22726e4d |
1 | /****************************************************************************** |
2 | * Arachnoid Graphics Plugin for Mupen64Plus |
3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
4 | * |
5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
6 | * |
7 | * This program is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU General Public License |
9 | * as published by the Free Software Foundation; either version 2 |
10 | * of the License, or (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
20 | *****************************************************************************/ |
21 | |
22 | #ifndef RSP_VERTEX_MANAGER_H_ |
23 | #define RSP_VERTEX_MANAGER_H_ |
24 | |
25 | //Forward declarations |
26 | class Memory; |
27 | class RSPMatrixManager; |
28 | class RSPLightManager; |
29 | class OpenGLManager; |
30 | |
31 | enum TexCoordGenType |
32 | { |
33 | TCGT_NONE = 0, |
34 | TCGT_LINEAR = 1, |
35 | TCGT_GEN = 2, |
36 | }; |
37 | |
38 | //----------------------------------------------------------------------------- |
39 | //! Signal Processor Vertex |
40 | //----------------------------------------------------------------------------- |
41 | struct SPVertex |
42 | { |
43 | float x, y, z, w; |
44 | float nx, ny, nz; |
45 | float r, g, b, a; |
46 | float s, t; |
47 | float xClip, yClip, zClip; |
48 | float flag; |
49 | }; |
50 | |
51 | //***************************************************************************** |
52 | //! RSP Vertex Manager |
53 | //***************************************************************************** |
54 | class RSPVertexManager |
55 | { |
56 | public: |
57 | |
58 | //Constructor / Destructor |
59 | RSPVertexManager(); |
60 | ~RSPVertexManager(); |
61 | |
62 | bool initialize(OpenGLManager* openGLMgr, Memory* memory, RSPMatrixManager* matrixMgr, RSPLightManager* lightMgr); |
63 | |
64 | //Vertices |
65 | void setVertices( unsigned int address, unsigned int numVertices, unsigned int firstVertexIndex); |
66 | void modifyVertex( unsigned int vtx, unsigned int where, unsigned int val ); |
67 | void setVertexColor(unsigned int vertexIndex, float r, float g, float b, float a); |
68 | void setVertexTextureCoord(unsigned int vertexIndex, float s, float t); |
69 | |
70 | void ciVertex(unsigned int segmentAddress, unsigned int n, unsigned int v0 ); |
71 | |
72 | void addConkerVertices(unsigned int segmentAddress, unsigned int n, unsigned int v0 ); |
73 | |
74 | void DMAVertex( unsigned int v, unsigned int n, unsigned int v0 ); |
75 | void DMAOffsets( unsigned int mtxoffset, unsigned int vtxoffset ); |
76 | void setVertexColorBase( unsigned int rdramAddress ) { m_colorBaseRDRAMAddress = rdramAddress; } |
77 | |
78 | bool add1Triangle( unsigned int v0, unsigned int v1, unsigned int v2); |
79 | void add2Triangles( int v00, int v01, int v02, int flag0, |
80 | int v10, int v11, int v12, int flag1 ); |
81 | void add4Triangles( int v00, int v01, int v02, |
82 | int v10, int v11, int v12, |
83 | int v20, int v21, int v22, |
84 | int v30, int v31, int v32 ); |
85 | void addDMATriangles( unsigned int tris, unsigned int n ); |
86 | void add1Quadrangle( int v0, int v1, int v2, int v4 ); |
87 | void setTexCoordGenType(TexCoordGenType texCoordGenType) { m_texCoordGenType = texCoordGenType; } |
88 | |
89 | void setRDRAMOffset(unsigned int offset) { m_rdramOffset = offset; } |
90 | void setBillboard(unsigned int billboard) { m_billboard = billboard; } |
91 | unsigned int getBillboard() { return m_billboard; } |
92 | |
93 | void setConkerAddress(unsigned int segmentAddress); |
94 | |
95 | public: |
96 | |
97 | SPVertex* getVertex(unsigned int index) { return &m_vertices[index]; } |
98 | |
99 | private: |
100 | |
101 | void _processVertex( unsigned int v ); |
102 | |
103 | private: |
104 | |
105 | OpenGLManager* m_openGLMgr; |
106 | Memory* m_memory; |
107 | RSPMatrixManager* m_matrixMgr; |
108 | RSPLightManager* m_lightMgr; |
109 | |
110 | //Vertex Buffer |
111 | static const unsigned int MAX_VERTICES = 300; |
112 | SPVertex m_vertices[MAX_VERTICES]; |
113 | |
114 | unsigned int m_colorBaseRDRAMAddress; //!< Address in RDRAM where colors for vertices are located (used by Perfect Dark) |
115 | |
116 | unsigned int m_rdramOffset; |
117 | |
118 | unsigned int m_billboard; |
119 | TexCoordGenType m_texCoordGenType; //!< Texture Coordinate Generation Technique |
120 | |
121 | unsigned int m_conkerRDRAMAddress; |
122 | }; |
123 | |
124 | #endif |