292f9317 |
1 | /* |
2 | Copyright (C) 2002 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | // Texture related ucode |
21 | |
22 | #include <algorithm> |
23 | |
24 | #include <stdlib.h> |
25 | #include "Render.h" |
26 | |
27 | uint32 g_TmemFlag[16]; |
28 | void SetTmemFlag(uint32 tmemAddr, uint32 size); |
29 | bool IsTmemFlagValid(uint32 tmemAddr); |
30 | uint32 GetValidTmemInfoIndex(uint32 tmemAddr); |
31 | |
32 | void EnhanceTexture(TxtrCacheEntry *pEntry); |
33 | void MirrorTexture(uint32 tileno, TxtrCacheEntry *pEntry); |
34 | void LoadHiresTexture( TxtrCacheEntry &entry ); |
35 | |
36 | |
37 | extern TMEMLoadMapInfo g_tmemInfo0; // Info for Tmem=0 |
38 | extern TMEMLoadMapInfo g_tmemInfo1; // Info for Tmem=0x100 |
39 | |
40 | TmemType g_Tmem; |
41 | |
42 | /************************************************************************/ |
43 | /* */ |
44 | /************************************************************************/ |
45 | uint32 sizeShift[4] = {2,1,0,0}; |
46 | uint32 sizeIncr[4] = {3,1,0,0}; |
47 | uint32 sizeBytes[4] = {0,1,2,4}; |
48 | |
49 | inline uint32 Txl2Words(uint32 width, uint32 size) |
50 | { |
51 | if( size == TXT_SIZE_4b ) |
52 | return max(1, width/16); |
53 | else |
54 | return max(1, width*sizeBytes[size]/8); |
55 | } |
56 | |
57 | inline uint32 CalculateImgSize(uint32 width, uint32 height, uint32 size) |
58 | { |
59 | //(((width)*(height) + siz##_INCR) >> siz##_SHIFT) -1 |
60 | return (((width)*(height) + sizeIncr[size]) >> sizeShift[size]) -1; |
61 | } |
62 | |
63 | |
64 | inline uint32 CalculateDXT(uint32 txl2words) |
65 | { |
66 | //#define CALC_DXT(width, b_txl) ((2048 + TXL2WORDS(width, b_txl) - 1) / TXL2WORDS(width, b_txl)) |
67 | if( txl2words == 0 ) return 1; |
68 | else return (2048+txl2words-1)/txl2words; |
69 | } |
70 | |
71 | inline uint32 ReverseDXT(uint32 val, uint32 lrs, uint32 width, uint32 size) |
72 | { |
73 | //#define TXL2WORDS(txls, b_txl) MAX(1, ((txls)*(b_txl)/8)) |
74 | if( val == 0x800 ) return 1; |
75 | |
76 | unsigned int low = 2047/val; |
77 | if( CalculateDXT(low) > val ) low++; |
78 | unsigned int high = 2047/(val-1); |
79 | |
80 | if( low == high ) return low; |
81 | |
82 | for( unsigned int i=low; i<=high; i++ ) |
83 | { |
84 | if( Txl2Words(width, size) == i ) |
85 | return i; |
86 | } |
87 | |
88 | return (low+high)/2; //dxt = 2047 / (dxt-1); |
89 | } |
90 | |
91 | // The following inline assemble routines are borrowed from glN64, I am too tired to |
92 | // rewrite these routine by myself. |
93 | // Rice, 02/24/2004 |
94 | |
95 | inline void UnswapCopy( void *src, void *dest, uint32 numBytes ) |
96 | { |
97 | #if !defined(__GNUC__) && !defined(NO_ASM) |
98 | __asm |
99 | { |
100 | mov ecx, 0 |
101 | mov esi, dword ptr [src] |
102 | mov edi, dword ptr [dest] |
103 | |
104 | mov ebx, esi |
105 | and ebx, 3 // ebx = number of leading bytes |
106 | |
107 | cmp ebx, 0 |
108 | jz StartDWordLoop |
109 | neg ebx |
110 | add ebx, 4 |
111 | |
112 | cmp ebx, [numBytes] |
113 | jle NotGreater |
114 | mov ebx, [numBytes] |
115 | NotGreater: |
116 | mov ecx, ebx |
117 | xor esi, 3 |
118 | LeadingLoop: // Copies leading bytes, in reverse order (un-swaps) |
119 | mov al, byte ptr [esi] |
120 | mov byte ptr [edi], al |
121 | sub esi, 1 |
122 | add edi, 1 |
123 | loop LeadingLoop |
124 | add esi, 5 |
125 | |
126 | StartDWordLoop: |
127 | mov ecx, dword ptr [numBytes] |
128 | sub ecx, ebx // Don't copy what's already been copied |
129 | |
130 | mov ebx, ecx |
131 | and ebx, 3 |
132 | // add ecx, 3 // Round up to nearest dword |
133 | shr ecx, 2 |
134 | |
135 | cmp ecx, 0 // If there's nothing to do, don't do it |
136 | jle StartTrailingLoop |
137 | |
138 | // Copies from source to destination, bswap-ing first |
139 | DWordLoop: |
140 | mov eax, dword ptr [esi] |
141 | bswap eax |
142 | mov dword ptr [edi], eax |
143 | add esi, 4 |
144 | add edi, 4 |
145 | loop DWordLoop |
146 | StartTrailingLoop: |
147 | cmp ebx, 0 |
148 | jz Done |
149 | mov ecx, ebx |
150 | xor esi, 3 |
151 | |
152 | TrailingLoop: |
153 | mov al, byte ptr [esi] |
154 | mov byte ptr [edi], al |
155 | sub esi, 1 |
156 | add edi, 1 |
157 | loop TrailingLoop |
158 | Done: |
159 | } |
160 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
161 | asm volatile(" movl %k1, %%ebx \n" |
162 | " andl $3, %%ebx \n" |
163 | " cmpl $0, %%ebx \n" |
164 | " jz 2f \n" |
165 | " negl %%ebx \n" |
166 | " addl $4, %%ebx \n" |
167 | " cmpl %k2, %%ebx \n" |
168 | " jle 0f \n" |
169 | " movl %k2, %%ebx \n" |
170 | "0: \n" |
171 | " movl %%ebx, %%ecx \n" |
172 | " xor $3, %1 \n" |
173 | "1: \n" |
174 | " movb (%1), %%al \n" |
175 | " movb %%al, (%0) \n" |
176 | " sub $1, %1 \n" |
177 | " add $1, %0 \n" |
178 | " decl %%ecx \n" |
179 | " jne 1b \n" |
180 | " add $5, %1 \n" |
181 | "2: \n" |
182 | " movl %k2, %%ecx \n" |
183 | " subl %%ebx, %%ecx \n" |
184 | " movl %%ecx, %%ebx \n" |
185 | " andl $3, %%ebx \n" |
186 | " shrl $2, %%ecx \n" |
187 | " cmpl $0, %%ecx \n" |
188 | " jle 4f \n" |
189 | "3: \n" |
190 | " movl (%1), %%eax \n" |
191 | " bswapl %%eax \n" |
192 | " movl %%eax, (%0) \n" |
193 | " add $4, %1 \n" |
194 | " add $4, %0 \n" |
195 | " decl %%ecx \n" |
196 | " jne 3b \n" |
197 | "4: \n" |
198 | " cmpl $0, %%ebx \n" |
199 | " jz 6f \n" |
200 | " xor $3, %1 \n" |
201 | "5: \n" |
202 | " movb (%1), %%al \n" |
203 | " movb %%al, (%0) \n" |
204 | " sub $1, %1 \n" |
205 | " add $1, %0 \n" |
206 | " decl %%ebx \n" |
207 | " jne 5b \n" |
208 | "6: \n" |
209 | :"+r"(dest), "+r"(src) |
210 | :"r"(numBytes) |
211 | : "memory", "cc", "%rax", "%rbx", "%rcx" |
212 | ); |
213 | |
214 | #elif !defined(NO_ASM) |
215 | unsigned int saveEBX; |
216 | asm volatile ("mov %%ebx, %2 \n" |
217 | "mov $0, %%ecx \n" |
218 | "mov %0, %%esi \n" |
219 | "mov %1, %%edi \n" |
220 | |
221 | "mov %%esi, %%ebx \n" |
222 | "and $3, %%ebx \n" // ebx = number of leading bytes |
223 | |
224 | "cmp $0, %%ebx \n" |
225 | "jz 2f \n" //jz StartDWordLoop |
226 | "neg %%ebx \n" |
227 | "add $4, %%ebx \n" |
228 | |
229 | "cmp %3, %%ebx \n" |
230 | "jle 0f \n" //jle NotGreater |
231 | "mov %3, %%ebx \n" |
232 | "0: \n" //NotGreater: |
233 | "mov %%ebx, %%ecx \n" |
234 | "xor $3, %%esi \n" |
235 | "1: \n" //LeadingLoop: // Copies leading bytes, in reverse order (un-swaps) |
236 | "mov (%%esi), %%al \n" |
237 | "mov %%al, (%%edi) \n" |
238 | "sub $1, %%esi \n" |
239 | "add $1, %%edi \n" |
240 | "loop 1b \n" //loop LeadingLoop |
241 | "add $5, %%esi \n" |
242 | |
243 | "2: \n" //StartDWordLoop: |
244 | "mov %3, %%ecx \n" |
245 | "sub %%ebx, %%ecx \n" // Don't copy what's already been copied |
246 | |
247 | "mov %%ecx, %%ebx \n" |
248 | "and $3, %%ebx \n" |
249 | // add ecx, 3 // Round up to nearest dword |
250 | "shr $2, %%ecx \n" |
251 | |
252 | "cmp $0, %%ecx \n" // If there's nothing to do, don't do it |
253 | "jle 4f \n" //jle StartTrailingLoop |
254 | |
255 | // Copies from source to destination, bswap-ing first |
256 | "3: \n" //DWordLoop: |
257 | "mov (%%esi), %%eax \n" |
258 | "bswap %%eax \n" |
259 | "mov %%eax, (%%edi) \n" |
260 | "add $4, %%esi \n" |
261 | "add $4, %%edi \n" |
262 | "loop 3b \n" //loop DWordLoop |
263 | "4: \n" //StartTrailingLoop: |
264 | "cmp $0, %%ebx \n" |
265 | "jz 6f \n" //jz Done |
266 | "mov %%ebx, %%ecx \n" |
267 | "xor $3, %%esi \n" |
268 | |
269 | "5: \n" //TrailingLoop: |
270 | "mov (%%esi), %%al \n" |
271 | "mov %%al, (%%edi) \n" |
272 | "sub $1, %%esi \n" |
273 | "add $1, %%edi \n" |
274 | "loop 5b \n" //loop TrailingLoop |
275 | "6: \n" //Done: |
276 | "mov %2, %%ebx \n" |
277 | : |
278 | : "m"(src), "m"(dest), "m"(saveEBX), "m"(numBytes) |
279 | : "memory", "cc", "%ecx", "%esi", "%edi", "%eax" |
280 | ); |
281 | #endif |
282 | } |
283 | |
284 | inline void DWordInterleave( void *mem, uint32 numDWords ) |
285 | { |
286 | #if !defined(__GNUC__) && !defined(NO_ASM) |
287 | __asm { |
288 | mov esi, dword ptr [mem] |
289 | mov edi, dword ptr [mem] |
290 | add edi, 4 |
291 | mov ecx, dword ptr [numDWords] |
292 | DWordInterleaveLoop: |
293 | mov eax, dword ptr [esi] |
294 | mov ebx, dword ptr [edi] |
295 | mov dword ptr [esi], ebx |
296 | mov dword ptr [edi], eax |
297 | add esi, 8 |
298 | add edi, 8 |
299 | loop DWordInterleaveLoop |
300 | } |
301 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
302 | asm volatile("0: \n" |
303 | " movl (%0), %%eax \n" |
304 | " movl 8(%0), %%ebx \n" |
305 | " movl %%eax, 8(%0) \n" |
306 | " movl %%ebx, (%0) \n" |
307 | " add $8, %0 \n" |
308 | " decl %k1 \n" |
309 | " jne 0b \n" |
310 | : "+r"(mem), "+r"(numDWords) |
311 | : |
312 | : "memory", "cc", "%rax", "%rbx" |
313 | ); |
314 | #elif !defined(NO_ASM) |
315 | unsigned int saveEBX; |
316 | asm volatile ("mov %%ebx, %2 \n" |
317 | "mov %0, %%esi \n" |
318 | "mov %0, %%edi \n" |
319 | "add $4, %%edi \n" |
320 | "mov %1, %%ecx \n" |
321 | "0: \n" //DWordInterleaveLoop: |
322 | "mov (%%esi), %%eax \n" |
323 | "mov (%%edi), %%ebx \n" |
324 | "mov %%ebx, (%%esi) \n" |
325 | "mov %%eax, (%%edi) \n" |
326 | "add $8, %%esi \n" |
327 | "add $8, %%edi \n" |
328 | "loop 0b \n" //loop DWordInterleaveLoop |
329 | "mov %2, %%ebx \n" |
330 | : |
331 | : "m"(mem), "m"(numDWords), "m"(saveEBX) |
332 | : "memory", "cc", "%esi", "%edi", "%ecx", "%eax" |
333 | ); |
334 | #endif |
335 | } |
336 | |
337 | inline void QWordInterleave( void *mem, uint32 numDWords ) |
338 | { |
339 | #if !defined(__GNUC__) && !defined(NO_ASM) |
340 | __asm |
341 | { |
342 | // Interleave the line on the qword |
343 | mov esi, dword ptr [mem] |
344 | mov edi, dword ptr [mem] |
345 | add edi, 8 |
346 | mov ecx, dword ptr [numDWords] |
347 | shr ecx, 1 |
348 | QWordInterleaveLoop: |
349 | mov eax, dword ptr [esi] |
350 | mov ebx, dword ptr [edi] |
351 | mov dword ptr [esi], ebx |
352 | mov dword ptr [edi], eax |
353 | add esi, 4 |
354 | add edi, 4 |
355 | mov eax, dword ptr [esi] |
356 | mov ebx, dword ptr [edi] |
357 | mov dword ptr [esi], ebx |
358 | mov dword ptr [edi], eax |
359 | add esi, 12 |
360 | add edi, 12 |
361 | loop QWordInterleaveLoop |
362 | } |
363 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
364 | asm volatile(" shr $1, %k1 \n" |
365 | "0: \n" |
366 | " mov (%0), %%rax \n" |
367 | " mov 8(%0), %%rbx \n" |
368 | " mov %%rax, 8(%0) \n" |
369 | " mov %%rbx, (%0) \n" |
370 | " add $16, %0 \n" |
371 | " decl %k1 \n" |
372 | " jne 0b \n" |
373 | : "+r"(mem), "+r"(numDWords) |
374 | : |
375 | : "memory", "cc", "%rax", "%rbx" |
376 | ); |
377 | #elif !defined(NO_ASM) // GCC assumed |
378 | |
379 | unsigned int saveEBX; |
380 | asm volatile("mov %%ebx, %2 \n" |
381 | // Interleave the line on the qword |
382 | "mov %0, %%esi \n" |
383 | "mov %0, %%edi \n" |
384 | "add $8, %%edi \n" |
385 | "mov %1, %%ecx \n" |
386 | "shr $1, %%ecx \n" |
387 | "0: \n" //QWordInterleaveLoop: |
388 | "mov (%%esi), %%eax \n" |
389 | "mov (%%edi), %%ebx \n" |
390 | "mov %%ebx, (%%esi) \n" |
391 | "mov %%eax, (%%edi) \n" |
392 | "add $4, %%esi \n" |
393 | "add $4, %%edi \n" |
394 | "mov (%%esi), %%eax \n" |
395 | "mov (%%edi), %%ebx \n" |
396 | "mov %%ebx, (%%esi) \n" |
397 | "mov %%eax, (%%edi) \n" |
398 | "add $12, %%esi \n" |
399 | "add $12, %%edi \n" |
400 | "loop 0b \n" //loop QWordInterleaveLoop |
401 | "mov %2, %%ebx \n" |
402 | : |
403 | : "m"(mem), "m"(numDWords), "m"(saveEBX) |
404 | : "memory", "cc", "%esi", "%edi", "%ecx", "%eax" |
405 | ); |
406 | #endif |
407 | } |
408 | |
409 | inline uint32 swapdword( uint32 value ) |
410 | { |
411 | #if defined(__INTEL_COMPILER) && !defined(NO_ASM) |
412 | __asm |
413 | { |
414 | mov eax, dword ptr [value] |
415 | bswap eax |
416 | } |
417 | #elif defined(__GNUC__) && defined(__x86_64__) && !defined(NO_ASM) |
418 | asm volatile(" bswapl %k0 \n" |
419 | : "+r"(value) |
420 | : |
421 | : |
422 | ); |
423 | return value; |
424 | #elif defined(__GNUC__) && defined(__i386__) && !defined(NO_ASM) |
425 | asm volatile("bswapl %0 \n" |
426 | : "+r"(value) |
427 | : |
428 | : |
429 | ); |
430 | return value; |
431 | #else |
432 | return ((value & 0xff000000) >> 24) | |
433 | ((value & 0x00ff0000) >> 8) | |
434 | ((value & 0x0000ff00) << 8) | |
435 | ((value & 0x000000ff) << 24); |
436 | #endif |
437 | } |
438 | |
439 | inline uint16 swapword( uint16 value ) |
440 | { |
441 | #if defined(__INTEL_COMPILER) && !defined(NO_ASM) |
442 | __asm |
443 | { |
444 | mov ax, word ptr [value] |
445 | xchg ah, al |
446 | } |
447 | #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__)) && !defined(NO_ASM) |
448 | asm volatile("xchg %%al, %%ah \n" |
449 | : "+a"(value) |
450 | : |
451 | : |
452 | ); |
453 | return value; |
454 | #else |
455 | return ((value & 0xff00) >> 8) | |
456 | ((value & 0x00ff) << 8); |
457 | #endif |
458 | } |
459 | |
460 | |
461 | void ComputeTileDimension(int mask, int clamp, int mirror, int width, uint32 &widthToCreate, uint32 &widthToLoad) |
462 | { |
463 | int maskwidth = mask > 0 ? (1<<mask) : 0; |
464 | widthToCreate = widthToLoad = width; |
465 | |
466 | if( mask > 0 ) |
467 | { |
468 | if( width > maskwidth ) |
469 | { |
470 | if( clamp == 0 ) |
471 | { |
472 | // clamp is not used, so just use the dwTileMaskWidth as the real width |
473 | widthToCreate = widthToLoad = maskwidth; |
474 | } |
475 | else |
476 | { |
477 | widthToLoad = maskwidth; |
478 | //gti.WidthToCreate = dwTileWidth; |
479 | // keep the current WidthToCreate, we will do mirror/wrap |
480 | // during texture loading, not during rendering |
481 | } |
482 | } |
483 | else if( width < maskwidth ) |
484 | { |
485 | // dwTileWidth < dwTileMaskWidth |
486 | |
487 | if( clamp == 0 ) |
488 | { |
489 | if( maskwidth%width == 0 ) |
490 | { |
491 | if( (maskwidth/width)%2 == 0 || mirror == 0 ) |
492 | { |
493 | // Do nothing |
494 | // gti.WidthToLoad = gti.WidthToCreate = gRDP.tiles[tileno].dwWidth = dwTileWidth |
495 | } |
496 | else |
497 | { |
498 | widthToCreate = maskwidth; |
499 | } |
500 | } |
501 | else |
502 | { |
503 | widthToCreate = maskwidth; |
504 | //widthToLoad = maskwidth; |
505 | } |
506 | } |
507 | else |
508 | { |
509 | widthToCreate = maskwidth; |
510 | //widthToLoad = maskwidth; |
511 | } |
512 | } |
513 | else // dwTileWidth == dwTileMaskWidth |
514 | { |
515 | } |
516 | |
517 | // Some hacks, to limit the image size |
518 | if( mask >= 8 ) |
519 | { |
520 | if( maskwidth / width >= 2 ) |
521 | { |
522 | widthToCreate = width; |
523 | } |
524 | } |
525 | } |
526 | } |
527 | |
528 | bool conkerSwapHack=false; |
529 | |
530 | bool CalculateTileSizes_method_2(int tileno, TMEMLoadMapInfo *info, TxtrInfo >i) |
531 | { |
532 | Tile &tile = gRDP.tiles[tileno]; |
533 | Tile &loadtile = gRDP.tiles[RDP_TXT_LOADTILE]; |
534 | |
535 | uint32 dwPitch; |
536 | |
537 | // Now Initialize the texture dimension |
538 | int dwTileWidth; |
539 | int dwTileHeight; |
540 | if( info->bSetBy == CMD_LOADTILE ) |
541 | { |
542 | if( tile.sl >= tile.sh ) |
543 | { |
544 | dwTileWidth = info->dwWidth; // From SetTImage |
545 | dwTileWidth = dwTileWidth << info->dwSize >> tile.dwSize; |
546 | } |
547 | else |
548 | { |
549 | dwTileWidth= tile.sh - tile.sl + 1; |
550 | } |
551 | |
552 | if( tile.tl >= tile.th ) |
553 | { |
554 | dwTileHeight= info->th - info->tl + 1; |
555 | } |
556 | else |
557 | { |
558 | dwTileHeight= tile.th - tile.tl + 1; |
559 | } |
560 | } |
561 | else |
562 | { |
563 | if( tile.dwMaskS == 0 || tile.bClampS ) |
564 | { |
565 | dwTileWidth = tile.hilite_sh - tile.hilite_sl +1; |
566 | if( dwTileWidth < tile.sh - tile.sl +1 ) |
567 | dwTileWidth = tile.sh - tile.sl +1; |
568 | if( dwTileWidth <= 0 ) |
569 | { |
570 | DebuggerAppendMsg("Error"); |
571 | } |
572 | } |
573 | else |
574 | { |
575 | if( tile.dwMaskS < 8 ) |
576 | dwTileWidth = (1 << tile.dwMaskS ); |
577 | else if( tile.dwLine ) |
578 | { |
579 | dwTileWidth = (tile.dwLine<<5)>>tile.dwSize; |
580 | } |
581 | else |
582 | { |
583 | if( tile.sl <= tile.sh ) |
584 | { |
585 | dwTileWidth = tile.sh - tile.sl +1; |
586 | } |
587 | else if( loadtile.sl <= loadtile.sh ) |
588 | { |
589 | dwTileWidth = loadtile.sh - loadtile.sl +1; |
590 | } |
591 | else |
592 | { |
593 | dwTileWidth = tile.sh - tile.sl +1; |
594 | } |
595 | } |
596 | } |
597 | |
598 | if( tile.dwMaskT == 0 || tile.bClampT ) |
599 | { |
600 | dwTileHeight= tile.hilite_th - tile.hilite_tl +1; |
601 | if( dwTileHeight < tile.th - tile.tl +1 ) |
602 | dwTileHeight = tile.th - tile.tl +1; |
603 | |
604 | if( dwTileHeight <= 0 ) |
605 | { |
606 | DebuggerAppendMsg("Error"); |
607 | } |
608 | } |
609 | else |
610 | { |
611 | if( tile.dwMaskT < 8 ) |
612 | dwTileHeight = (1 << tile.dwMaskT ); |
613 | else if( tile.tl <= tile.th ) |
614 | { |
615 | dwTileHeight = tile.th - tile.tl +1; |
616 | } |
617 | else if( loadtile.tl <= loadtile.th ) |
618 | { |
619 | dwTileHeight = loadtile.th - loadtile.tl +1; |
620 | } |
621 | else |
622 | { |
623 | dwTileHeight = tile.th - tile.tl +1; |
624 | } |
625 | } |
626 | } |
627 | |
628 | int dwTileMaskWidth = tile.dwMaskS > 0 ? (1 << tile.dwMaskS ) : 0; |
629 | int dwTileMaskHeight = tile.dwMaskT > 0 ? (1 << tile.dwMaskT ) : 0; |
630 | |
631 | if( dwTileWidth < 0 || dwTileHeight < 0) |
632 | { |
633 | if( dwTileMaskWidth > 0 ) |
634 | dwTileWidth = dwTileMaskWidth; |
635 | else if( dwTileWidth < 0 ) |
636 | dwTileWidth = -dwTileWidth; |
637 | |
638 | if( dwTileMaskHeight > 0 ) |
639 | dwTileHeight = dwTileMaskHeight; |
640 | else if( dwTileHeight < 0 ) |
641 | dwTileHeight = -dwTileHeight; |
642 | } |
643 | |
644 | |
645 | |
646 | if( dwTileWidth-dwTileMaskWidth == 1 && dwTileMaskWidth && dwTileHeight-dwTileMaskHeight == 1 && dwTileMaskHeight ) |
647 | { |
648 | // Hack for Mario Kart |
649 | dwTileWidth--; |
650 | dwTileHeight--; |
651 | } |
652 | |
653 | ComputeTileDimension(tile.dwMaskS, tile.bClampS, |
654 | tile.bMirrorS, dwTileWidth, gti.WidthToCreate, gti.WidthToLoad); |
655 | tile.dwWidth = gti.WidthToCreate; |
656 | |
657 | ComputeTileDimension(tile.dwMaskT, tile.bClampT, |
658 | tile.bMirrorT, dwTileHeight, gti.HeightToCreate, gti.HeightToLoad); |
659 | tile.dwHeight = gti.HeightToCreate; |
660 | |
661 | #ifdef DEBUGGER |
662 | if( gti.WidthToCreate < gti.WidthToLoad ) |
663 | TRACE2("Check me, width to create = %d, width to load = %d", gti.WidthToCreate, gti.WidthToLoad); |
664 | if( gti.HeightToCreate < gti.HeightToLoad ) |
665 | TRACE2("Check me, height to create = %d, height to load = %d", gti.HeightToCreate, gti.HeightToLoad); |
666 | #endif |
667 | |
668 | |
669 | gti.bSwapped = info->bSwapped; |
670 | |
671 | if( info->bSetBy == CMD_LOADTILE ) |
672 | { |
673 | // It was a tile - the pitch is set by LoadTile |
674 | dwPitch = info->dwWidth<<(info->dwSize-1); |
675 | |
676 | if( dwPitch == 0 ) |
677 | { |
678 | dwPitch = 1024; // Hack for Bust-A-Move |
679 | } |
680 | } |
681 | else //Set by LoadBlock |
682 | { |
683 | // It was a block load - the pitch is determined by the tile size |
684 | if (info->dxt == 0 || info->dwTmem != tile.dwTMem ) |
685 | { |
686 | dwPitch = tile.dwLine << 3; |
687 | gti.bSwapped = TRUE; |
688 | if( info->dwTmem != tile.dwTMem && info->dxt != 0 && info->dwSize == TXT_SIZE_16b && tile.dwSize == TXT_SIZE_4b ) |
689 | conkerSwapHack = true; |
690 | } |
691 | else |
692 | { |
693 | uint32 DXT = info->dxt; |
694 | if( info->dxt > 1 ) |
695 | { |
696 | DXT = ReverseDXT(info->dxt, info->sh, dwTileWidth, tile.dwSize); |
697 | } |
698 | dwPitch = DXT << 3; |
699 | } |
700 | |
701 | if (tile.dwSize == TXT_SIZE_32b) |
702 | dwPitch = tile.dwLine << 4; |
703 | } |
704 | |
705 | gti.Pitch = tile.dwPitch = dwPitch; |
706 | |
707 | if( (gti.WidthToLoad < gti.WidthToCreate || tile.bSizeIsValid == false) && tile.dwMaskS > 0 && gti.WidthToLoad != (unsigned int)dwTileMaskWidth && |
708 | info->bSetBy == CMD_LOADBLOCK ) |
709 | //if( (gti.WidthToLoad < gti.WidthToCreate ) && tile.dwMaskS > 0 && gti.WidthToLoad != dwTileMaskWidth && |
710 | // info->bSetBy == CMD_LOADBLOCK ) |
711 | { |
712 | // We have got the pitch now, recheck the width_to_load |
713 | uint32 pitchwidth = dwPitch<<1>>tile.dwSize; |
714 | if( pitchwidth == (unsigned int)dwTileMaskWidth ) |
715 | { |
716 | gti.WidthToLoad = pitchwidth; |
717 | } |
718 | } |
719 | if( (gti.HeightToLoad < gti.HeightToCreate || tile.bSizeIsValid == false) && tile.dwMaskT > 0 && gti.HeightToLoad != (unsigned int)dwTileMaskHeight && |
720 | info->bSetBy == CMD_LOADBLOCK ) |
721 | //if( (gti.HeightToLoad < gti.HeightToCreate ) && tile.dwMaskT > 0 && gti.HeightToLoad != dwTileMaskHeight && |
722 | // info->bSetBy == CMD_LOADBLOCK ) |
723 | { |
724 | //uint32 pitchwidth = dwPitch<<1>>tile.dwSize; |
725 | uint32 pitchHeight = (info->dwTotalWords<<1)/dwPitch; |
726 | if( pitchHeight == (unsigned int)dwTileMaskHeight || gti.HeightToLoad == 1 ) |
727 | { |
728 | gti.HeightToLoad = pitchHeight; |
729 | } |
730 | } |
731 | if( gti.WidthToCreate < gti.WidthToLoad ) gti.WidthToCreate = gti.WidthToLoad; |
732 | if( gti.HeightToCreate < gti.HeightToLoad ) gti.HeightToCreate = gti.HeightToLoad; |
733 | |
734 | if( info->bSetBy == CMD_LOADTILE ) |
735 | { |
736 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
737 | gti.TopToLoad = info->tl; |
738 | } |
739 | else |
740 | { |
741 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
742 | gti.TopToLoad = (info->tl<<info->dwSize)>>tile.dwSize; |
743 | } |
744 | |
745 | uint32 total64BitWordsToLoad = (gti.HeightToLoad*gti.WidthToLoad)>>(4-tile.dwSize); |
746 | if( total64BitWordsToLoad + tile.dwTMem > 0x200 ) |
747 | { |
748 | //TRACE0("Warning: texture loading tmem is over range"); |
749 | if( gti.WidthToLoad > gti.HeightToLoad ) |
750 | { |
751 | uint32 newheight = (dwPitch << 1 )>> tile.dwSize; |
752 | tile.dwWidth = gti.WidthToLoad = gti.WidthToCreate = min(newheight, (gti.WidthToLoad&0xFFFFFFFE)); |
753 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = ((0x200 - tile.dwTMem) << (4-tile.dwSize)) / gti.WidthToLoad; |
754 | } |
755 | else |
756 | { |
757 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = info->dwTotalWords / ((gti.WidthToLoad << tile.dwSize) >> 1); |
758 | } |
759 | } |
760 | |
761 | // Check the info |
762 | if( (info->dwTotalWords>>2) < total64BitWordsToLoad+tile.dwTMem-info->dwTmem - 4 ) |
763 | { |
764 | // Hack here |
765 | if( (options.enableHackForGames == HACK_FOR_ZELDA||options.enableHackForGames == HACK_FOR_ZELDA_MM) && (unsigned int)tileno != gRSP.curTile ) |
766 | { |
767 | return false; |
768 | } |
769 | |
770 | if( total64BitWordsToLoad+tile.dwTMem-info->dwTmem <= 0x200 ) |
771 | { |
772 | LOG_TEXTURE(TRACE4("Fix me, info is not covering this Tmem address,Info start: 0x%x, total=0x%x, Tmem start: 0x%x, total=0x%x", |
773 | info->dwTmem,info->dwTotalWords>>2, tile.dwTMem, total64BitWordsToLoad)); |
774 | } |
775 | } |
776 | |
777 | //Check memory boundary |
778 | if( gti.Address + gti.HeightToLoad*gti.Pitch >= g_dwRamSize ) |
779 | { |
780 | WARNING(TRACE0("Warning: texture loading tmem is over range 3")); |
781 | gti.HeightToCreate = gti.HeightToLoad = tile.dwHeight = (g_dwRamSize-gti.Address)/gti.Pitch; |
782 | } |
783 | |
784 | return true; |
785 | } |
786 | |
787 | bool CalculateTileSizes_method_1(int tileno, TMEMLoadMapInfo *info, TxtrInfo >i) |
788 | { |
789 | Tile &tile = gRDP.tiles[tileno]; |
790 | //Tile &loadtile = gRDP.tiles[RDP_TXT_LOADTILE]; |
791 | |
792 | // Now Initialize the texture dimension |
793 | int loadwidth, loadheight; |
794 | |
795 | int maskwidth = tile.dwMaskS ? (1 << tile.dwMaskS ) : 0; |
796 | int maskheight = tile.dwMaskT ? (1 << tile.dwMaskT ) : 0; |
797 | int clampwidth = abs(tile.hilite_sh - tile.hilite_sl) +1; |
798 | int clampheight = abs(tile.hilite_th - tile.hilite_tl) +1; |
799 | int linewidth = tile.dwLine << (5 - tile.dwSize); |
800 | |
801 | gti.bSwapped = info->bSwapped; |
802 | |
803 | if( info->bSetBy == CMD_LOADTILE ) |
804 | { |
805 | loadwidth = (abs(info->sh - info->sl) + 1) << info->dwSize >> tile.dwSize; |
806 | loadheight = (abs(info->th - info->tl) + 1) << info->dwSize >> tile.dwSize; |
807 | |
808 | tile.dwPitch = info->dwWidth << info->dwSize >> 1; |
809 | if( tile.dwPitch == 0 ) tile.dwPitch = 1024; // Hack for Bust-A-Move |
810 | |
811 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
812 | gti.TopToLoad = info->tl; |
813 | } |
814 | else |
815 | { |
816 | loadwidth = abs(tile.sh - tile.sl) +1; |
817 | if( tile.dwMaskS ) |
818 | { |
819 | loadwidth = maskwidth; |
820 | } |
821 | |
822 | loadheight = abs(tile.th - tile.tl) +1; |
823 | if( tile.dwMaskT ) |
824 | { |
825 | loadheight = maskheight; |
826 | } |
827 | |
828 | |
829 | // It was a block load - the pitch is determined by the tile size |
830 | if (tile.dwSize == TXT_SIZE_32b) |
831 | tile.dwPitch = tile.dwLine << 4; |
832 | else if (info->dxt == 0 ) |
833 | { |
834 | tile.dwPitch = tile.dwLine << 3; |
835 | gti.bSwapped = TRUE; |
836 | if( info->dwTmem != tile.dwTMem && info->dxt != 0 && info->dwSize == TXT_SIZE_16b && tile.dwSize == TXT_SIZE_4b ) |
837 | conkerSwapHack = true; |
838 | } |
839 | else |
840 | { |
841 | uint32 DXT = info->dxt; |
842 | if( info->dxt > 1 ) |
843 | { |
844 | DXT = ReverseDXT(info->dxt, info->sh, loadwidth, tile.dwSize); |
845 | } |
846 | tile.dwPitch = DXT << 3; |
847 | } |
848 | |
849 | gti.LeftToLoad = (info->sl<<info->dwSize)>>tile.dwSize; |
850 | gti.TopToLoad = (info->tl<<info->dwSize)>>tile.dwSize; |
851 | } |
852 | |
853 | if( options.enableHackForGames == HACK_FOR_MARIO_KART ) |
854 | { |
855 | if( loadwidth-maskwidth == 1 && tile.dwMaskS ) |
856 | { |
857 | loadwidth--; |
858 | if( loadheight%2 ) loadheight--; |
859 | } |
860 | |
861 | if( loadheight-maskheight == 1 && tile.dwMaskT ) |
862 | { |
863 | loadheight--; |
864 | if(loadwidth%2) loadwidth--; |
865 | } |
866 | |
867 | if( loadwidth - ((g_TI.dwWidth<<g_TI.dwSize)>>tile.dwSize) == 1 ) |
868 | { |
869 | loadwidth--; |
870 | if( loadheight%2 ) loadheight--; |
871 | } |
872 | } |
873 | |
874 | |
875 | // Limit the texture size |
876 | if( g_curRomInfo.bUseSmallerTexture ) |
877 | { |
878 | if( tile.dwMaskS && tile.bClampS ) |
879 | { |
880 | if( !tile.bMirrorS ) |
881 | { |
882 | if( clampwidth/maskwidth >= 2 ) |
883 | { |
884 | clampwidth = maskwidth; |
885 | tile.bForceWrapS = true; |
886 | } |
887 | else if( clampwidth && maskwidth/clampwidth >= 2 ) |
888 | { |
889 | maskwidth = clampwidth; |
890 | tile.bForceClampS = true; |
891 | } |
892 | } |
893 | else |
894 | { |
895 | if( clampwidth/maskwidth == 2 ) |
896 | { |
897 | clampwidth = maskwidth*2; |
898 | tile.bForceWrapS = false; |
899 | } |
900 | else if( clampwidth/maskwidth > 2 ) |
901 | { |
902 | clampwidth = maskwidth*2; |
903 | tile.bForceWrapS = true; |
904 | } |
905 | } |
906 | } |
907 | |
908 | if( tile.dwMaskT && tile.bClampT ) |
909 | { |
910 | if( !tile.bMirrorT ) |
911 | { |
912 | if( clampheight/maskheight >= 2 ) |
913 | { |
914 | clampheight = maskheight; |
915 | tile.bForceWrapT = true; |
916 | } |
917 | else if( clampheight && maskheight/clampheight >= 2 ) |
918 | { |
919 | maskwidth = clampwidth; |
920 | tile.bForceClampT = true; |
921 | } |
922 | } |
923 | else |
924 | { |
925 | if( clampheight/maskheight == 2 ) |
926 | { |
927 | clampheight = maskheight*2; |
928 | tile.bForceWrapT = false; |
929 | } |
930 | else if( clampheight/maskheight >= 2 ) |
931 | { |
932 | clampheight = maskheight*2; |
933 | tile.bForceWrapT = true; |
934 | } |
935 | } |
936 | } |
937 | } |
938 | else |
939 | { |
940 | //if( clampwidth > linewidth ) clampwidth = linewidth; |
941 | if( clampwidth > 512 && clampheight > 512 ) |
942 | { |
943 | if( clampwidth > maskwidth && maskwidth && clampheight > 256 ) clampwidth = maskwidth; |
944 | if( clampheight > maskheight && maskheight && clampheight > 256 ) clampheight = maskheight; |
945 | } |
946 | |
947 | if( tile.dwMaskS > 8 && tile.dwMaskT > 8 ) |
948 | { |
949 | maskwidth = loadwidth; |
950 | maskheight = loadheight; |
951 | } |
952 | else |
953 | { |
954 | if( tile.dwMaskS > 10 ) |
955 | maskwidth = loadwidth; |
956 | if( tile.dwMaskT > 10 ) |
957 | maskheight = loadheight; |
958 | } |
959 | } |
960 | |
961 | gti.Pitch = tile.dwPitch; |
962 | |
963 | if( tile.dwMaskS == 0 || tile.bClampS ) |
964 | { |
965 | gti.WidthToLoad = linewidth ? min( linewidth, maskwidth ? min(clampwidth,maskwidth) : clampwidth ) : clampwidth; |
966 | if( tile.dwMaskS && clampwidth < maskwidth ) |
967 | tile.dwWidth = gti.WidthToCreate = clampwidth; |
968 | else |
969 | tile.dwWidth = gti.WidthToCreate = max(clampwidth,maskwidth); |
970 | } |
971 | else |
972 | { |
973 | gti.WidthToLoad = loadwidth > 2 ? min(loadwidth,maskwidth) : maskwidth; |
974 | if( linewidth ) gti.WidthToLoad = min( linewidth, (int)gti.WidthToLoad ); |
975 | tile.dwWidth = gti.WidthToCreate = maskwidth; |
976 | } |
977 | |
978 | if( tile.dwMaskT == 0 || tile.bClampT ) |
979 | { |
980 | gti.HeightToLoad = maskheight ? min(clampheight,maskheight) : clampheight; |
981 | if( tile.dwMaskT && clampheight < maskheight ) |
982 | tile.dwHeight = gti.HeightToCreate = clampheight; |
983 | else |
984 | tile.dwHeight = gti.HeightToCreate = max(clampheight,maskheight); |
985 | } |
986 | else |
987 | { |
988 | gti.HeightToLoad = loadheight > 2 ? min(loadheight,maskheight) : maskheight; |
989 | tile.dwHeight = gti.HeightToCreate = maskheight; |
990 | } |
991 | |
992 | if( options.enableHackForGames == HACK_FOR_MARIO_KART ) |
993 | { |
994 | if( gti.WidthToLoad - ((g_TI.dwWidth<<g_TI.dwSize)>>tile.dwSize) == 1 ) |
995 | { |
996 | gti.WidthToLoad--; |
997 | if( gti.HeightToLoad%2 ) gti.HeightToLoad--; |
998 | } |
999 | } |
1000 | |
1001 | // Double check |
1002 | uint32 total64BitWordsToLoad = (gti.HeightToLoad*gti.WidthToLoad)>>(4-tile.dwSize); |
1003 | if( total64BitWordsToLoad + tile.dwTMem > 0x200 ) |
1004 | { |
1005 | //TRACE0("Warning: texture loading tmem is over range"); |
1006 | if( gti.WidthToLoad > gti.HeightToLoad ) |
1007 | { |
1008 | uint32 newheight = (tile.dwPitch << 1 )>> tile.dwSize; |
1009 | tile.dwWidth = gti.WidthToLoad = gti.WidthToCreate = min(newheight, (gti.WidthToLoad&0xFFFFFFFE)); |
1010 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = ((0x200 - tile.dwTMem) << (4-tile.dwSize)) / gti.WidthToLoad; |
1011 | } |
1012 | else |
1013 | { |
1014 | tile.dwHeight = gti.HeightToCreate = gti.HeightToLoad = info->dwTotalWords / ((gti.WidthToLoad << tile.dwSize) >> 1); |
1015 | } |
1016 | } |
1017 | |
1018 | // Check the info |
1019 | if( (info->dwTotalWords>>2) < total64BitWordsToLoad+tile.dwTMem-info->dwTmem - 4 ) |
1020 | { |
1021 | // Hack here |
1022 | if( (options.enableHackForGames == HACK_FOR_ZELDA||options.enableHackForGames == HACK_FOR_ZELDA_MM) && (unsigned int)tileno != gRSP.curTile ) |
1023 | { |
1024 | return false; |
1025 | } |
1026 | |
1027 | if( total64BitWordsToLoad+tile.dwTMem-info->dwTmem <= 0x200 ) |
1028 | { |
1029 | LOG_TEXTURE(TRACE4("Fix me, info is not covering this Tmem address,Info start: 0x%x, total=0x%x, Tmem start: 0x%x, total=0x%x", |
1030 | info->dwTmem,info->dwTotalWords>>2, tile.dwTMem, total64BitWordsToLoad)); |
1031 | } |
1032 | } |
1033 | |
1034 | //Check memory boundary |
1035 | if( gti.Address + gti.HeightToLoad*gti.Pitch >= g_dwRamSize ) |
1036 | { |
1037 | WARNING(TRACE0("Warning: texture loading tmem is over range 3")); |
1038 | gti.HeightToCreate = gti.HeightToLoad = tile.dwHeight = (g_dwRamSize-gti.Address)/gti.Pitch; |
1039 | } |
1040 | |
1041 | return true; |
1042 | } |
1043 | |
1044 | TxtrCacheEntry* LoadTexture(uint32 tileno) |
1045 | { |
1046 | //TxtrCacheEntry *pEntry = NULL; |
1047 | TxtrInfo gti; |
1048 | |
1049 | Tile &tile = gRDP.tiles[tileno]; |
1050 | |
1051 | // Retrieve the tile loading info |
1052 | uint32 infoTmemAddr = tile.dwTMem; |
1053 | TMEMLoadMapInfo *info = &g_tmemLoadAddrMap[infoTmemAddr]; |
1054 | if( !IsTmemFlagValid(infoTmemAddr) ) |
1055 | { |
1056 | infoTmemAddr = GetValidTmemInfoIndex(infoTmemAddr); |
1057 | info = &g_tmemLoadAddrMap[infoTmemAddr]; |
1058 | } |
1059 | |
1060 | if( info->dwFormat != tile.dwFormat ) |
1061 | { |
1062 | // Check the tile format, hack for Zelda's road |
1063 | if( tileno != gRSP.curTile && tile.dwTMem == gRDP.tiles[gRSP.curTile].dwTMem && |
1064 | tile.dwFormat != gRDP.tiles[gRSP.curTile].dwFormat ) |
1065 | { |
1066 | //TRACE1("Tile %d format is not matching the loaded texture format", tileno); |
1067 | return NULL; |
1068 | } |
1069 | } |
1070 | |
1071 | gti = tile; // Copy tile info to textureInfo entry |
1072 | |
1073 | gti.TLutFmt = gRDP.otherMode.text_tlut <<RSP_SETOTHERMODE_SHIFT_TEXTLUT; |
1074 | if (gti.Format == TXT_FMT_CI && gti.TLutFmt == TLUT_FMT_NONE ) |
1075 | gti.TLutFmt = TLUT_FMT_RGBA16; // Force RGBA |
1076 | |
1077 | gti.PalAddress = (uchar *) (&g_wRDPTlut[0]); |
1078 | if( !options.bUseFullTMEM && tile.dwSize == TXT_SIZE_4b ) |
1079 | gti.PalAddress += 16 * 2 * tile.dwPalette; |
1080 | |
1081 | gti.Address = (info->dwLoadAddress+(tile.dwTMem-infoTmemAddr)*8) & (g_dwRamSize-1) ; |
1082 | gti.pPhysicalAddress = ((uint8*)g_pRDRAMu32)+gti.Address; |
1083 | gti.tileNo = tileno; |
1084 | |
1085 | if( g_curRomInfo.bTxtSizeMethod2 ) |
1086 | { |
1087 | if( !CalculateTileSizes_method_2(tileno, info, gti) ) |
1088 | return NULL; |
1089 | } |
1090 | else |
1091 | { |
1092 | if( !CalculateTileSizes_method_1(tileno, info, gti) ) |
1093 | return NULL; |
1094 | } |
1095 | |
1096 | LOG_TEXTURE( |
1097 | { |
1098 | TRACE0("Loading texture:\n"); |
1099 | DebuggerAppendMsg("Left: %d, Top: %d, Width: %d, Height: %d, Size to Load (%d, %d)", |
1100 | gti.LeftToLoad, gti.TopToLoad, gti.WidthToCreate, gti.HeightToCreate, gti.WidthToLoad, gti.HeightToLoad); |
1101 | DebuggerAppendMsg("Pitch: %d, Addr: 0x%08x", gti.Pitch, gti.Address); |
1102 | }); |
1103 | |
1104 | // Option for faster loading tiles |
1105 | if( g_curRomInfo.bFastLoadTile && info->bSetBy == CMD_LOADTILE && ((gti.Pitch<<1)>>gti.Size) <= 0x400 |
1106 | //&& ((gti.Pitch<<1)>>gti.Size) > 128 && status.primitiveType == PRIM_TEXTRECT |
1107 | ) |
1108 | { |
1109 | uint32 idx = tileno-gRSP.curTile; |
1110 | status.LargerTileRealLeft[idx] = gti.LeftToLoad; |
1111 | gti.LeftToLoad=0; |
1112 | gti.WidthToLoad = gti.WidthToCreate = ((gti.Pitch<<1)>>gti.Size); |
1113 | status.UseLargerTile[idx]=true; |
1114 | } |
1115 | |
1116 | // Loading the textures by using texture cache manager |
1117 | return gTextureManager.GetTexture(>i, true, true, true); // Load the texture by using texture cache |
1118 | } |
1119 | |
1120 | void PrepareTextures() |
1121 | { |
1122 | if( gRDP.textureIsChanged || !currentRomOptions.bFastTexCRC || |
1123 | CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[0] || |
1124 | CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[1] ) |
1125 | { |
1126 | status.UseLargerTile[0]=false; |
1127 | status.UseLargerTile[1]=false; |
1128 | |
1129 | int tilenos[2]; |
1130 | if( CRender::g_pRender->IsTexel0Enable() || gRDP.otherMode.cycle_type == CYCLE_TYPE_COPY ) |
1131 | tilenos[0] = gRSP.curTile; |
1132 | else |
1133 | tilenos[0] = -1; |
1134 | |
1135 | if( gRSP.curTile<7 && CRender::g_pRender->IsTexel1Enable() ) |
1136 | tilenos[1] = gRSP.curTile+1; |
1137 | else |
1138 | tilenos[1] = -1; |
1139 | |
1140 | |
1141 | for( int i=0; i<2; i++ ) |
1142 | { |
1143 | if( tilenos[i] < 0 ) continue; |
1144 | |
1145 | if( CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[i] ) |
1146 | { |
1147 | TxtrCacheEntry *pEntry = gTextureManager.GetConstantColorTexture(CRender::g_pRender->m_pColorCombiner->m_pDecodedMux->m_ColorTextureFlag[i]); |
1148 | CRender::g_pRender->SetCurrentTexture( tilenos[i], pEntry->pTexture, 4, 4, pEntry); |
1149 | } |
1150 | else |
1151 | { |
1152 | TxtrCacheEntry *pEntry = LoadTexture(tilenos[i]); |
1153 | if (pEntry && pEntry->pTexture ) |
1154 | { |
1155 | if( pEntry->txtrBufIdx <= 0 ) |
1156 | { |
1157 | if( pEntry->pEnhancedTexture && pEntry->dwEnhancementFlag == TEXTURE_EXTERNAL && !options.bLoadHiResTextures ) |
1158 | { |
1159 | SAFE_DELETE(pEntry->pEnhancedTexture); |
1160 | } |
1161 | |
1162 | if( pEntry->pEnhancedTexture == NULL ) |
1163 | { |
1164 | MirrorTexture(tilenos[i], pEntry);; |
1165 | } |
1166 | |
1167 | if( options.bLoadHiResTextures && (pEntry->pEnhancedTexture == NULL || pEntry->dwEnhancementFlag < TEXTURE_EXTERNAL ) ) |
1168 | { |
1169 | LoadHiresTexture(*pEntry); |
1170 | } |
1171 | |
1172 | if( pEntry->pEnhancedTexture == NULL || (pEntry->dwEnhancementFlag != options.textureEnhancement && pEntry->dwEnhancementFlag < TEXTURE_EXTERNAL ) ) |
1173 | { |
1174 | EnhanceTexture(pEntry); |
1175 | } |
1176 | } |
1177 | |
1178 | CRender::g_pRender->SetCurrentTexture( tilenos[i], |
1179 | (pEntry->pEnhancedTexture)?pEntry->pEnhancedTexture:pEntry->pTexture, |
1180 | pEntry->ti.WidthToLoad, pEntry->ti.HeightToLoad, pEntry); |
1181 | } |
1182 | else |
1183 | { |
1184 | pEntry = gTextureManager.GetBlackTexture(); |
1185 | CRender::g_pRender->SetCurrentTexture( tilenos[i], pEntry->pTexture, 4, 4, pEntry); |
1186 | _VIDEO_DisplayTemporaryMessage("Fail to load texture, use black to replace"); |
1187 | } |
1188 | |
1189 | } |
1190 | } |
1191 | |
1192 | gRDP.textureIsChanged = false; |
1193 | } |
1194 | } |
1195 | |
1196 | extern uint32 g_TxtLoadBy;; |
1197 | |
1198 | void DLParser_LoadTLut(Gfx *gfx) |
1199 | { |
1200 | gRDP.textureIsChanged = true; |
1201 | |
1202 | uint32 tileno = gfx->loadtile.tile; |
1203 | uint32 uls = gfx->loadtile.sl/4; |
1204 | uint32 ult = gfx->loadtile.tl/4; |
1205 | uint32 lrs = gfx->loadtile.sh/4; |
1206 | uint32 lrt = gfx->loadtile.th/4; |
1207 | |
1208 | #ifdef DEBUGGER |
1209 | uint32 dwTLutFmt = (gRDP.otherModeH >> RSP_SETOTHERMODE_SHIFT_TEXTLUT)&0x3; |
1210 | #endif |
1211 | |
1212 | uint32 dwCount; |
1213 | // starting location in the palettes |
1214 | uint32 dwTMEMOffset = gRDP.tiles[tileno].dwTMem - 256; |
1215 | // number to copy |
1216 | dwCount = ((uint16)((gfx->words.w1) >> 14) & 0x03FF) + 1; |
1217 | uint32 dwRDRAMOffset = 0; |
1218 | |
1219 | Tile &tile = gRDP.tiles[tileno]; |
1220 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
1221 | |
1222 | tile.hilite_sl = tile.sl = uls; |
1223 | tile.hilite_tl = tile.tl = ult; |
1224 | tile.sh = lrs; |
1225 | tile.th = lrt; |
1226 | tile.bSizeIsValid = true; |
1227 | |
1228 | tile.lastTileCmd = CMD_LOADTLUT; |
1229 | |
1230 | #ifdef DEBUGGER |
1231 | /* |
1232 | if((((gfx->words.w0)>>12)&0x3) != 0 || (((gfx->words.w0))&0x3) != 0 || (((gfx->words.w1)>>12)&0x3) != 0 || (((gfx->words.w1))&0x3) != 0) |
1233 | TRACE0("Load tlut, sl,tl,sh,th are not integers"); |
1234 | */ |
1235 | #endif |
1236 | |
1237 | dwCount = (lrs - uls)+1; |
1238 | dwRDRAMOffset = (uls + ult*g_TI.dwWidth )*2; |
1239 | uint32 dwPalAddress = g_TI.dwAddr + dwRDRAMOffset; |
1240 | |
1241 | //Copy PAL to the PAL memory |
1242 | uint16 *srcPal = (uint16*)(g_pRDRAMu8 + (dwPalAddress& (g_dwRamSize-1)) ); |
1243 | for (uint32 i=0; i<dwCount && i<0x100; i++) |
1244 | g_wRDPTlut[(i+dwTMEMOffset)^1] = srcPal[i^1]; |
1245 | |
1246 | if( options.bUseFullTMEM ) |
1247 | { |
1248 | for (uint32 i=0; i<dwCount && i+tile.dwTMem<0x200; i++) |
1249 | *(uint16*)(&g_Tmem.g_Tmem64bit[tile.dwTMem+i]) = srcPal[i^1]; |
1250 | } |
1251 | |
1252 | LOG_TEXTURE( |
1253 | { |
1254 | DebuggerAppendMsg("LoadTLut Tile: %d Start: 0x%X+0x%X, Count: 0x%X\nFmt is %s, TMEM=0x%X\n", |
1255 | tileno, g_TI.dwAddr, dwRDRAMOffset, dwCount,textluttype[dwTLutFmt], |
1256 | dwTMEMOffset); |
1257 | |
1258 | DebuggerAppendMsg(" :ULS: 0x%X, ULT:0x%X, LRS: 0x%X, LRT:0x%X\n", uls, ult, lrs,lrt); |
1259 | |
1260 | if( pauseAtNext && eventToPause == NEXT_LOADTLUT && dwCount == 16 ) |
1261 | { |
1262 | char buf[2000]; |
1263 | strcpy(buf, "Data:\n"); |
1264 | for(uint32 i=0; i<16; i++ ) |
1265 | { |
1266 | sprintf(buf+strlen(buf), "%04X ", g_wRDPTlut[dwTMEMOffset+i]); |
1267 | if(i%4 == 3) |
1268 | sprintf(buf+strlen(buf), "\n"); |
1269 | } |
1270 | sprintf(buf+strlen(buf), "\n"); |
1271 | TRACE0(buf); |
1272 | } |
1273 | }); |
1274 | |
1275 | DEBUGGER_PAUSE_COUNT_N(NEXT_LOADTLUT); |
1276 | |
1277 | extern bool RevTlutTableNeedUpdate; |
1278 | RevTlutTableNeedUpdate = true; |
1279 | g_TxtLoadBy = CMD_LOADTLUT; |
1280 | } |
1281 | |
1282 | |
1283 | void DLParser_LoadBlock(Gfx *gfx) |
1284 | { |
1285 | gRDP.textureIsChanged = true; |
1286 | |
1287 | uint32 tileno = gfx->loadtile.tile; |
1288 | uint32 uls = gfx->loadtile.sl; |
1289 | uint32 ult = gfx->loadtile.tl; |
1290 | uint32 lrs = gfx->loadtile.sh; |
1291 | uint32 dxt = gfx->loadtile.th; // 1.11 fixed point |
1292 | |
1293 | Tile &tile = gRDP.tiles[tileno]; |
1294 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
1295 | |
1296 | uint32 size = lrs+1; |
1297 | if( tile.dwSize == TXT_SIZE_32b ) size<<=1; |
1298 | |
1299 | SetTmemFlag(tile.dwTMem, size>>2); |
1300 | |
1301 | TMEMLoadMapInfo &info = g_tmemLoadAddrMap[tile.dwTMem]; |
1302 | |
1303 | info.bSwapped = (dxt == 0? TRUE : FALSE); |
1304 | |
1305 | info.sl = tile.hilite_sl = tile.sl = uls; |
1306 | info.sh = tile.hilite_sh = tile.sh = lrs; |
1307 | info.tl = tile.tl = ult; |
1308 | info.th = tile.th = dxt; |
1309 | tile.bSizeIsValid = false; |
1310 | |
1311 | for( int i=0; i<8; i++ ) |
1312 | { |
1313 | if( tile.dwTMem == tile.dwTMem ) |
1314 | tile.lastTileCmd = CMD_LOADBLOCK; |
1315 | } |
1316 | |
1317 | info.dwLoadAddress = g_TI.dwAddr; |
1318 | info.bSetBy = CMD_LOADBLOCK; |
1319 | info.dxt = dxt; |
1320 | info.dwLine = tile.dwLine; |
1321 | |
1322 | info.dwFormat = g_TI.dwFormat; |
1323 | info.dwSize = g_TI.dwSize; |
1324 | info.dwWidth = g_TI.dwWidth; |
1325 | info.dwTotalWords = size; |
1326 | info.dwTmem = tile.dwTMem; |
1327 | |
1328 | if( gRDP.tiles[tileno].dwTMem == 0 ) |
1329 | { |
1330 | if( size >= 1024 ) |
1331 | { |
1332 | memcpy(&g_tmemInfo0, &info, sizeof(TMEMLoadMapInfo) ); |
1333 | g_tmemInfo0.dwTotalWords = size>>2; |
1334 | } |
1335 | |
1336 | if( size == 2048 ) |
1337 | { |
1338 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
1339 | g_tmemInfo1.dwTotalWords = size>>2; |
1340 | } |
1341 | } |
1342 | else if( tile.dwTMem == 0x100 ) |
1343 | { |
1344 | if( size == 1024 ) |
1345 | { |
1346 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
1347 | g_tmemInfo1.dwTotalWords = size>>2; |
1348 | } |
1349 | } |
1350 | |
1351 | g_TxtLoadBy = CMD_LOADBLOCK; |
1352 | |
1353 | |
1354 | if( options.bUseFullTMEM ) |
1355 | { |
1356 | uint32 bytes = (lrs + 1) << tile.dwSize >> 1; |
1357 | uint32 address = g_TI.dwAddr + ult * g_TI.bpl + (uls << g_TI.dwSize >> 1); |
1358 | if ((bytes == 0) || ((address + bytes) > g_dwRamSize) || (((tile.dwTMem << 3) + bytes) > 4096)) |
1359 | { |
1360 | return; |
1361 | } |
1362 | uint64* src = (uint64*)(g_pRDRAMu8+address); |
1363 | uint64* dest = &g_Tmem.g_Tmem64bit[tile.dwTMem]; |
1364 | |
1365 | if( dxt > 0) |
1366 | { |
1367 | void (*Interleave)( void *mem, uint32 numDWords ); |
1368 | |
1369 | uint32 line = (2047 + dxt) / dxt; |
1370 | uint32 bpl = line << 3; |
1371 | uint32 height = bytes / bpl; |
1372 | |
1373 | if (tile.dwSize == TXT_SIZE_32b) |
1374 | Interleave = QWordInterleave; |
1375 | else |
1376 | Interleave = DWordInterleave; |
1377 | |
1378 | for (uint32 y = 0; y < height; y++) |
1379 | { |
1380 | UnswapCopy( src, dest, bpl ); |
1381 | if (y & 1) Interleave( dest, line ); |
1382 | |
1383 | src += line; |
1384 | dest += line; |
1385 | } |
1386 | } |
1387 | else |
1388 | UnswapCopy( src, dest, bytes ); |
1389 | } |
1390 | |
1391 | |
1392 | LOG_UCODE(" Tile:%d (%d,%d - %d) DXT:0x%04x\n", tileno, uls, ult, lrs, dxt); |
1393 | |
1394 | LOG_TEXTURE( |
1395 | { |
1396 | DebuggerAppendMsg("LoadBlock:%d (%d,%d,%d) DXT:0x%04x(%X)\n", |
1397 | tileno, uls, ult, (((gfx->words.w1)>>12)&0x0FFF), dxt, ((gfx->words.w1)&0x0FFF)); |
1398 | }); |
1399 | |
1400 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
1401 | } |
1402 | |
1403 | void swap(uint32 &a, uint32 &b) |
1404 | { |
1405 | uint32 temp = a; |
1406 | a = b; |
1407 | b = temp; |
1408 | } |
1409 | void DLParser_LoadTile(Gfx *gfx) |
1410 | { |
1411 | gRDP.textureIsChanged = true; |
1412 | |
1413 | uint32 tileno = gfx->loadtile.tile; |
1414 | uint32 uls = gfx->loadtile.sl/4; |
1415 | uint32 ult = gfx->loadtile.tl/4; |
1416 | uint32 lrs = gfx->loadtile.sh/4; |
1417 | uint32 lrt = gfx->loadtile.th/4; |
1418 | |
1419 | Tile &tile = gRDP.tiles[tileno]; |
1420 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
1421 | |
1422 | if (lrt < ult) swap(lrt, ult); |
1423 | if (lrs < uls) swap(lrs, uls); |
1424 | |
1425 | tile.hilite_sl = tile.sl = uls; |
1426 | tile.hilite_tl = tile.tl = ult; |
1427 | tile.hilite_sh = tile.sh = lrs; |
1428 | tile.hilite_th = tile.th = lrt; |
1429 | tile.bSizeIsValid = true; |
1430 | |
1431 | // compute block height, and bpl of source and destination |
1432 | uint32 bpl = (lrs - uls + 1) << tile.dwSize >> 1; |
1433 | uint32 height = lrt - ult + 1; |
1434 | uint32 line = tile.dwLine; |
1435 | if (tile.dwSize == TXT_SIZE_32b) line <<= 1; |
1436 | |
1437 | if (((tile.dwTMem << 3) + line * height) > 4096) // check destination ending point (TMEM is 4k bytes) |
1438 | return; |
1439 | |
1440 | if( options.bUseFullTMEM ) |
1441 | { |
1442 | void (*Interleave)( void *mem, uint32 numDWords ); |
1443 | uint32 address, y; |
1444 | uint64 *dest; |
1445 | uint8 *src; |
1446 | |
1447 | if( g_TI.bpl == 0 ) |
1448 | { |
1449 | if( options.enableHackForGames == HACK_FOR_BUST_A_MOVE ) |
1450 | { |
1451 | g_TI.bpl = 1024; // Hack for Bust-A-Move |
1452 | } |
1453 | else |
1454 | { |
1455 | TRACE0("Warning: g_TI.bpl = 0" ); |
1456 | } |
1457 | } |
1458 | |
1459 | address = g_TI.dwAddr + tile.tl * g_TI.bpl + (tile.sl << g_TI.dwSize >> 1); |
1460 | src = &g_pRDRAMu8[address]; |
1461 | dest = &g_Tmem.g_Tmem64bit[tile.dwTMem]; |
1462 | |
1463 | if ((address + height * bpl) > g_dwRamSize) // check source ending point |
1464 | { |
1465 | return; |
1466 | } |
1467 | |
1468 | // Line given for 32-bit is half what it seems it should since they split the |
1469 | // high and low words. I'm cheating by putting them together. |
1470 | if (tile.dwSize == TXT_SIZE_32b) |
1471 | { |
1472 | Interleave = QWordInterleave; |
1473 | } |
1474 | else |
1475 | { |
1476 | Interleave = DWordInterleave; |
1477 | } |
1478 | |
1479 | if( tile.dwLine == 0 ) |
1480 | { |
1481 | //tile.dwLine = 1; |
1482 | return; |
1483 | } |
1484 | |
1485 | for (y = 0; y < height; y++) |
1486 | { |
1487 | UnswapCopy( src, dest, bpl ); |
1488 | if (y & 1) Interleave( dest, line ); |
1489 | |
1490 | src += g_TI.bpl; |
1491 | dest += line; |
1492 | } |
1493 | } |
1494 | |
1495 | |
1496 | for( int i=0; i<8; i++ ) |
1497 | { |
1498 | if( gRDP.tiles[i].dwTMem == tile.dwTMem ) |
1499 | gRDP.tiles[i].lastTileCmd = CMD_LOADTILE; |
1500 | } |
1501 | |
1502 | uint32 size = line * height; |
1503 | SetTmemFlag(tile.dwTMem,size ); |
1504 | |
1505 | LOG_TEXTURE( |
1506 | { |
1507 | DebuggerAppendMsg("LoadTile:%d (%d,%d) -> (%d,%d) [%d x %d]\n", |
1508 | tileno, uls, ult, lrs, lrt, |
1509 | (lrs - uls)+1, (lrt - ult)+1); |
1510 | }); |
1511 | |
1512 | |
1513 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
1514 | |
1515 | LOG_UCODE(" Tile:%d (%d,%d) -> (%d,%d) [%d x %d]", |
1516 | tileno, uls, ult, lrs, lrt, |
1517 | (lrs - uls)+1, (lrt - ult)+1); |
1518 | |
1519 | TMEMLoadMapInfo &info = g_tmemLoadAddrMap[tile.dwTMem]; |
1520 | |
1521 | info.dwLoadAddress = g_TI.dwAddr; |
1522 | info.dwFormat = g_TI.dwFormat; |
1523 | info.dwSize = g_TI.dwSize; |
1524 | info.dwWidth = g_TI.dwWidth; |
1525 | |
1526 | info.sl = uls; |
1527 | info.sh = lrs; |
1528 | info.tl = ult; |
1529 | info.th = lrt; |
1530 | |
1531 | info.dxt = 0; |
1532 | info.dwLine = tile.dwLine; |
1533 | info.dwTmem = tile.dwTMem; |
1534 | info.dwTotalWords = size<<2; |
1535 | |
1536 | info.bSetBy = CMD_LOADTILE; |
1537 | info.bSwapped =FALSE; |
1538 | |
1539 | g_TxtLoadBy = CMD_LOADTILE; |
1540 | |
1541 | if( tile.dwTMem == 0 ) |
1542 | { |
1543 | if( size >= 256 ) |
1544 | { |
1545 | memcpy(&g_tmemInfo0, &info, sizeof(TMEMLoadMapInfo) ); |
1546 | g_tmemInfo0.dwTotalWords = size; |
1547 | } |
1548 | |
1549 | if( size == 512 ) |
1550 | { |
1551 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
1552 | g_tmemInfo1.dwTotalWords = size; |
1553 | } |
1554 | } |
1555 | else if( tile.dwTMem == 0x100 ) |
1556 | { |
1557 | if( size == 256 ) |
1558 | { |
1559 | memcpy(&g_tmemInfo1, &info, sizeof(TMEMLoadMapInfo) ); |
1560 | g_tmemInfo1.dwTotalWords = size; |
1561 | } |
1562 | } |
1563 | } |
1564 | |
1565 | |
1566 | const char *pszOnOff[2] = {"Off", "On"}; |
1567 | uint32 lastSetTile; |
1568 | void DLParser_SetTile(Gfx *gfx) |
1569 | { |
1570 | gRDP.textureIsChanged = true; |
1571 | |
1572 | uint32 tileno = gfx->settile.tile; |
1573 | Tile &tile = gRDP.tiles[tileno]; |
1574 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
1575 | |
1576 | lastSetTile = tileno; |
1577 | |
1578 | tile.dwFormat = gfx->settile.fmt; |
1579 | tile.dwSize = gfx->settile.siz; |
1580 | tile.dwLine = gfx->settile.line; |
1581 | tile.dwTMem = gfx->settile.tmem; |
1582 | |
1583 | tile.dwPalette = gfx->settile.palette; |
1584 | tile.bClampT = gfx->settile.ct; |
1585 | tile.bMirrorT = gfx->settile.mt; |
1586 | tile.dwMaskT = gfx->settile.maskt; |
1587 | tile.dwShiftT = gfx->settile.shiftt; |
1588 | tile.bClampS = gfx->settile.cs; |
1589 | tile.bMirrorS = gfx->settile.ms; |
1590 | tile.dwMaskS = gfx->settile.masks; |
1591 | tile.dwShiftS = gfx->settile.shifts; |
1592 | |
1593 | |
1594 | tile.fShiftScaleS = 1.0f; |
1595 | if( tile.dwShiftS ) |
1596 | { |
1597 | if( tile.dwShiftS > 10 ) |
1598 | { |
1599 | tile.fShiftScaleS = (float)(1 << (16 - tile.dwShiftS)); |
1600 | } |
1601 | else |
1602 | { |
1603 | tile.fShiftScaleS = (float)1.0f/(1 << tile.dwShiftS); |
1604 | } |
1605 | } |
1606 | |
1607 | tile.fShiftScaleT = 1.0f; |
1608 | if( tile.dwShiftT ) |
1609 | { |
1610 | if( tile.dwShiftT > 10 ) |
1611 | { |
1612 | tile.fShiftScaleT = (float)(1 << (16 - tile.dwShiftT)); |
1613 | } |
1614 | else |
1615 | { |
1616 | tile.fShiftScaleT = (float)1.0f/(1 << tile.dwShiftT); |
1617 | } |
1618 | } |
1619 | |
1620 | // Hack for DK64 |
1621 | /* |
1622 | if( tile.dwMaskS > 0 && tile.dwMaskT > 0 && tile.dwMaskS < 8 && tile.dwMaskT < 8 ) |
1623 | { |
1624 | tile.sh = tile.sl + (1<<tile.dwMaskS); |
1625 | tile.th = tile.tl + (1<<tile.dwMaskT); |
1626 | tile.hilite_sl = tile.sl; |
1627 | tile.hilite_tl = tile.tl; |
1628 | } |
1629 | */ |
1630 | |
1631 | tile.lastTileCmd = CMD_SETTILE; |
1632 | |
1633 | LOG_TEXTURE( |
1634 | { |
1635 | DebuggerAppendMsg("SetTile:%d Fmt: %s/%s Line:%d TMem:0x%04x Palette:%d\n", |
1636 | tileno, pszImgFormat[tile.dwFormat], pszImgSize[tile.dwSize], |
1637 | tile.dwLine, tile.dwTMem, tile.dwPalette); |
1638 | DebuggerAppendMsg(" S: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
1639 | pszOnOff[tile.bClampS],pszOnOff[tile.bMirrorS], |
1640 | tile.dwMaskS, tile.dwShiftS); |
1641 | DebuggerAppendMsg(" T: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
1642 | pszOnOff[tile.bClampT],pszOnOff[tile.bMirrorT], |
1643 | tile.dwMaskT, tile.dwShiftT); |
1644 | }); |
1645 | |
1646 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
1647 | |
1648 | LOG_UCODE(" Tile:%d Fmt: %s/%s Line:%d TMem:0x%04x Palette:%d", |
1649 | tileno, pszImgFormat[tile.dwFormat], pszImgSize[tile.dwSize], |
1650 | tile.dwLine, tile.dwTMem, tile.dwPalette); |
1651 | LOG_UCODE(" S: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x", |
1652 | pszOnOff[tile.bClampS],pszOnOff[tile.bMirrorS], |
1653 | tile.dwMaskS, tile.dwShiftS); |
1654 | LOG_UCODE(" T: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x", |
1655 | pszOnOff[tile.bClampT],pszOnOff[tile.bMirrorT], |
1656 | tile.dwMaskT, tile.dwShiftT); |
1657 | } |
1658 | |
1659 | void DLParser_SetTileSize(Gfx *gfx) |
1660 | { |
1661 | gRDP.textureIsChanged = true; |
1662 | |
1663 | uint32 tileno = gfx->loadtile.tile; |
1664 | int sl = gfx->loadtile.sl; |
1665 | int tl = gfx->loadtile.tl; |
1666 | int sh = gfx->loadtile.sh; |
1667 | int th = gfx->loadtile.th; |
1668 | |
1669 | Tile &tile = gRDP.tiles[tileno]; |
1670 | tile.bForceWrapS = tile.bForceWrapT = tile.bForceClampS = tile.bForceClampT = false; |
1671 | |
1672 | if( options.bUseFullTMEM ) |
1673 | { |
1674 | tile.bSizeIsValid = true; |
1675 | tile.hilite_sl = tile.sl = sl / 4; |
1676 | tile.hilite_tl = tile.tl = tl / 4; |
1677 | tile.hilite_sh = tile.sh = sh / 4; |
1678 | tile.hilite_th = tile.th = th / 4; |
1679 | |
1680 | tile.fhilite_sl = tile.fsl = sl / 4.0f; |
1681 | tile.fhilite_tl = tile.ftl = tl / 4.0f; |
1682 | tile.fhilite_sh = tile.fsh = sh / 4.0f; |
1683 | tile.fhilite_th = tile.fth = th / 4.0f; |
1684 | |
1685 | tile.lastTileCmd = CMD_SETTILE_SIZE; |
1686 | } |
1687 | else |
1688 | { |
1689 | if( tile.lastTileCmd != CMD_SETTILE_SIZE ) |
1690 | { |
1691 | tile.bSizeIsValid = true; |
1692 | if( sl/4 > sh/4 || tl/4 > th/4 || (sh == 0 && tile.dwShiftS==0 && th == 0 && tile.dwShiftT ==0 ) ) |
1693 | { |
1694 | #ifdef DEBUGGER |
1695 | if( sl != 0 || tl != 0 || sh != 0 || th != 0 ) |
1696 | { |
1697 | if( tile.dwMaskS==0 || tile.dwMaskT==0 ) |
1698 | TRACE0("Check me, setTileSize is not correct"); |
1699 | } |
1700 | #endif |
1701 | tile.bSizeIsValid = false; |
1702 | } |
1703 | tile.hilite_sl = tile.sl = sl / 4; |
1704 | tile.hilite_tl = tile.tl = tl / 4; |
1705 | tile.hilite_sh = tile.sh = sh / 4; |
1706 | tile.hilite_th = tile.th = th / 4; |
1707 | |
1708 | tile.fhilite_sl = tile.fsl = sl / 4.0f; |
1709 | tile.fhilite_tl = tile.ftl = tl / 4.0f; |
1710 | tile.fhilite_sh = tile.fsh = sh / 4.0f; |
1711 | tile.fhilite_th = tile.fth = th / 4.0f; |
1712 | |
1713 | tile.lastTileCmd = CMD_SETTILE_SIZE; |
1714 | } |
1715 | else |
1716 | { |
1717 | tile.fhilite_sh = tile.fsh; |
1718 | tile.fhilite_th = tile.fth; |
1719 | tile.fhilite_sl = tile.fsl = (sl>0x7ff ? (sl-0xfff) : sl)/4.0f; |
1720 | tile.fhilite_tl = tile.ftl = (tl>0x7ff ? (tl-0xfff) : tl)/4.0f; |
1721 | |
1722 | tile.hilite_sl = sl>0x7ff ? (sl-0xfff) : sl; |
1723 | tile.hilite_tl = tl>0x7ff ? (tl-0xfff) : tl; |
1724 | tile.hilite_sl /= 4; |
1725 | tile.hilite_tl /= 4; |
1726 | tile.hilite_sh = sh/4; |
1727 | tile.hilite_th = th/4; |
1728 | |
1729 | tile.lastTileCmd = CMD_SETTILE_SIZE; |
1730 | } |
1731 | } |
1732 | |
1733 | LOG_TEXTURE( |
1734 | { |
1735 | DebuggerAppendMsg("SetTileSize:%d (%d/4,%d/4) -> (%d/4,%d/4) [%d x %d]\n", |
1736 | tileno, sl, tl, sh, th, |
1737 | ((sh/4) - (sl/4)) + 1, ((th/4) - (tl/4)) + 1); |
1738 | }); |
1739 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
1740 | |
1741 | LOG_UCODE(" Tile:%d (%d,%d) -> (%d,%d) [%d x %d]", |
1742 | tileno, sl/4, tl/4, sh/4, th/4, |
1743 | ((sh/4) - (sl/4)) + 1, ((th/4) - (tl/4)) + 1); |
1744 | } |
1745 | |
1746 | extern const char *pszImgFormat[8];// = {"RGBA", "YUV", "CI", "IA", "I", "?1", "?2", "?3"}; |
1747 | extern const char *pszImgSize[4];// = {"4", "8", "16", "32"}; |
1748 | void DLParser_SetTImg(Gfx *gfx) |
1749 | { |
1750 | gRDP.textureIsChanged = true; |
1751 | |
1752 | g_TI.dwFormat = gfx->setimg.fmt; |
1753 | g_TI.dwSize = gfx->setimg.siz; |
1754 | g_TI.dwWidth = gfx->setimg.width + 1; |
1755 | g_TI.dwAddr = RSPSegmentAddr((gfx->setimg.addr)); |
1756 | g_TI.bpl = g_TI.dwWidth << g_TI.dwSize >> 1; |
1757 | |
1758 | #ifdef DEBUGGER |
1759 | if( g_TI.dwAddr == 0x00ffffff) |
1760 | { |
1761 | TRACE0("Check me here in setTimg"); |
1762 | } |
1763 | |
1764 | LOG_TEXTURE(TRACE4("SetTImage: 0x%08x Fmt: %s/%s Width in Pixel: %d\n", g_TI.dwAddr, |
1765 | pszImgFormat[g_TI.dwFormat], pszImgSize[g_TI.dwSize], g_TI.dwWidth)); |
1766 | |
1767 | DEBUGGER_PAUSE_COUNT_N(NEXT_TEXTURE_CMD); |
1768 | |
1769 | LOG_UCODE("Image: 0x%08x Fmt: %s/%s Width in Pixel: %d", g_TI.dwAddr, |
1770 | pszImgFormat[g_TI.dwFormat], pszImgSize[g_TI.dwSize], g_TI.dwWidth); |
1771 | #endif |
1772 | } |
1773 | |
1774 | void DLParser_TexRect(Gfx *gfx) |
1775 | { |
1776 | //Gtexrect *gtextrect = (Gtexrect *)gfx; |
1777 | |
1778 | if( !status.bCIBufferIsRendered ) g_pFrameBufferManager->ActiveTextureBuffer(); |
1779 | |
1780 | status.primitiveType = PRIM_TEXTRECT; |
1781 | |
1782 | // This command used 128bits, and not 64 bits. This means that we have to look one |
1783 | // Command ahead in the buffer, and update the PC. |
1784 | uint32 dwPC = gDlistStack[gDlistStackPointer].pc; // This points to the next instruction |
1785 | uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC+4); |
1786 | uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4+8); |
1787 | uint32 dwHalf1 = *(uint32 *)(g_pRDRAMu8 + dwPC); |
1788 | uint32 dwHalf2 = *(uint32 *)(g_pRDRAMu8 + dwPC+8); |
1789 | |
1790 | if( options.enableHackForGames == HACK_FOR_ALL_STAR_BASEBALL || options.enableHackForGames == HACK_FOR_MLB ) |
1791 | { |
1792 | if( ((dwHalf1>>24) == 0xb4 || (dwHalf1>>24) == 0xb3 || (dwHalf1>>24) == 0xb2 || (dwHalf1>>24) == 0xe1) && |
1793 | ((dwHalf2>>24) == 0xb4 || (dwHalf2>>24) == 0xb3 || (dwHalf2>>24) == 0xb2 || (dwHalf2>>24) == 0xf1) ) |
1794 | { |
1795 | // Increment PC so that it points to the right place |
1796 | gDlistStack[gDlistStackPointer].pc += 16; |
1797 | } |
1798 | else |
1799 | { |
1800 | // Hack for some games, All_Star_Baseball_2000 |
1801 | gDlistStack[gDlistStackPointer].pc += 8; |
1802 | dwCmd3 = dwCmd2; |
1803 | //dwCmd2 = dwHalf1; |
1804 | //dwCmd2 = 0; |
1805 | |
1806 | // fix me here |
1807 | dwCmd2 = (((dwHalf1>>12)&0x03FF)<<17) | (((dwHalf1)&0x03FF)<<1); |
1808 | } |
1809 | } |
1810 | else |
1811 | { |
1812 | gDlistStack[gDlistStackPointer].pc += 16; |
1813 | } |
1814 | |
1815 | |
1816 | // Hack for Mario Tennis |
1817 | if( !status.bHandleN64RenderTexture && g_CI.dwAddr == g_ZI.dwAddr ) |
1818 | { |
1819 | return; |
1820 | } |
1821 | |
1822 | |
1823 | LOG_UCODE("0x%08x: %08x %08x", dwPC, *(uint32 *)(g_pRDRAMu8 + dwPC+0), *(uint32 *)(g_pRDRAMu8 + dwPC+4)); |
1824 | LOG_UCODE("0x%08x: %08x %08x", dwPC+8, *(uint32 *)(g_pRDRAMu8 + dwPC+8), *(uint32 *)(g_pRDRAMu8 + dwPC+8+4)); |
1825 | |
1826 | uint32 dwXH = (((gfx->words.w0)>>12)&0x0FFF)/4; |
1827 | uint32 dwYH = (((gfx->words.w0) )&0x0FFF)/4; |
1828 | uint32 tileno = ((gfx->words.w1)>>24)&0x07; |
1829 | uint32 dwXL = (((gfx->words.w1)>>12)&0x0FFF)/4; |
1830 | uint32 dwYL = (((gfx->words.w1) )&0x0FFF)/4; |
1831 | uint16 uS = (uint16)( dwCmd2>>16)&0xFFFF; |
1832 | uint16 uT = (uint16)( dwCmd2 )&0xFFFF; |
1833 | uint16 uDSDX = (uint16)(( dwCmd3>>16)&0xFFFF); |
1834 | uint16 uDTDY = (uint16)(( dwCmd3 )&0xFFFF); |
1835 | |
1836 | |
1837 | if( (int)dwXL >= gRDP.scissor.right || (int)dwYL >= gRDP.scissor.bottom || (int)dwXH < gRDP.scissor.left || (int)dwYH < gRDP.scissor.top ) |
1838 | { |
1839 | // Clipping |
1840 | return; |
1841 | } |
1842 | |
1843 | short s16S = *(short*)(&uS); |
1844 | short s16T = *(short*)(&uT); |
1845 | |
1846 | short s16DSDX = *(short*)(&uDSDX); |
1847 | short s16DTDY = *(short*)(&uDTDY); |
1848 | |
1849 | uint32 curTile = gRSP.curTile; |
1850 | ForceMainTextureIndex(tileno); |
1851 | |
1852 | float fS0 = s16S / 32.0f; |
1853 | float fT0 = s16T / 32.0f; |
1854 | |
1855 | float fDSDX = s16DSDX / 1024.0f; |
1856 | float fDTDY = s16DTDY / 1024.0f; |
1857 | |
1858 | uint32 cycletype = gRDP.otherMode.cycle_type; |
1859 | |
1860 | if (cycletype == CYCLE_TYPE_COPY) |
1861 | { |
1862 | fDSDX /= 4.0f; // In copy mode 4 pixels are copied at once. |
1863 | dwXH++; |
1864 | dwYH++; |
1865 | } |
1866 | else if (cycletype == CYCLE_TYPE_FILL) |
1867 | { |
1868 | dwXH++; |
1869 | dwYH++; |
1870 | } |
1871 | |
1872 | if( fDSDX == 0 ) fDSDX = 1; |
1873 | if( fDTDY == 0 ) fDTDY = 1; |
1874 | |
1875 | float fS1 = fS0 + (fDSDX * (dwXH - dwXL)); |
1876 | float fT1 = fT0 + (fDTDY * (dwYH - dwYL)); |
1877 | |
1878 | LOG_UCODE(" Tile:%d Screen(%d,%d) -> (%d,%d)", tileno, dwXL, dwYL, dwXH, dwYH); |
1879 | LOG_UCODE(" Tex:(%#5f,%#5f) -> (%#5f,%#5f) (DSDX:%#5f DTDY:%#5f)", |
1880 | fS0, fT0, fS1, fT1, fDSDX, fDTDY); |
1881 | LOG_UCODE(""); |
1882 | |
1883 | float t0u0 = (fS0-gRDP.tiles[tileno].hilite_sl) * gRDP.tiles[tileno].fShiftScaleS; |
1884 | float t0v0 = (fT0-gRDP.tiles[tileno].hilite_tl) * gRDP.tiles[tileno].fShiftScaleT; |
1885 | float t0u1 = t0u0 + (fDSDX * (dwXH - dwXL))*gRDP.tiles[tileno].fShiftScaleS; |
1886 | float t0v1 = t0v0 + (fDTDY * (dwYH - dwYL))*gRDP.tiles[tileno].fShiftScaleT; |
1887 | |
1888 | if( dwXL==0 && dwYL==0 && dwXH==windowSetting.fViWidth-1 && dwYH==windowSetting.fViHeight-1 && |
1889 | t0u0 == 0 && t0v0==0 && t0u1==0 && t0v1==0 ) |
1890 | { |
1891 | //Using TextRect to clear the screen |
1892 | } |
1893 | else |
1894 | { |
1895 | if( status.bHandleN64RenderTexture && //status.bDirectWriteIntoRDRAM && |
1896 | g_pRenderTextureInfo->CI_Info.dwFormat == gRDP.tiles[tileno].dwFormat && |
1897 | g_pRenderTextureInfo->CI_Info.dwSize == gRDP.tiles[tileno].dwSize && |
1898 | gRDP.tiles[tileno].dwFormat == TXT_FMT_CI && gRDP.tiles[tileno].dwSize == TXT_SIZE_8b ) |
1899 | { |
1900 | if( options.enableHackForGames == HACK_FOR_YOSHI ) |
1901 | { |
1902 | // Hack for Yoshi background image |
1903 | PrepareTextures(); |
1904 | TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno); |
1905 | DEBUGGER_PAUSE_AT_COND_AND_DUMP_COUNT_N((eventToPause == NEXT_FLUSH_TRI || eventToPause == NEXT_TEXTRECT), { |
1906 | DebuggerAppendMsg("TexRect: tile=%d, X0=%d, Y0=%d, X1=%d, Y1=%d,\nfS0=%f, fT0=%f, ScaleS=%f, ScaleT=%f\n", |
1907 | gRSP.curTile, dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY); |
1908 | DebuggerAppendMsg("Pause after TexRect for Yoshi\n"); |
1909 | }); |
1910 | |
1911 | } |
1912 | else |
1913 | { |
1914 | if( frameBufferOptions.bUpdateCIInfo ) |
1915 | { |
1916 | PrepareTextures(); |
1917 | TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno); |
1918 | } |
1919 | |
1920 | if( !status.bDirectWriteIntoRDRAM ) |
1921 | { |
1922 | CRender::g_pRender->TexRect(dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY); |
1923 | |
1924 | status.dwNumTrisRendered += 2; |
1925 | } |
1926 | } |
1927 | } |
1928 | else |
1929 | { |
1930 | CRender::g_pRender->TexRect(dwXL, dwYL, dwXH, dwYH, fS0, fT0, fDSDX, fDTDY); |
1931 | status.bFrameBufferDrawnByTriangles = true; |
1932 | |
1933 | status.dwNumTrisRendered += 2; |
1934 | } |
1935 | } |
1936 | |
1937 | if( status.bHandleN64RenderTexture ) g_pRenderTextureInfo->maxUsedHeight = max(g_pRenderTextureInfo->maxUsedHeight,(int)dwYH); |
1938 | |
1939 | ForceMainTextureIndex(curTile); |
1940 | } |
1941 | |
1942 | |
1943 | void DLParser_TexRectFlip(Gfx *gfx) |
1944 | { |
1945 | status.bCIBufferIsRendered = true; |
1946 | status.primitiveType = PRIM_TEXTRECTFLIP; |
1947 | |
1948 | // This command used 128bits, and not 64 bits. This means that we have to look one |
1949 | // Command ahead in the buffer, and update the PC. |
1950 | uint32 dwPC = gDlistStack[gDlistStackPointer].pc; // This points to the next instruction |
1951 | uint32 dwCmd2 = *(uint32 *)(g_pRDRAMu8 + dwPC+4); |
1952 | uint32 dwCmd3 = *(uint32 *)(g_pRDRAMu8 + dwPC+4+8); |
1953 | |
1954 | // Increment PC so that it points to the right place |
1955 | gDlistStack[gDlistStackPointer].pc += 16; |
1956 | |
1957 | uint32 dwXH = (((gfx->words.w0)>>12)&0x0FFF)/4; |
1958 | uint32 dwYH = (((gfx->words.w0) )&0x0FFF)/4; |
1959 | uint32 tileno = ((gfx->words.w1)>>24)&0x07; |
1960 | uint32 dwXL = (((gfx->words.w1)>>12)&0x0FFF)/4; |
1961 | uint32 dwYL = (((gfx->words.w1) )&0x0FFF)/4; |
1962 | uint32 dwS = ( dwCmd2>>16)&0xFFFF; |
1963 | uint32 dwT = ( dwCmd2 )&0xFFFF; |
1964 | int nDSDX = (int)(short)(( dwCmd3>>16)&0xFFFF); |
1965 | int nDTDY = (int)(short)(( dwCmd3 )&0xFFFF); |
1966 | |
1967 | uint32 curTile = gRSP.curTile; |
1968 | ForceMainTextureIndex(tileno); |
1969 | |
1970 | float fS0 = (float)dwS / 32.0f; |
1971 | float fT0 = (float)dwT / 32.0f; |
1972 | |
1973 | float fDSDX = (float)nDSDX / 1024.0f; |
1974 | float fDTDY = (float)nDTDY / 1024.0f; |
1975 | |
1976 | uint32 cycletype = gRDP.otherMode.cycle_type; |
1977 | |
1978 | if (cycletype == CYCLE_TYPE_COPY) |
1979 | { |
1980 | fDSDX /= 4.0f; // In copy mode 4 pixels are copied at once. |
1981 | dwXH++; |
1982 | dwYH++; |
1983 | } |
1984 | else if (cycletype == CYCLE_TYPE_FILL) |
1985 | { |
1986 | dwXH++; |
1987 | dwYH++; |
1988 | } |
1989 | |
1990 | float fS1 = fS0 + (fDSDX * (dwYH - dwYL)); |
1991 | float fT1 = fT0 + (fDTDY * (dwXH - dwXL)); |
1992 | |
1993 | LOG_UCODE(" Tile:%d (%d,%d) -> (%d,%d)", |
1994 | tileno, dwXL, dwYL, dwXH, dwYH); |
1995 | LOG_UCODE(" Tex:(%#5f,%#5f) -> (%#5f,%#5f) (DSDX:%#5f DTDY:%#5f)", |
1996 | fS0, fT0, fS1, fT1, fDSDX, fDTDY); |
1997 | LOG_UCODE(""); |
1998 | |
1999 | float t0u0 = (fS0) * gRDP.tiles[tileno].fShiftScaleS-gRDP.tiles[tileno].sl; |
2000 | float t0v0 = (fT0) * gRDP.tiles[tileno].fShiftScaleT-gRDP.tiles[tileno].tl; |
2001 | float t0u1 = t0u0 + (fDSDX * (dwYH - dwYL))*gRDP.tiles[tileno].fShiftScaleS; |
2002 | float t0v1 = t0v0 + (fDTDY * (dwXH - dwXL))*gRDP.tiles[tileno].fShiftScaleT; |
2003 | |
2004 | CRender::g_pRender->TexRectFlip(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1); |
2005 | status.dwNumTrisRendered += 2; |
2006 | |
2007 | if( status.bHandleN64RenderTexture ) g_pRenderTextureInfo->maxUsedHeight = max(g_pRenderTextureInfo->maxUsedHeight,int(dwYL+(dwXH-dwXL))); |
2008 | |
2009 | ForceMainTextureIndex(curTile); |
2010 | } |
2011 | |
2012 | /************************************************************************/ |
2013 | /* */ |
2014 | /************************************************************************/ |
2015 | /* |
2016 | * TMEM emulation |
2017 | * There are 0x200's 64bits entry in TMEM |
2018 | * Usually, textures are loaded into TMEM at 0x0, and TLUT is loaded at 0x100 |
2019 | * of course, the whole TMEM can be used by textures if TLUT is not used, and TLUT |
2020 | * can be at other address of TMEM. |
2021 | * |
2022 | * We don't want to emulate TMEM by creating a block of memory for TMEM and load |
2023 | * everything into the block of memory, this will be slow. |
2024 | */ |
2025 | typedef struct TmemInfoEntry{ |
2026 | uint32 start; |
2027 | uint32 length; |
2028 | uint32 rdramAddr; |
2029 | TmemInfoEntry* next; |
2030 | } TmemInfoEntry; |
2031 | |
2032 | const int tmenMaxEntry=20; |
2033 | TmemInfoEntry tmenEntryBuffer[20]={{0}}; |
2034 | TmemInfoEntry *g_pTMEMInfo=NULL; |
2035 | TmemInfoEntry *g_pTMEMFreeList=tmenEntryBuffer; |
2036 | |
2037 | void TMEM_Init() |
2038 | { |
2039 | g_pTMEMInfo=NULL; |
2040 | g_pTMEMFreeList=tmenEntryBuffer; |
2041 | int i; |
2042 | for( i=0; i<tmenMaxEntry; i++ ) |
2043 | { |
2044 | tmenEntryBuffer[i].start=0; |
2045 | tmenEntryBuffer[i].length=0; |
2046 | tmenEntryBuffer[i].rdramAddr=0; |
2047 | tmenEntryBuffer[i].next = &(tmenEntryBuffer[i+1]); |
2048 | } |
2049 | tmenEntryBuffer[i-1].next = NULL; |
2050 | } |
2051 | |
2052 | void TMEM_SetBlock(uint32 tmemstart, uint32 length, uint32 rdramaddr) |
2053 | { |
2054 | TmemInfoEntry *p=g_pTMEMInfo; |
2055 | |
2056 | if( p == NULL ) |
2057 | { |
2058 | // Move an entry from freelist and link it to the header |
2059 | p = g_pTMEMFreeList; |
2060 | g_pTMEMFreeList = g_pTMEMFreeList->next; |
2061 | |
2062 | p->start = tmemstart; |
2063 | p->length = length; |
2064 | p->rdramAddr = rdramaddr; |
2065 | p->next = NULL; |
2066 | } |
2067 | else |
2068 | { |
2069 | while ( tmemstart > (p->start+p->length) ) |
2070 | { |
2071 | if( p->next != NULL ) { |
2072 | p = p->next; |
2073 | continue; |
2074 | } |
2075 | else { |
2076 | break; |
2077 | } |
2078 | } |
2079 | |
2080 | if ( p->start == tmemstart ) |
2081 | { |
2082 | // need to replace the block of 'p' |
2083 | // or append a new block depend the block lengths |
2084 | if( length == p->length ) |
2085 | { |
2086 | p->rdramAddr = rdramaddr; |
2087 | return; |
2088 | } |
2089 | else if( length < p->length ) |
2090 | { |
2091 | TmemInfoEntry *newentry = g_pTMEMFreeList; |
2092 | g_pTMEMFreeList = g_pTMEMFreeList->next; |
2093 | |
2094 | newentry->length = p->length - length; |
2095 | newentry->next = p->next; |
2096 | newentry->rdramAddr = p->rdramAddr + p->length; |
2097 | newentry->start = p->start + p->length; |
2098 | |
2099 | p->length = length; |
2100 | p->next = newentry; |
2101 | p->rdramAddr = rdramaddr; |
2102 | } |
2103 | } |
2104 | else if( p->start > tmemstart ) |
2105 | { |
2106 | // p->start > tmemstart, need to insert the new block before 'p' |
2107 | TmemInfoEntry *newentry = g_pTMEMFreeList; |
2108 | g_pTMEMFreeList = g_pTMEMFreeList->next; |
2109 | |
2110 | if( length+tmemstart < p->start+p->length ) |
2111 | { |
2112 | newentry->length = p->length - length; |
2113 | newentry->next = p->next; |
2114 | newentry->rdramAddr = p->rdramAddr + p->length; |
2115 | newentry->start = p->start + p->length; |
2116 | |
2117 | p->length = length; |
2118 | p->next = newentry; |
2119 | p->rdramAddr = rdramaddr; |
2120 | p->start = tmemstart; |
2121 | } |
2122 | else if( length+tmemstart == p->start+p->length ) |
2123 | { |
2124 | |
2125 | } |
2126 | } |
2127 | else |
2128 | { |
2129 | } |
2130 | } |
2131 | } |
2132 | |
2133 | uint32 TMEM_GetRdramAddr(uint32 tmemstart, uint32 length) |
2134 | { |
2135 | return 0; |
2136 | } |
2137 | |
2138 | |
2139 | /* |
2140 | * New implementation of texture loading |
2141 | */ |
2142 | |
2143 | bool IsTmemFlagValid(uint32 tmemAddr) |
2144 | { |
2145 | uint32 index = tmemAddr>>5; |
2146 | uint32 bitIndex = (tmemAddr&0x1F); |
2147 | return ((g_TmemFlag[index] & (1<<bitIndex))!=0); |
2148 | } |
2149 | |
2150 | uint32 GetValidTmemInfoIndex(uint32 tmemAddr) |
2151 | { |
2152 | return 0; |
2153 | uint32 index = tmemAddr>>5; |
2154 | uint32 bitIndex = (tmemAddr&0x1F); |
2155 | |
2156 | if ((g_TmemFlag[index] & (1<<bitIndex))!=0 ) //This address is valid |
2157 | return tmemAddr; |
2158 | else |
2159 | { |
2160 | for( uint32 x=index+1; x != 0; x-- ) |
2161 | { |
2162 | uint32 i = x - 1; |
2163 | if( g_TmemFlag[i] != 0 ) |
2164 | { |
2165 | for( uint32 y=0x20; y != 0; y-- ) |
2166 | { |
2167 | uint32 j = y - 1; |
2168 | if( (g_TmemFlag[i] & (1<<j)) != 0 ) |
2169 | { |
2170 | return ((i<<5)+j); |
2171 | } |
2172 | } |
2173 | } |
2174 | } |
2175 | TRACE0("Error, check me"); |
2176 | return 0; |
2177 | } |
2178 | } |
2179 | |
2180 | |
2181 | void SetTmemFlag(uint32 tmemAddr, uint32 size) |
2182 | { |
2183 | uint32 index = tmemAddr>>5; |
2184 | uint32 bitIndex = (tmemAddr&0x1F); |
2185 | |
2186 | #ifdef DEBUGGER |
2187 | if( size > 0x200 ) |
2188 | { |
2189 | DebuggerAppendMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
2190 | size = 0x200-tmemAddr; |
2191 | } |
2192 | #endif |
2193 | |
2194 | if( bitIndex == 0 ) |
2195 | { |
2196 | uint32 i; |
2197 | for( i=0; i< (size>>5); i++ ) |
2198 | { |
2199 | g_TmemFlag[index+i] = 0; |
2200 | } |
2201 | |
2202 | if( (size&0x1F) != 0 ) |
2203 | { |
2204 | //ErrorMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
2205 | g_TmemFlag[index+i] &= ~((1<<(size&0x1F))-1); |
2206 | } |
2207 | |
2208 | g_TmemFlag[index] |= 1; |
2209 | } |
2210 | else |
2211 | { |
2212 | if( bitIndex + size <= 0x1F ) |
2213 | { |
2214 | uint32 val = g_TmemFlag[index]; |
2215 | uint32 mask = (1<<(bitIndex))-1; |
2216 | mask |= ~((1<<(bitIndex + size))-1); |
2217 | val &= mask; |
2218 | val |= (1<<bitIndex); |
2219 | g_TmemFlag[index] = val; |
2220 | } |
2221 | else |
2222 | { |
2223 | //ErrorMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
2224 | uint32 val = g_TmemFlag[index]; |
2225 | uint32 mask = (1<<bitIndex)-1; |
2226 | val &= mask; |
2227 | val |= (1<<bitIndex); |
2228 | g_TmemFlag[index] = val; |
2229 | index++; |
2230 | size -= (0x20-bitIndex); |
2231 | |
2232 | uint32 i; |
2233 | for( i=0; i< (size>>5); i++ ) |
2234 | { |
2235 | g_TmemFlag[index+i] = 0; |
2236 | } |
2237 | |
2238 | if( (size&0x1F) != 0 ) |
2239 | { |
2240 | //ErrorMsg("Check me: tmemaddr=%X, size=%x", tmemAddr, size); |
2241 | g_TmemFlag[index+i] &= ~((1<<(size&0x1F))-1); |
2242 | } |
2243 | } |
2244 | } |
2245 | } |
2246 | |