord( u32 w0, u32 w1 );
76void F3DEX2_Texture( u32 w0, u32 w1 );
77void F3DEX2_SetOtherMode_H( u32 w0, u32 w1 );
78void F3DEX2_SetOtherMode_L( u32 w0, u32 w1 );
79void F3DEX2_GeometryMode( u32 w0, u32 w1 );
80//void F3DEX2_Line3D( u32 w0, u32 w1 );
81void F3DEX2_DMAIO( u32 w0, u32 w1 );
82void F3DEX2_Special_1( u32 w0, u32 w1 );
83void F3DEX2_Special_2( u32 w0, u32 w1 );
84void F3DEX2_Special_3( u32 w0, u32 w1 );
85void F3DEX2_Quad( u32 w0, u32 w1 );
86void F3DEX2_Init();
87#endif
88