Arachnoid GLESv1.1 plugin. Compile and run (a bit glitchy and no frameskip) on the...
[mupen64plus-pandora.git] / source / mupen64plus-video-arachnoid / src / VI.cpp
CommitLineData
22726e4d 1/******************************************************************************
2 * Arachnoid Graphics Plugin for Mupen64Plus
3 * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
4 *
5 * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *****************************************************************************/
21
22#include "VI.h"
23#include "GBIDefs.h" //_FIXED2FLOAT, _SHIFTR
24#include "m64p.h"
25
26//-----------------------------------------------------------------------------
27//! Constructor
28//-----------------------------------------------------------------------------
29VI::VI()
30{
31 m_width = 320;
32 m_height = 240;
33}
34
35//-----------------------------------------------------------------------------
36//! Destructor
37//-----------------------------------------------------------------------------
38VI::~VI()
39{
40
41}
42
43//-----------------------------------------------------------------------------
44//* Calculate Size
45//! Calculates width and height of video interface
46//-----------------------------------------------------------------------------
47void VI::calcSize(GFX_INFO* graphicsInfo)
48{
49 //Get video interface values
50 //unsigned int viScaleX = *graphicsInfo->VI_X_SCALE_REG;
51 //unsigned int viScaleY = *graphicsInfo->VI_X_SCALE_REG;
52 unsigned int viStartHorizontal = *graphicsInfo->VI_H_START_REG;
53 unsigned int viStartVertical = *graphicsInfo->VI_V_START_REG;
54
55 //Get Scale
56 float xScale = _FIXED2FLOAT(_SHIFTR(*graphicsInfo->VI_X_SCALE_REG, 0, 12), 10);
57 float yScale = _FIXED2FLOAT(_SHIFTR(*graphicsInfo->VI_Y_SCALE_REG, 0, 12), 10);
58
59 //Get Offsets (no need for these?)
60 //float xOffset = _FIXED2FLOAT(_SHIFTR(viScaleX, 16, 12), 10);
61 //float yOffset = _FIXED2FLOAT(_SHIFTR(viScaleY, 16, 12), 10);
62
63 //Get horizontal coordinats
64 unsigned int hEnd = _SHIFTR( viStartHorizontal, 0, 10 );
65 unsigned int hStart = _SHIFTR( viStartHorizontal, 16, 10 );
66
67 //Get vertical coordinats
68 // These are in half-lines, so shift an extra bit
69 unsigned int vEnd = _SHIFTR( viStartVertical, 1, 9 );
70 unsigned int vStart = _SHIFTR( viStartVertical, 17, 9 );
71
72 //Calculate size
73 m_width = (int)((hEnd - hStart) * xScale);
74 m_height = (int)((vEnd - vStart) * yScale * 1.0126582f);
75
76 //If Zero: Set to defaults
77 if ( m_width == 0.0f ) m_width = 320;
78 if ( m_height == 0.0f ) m_height = 240;
79
80 //m_width = 320;
81 //m_height = 240;
82}