Arachnoid GLESv1.1 plugin. Compile and run (a bit glitchy and no frameskip) on the...
[mupen64plus-pandora.git] / source / mupen64plus-video-arachnoid / src / config / ConfigMap.h
CommitLineData
22726e4d 1/******************************************************************************
2 * Arachnoid Graphics Plugin for Mupen64Plus
3 * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/
4 *
5 * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *****************************************************************************/
21
22#ifndef CONFIG_MAP_H_
23#define CONFIG_MAP_H_
24
25//*****************************************************************************
26//! Struct with all configuration settings are stored
27//*****************************************************************************
28struct ConfigMap
29{
30 //Configuration Settings
31 int fullscreenWidth; //!< Display width in fullscreen mode, default = 800
32 int fullscreenHeight; //!< Display height in fullscreen mode, default = 600
33 int fullscreenRefreshRate; //!< Screen refresh-rate in fullscreen mode, default = 60
34 int fullscreenBitDepth; //!< Bitdepth in fullscreen mode, default = 32
35 bool startFullscreen; //!< Whether to start in fullscreen mode, default = false
36 int windowWidth; //!< Width of render window in window mode, default = 800
37 int windowHeight; //!< Height of render window in window mode, default = 600
38 int textureCacheSize; //!< Size of texture cache used to store textures, default = 15 MB
39 bool wireframe; //!< Render in wireframe? defualt = false
40 bool fog; //!< Render fog? default = true
41 int multiSampling; //!< Use MultiSampling? 0=no 2,4,8,16=quality default = 0
42 int mipmapping; //!< Use Mipmapping? 0=no, 1=nearest, 2=bilinear, 3=trilinear default = 0
43 int screenUpdateSetting; //!< When to redraw the screen default = SCREEN_UPDATE_VI
44 bool frameSkip; //!< Use frameskipping?
45};
46
47#endif