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1 | /* |
2 | Copyright (C) 2002 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | #ifndef _DLLINTERFACE_H_ |
21 | #define _DLLINTERFACE_H_ |
22 | |
23 | #define M64P_PLUGIN_PROTOTYPES 1 |
24 | #include "typedefs.h" |
25 | #include "m64p_config.h" |
26 | #include "m64p_plugin.h" |
27 | #include "m64p_vidext.h" |
28 | |
29 | typedef struct { |
30 | float fViWidth, fViHeight; |
31 | unsigned short uViWidth, uViHeight; |
32 | unsigned short uDisplayWidth, uDisplayHeight; |
33 | |
34 | BOOL bDisplayFullscreen; |
35 | BOOL bVerticalSync; |
36 | |
37 | float fMultX, fMultY; |
38 | int vpLeftW, vpTopW, vpRightW, vpBottomW, vpWidthW, vpHeightW; |
39 | |
40 | int statusBarHeight, statusBarHeightToUse, toolbarHeight, toolbarHeightToUse; |
41 | BOOL screenSaverStatus; |
42 | |
43 | struct { |
44 | uint32 left; |
45 | uint32 top; |
46 | uint32 right; |
47 | uint32 bottom; |
48 | uint32 width; |
49 | uint32 height; |
50 | bool needToClip; |
51 | } clipping; |
52 | |
53 | int timer; |
54 | float fps; // frame per second |
55 | float dps; // dlist per second |
56 | uint32 lastSecFrameCount; |
57 | uint32 lastSecDlistCount; |
58 | }WindowSettingStruct; |
59 | |
60 | typedef enum |
61 | { |
62 | PRIM_TRI1, |
63 | PRIM_TRI2, |
64 | PRIM_TRI3, |
65 | PRIM_DMA_TRI, |
66 | PRIM_LINE3D, |
67 | PRIM_TEXTRECT, |
68 | PRIM_TEXTRECTFLIP, |
69 | PRIM_FILLRECT, |
70 | } PrimitiveType; |
71 | |
72 | typedef enum |
73 | { |
74 | RSP_SCISSOR, |
75 | RDP_SCISSOR, |
76 | UNKNOWN_SCISSOR, |
77 | } CurScissorType; |
78 | |
79 | typedef struct { |
80 | bool bGameIsRunning; |
81 | uint32 dwTvSystem; |
82 | float fRatio; |
83 | |
84 | BOOL frameReadByCPU; |
85 | BOOL frameWriteByCPU; |
86 | |
87 | uint32 SPCycleCount; // Count how many CPU cycles SP used in this DLIST |
88 | uint32 DPCycleCount; // Count how many CPU cycles DP used in this DLIST |
89 | |
90 | uint32 dwNumTrisRendered; |
91 | uint32 dwNumDListsCulled; |
92 | uint32 dwNumTrisClipped; |
93 | uint32 dwNumVertices; |
94 | uint32 dwBiggestVertexIndex; |
95 | |
96 | uint32 gDlistCount; |
97 | uint32 gFrameCount; |
98 | uint32 gUcodeCount; |
99 | uint32 gRDPTime; |
100 | BOOL ToToggleFullScreen; |
101 | bool ToResize; |
102 | uint32 gNewResizeWidth, gNewResizeHeight; |
103 | bool bDisableFPS; |
104 | |
105 | bool bUseModifiedUcodeMap; |
106 | bool ucodeHasBeenSet; |
107 | bool bUcodeIsKnown; |
108 | |
109 | uint32 curRenderBuffer; |
110 | uint32 curDisplayBuffer; |
111 | uint32 curVIOriginReg; |
112 | CurScissorType curScissor; |
113 | |
114 | PrimitiveType primitiveType; |
115 | |
116 | uint32 lastPurgeTimeTime; // Time textures were last purged |
117 | |
118 | bool UseLargerTile[2]; // This is a speed up for large tile loading, |
119 | uint32 LargerTileRealLeft[2]; // works only for TexRect, LoadTile, large width, large pitch |
120 | |
121 | bool bVIOriginIsUpdated; |
122 | bool bCIBufferIsRendered; |
123 | int leftRendered,topRendered,rightRendered,bottomRendered; |
124 | |
125 | bool isMMXSupported; |
126 | bool isSSESupported; |
127 | bool isVertexShaderSupported; |
128 | |
129 | bool isMMXEnabled; |
130 | bool isSSEEnabled; |
131 | bool isVertexShaderEnabled; |
132 | bool bUseHW_T_L; // Use hardware T&L, for debug purpose only |
133 | |
134 | bool toShowCFB; |
135 | |
136 | bool bAllowLoadFromTMEM; |
137 | |
138 | // Frame buffer simulation related status variables |
139 | bool bN64FrameBufferIsUsed; // Frame buffer is used in the frame |
140 | bool bN64IsDrawingTextureBuffer; // The current N64 game is rendering into render_texture, to create self-rendering texture |
141 | bool bHandleN64RenderTexture; // Do we need to handle of the N64 render_texture stuff? |
142 | bool bDirectWriteIntoRDRAM; // When drawing into render_texture, this value = |
143 | // = true don't render, but write real N64 graphic value into RDRAM |
144 | // = false rendering into render_texture of DX or OGL, the render_texture |
145 | // will be copied into RDRAM at the end |
146 | bool bFrameBufferIsDrawn; // flag to mark if the frame buffer is ever drawn |
147 | bool bFrameBufferDrawnByTriangles; // flag to tell if the buffer is even drawn by Triangle cmds |
148 | |
149 | bool bScreenIsDrawn; |
150 | |
151 | } PluginStatus; |
152 | |
153 | #define MI_INTR_DP 0x00000020 |
154 | #define MI_INTR_SP 0x00000001 |
155 | |
156 | extern PluginStatus status; |
157 | extern GFX_INFO g_GraphicsInfo; |
158 | extern WindowSettingStruct windowSetting; |
159 | |
160 | extern unsigned int g_dwRamSize; |
161 | extern unsigned int *g_pRDRAMu32; |
162 | extern signed char *g_pRDRAMs8; |
163 | extern unsigned char *g_pRDRAMu8; |
164 | |
165 | /* declarations of pointers to Core config functions */ |
166 | extern ptr_ConfigListSections ConfigListSections; |
167 | extern ptr_ConfigOpenSection ConfigOpenSection; |
168 | extern ptr_ConfigListParameters ConfigListParameters; |
169 | extern ptr_ConfigSaveFile ConfigSaveFile; |
170 | extern ptr_ConfigSetParameter ConfigSetParameter; |
171 | extern ptr_ConfigGetParameter ConfigGetParameter; |
172 | extern ptr_ConfigGetParameterHelp ConfigGetParameterHelp; |
173 | extern ptr_ConfigSetDefaultInt ConfigSetDefaultInt; |
174 | extern ptr_ConfigSetDefaultFloat ConfigSetDefaultFloat; |
175 | extern ptr_ConfigSetDefaultBool ConfigSetDefaultBool; |
176 | extern ptr_ConfigSetDefaultString ConfigSetDefaultString; |
177 | extern ptr_ConfigGetParamInt ConfigGetParamInt; |
178 | extern ptr_ConfigGetParamFloat ConfigGetParamFloat; |
179 | extern ptr_ConfigGetParamBool ConfigGetParamBool; |
180 | extern ptr_ConfigGetParamString ConfigGetParamString; |
181 | |
182 | extern ptr_ConfigGetSharedDataFilepath ConfigGetSharedDataFilepath; |
183 | extern ptr_ConfigGetUserConfigPath ConfigGetUserConfigPath; |
184 | extern ptr_ConfigGetUserDataPath ConfigGetUserDataPath; |
185 | extern ptr_ConfigGetUserCachePath ConfigGetUserCachePath; |
186 | |
187 | /* declarations of pointers to Core video extension functions */ |
188 | extern ptr_VidExt_Init CoreVideo_Init; |
189 | extern ptr_VidExt_Quit CoreVideo_Quit; |
190 | extern ptr_VidExt_ListFullscreenModes CoreVideo_ListFullscreenModes; |
191 | extern ptr_VidExt_SetVideoMode CoreVideo_SetVideoMode; |
192 | extern ptr_VidExt_SetCaption CoreVideo_SetCaption; |
193 | extern ptr_VidExt_ToggleFullScreen CoreVideo_ToggleFullScreen; |
194 | extern ptr_VidExt_ResizeWindow CoreVideo_ResizeWindow; |
195 | extern ptr_VidExt_GL_GetProcAddress CoreVideo_GL_GetProcAddress; |
196 | extern ptr_VidExt_GL_SetAttribute CoreVideo_GL_SetAttribute; |
197 | extern ptr_VidExt_GL_GetAttribute CoreVideo_GL_GetAttribute; |
198 | extern ptr_VidExt_GL_SwapBuffers CoreVideo_GL_SwapBuffers; |
199 | |
200 | /* global functions provided by Video.cpp */ |
201 | extern char generalText[]; |
202 | extern void (*renderCallback)(int); |
203 | void DebugMessage(int level, const char *message, ...); |
204 | |
205 | void SetVIScales(); |
206 | extern void _VIDEO_DisplayTemporaryMessage2(const char *msg, ...); |
207 | extern void _VIDEO_DisplayTemporaryMessage(const char *msg); |
208 | extern void XBOX_Debugger_Log(const char *Message, ...); |
209 | |
210 | #endif |
211 | |