292f9317 |
1 | /* |
2 | Copyright (C) 2003 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | #include "Config.h" |
21 | #include "ConvertImage.h" |
22 | #include "RenderBase.h" |
23 | |
24 | ConvertFunction gConvertFunctions_FullTMEM[ 8 ][ 4 ] = |
25 | { |
26 | // 4bpp 8bpp 16bpp 32bpp |
27 | { Convert4b, Convert8b, Convert16b, ConvertRGBA32 }, // RGBA |
28 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
29 | { Convert4b, Convert8b, NULL, NULL }, // CI |
30 | { Convert4b, Convert8b, Convert16b, NULL }, // IA |
31 | { Convert4b, Convert8b, Convert16b, NULL }, // I |
32 | { NULL, NULL, NULL, NULL }, // ? |
33 | { NULL, NULL, NULL, NULL }, // ? |
34 | { NULL, NULL, NULL, NULL } // ? |
35 | }; |
36 | ConvertFunction gConvertFunctions[ 8 ][ 4 ] = |
37 | { |
38 | // 4bpp 8bpp 16bpp 32bpp |
39 | { ConvertCI4, ConvertCI8, ConvertRGBA16, ConvertRGBA32 }, // RGBA |
40 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
41 | { ConvertCI4, ConvertCI8, NULL, NULL }, // CI |
42 | { ConvertIA4, ConvertIA8, ConvertIA16, NULL }, // IA |
43 | { ConvertI4, ConvertI8, ConvertIA16, NULL }, // I |
44 | { NULL, NULL, NULL, NULL }, // ? |
45 | { NULL, NULL, NULL, NULL }, // ? |
46 | { NULL, NULL, NULL, NULL } // ? |
47 | }; |
48 | |
49 | ConvertFunction gConvertTlutFunctions[ 8 ][ 4 ] = |
50 | { |
51 | // 4bpp 8bpp 16bpp 32bpp |
52 | { ConvertCI4, ConvertCI8, ConvertRGBA16, ConvertRGBA32 }, // RGBA |
53 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
54 | { ConvertCI4, ConvertCI8, NULL, NULL }, // CI |
55 | { ConvertCI4, ConvertCI8, ConvertIA16, NULL }, // IA |
56 | { ConvertCI4, ConvertCI8, ConvertIA16, NULL }, // I |
57 | { NULL, NULL, NULL, NULL }, // ? |
58 | { NULL, NULL, NULL, NULL }, // ? |
59 | { NULL, NULL, NULL, NULL } // ? |
60 | }; |
61 | |
62 | extern bool conkerSwapHack; |
63 | |
64 | void ConvertRGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
65 | { |
66 | DrawInfo dInfo; |
67 | |
68 | // Copy of the base pointer |
69 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
70 | |
71 | uint8 * pByteSrc = (uint8 *)pSrc; |
72 | if (!pTexture->StartUpdate(&dInfo)) |
73 | return; |
74 | |
75 | uint32 nFiddle; |
76 | |
77 | if (tinfo.bSwapped) |
78 | { |
79 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
80 | { |
81 | if ((y&1) == 0) |
82 | nFiddle = 0x2; |
83 | else |
84 | nFiddle = 0x2 | 0x4; |
85 | |
86 | // dwDst points to start of destination row |
87 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
88 | |
89 | // DWordOffset points to the current dword we're looking at |
90 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
91 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
92 | |
93 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
94 | { |
95 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ nFiddle]; |
96 | |
97 | dwDst[x] = Convert555ToRGBA(w); |
98 | |
99 | // Increment word offset to point to the next two pixels |
100 | dwWordOffset += 2; |
101 | } |
102 | } |
103 | } |
104 | else |
105 | { |
106 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
107 | { |
108 | // dwDst points to start of destination row |
109 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
110 | |
111 | // DWordOffset points to the current dword we're looking at |
112 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
113 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
114 | |
115 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
116 | { |
117 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ 0x2]; |
118 | |
119 | dwDst[x] = Convert555ToRGBA(w); |
120 | |
121 | // Increment word offset to point to the next two pixels |
122 | dwWordOffset += 2; |
123 | } |
124 | } |
125 | } |
126 | |
127 | pTexture->EndUpdate(&dInfo); |
128 | pTexture->SetOthersVariables(); |
129 | } |
130 | |
131 | void ConvertRGBA32(CTexture *pTexture, const TxtrInfo &tinfo) |
132 | { |
133 | DrawInfo dInfo; |
134 | if (!pTexture->StartUpdate(&dInfo)) |
135 | return; |
136 | |
137 | uint32 * pSrc = (uint32*)(tinfo.pPhysicalAddress); |
138 | |
139 | if( options.bUseFullTMEM ) |
140 | { |
141 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
142 | |
143 | uint32 *pWordSrc; |
144 | if( tinfo.tileNo >= 0 ) |
145 | { |
146 | pWordSrc = (uint32*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
147 | |
148 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
149 | { |
150 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
151 | |
152 | uint32 nFiddle = ( y&1 )? 0x2 : 0; |
153 | int idx = tile.dwLine*4*y; |
154 | |
155 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
156 | { |
157 | uint32 w = pWordSrc[idx^nFiddle]; |
158 | uint8* psw = (uint8*)&w; |
159 | uint8* pdw = (uint8*)&dwDst[x]; |
160 | pdw[0] = psw[2]; // Blue |
161 | pdw[1] = psw[1]; // Green |
162 | pdw[2] = psw[0]; // Red |
163 | pdw[3] = psw[3]; // Alpha |
164 | } |
165 | } |
166 | } |
167 | } |
168 | else |
169 | { |
170 | if (tinfo.bSwapped) |
171 | { |
172 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
173 | { |
174 | if ((y%2) == 0) |
175 | { |
176 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
177 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
178 | |
179 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
180 | { |
181 | pDst[0] = pS[1]; // Blue |
182 | pDst[1] = pS[2]; // Green |
183 | pDst[2] = pS[3]; // Red |
184 | pDst[3] = pS[0]; // Alpha |
185 | pS+=4; |
186 | pDst+=4; |
187 | } |
188 | } |
189 | else |
190 | { |
191 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
192 | uint8 *pS = (uint8 *)pSrc; |
193 | int n; |
194 | |
195 | n = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
196 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
197 | { |
198 | *pDst++ = COLOR_RGBA(pS[(n+3)^0x8], |
199 | pS[(n+2)^0x8], |
200 | pS[(n+1)^0x8], |
201 | pS[(n+0)^0x8]); |
202 | |
203 | n += 4; |
204 | } |
205 | } |
206 | } |
207 | } |
208 | else |
209 | { |
210 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
211 | { |
212 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
213 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
214 | |
215 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
216 | { |
217 | pDst[0] = pS[1]; // Blue |
218 | pDst[1] = pS[2]; // Green |
219 | pDst[2] = pS[3]; // Red |
220 | pDst[3] = pS[0]; // Alpha |
221 | pS+=4; |
222 | pDst+=4; |
223 | } |
224 | } |
225 | } |
226 | } |
227 | |
228 | pTexture->EndUpdate(&dInfo); |
229 | pTexture->SetOthersVariables(); |
230 | } |
231 | |
232 | // E.g. Dear Mario text |
233 | // Copy, Score etc |
234 | void ConvertIA4(CTexture *pTexture, const TxtrInfo &tinfo) |
235 | { |
236 | DrawInfo dInfo; |
237 | uint32 nFiddle; |
238 | |
239 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
240 | |
241 | #ifdef DEBUGGER |
242 | if (((long long)pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
243 | #endif |
244 | |
245 | if (!pTexture->StartUpdate(&dInfo)) |
246 | return; |
247 | |
248 | if (tinfo.bSwapped) |
249 | { |
250 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
251 | { |
252 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
253 | |
254 | // For odd lines, swap words too |
255 | if ((y%2) == 0) |
256 | nFiddle = 0x3; |
257 | else |
258 | nFiddle = 0x7; |
259 | |
260 | |
261 | // This may not work if X is not even? |
262 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
263 | |
264 | if (tinfo.WidthToLoad == 1) |
265 | { |
266 | // corner case |
267 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
268 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
269 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
270 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
271 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
272 | } |
273 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
274 | { |
275 | // Do two pixels at a time |
276 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
277 | |
278 | // Even |
279 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
280 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
281 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
282 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
283 | // Odd |
284 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
285 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
286 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
287 | *pDst++ = OneToEight[(b & 0x01) ]; |
288 | |
289 | dwByteOffset++; |
290 | } |
291 | } |
292 | } |
293 | else |
294 | { |
295 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
296 | { |
297 | uint8 *pDst = (uint8 *)dInfo.lpSurface + (y * dInfo.lPitch); |
298 | |
299 | // This may not work if X is not even? |
300 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
301 | |
302 | if (tinfo.WidthToLoad == 1) |
303 | { |
304 | // corner case |
305 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
306 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
307 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
308 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
309 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
310 | } |
311 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
312 | { |
313 | // Do two pixels at a time |
314 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
315 | |
316 | // Even |
317 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
318 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
319 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
320 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
321 | // Odd |
322 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
323 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
324 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
325 | *pDst++ = OneToEight[(b & 0x01) ]; |
326 | |
327 | dwByteOffset++; |
328 | } |
329 | } |
330 | } |
331 | |
332 | pTexture->EndUpdate(&dInfo); |
333 | pTexture->SetOthersVariables(); |
334 | |
335 | } |
336 | |
337 | // E.g Mario's head textures |
338 | void ConvertIA8(CTexture *pTexture, const TxtrInfo &tinfo) |
339 | { |
340 | DrawInfo dInfo; |
341 | uint32 nFiddle; |
342 | |
343 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
344 | |
345 | #ifdef DEBUGGER |
346 | if (((long long)pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
347 | #endif |
348 | |
349 | if (!pTexture->StartUpdate(&dInfo)) |
350 | return; |
351 | |
352 | if (tinfo.bSwapped) |
353 | { |
354 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
355 | { |
356 | // For odd lines, swap words too |
357 | if ((y%2) == 0) |
358 | nFiddle = 0x3; |
359 | else |
360 | nFiddle = 0x7; |
361 | |
362 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
363 | // Points to current byte |
364 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
365 | |
366 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
367 | { |
368 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
369 | uint8 I = FourToEight[(b & 0xf0)>>4]; |
370 | |
371 | *pDst++ = I; |
372 | *pDst++ = I; |
373 | *pDst++ = I; |
374 | *pDst++ = FourToEight[(b & 0x0f) ]; |
375 | |
376 | dwByteOffset++; |
377 | } |
378 | } |
379 | } |
380 | else |
381 | { |
382 | register const uint8* FourToEightArray = &FourToEight[0]; |
383 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
384 | { |
385 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
386 | |
387 | // Points to current byte |
388 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
389 | |
390 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
391 | { |
392 | register uint8 b = pSrc[(dwByteOffset++) ^ 0x3]; |
393 | uint8 I = *(FourToEightArray+(b>>4)); |
394 | |
395 | *pDst++ = I; |
396 | *pDst++ = I; |
397 | *pDst++ = I; |
398 | *pDst++ = *(FourToEightArray+(b&0xF)); |
399 | } |
400 | } |
401 | } |
402 | |
403 | pTexture->EndUpdate(&dInfo); |
404 | pTexture->SetOthersVariables(); |
405 | |
406 | } |
407 | |
408 | // E.g. camera's clouds, shadows |
409 | void ConvertIA16(CTexture *pTexture, const TxtrInfo &tinfo) |
410 | { |
411 | DrawInfo dInfo; |
412 | uint32 nFiddle; |
413 | |
414 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
415 | uint8 * pByteSrc = (uint8 *)pSrc; |
416 | |
417 | if (!pTexture->StartUpdate(&dInfo)) |
418 | return; |
419 | |
420 | if (tinfo.bSwapped) |
421 | { |
422 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
423 | { |
424 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
425 | |
426 | if ((y%2) == 0) |
427 | nFiddle = 0x2; |
428 | else |
429 | nFiddle = 0x4 | 0x2; |
430 | |
431 | // Points to current word |
432 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
433 | |
434 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
435 | { |
436 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^nFiddle]; |
437 | |
438 | *pDst++ = (uint8)(w >> 8); |
439 | *pDst++ = (uint8)(w >> 8); |
440 | *pDst++ = (uint8)(w >> 8); |
441 | *pDst++ = (uint8)(w & 0xFF); |
442 | |
443 | dwWordOffset += 2; |
444 | } |
445 | } |
446 | } |
447 | else |
448 | { |
449 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
450 | { |
451 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
452 | |
453 | // Points to current word |
454 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
455 | |
456 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
457 | { |
458 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^0x2]; |
459 | |
460 | *pDst++ = (uint8)(w >> 8); |
461 | *pDst++ = (uint8)(w >> 8); |
462 | *pDst++ = (uint8)(w >> 8); |
463 | *pDst++ = (uint8)(w & 0xFF); |
464 | |
465 | dwWordOffset += 2; |
466 | } |
467 | } |
468 | } |
469 | |
470 | |
471 | pTexture->EndUpdate(&dInfo); |
472 | pTexture->SetOthersVariables(); |
473 | } |
474 | |
475 | |
476 | |
477 | // Used by MarioKart |
478 | void ConvertI4(CTexture *pTexture, const TxtrInfo &tinfo) |
479 | { |
480 | DrawInfo dInfo; |
481 | uint32 nFiddle; |
482 | |
483 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
484 | |
485 | #ifdef DEBUGGER |
486 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
487 | #endif |
488 | |
489 | if (!pTexture->StartUpdate(&dInfo)) |
490 | return; |
491 | |
492 | if (tinfo.bSwapped) |
493 | { |
494 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
495 | { |
496 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
497 | |
498 | // Might not work with non-even starting X |
499 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
500 | |
501 | // For odd lines, swap words too |
502 | if( !conkerSwapHack || (y&4) == 0 ) |
503 | { |
504 | if ((y%2) == 0) |
505 | nFiddle = 0x3; |
506 | else |
507 | nFiddle = 0x7; |
508 | } |
509 | else |
510 | { |
511 | if ((y%2) == 1) |
512 | nFiddle = 0x3; |
513 | else |
514 | nFiddle = 0x7; |
515 | } |
516 | |
517 | if (tinfo.WidthToLoad == 1) |
518 | { |
519 | // corner case |
520 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
521 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
522 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
523 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
524 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
525 | } |
526 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
527 | { |
528 | // two pixels at a time |
529 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
530 | |
531 | // Even |
532 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // Other implementations seem to or in (b&0xF0)>>4 |
533 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // why? |
534 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
535 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
536 | // Odd |
537 | *pDst++ = FourToEight[(b & 0x0F)]; |
538 | *pDst++ = FourToEight[(b & 0x0F)]; |
539 | *pDst++ = FourToEight[(b & 0x0F)]; |
540 | *pDst++ = FourToEight[(b & 0x0F)]; |
541 | |
542 | dwByteOffset++; |
543 | } |
544 | } |
545 | |
546 | conkerSwapHack = false; |
547 | } |
548 | else |
549 | { |
550 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
551 | { |
552 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
553 | |
554 | // Might not work with non-even starting X |
555 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
556 | |
557 | if (tinfo.WidthToLoad == 1) |
558 | { |
559 | // corner case |
560 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
561 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
562 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
563 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
564 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
565 | } |
566 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
567 | { |
568 | // two pixels at a time |
569 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
570 | |
571 | // Even |
572 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // Other implementations seem to or in (b&0xF0)>>4 |
573 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // why? |
574 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
575 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
576 | // Odd |
577 | *pDst++ = FourToEight[(b & 0x0F)]; |
578 | *pDst++ = FourToEight[(b & 0x0F)]; |
579 | *pDst++ = FourToEight[(b & 0x0F)]; |
580 | *pDst++ = FourToEight[(b & 0x0F)]; |
581 | |
582 | dwByteOffset++; |
583 | } |
584 | } |
585 | } |
586 | |
587 | pTexture->EndUpdate(&dInfo); |
588 | pTexture->SetOthersVariables(); |
589 | } |
590 | |
591 | // Used by MarioKart |
592 | void ConvertI8(CTexture *pTexture, const TxtrInfo &tinfo) |
593 | { |
594 | DrawInfo dInfo; |
595 | uint32 nFiddle; |
596 | |
597 | long long pSrc = (long long) tinfo.pPhysicalAddress; |
598 | if (!pTexture->StartUpdate(&dInfo)) |
599 | return; |
600 | |
601 | if (tinfo.bSwapped) |
602 | { |
603 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
604 | { |
605 | if ((y%2) == 0) |
606 | nFiddle = 0x3; |
607 | else |
608 | nFiddle = 0x7; |
609 | |
610 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
611 | |
612 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
613 | |
614 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
615 | { |
616 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^nFiddle); |
617 | |
618 | *pDst++ = b; |
619 | *pDst++ = b; |
620 | *pDst++ = b; |
621 | *pDst++ = b; // Alpha not 255? |
622 | |
623 | dwByteOffset++; |
624 | } |
625 | } |
626 | } |
627 | else |
628 | { |
629 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
630 | { |
631 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
632 | |
633 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
634 | |
635 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
636 | { |
637 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^0x3); |
638 | |
639 | *pDst++ = b; |
640 | *pDst++ = b; |
641 | *pDst++ = b; |
642 | *pDst++ = b; // Alpha not 255? |
643 | |
644 | dwByteOffset++; |
645 | } |
646 | } |
647 | } |
648 | |
649 | pTexture->EndUpdate(&dInfo); |
650 | pTexture->SetOthersVariables(); |
651 | |
652 | } |
653 | |
654 | //***************************************************************************** |
655 | // Convert CI4 images. We need to switch on the palette type |
656 | //***************************************************************************** |
657 | void ConvertCI4( CTexture * p_texture, const TxtrInfo & tinfo ) |
658 | { |
659 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
660 | { |
661 | ConvertCI4_RGBA16( p_texture, tinfo ); |
662 | } |
663 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
664 | { |
665 | ConvertCI4_IA16( p_texture, tinfo ); |
666 | } |
667 | } |
668 | |
669 | //***************************************************************************** |
670 | // Convert CI8 images. We need to switch on the palette type |
671 | //***************************************************************************** |
672 | void ConvertCI8( CTexture * p_texture, const TxtrInfo & tinfo ) |
673 | { |
674 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
675 | { |
676 | ConvertCI8_RGBA16( p_texture, tinfo ); |
677 | } |
678 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
679 | { |
680 | ConvertCI8_IA16( p_texture, tinfo ); |
681 | } |
682 | } |
683 | |
684 | // Used by Starfox intro |
685 | void ConvertCI4_RGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
686 | { |
687 | DrawInfo dInfo; |
688 | uint32 nFiddle; |
689 | |
690 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
691 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
692 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
693 | |
694 | if (!pTexture->StartUpdate(&dInfo)) |
695 | return; |
696 | |
697 | if (tinfo.bSwapped) |
698 | { |
699 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
700 | { |
701 | if ((y%2) == 0) |
702 | nFiddle = 0x3; |
703 | else |
704 | nFiddle = 0x7; |
705 | |
706 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
707 | |
708 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch); |
709 | |
710 | if (tinfo.WidthToLoad == 1) |
711 | { |
712 | // corner case |
713 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
714 | uint8 bhi = (b&0xf0)>>4; |
715 | *pDst = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
716 | if( bIgnoreAlpha ) |
717 | { |
718 | *pDst |= 0xFF000000; |
719 | } |
720 | } |
721 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
722 | { |
723 | // two at a time |
724 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
725 | |
726 | uint8 bhi = (b&0xf0)>>4; |
727 | uint8 blo = (b&0x0f); |
728 | |
729 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
730 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
731 | |
732 | if( bIgnoreAlpha ) |
733 | { |
734 | pDst[0] |= 0xFF000000; |
735 | pDst[1] |= 0xFF000000; |
736 | } |
737 | |
738 | pDst+=2; |
739 | |
740 | dwByteOffset++; |
741 | } |
742 | } |
743 | } |
744 | else |
745 | { |
746 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
747 | { |
748 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
749 | |
750 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
751 | |
752 | if (tinfo.WidthToLoad == 1) |
753 | { |
754 | // corner case |
755 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
756 | uint8 bhi = (b&0xf0)>>4; |
757 | *pDst = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
758 | if( bIgnoreAlpha ) |
759 | { |
760 | *pDst |= 0xFF000000; |
761 | } |
762 | } |
763 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
764 | { |
765 | // two at a time |
766 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
767 | |
768 | uint8 bhi = (b&0xf0)>>4; |
769 | uint8 blo = (b&0x0f); |
770 | |
771 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
772 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
773 | |
774 | if( bIgnoreAlpha ) |
775 | { |
776 | pDst[0] |= 0xFF000000; |
777 | pDst[1] |= 0xFF000000; |
778 | } |
779 | |
780 | pDst+=2; |
781 | |
782 | dwByteOffset++; |
783 | } |
784 | } |
785 | } |
786 | pTexture->EndUpdate(&dInfo); |
787 | pTexture->SetOthersVariables(); |
788 | } |
789 | |
790 | // Used by Starfox intro |
791 | void ConvertCI4_IA16(CTexture *pTexture, const TxtrInfo &tinfo) |
792 | { |
793 | DrawInfo dInfo; |
794 | uint32 nFiddle; |
795 | |
796 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
797 | |
798 | #ifdef DEBUGGER |
799 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
800 | #endif |
801 | |
802 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
803 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
804 | |
805 | if (!pTexture->StartUpdate(&dInfo)) |
806 | return; |
807 | |
808 | if (tinfo.bSwapped) |
809 | { |
810 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
811 | { |
812 | if ((y%2) == 0) |
813 | nFiddle = 0x3; |
814 | else |
815 | nFiddle = 0x7; |
816 | |
817 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
818 | |
819 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
820 | |
821 | if (tinfo.WidthToLoad == 1) |
822 | { |
823 | // corner case |
824 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
825 | uint8 bhi = (b&0xf0)>>4; |
826 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
827 | if( bIgnoreAlpha ) |
828 | *pDst |= 0xFF000000; |
829 | } |
830 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
831 | { |
832 | // two at a time |
833 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
834 | |
835 | uint8 bhi = (b&0xf0)>>4; |
836 | uint8 blo = (b&0x0f); |
837 | |
838 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
839 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
840 | |
841 | if( bIgnoreAlpha ) |
842 | { |
843 | pDst[0] |= 0xFF000000; |
844 | pDst[1] |= 0xFF000000; |
845 | } |
846 | |
847 | pDst+=2; |
848 | |
849 | dwByteOffset++; |
850 | } |
851 | } |
852 | } |
853 | else |
854 | { |
855 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
856 | { |
857 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
858 | |
859 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
860 | |
861 | if (tinfo.WidthToLoad == 1) |
862 | { |
863 | // corner case |
864 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
865 | uint8 bhi = (b&0xf0)>>4; |
866 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
867 | if( bIgnoreAlpha ) |
868 | *pDst |= 0xFF000000; |
869 | } |
870 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
871 | { |
872 | // two pixels at a time |
873 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
874 | |
875 | uint8 bhi = (b&0xf0)>>4; |
876 | uint8 blo = (b&0x0f); |
877 | |
878 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
879 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
880 | |
881 | if( bIgnoreAlpha ) |
882 | { |
883 | pDst[0] |= 0xFF000000; |
884 | pDst[1] |= 0xFF000000; |
885 | } |
886 | |
887 | pDst+=2; |
888 | |
889 | dwByteOffset++; |
890 | } |
891 | } |
892 | } |
893 | pTexture->EndUpdate(&dInfo); |
894 | pTexture->SetOthersVariables(); |
895 | } |
896 | |
897 | |
898 | // Used by MarioKart for Cars etc |
899 | void ConvertCI8_RGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
900 | { |
901 | DrawInfo dInfo; |
902 | uint32 nFiddle; |
903 | |
904 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
905 | |
906 | #ifdef DEBUGGER |
907 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
908 | #endif |
909 | |
910 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
911 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
912 | |
913 | if (!pTexture->StartUpdate(&dInfo)) |
914 | return; |
915 | |
916 | if (tinfo.bSwapped) |
917 | { |
918 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
919 | { |
920 | if ((y%2) == 0) |
921 | nFiddle = 0x3; |
922 | else |
923 | nFiddle = 0x7; |
924 | |
925 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
926 | |
927 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
928 | |
929 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
930 | { |
931 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
932 | |
933 | *pDst++ = Convert555ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
934 | |
935 | if( bIgnoreAlpha ) |
936 | { |
937 | *(pDst-1) |= 0xFF000000; |
938 | } |
939 | |
940 | dwByteOffset++; |
941 | } |
942 | } |
943 | } |
944 | else |
945 | { |
946 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
947 | { |
948 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
949 | |
950 | int dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
951 | |
952 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
953 | { |
954 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
955 | |
956 | *pDst++ = Convert555ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
957 | if( bIgnoreAlpha ) |
958 | { |
959 | *(pDst-1) |= 0xFF000000; |
960 | } |
961 | |
962 | dwByteOffset++; |
963 | } |
964 | } |
965 | } |
966 | |
967 | pTexture->EndUpdate(&dInfo); |
968 | pTexture->SetOthersVariables(); |
969 | |
970 | } |
971 | |
972 | |
973 | // Used by MarioKart for Cars etc |
974 | void ConvertCI8_IA16(CTexture *pTexture, const TxtrInfo &tinfo) |
975 | { |
976 | DrawInfo dInfo; |
977 | uint32 nFiddle; |
978 | |
979 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
980 | |
981 | #ifdef DEBUGGER |
982 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
983 | #endif |
984 | |
985 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
986 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
987 | |
988 | if (!pTexture->StartUpdate(&dInfo)) |
989 | return; |
990 | |
991 | if (tinfo.bSwapped) |
992 | { |
993 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
994 | { |
995 | if ((y%2) == 0) |
996 | nFiddle = 0x3; |
997 | else |
998 | nFiddle = 0x7; |
999 | |
1000 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
1001 | |
1002 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
1003 | |
1004 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
1005 | { |
1006 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
1007 | |
1008 | *pDst++ = ConvertIA16ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
1009 | if( bIgnoreAlpha ) |
1010 | { |
1011 | *(pDst-1) |= 0xFF000000; |
1012 | } |
1013 | |
1014 | dwByteOffset++; |
1015 | } |
1016 | } |
1017 | } |
1018 | else |
1019 | { |
1020 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
1021 | { |
1022 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
1023 | |
1024 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
1025 | |
1026 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
1027 | { |
1028 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
1029 | |
1030 | *pDst++ = ConvertIA16ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
1031 | if( bIgnoreAlpha ) |
1032 | { |
1033 | *(pDst-1) |= 0xFF000000; |
1034 | } |
1035 | |
1036 | dwByteOffset++; |
1037 | } |
1038 | } |
1039 | } |
1040 | |
1041 | pTexture->EndUpdate(&dInfo); |
1042 | pTexture->SetOthersVariables(); |
1043 | } |
1044 | |
1045 | void ConvertYUV(CTexture *pTexture, const TxtrInfo &tinfo) |
1046 | { |
1047 | DrawInfo dInfo; |
1048 | if (!pTexture->StartUpdate(&dInfo)) |
1049 | return; |
1050 | |
1051 | uint32 x, y; |
1052 | uint32 nFiddle; |
1053 | |
1054 | if( options.bUseFullTMEM ) |
1055 | { |
1056 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
1057 | |
1058 | uint16 * pSrc; |
1059 | if( tinfo.tileNo >= 0 ) |
1060 | pSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
1061 | else |
1062 | pSrc = (uint16*)(tinfo.pPhysicalAddress); |
1063 | |
1064 | uint8 * pByteSrc = (uint8 *)pSrc; |
1065 | for (y = 0; y < tinfo.HeightToLoad; y++) |
1066 | { |
1067 | nFiddle = ( y&1 )? 0x4 : 0; |
1068 | int dwWordOffset = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
1069 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
1070 | |
1071 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
1072 | { |
1073 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
1074 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
1075 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
1076 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
1077 | |
1078 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
1079 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
1080 | |
1081 | dwWordOffset += 4; |
1082 | } |
1083 | } |
1084 | } |
1085 | else |
1086 | { |
1087 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
1088 | uint8 * pByteSrc = (uint8 *)pSrc; |
1089 | |
1090 | if (tinfo.bSwapped) |
1091 | { |
1092 | for (y = 0; y < tinfo.HeightToLoad; y++) |
1093 | { |
1094 | if ((y&1) == 0) |
1095 | nFiddle = 0x3; |
1096 | else |
1097 | nFiddle = 0x7; |
1098 | |
1099 | // dwDst points to start of destination row |
1100 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
1101 | |
1102 | // DWordOffset points to the current dword we're looking at |
1103 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
1104 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
1105 | |
1106 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
1107 | { |
1108 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
1109 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
1110 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
1111 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
1112 | |
1113 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
1114 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
1115 | |
1116 | dwWordOffset += 4; |
1117 | } |
1118 | } |
1119 | } |
1120 | else |
1121 | { |
1122 | for (y = 0; y < tinfo.HeightToLoad; y++) |
1123 | { |
1124 | // dwDst points to start of destination row |
1125 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
1126 | uint32 dwByteOffset = y * 32; |
1127 | |
1128 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
1129 | { |
1130 | int y0 = *(uint8*)&pByteSrc[(dwByteOffset+2)]; |
1131 | int v0 = *(uint8*)&pByteSrc[(dwByteOffset+1)]; |
1132 | int y1 = *(uint8*)&pByteSrc[(dwByteOffset )]; |
1133 | int u0 = *(uint8*)&pByteSrc[(dwByteOffset+3)]; |
1134 | |
1135 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
1136 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
1137 | |
1138 | // Increment word offset to point to the next two pixels |
1139 | dwByteOffset += 4; |
1140 | } |
1141 | } |
1142 | } |
1143 | } |
1144 | |
1145 | pTexture->EndUpdate(&dInfo); |
1146 | pTexture->SetOthersVariables(); |
1147 | } |
1148 | |
1149 | uint32 ConvertYUV16ToR8G8B8(int Y, int U, int V) |
1150 | { |
1151 | /* |
1152 | int R = int(g_convc0 *(Y-16) + g_convc1 * V); |
1153 | int G = int(g_convc0 *(Y-16) + g_convc2 * U - g_convc3 * V); |
1154 | int B = int(g_convc0 *(Y-16) + g_convc4 * U); |
1155 | */ |
1156 | |
1157 | Y += 80; |
1158 | int R = int(Y + (1.370705f * (V-128))); |
1159 | int G = int(Y - (0.698001f * (V-128)) - (0.337633f * (U-128))); |
1160 | int B = int(Y + (1.732446f * (U-128))); |
1161 | |
1162 | R = R < 0 ? 0 : (R>255 ? 255 : R); |
1163 | G = G < 0 ? 0 : (G>255 ? 255 : G); |
1164 | B = B < 0 ? 0 : (B>255 ? 255 : B); |
1165 | |
1166 | return COLOR_RGBA(R, G, B, 0xFF); |
1167 | } |
1168 | |
1169 | |
1170 | // Used by Starfox intro |
1171 | void Convert4b(CTexture *pTexture, const TxtrInfo &tinfo) |
1172 | { |
1173 | DrawInfo dInfo; |
1174 | |
1175 | if (!pTexture->StartUpdate(&dInfo)) |
1176 | return; |
1177 | |
1178 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
1179 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
1180 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
1181 | |
1182 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
1183 | |
1184 | uint8 *pByteSrc = tinfo.tileNo >= 0 ? (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem] : (uint8*)(tinfo.pPhysicalAddress); |
1185 | |
1186 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
1187 | { |
1188 | uint32 nFiddle; |
1189 | if( tinfo.tileNo < 0 ) |
1190 | { |
1191 | if (tinfo.bSwapped) |
1192 | { |
1193 | if ((y%2) == 0) |
1194 | nFiddle = 0x3; |
1195 | else |
1196 | nFiddle = 0x7; |
1197 | } |
1198 | else |
1199 | { |
1200 | nFiddle = 3; |
1201 | } |
1202 | } |
1203 | else |
1204 | { |
1205 | nFiddle = ( y&1 )? 0x4 : 0; |
1206 | } |
1207 | |
1208 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
1209 | int idx = tinfo.tileNo>=0 ? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
1210 | |
1211 | if (tinfo.WidthToLoad == 1) |
1212 | { |
1213 | // corner case |
1214 | uint8 b = pByteSrc[idx^nFiddle]; |
1215 | uint8 bhi = (b&0xf0)>>4; |
1216 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
1217 | { |
1218 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
1219 | { |
1220 | if( tinfo.tileNo>=0 ) |
1221 | *pDst = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
1222 | else |
1223 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); |
1224 | } |
1225 | else |
1226 | { |
1227 | if( tinfo.tileNo>=0 ) |
1228 | *pDst = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
1229 | else |
1230 | *pDst = Convert555ToRGBA(pPal[bhi^1]); |
1231 | } |
1232 | } |
1233 | else if( tinfo.Format == TXT_FMT_IA ) |
1234 | *pDst = ConvertIA4ToRGBA(b>>4); |
1235 | else // if( tinfo.Format == TXT_FMT_I ) |
1236 | *pDst = ConvertI4ToRGBA(b>>4); |
1237 | if( bIgnoreAlpha ) |
1238 | *pDst |= 0xFF000000; |
1239 | } |
1240 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2, idx++) |
1241 | { |
1242 | // two pixels at a time |
1243 | uint8 b = pByteSrc[idx^nFiddle]; |
1244 | uint8 bhi = (b&0xf0)>>4; |
1245 | uint8 blo = (b&0x0f); |
1246 | |
1247 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
1248 | { |
1249 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
1250 | { |
1251 | if( tinfo.tileNo>=0 ) |
1252 | { |
1253 | pDst[0] = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
1254 | pDst[1] = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
1255 | } |
1256 | else |
1257 | { |
1258 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); |
1259 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); |
1260 | } |
1261 | } |
1262 | else |
1263 | { |
1264 | if( tinfo.tileNo>=0 ) |
1265 | { |
1266 | pDst[0] = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
1267 | pDst[1] = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
1268 | } |
1269 | else |
1270 | { |
1271 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); |
1272 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); |
1273 | } |
1274 | } |
1275 | } |
1276 | else if( tinfo.Format == TXT_FMT_IA ) |
1277 | { |
1278 | pDst[0] = ConvertIA4ToRGBA(b>>4); |
1279 | pDst[1] = ConvertIA4ToRGBA(b&0xF); |
1280 | } |
1281 | else // if( tinfo.Format == TXT_FMT_I ) |
1282 | { |
1283 | pDst[0] = ConvertI4ToRGBA(b>>4); |
1284 | pDst[1] = ConvertI4ToRGBA(b&0xF); |
1285 | } |
1286 | |
1287 | if( bIgnoreAlpha ) |
1288 | { |
1289 | pDst[0] |= 0xFF000000; |
1290 | pDst[1] |= 0xFF000000; |
1291 | } |
1292 | pDst+=2; |
1293 | } |
1294 | } |
1295 | |
1296 | pTexture->EndUpdate(&dInfo); |
1297 | pTexture->SetOthersVariables(); |
1298 | } |
1299 | |
1300 | void Convert8b(CTexture *pTexture, const TxtrInfo &tinfo) |
1301 | { |
1302 | DrawInfo dInfo; |
1303 | if (!pTexture->StartUpdate(&dInfo)) |
1304 | return; |
1305 | |
1306 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
1307 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
1308 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
1309 | |
1310 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
1311 | |
1312 | uint8 *pByteSrc; |
1313 | if( tinfo.tileNo >= 0 ) |
1314 | { |
1315 | pByteSrc = (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
1316 | } |
1317 | else |
1318 | { |
1319 | pByteSrc = (uint8*)(tinfo.pPhysicalAddress); |
1320 | } |
1321 | |
1322 | |
1323 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
1324 | { |
1325 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
1326 | |
1327 | uint32 nFiddle; |
1328 | if( tinfo.tileNo < 0 ) |
1329 | { |
1330 | if (tinfo.bSwapped) |
1331 | { |
1332 | if ((y%2) == 0) |
1333 | nFiddle = 0x3; |
1334 | else |
1335 | nFiddle = 0x7; |
1336 | } |
1337 | else |
1338 | { |
1339 | nFiddle = 3; |
1340 | } |
1341 | } |
1342 | else |
1343 | { |
1344 | nFiddle = ( y&1 )? 0x4 : 0; |
1345 | } |
1346 | |
1347 | |
1348 | int idx = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
1349 | |
1350 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
1351 | { |
1352 | uint8 b = pByteSrc[idx^nFiddle]; |
1353 | |
1354 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
1355 | { |
1356 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
1357 | { |
1358 | if( tinfo.tileNo>=0 ) |
1359 | *pDst = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
1360 | else |
1361 | *pDst = ConvertIA16ToRGBA(pPal[b^1]); |
1362 | } |
1363 | else |
1364 | { |
1365 | if( tinfo.tileNo>=0 ) |
1366 | *pDst = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
1367 | else |
1368 | *pDst = Convert555ToRGBA(pPal[b^1]); |
1369 | } |
1370 | } |
1371 | else if( tinfo.Format == TXT_FMT_IA ) |
1372 | { |
1373 | uint8 I = FourToEight[(b & 0xf0)>>4]; |
1374 | uint8 * pByteDst = (uint8*)pDst; |
1375 | pByteDst[0] = I; |
1376 | pByteDst[1] = I; |
1377 | pByteDst[2] = I; |
1378 | pByteDst[3] = FourToEight[(b & 0x0f) ]; |
1379 | } |
1380 | else // if( tinfo.Format == TXT_FMT_I ) |
1381 | { |
1382 | uint8 * pByteDst = (uint8*)pDst; |
1383 | pByteDst[0] = b; |
1384 | pByteDst[1] = b; |
1385 | pByteDst[2] = b; |
1386 | pByteDst[3] = b; |
1387 | } |
1388 | |
1389 | if( bIgnoreAlpha ) |
1390 | { |
1391 | *pDst |= 0xFF000000; |
1392 | } |
1393 | pDst++; |
1394 | } |
1395 | } |
1396 | |
1397 | pTexture->EndUpdate(&dInfo); |
1398 | pTexture->SetOthersVariables(); |
1399 | } |
1400 | |
1401 | |
1402 | void Convert16b(CTexture *pTexture, const TxtrInfo &tinfo) |
1403 | { |
1404 | DrawInfo dInfo; |
1405 | if (!pTexture->StartUpdate(&dInfo)) |
1406 | return; |
1407 | |
1408 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
1409 | |
1410 | uint16 *pWordSrc; |
1411 | if( tinfo.tileNo >= 0 ) |
1412 | pWordSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
1413 | else |
1414 | pWordSrc = (uint16*)(tinfo.pPhysicalAddress); |
1415 | |
1416 | |
1417 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
1418 | { |
1419 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
1420 | |
1421 | uint32 nFiddle; |
1422 | if( tinfo.tileNo < 0 ) |
1423 | { |
1424 | if (tinfo.bSwapped) |
1425 | { |
1426 | if ((y&1) == 0) |
1427 | nFiddle = 0x1; |
1428 | else |
1429 | nFiddle = 0x3; |
1430 | } |
1431 | else |
1432 | { |
1433 | nFiddle = 0x1; |
1434 | } |
1435 | } |
1436 | else |
1437 | { |
1438 | nFiddle = ( y&1 )? 0x2 : 0; |
1439 | } |
1440 | |
1441 | |
1442 | int idx = tinfo.tileNo>=0? tile.dwLine*4*y : (((y+tinfo.TopToLoad) * tinfo.Pitch)>>1) + tinfo.LeftToLoad; |
1443 | |
1444 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
1445 | { |
1446 | uint16 w = pWordSrc[idx^nFiddle]; |
1447 | uint16 w2 = tinfo.tileNo>=0? ((w>>8)|(w<<8)) : w; |
1448 | |
1449 | if( tinfo.Format == TXT_FMT_RGBA ) |
1450 | { |
1451 | dwDst[x] = Convert555ToRGBA(w2); |
1452 | } |
1453 | else if( tinfo.Format == TXT_FMT_YUV ) |
1454 | { |
1455 | } |
1456 | else if( tinfo.Format >= TXT_FMT_IA ) |
1457 | { |
1458 | uint8 * pByteDst = (uint8*)&dwDst[x]; |
1459 | *pByteDst++ = (uint8)(w2 >> 8); |
1460 | *pByteDst++ = (uint8)(w2 >> 8); |
1461 | *pByteDst++ = (uint8)(w2 >> 8); |
1462 | *pByteDst++ = (uint8)(w2 & 0xFF); |
1463 | } |
1464 | } |
1465 | } |
1466 | |
1467 | pTexture->EndUpdate(&dInfo); |
1468 | pTexture->SetOthersVariables(); |
1469 | } |
1470 | |