Added missing launcher
[mupen64plus-pandora.git] / source / gles2rice / src / RSP_GBI_Sprite2D.h
CommitLineData
292f9317 1/*
2Copyright (C) 2002 Rice1964
3
4This program is free software; you can redistribute it and/or
5modify it under the terms of the GNU General Public License
6as published by the Free Software Foundation; either version 2
7of the License, or (at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program; if not, write to the Free Software
16Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17
18*/
19
20// Sprite2D Ucodes
21
22#include "Render.h"
23
24Sprite2DInfo g_Sprite2DInfo;
25uint32 g_SavedUcode=1;
26
27void RSP_GBI_Sprite2DBase(Gfx *gfx)
28{
29 uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
30 dwAddr &= (g_dwRamSize-1);
31
32 //RSP_RDP_NOIMPL("RDP: Sprite2D (0x%08x 0x%08x)", (gfx->words.w0), (gfx->words.w1));
33
34 g_Sprite2DInfo.spritePtr = (SpriteStruct *)(g_pRDRAMs8+dwAddr);
35
36 DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_SPRITE_2D, {DebuggerAppendMsg("Pause after Sprite2DBase: Addr=%08X\n", dwAddr);});
37}
38
39typedef struct{
40 uint32 SourceImagePointer;
41 uint32 TlutPointer;
42
43 short SubImageWidth;
44 short Stride;
45
46 char SourceImageBitSize;
47 char SourceImageType;
48 short SubImageHeight;
49
50 short scaleY;
51 short scaleX;
52
53 short SourceImageOffsetS;
54 char dummy1[2];
55
56 short px;
57 short SourceImageOffsetT;
58
59 char dummy2[2];
60 short py;
61
62} PuzzleMasterSprite;
63
64void RSP_GBI_Sprite2D_PuzzleMaster64(Gfx *gfx)
65{
66 uint32 dwAddr = RSPSegmentAddr((gfx->words.w1));
67 dwAddr &= (g_dwRamSize-1);
68
69 g_Sprite2DInfo.spritePtr = (SpriteStruct *)(g_pRDRAMs8+dwAddr);
70
71 g_Sprite2DInfo.flipX = 0;
72 g_Sprite2DInfo.flipY = 0;
73 g_Sprite2DInfo.px = 0;
74 g_Sprite2DInfo.py = 0;
75
76 SpriteStruct tempInfo;
77 memcpy(&tempInfo, g_Sprite2DInfo.spritePtr, sizeof(SpriteStruct));
78 PuzzleMasterSprite info;
79 memcpy(&info, g_Sprite2DInfo.spritePtr, sizeof(PuzzleMasterSprite));
80
81 g_Sprite2DInfo.px = info.px>>2;
82 g_Sprite2DInfo.py = info.py>>2;
83 g_Sprite2DInfo.scaleX = info.scaleX / 1024.0f;
84 g_Sprite2DInfo.scaleY = info.scaleY / 1024.0f;
85
86 tempInfo.SourceImageOffsetS = info.SourceImageOffsetS;
87 tempInfo.SourceImageOffsetT = info.SourceImageOffsetT;
88 g_Sprite2DInfo.spritePtr = &tempInfo;
89
90 CRender::g_pRender->DrawSprite2D(g_Sprite2DInfo, 1);
91 DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_SPRITE_2D, {DebuggerAppendMsg("Pause after Sprite2DBase: Addr=%08X\n", dwAddr);});
92}
93
94
95void RSP_GBI1_Sprite2DDraw(Gfx *gfx)
96{
97 // This ucode is shared by PopMtx and gSPSprite2DDraw
98 g_Sprite2DInfo.px = (short)(((gfx->words.w1)>>16)&0xFFFF)/4;
99 g_Sprite2DInfo.py = (short)((gfx->words.w1)&0xFFFF)/4;
100
101 //RSP_RDP_NOIMPL("gSPSprite2DDraw is not implemented", (gfx->words.w0), (gfx->words.w1));
102 CRender::g_pRender->DrawSprite2D(g_Sprite2DInfo, 1);
103 DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_SPRITE_2D,
104 {DebuggerAppendMsg("Pause after Sprite2DDraw at (%d, %d)\n", g_Sprite2DInfo.px, g_Sprite2DInfo.py);});
105
106 LoadedUcodeMap[RSP_SPRITE2D_SCALEFLIP] = &RSP_GBI1_CullDL;
107 LoadedUcodeMap[RSP_SPRITE2D_DRAW] = &RSP_GBI1_PopMtx;
108 LoadedUcodeMap[RSP_SPRITE2D_BASE] = &RSP_GBI1_Sprite2DBase;
109
110}
111
112void RSP_GBI0_Sprite2DDraw(Gfx *gfx)
113{
114 // This ucode is shared by PopMtx and gSPSprite2DDraw
115 g_Sprite2DInfo.px = (short)(((gfx->words.w1)>>16)&0xFFFF)/4;
116 g_Sprite2DInfo.py = (short)((gfx->words.w1)&0xFFFF)/4;
117
118 //RSP_RDP_NOIMPL("gSPSprite2DDraw is not implemented", (gfx->words.w0), (gfx->words.w1));
119 CRender::g_pRender->DrawSprite2D(g_Sprite2DInfo, 0);
120 DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_SPRITE_2D, {TRACE0("Pause after Sprite2DDraw\n");});
121}
122
123
124void RSP_GBI1_Sprite2DScaleFlip(Gfx *gfx)
125{
126 g_Sprite2DInfo.scaleX = (((gfx->words.w1)>>16)&0xFFFF)/1024.0f;
127 g_Sprite2DInfo.scaleY = ((gfx->words.w1)&0xFFFF)/1024.0f;
128
129 if( ((gfx->words.w1)&0xFFFF) < 0x100 )
130 {
131 g_Sprite2DInfo.scaleY = g_Sprite2DInfo.scaleX;
132 }
133
134 g_Sprite2DInfo.flipX = (uint8)(((gfx->words.w0)>>8)&0xFF);
135 g_Sprite2DInfo.flipY = (uint8)((gfx->words.w0)&0xFF);
136 //RSP_RDP_NOIMPL("RSP_SPRITE2D_SCALEFLIP is not implemented", (gfx->words.w0), (gfx->words.w1));
137 DEBUGGER_PAUSE_AND_DUMP_COUNT_N(NEXT_SPRITE_2D,
138 {DebuggerAppendMsg("Pause after Sprite2DScaleFlip, Flip (%d,%d), Scale (%f, %f)\n", g_Sprite2DInfo.flipX, g_Sprite2DInfo.flipY,
139 g_Sprite2DInfo.scaleX, g_Sprite2DInfo.scaleY);});
140}
141
142
143void RSP_GBI1_Sprite2DBase(Gfx *gfx)
144{
145 if( !status.bUseModifiedUcodeMap )
146 {
147 memcpy( &LoadedUcodeMap, &ucodeMap1, sizeof(UcodeMap));
148 status.bUseModifiedUcodeMap = true;
149 }
150
151 LoadedUcodeMap[RSP_SPRITE2D_BASE] = &RSP_GBI_Sprite2DBase;
152 LoadedUcodeMap[RSP_SPRITE2D_SCALEFLIP] = &RSP_GBI1_Sprite2DScaleFlip;
153 LoadedUcodeMap[RSP_SPRITE2D_DRAW] = &RSP_GBI1_Sprite2DDraw;
154
155 TRACE0("Adding Sprite2D ucodes to ucode 1");
156 RSP_GBI_Sprite2DBase(gfx);
157}
158
159
160void RSP_GBI0_Sprite2DBase(Gfx *gfx)
161{
162 //Weired, this ucode 0 game is using ucode 1, but sprite2D cmd is working differently from
163 //normal ucode1 sprite2D game
164
165 TRACE0("Ucode 0 game is using Sprite2D, and using ucode 1 codes, create a new ucode for me");
166
167 RSP_GBI_Sprite2DBase(gfx);
168}
169