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1 | /****************************************************************************** |
2 | * Arachnoid Graphics Plugin for Mupen64Plus |
3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
4 | * |
5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
6 | * |
7 | * This program is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU General Public License |
9 | * as published by the Free Software Foundation; either version 2 |
10 | * of the License, or (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
20 | *****************************************************************************/ |
21 | |
22 | #ifndef RSP_LIGHT_MANAGER_H_ |
23 | #define RSP_LIGHT_MANAGER_H_ |
24 | |
25 | //Forward declarations |
26 | class Memory; |
27 | |
28 | //----------------------------------------------------------------------------- |
29 | //* Light |
30 | //! Struct defining how lights are stored in RDRAM |
31 | //----------------------------------------------------------------------------- |
32 | struct RDRAMLight |
33 | { |
34 | unsigned char pad0; //!< Padding |
35 | unsigned char b, g, r; //!< Color <blue, green, red> |
36 | unsigned char pad1; //!< Padding |
37 | unsigned char b2, g2, r2; //!< Color <blue, green, red> |
38 | char pad2; //!< Padding |
39 | char z, y, x; //!< Direction |
40 | }; |
41 | |
42 | //----------------------------------------------------------------------------- |
43 | //* RSP Light |
44 | //! Struct used to store information about lights |
45 | //----------------------------------------------------------------------------- |
46 | struct RSPLight |
47 | { |
48 | float r, g, b; //Color |
49 | float x, y, z; //Direction |
50 | }; |
51 | |
52 | //***************************************************************************** |
53 | //! RSP Light Manager |
54 | //***************************************************************************** |
55 | class RSPLightManager |
56 | { |
57 | public: |
58 | |
59 | //Constructor / Destructor |
60 | RSPLightManager(); |
61 | ~RSPLightManager(); |
62 | |
63 | bool initialize(Memory* memory); |
64 | |
65 | void setLight( unsigned int lightIndex, unsigned int rdramAddress ); |
66 | void setNumLights(int numLights); |
67 | void setLightColor( unsigned int lightIndex, unsigned int packedColor ); |
68 | const float* getAmbientLight() { return &m_lights[m_numLights].r; } |
69 | |
70 | //Get |
71 | int getNumLights() { return m_numLights; } |
72 | void setLightEnabled(bool enabled) { m_lightEnabled = enabled; } |
73 | bool getLightEnabled() { return m_lightEnabled; } |
74 | const float* getLightColor(int lightIndex) { return &m_lights[lightIndex].r; } |
75 | const float* getLightDirection(int lightIndex) { return &m_lights[lightIndex].x; } |
76 | |
77 | private: |
78 | |
79 | Memory* m_memory; |
80 | |
81 | //Light |
82 | bool m_lightEnabled; |
83 | RSPLight m_lights[8]; |
84 | int m_numLights; |
85 | |
86 | }; |
87 | |
88 | |
89 | #endif |