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1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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2 | * Mupen64plus-rsp-hle - alist_internal.h * |
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3 | * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ * |
4 | * Copyright (C) 2002 Hacktarux * |
5 | * * |
6 | * This program is free software; you can redistribute it and/or modify * |
7 | * it under the terms of the GNU General Public License as published by * |
8 | * the Free Software Foundation; either version 2 of the License, or * |
9 | * (at your option) any later version. * |
10 | * * |
11 | * This program is distributed in the hope that it will be useful, * |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
14 | * GNU General Public License for more details. * |
15 | * * |
16 | * You should have received a copy of the GNU General Public License * |
17 | * along with this program; if not, write to the * |
18 | * Free Software Foundation, Inc., * |
19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * |
20 | * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
21 | |
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22 | #ifndef ALIST_INTERNAL_H |
23 | #define ALIST_INTERNAL_H |
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24 | |
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25 | #include <stdint.h> |
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26 | |
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27 | typedef void (*acmd_callback_t)(uint32_t inst1, uint32_t inst2); |
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28 | |
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29 | /* |
30 | * Audio flags |
31 | */ |
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32 | |
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33 | #define A_INIT 0x01 |
34 | #define A_CONTINUE 0x00 |
35 | #define A_LOOP 0x02 |
36 | #define A_OUT 0x02 |
37 | #define A_LEFT 0x02 |
38 | #define A_RIGHT 0x00 |
39 | #define A_VOL 0x04 |
40 | #define A_RATE 0x00 |
41 | #define A_AUX 0x08 |
42 | #define A_NOAUX 0x00 |
43 | #define A_MAIN 0x00 |
44 | #define A_MIX 0x10 |
45 | |
46 | /* FIXME: this decomposition into 3 ABI is not accurate, |
47 | * there are a least 9 or 10 different ABI, each with one or a few revisions |
48 | * for a total of almost 16 differents audio ucode. |
49 | * |
50 | * ABI2 in fact is a mix of at least 7 differents ABI which are mostly compatible |
51 | * but not totally, that's why there is a isZeldaABI/isMKABI workaround. |
52 | */ |
53 | extern const acmd_callback_t ABI1[0x10]; |
54 | extern const acmd_callback_t ABI2[0x20]; |
55 | extern const acmd_callback_t ABI3[0x10]; |
56 | |
57 | #endif |