22726e4d |
1 | /****************************************************************************** |
2 | * Arachnoid Graphics Plugin for Mupen64Plus |
3 | * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ |
4 | * |
5 | * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson |
6 | * |
7 | * This program is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU General Public License |
9 | * as published by the Free Software Foundation; either version 2 |
10 | * of the License, or (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
20 | *****************************************************************************/ |
21 | |
22 | #include "UCodeSelector.h" |
23 | #include "Memory.h" |
24 | #include "CRCCalculator.h" |
25 | #include "UCodeIdentificationData.h" |
26 | #include <cstdio> |
27 | #include <cstring> |
28 | #include <string> |
29 | #include "Logger.h" |
30 | |
31 | #ifndef WIN32 |
32 | #define strnicmp strncasecmp |
33 | #endif |
34 | |
35 | //***************************************************************************** |
36 | //* UCode Data |
37 | //! Used to Identify witch ucode diffrent games use |
38 | //***************************************************************************** |
39 | static UcodeData g_UcodeData[] = |
40 | { |
41 | // id, crc_size, crc_800, ucode string, |
42 | {0, 0x150c3ce8, 0x150c3ce8, "RSP SW Version: 2.0D, 04-01-96",}, // Super Mario 64 |
43 | {4, 0x2b94276f, 0x2b94276f, "RSP SW Version: 2.0D, 04-01-96",}, // Wave Race 64 (v1.0) |
44 | {16,0xb1870454, 0xb1870454, "RSP SW Version: 2.0D, 04-01-96",}, // Star Wars - Shadows of the Empire (v1.0), |
45 | {0, 0x51671ae4, 0x51671ae4, "RSP SW Version: 2.0D, 04-01-96",}, // Pilot Wings 64, |
46 | {0, 0x67b5ac55, 0x67b5ac55, "RSP SW Version: 2.0D, 04-01-96",}, // Wibble, |
47 | {0, 0x64dc8104, 0x64dc8104, "RSP SW Version: 2.0D, 04-01-96",}, // Dark Rift, |
48 | {0, 0x309f363d, 0x309f363d, "RSP SW Version: 2.0D, 04-01-96",}, // Killer Instinct Gold, |
49 | {0, 0xfcb57e57, 0xfcb57e57, "RSP SW Version: 2.0D, 04-01-96",}, // Blast Corps, |
50 | {0, 0xb420f35a, 0xb420f35a, "RSP SW Version: 2.0D, 04-01-96",}, // Blast Corps, |
51 | {0, 0x6e26c1df, 0x7c98e9c2, "RSP SW Version: 2.0D, 04-01-96",}, |
52 | {2, 0xc02ac7bc, 0xc02ac7bc, "RSP SW Version: 2.0G, 09-30-96",}, // GoldenEye 007, |
53 | {0, 0xe5fee3bc, 0xe5fee3bc, "RSP SW Version: 2.0G, 09-30-96",}, // Aero Fighters Assault, |
54 | {8, 0xe4bb5ad8, 0x80129845, "RSP SW Version: 2.0G, 09-30-96",}, // Puzzle Master 64, |
55 | {0, 0x72109ec6, 0x72109ec6, "RSP SW Version: 2.0H, 02-12-97",}, // Duke Nukem 64, |
56 | {0, 0xf24a9a04, 0xf24a9a04, "RSP SW Version: 2.0H, 02-12-97",}, // Tetrisphere, |
57 | {15,0x700de42e, 0x700de42e, "RSP SW Version: 2.0H, 02-12-97",}, // Wipeout 64 (uses GBI1 too!), |
58 | {15,0x1b304a74, 0x1b304a74, "RSP SW Version: 2.0H, 02-12-97",}, // Flying Dragon, |
59 | {15,0xe4bb5ad8, 0xa7b2f704, "RSP SW Version: 2.0H, 02-12-97",}, // Silicon Valley, |
60 | {15,0xe4bb5ad8, 0x88202781, "RSP SW Version: 2.0H, 02-12-97",}, // Glover, |
61 | {0, 0xe466b5bd, 0xe466b5bd, "Unknown 0xe466b5bd, 0xe466b5bd",}, // Dark Rift, |
62 | {9, 0x7064a163, 0x7064a163, "Unknown 0x7064a163, 0x7064a163",}, // Perfect Dark (v1.0), |
63 | {0, 0x6522df69, 0x71bd078d, "Unknown 0x6522df69, 0x71bd078d",}, // Tetris |
64 | {0, 0x6522df69, 0x1b0c23a8, "Unknown 0x6522df69, 0x1b0c23a8",}, // Pachinko Nichi |
65 | |
66 | // GBI1 |
67 | |
68 | {1, 0x45ca328e, 0x45ca328e, "RSP Gfx ucode F3DLX 0.95 Yoshitaka Yasumoto Nintendo.",}, // Mario Kart 64, |
69 | {1, 0x98e3b909, 0x98e3b909, "RSP Gfx ucode F3DEX 0.95 Yoshitaka Yasumoto Nintendo.",}, // Mario Kart 64 |
70 | {1, 0x5d446090, 0x5d446090, "RSP Gfx ucode F3DLP.Rej 0.96 Yoshitaka Yasumoto Nintendo.",0,1}, // Jikkyou J. League Perfect Striker, |
71 | {1, 0x244f5ca3, 0x244f5ca3, "RSP Gfx ucode F3DEX 1.00 Yoshitaka Yasumoto Nintendo.",}, // F-1 Pole Position 64, |
72 | {1, 0x6a022585, 0x6a022585, "RSP Gfx ucode F3DEX.NoN 1.00 Yoshitaka Yasumoto Nintendo.",1}, // Turok - The Dinosaur Hunter (v1.0), |
73 | {1, 0x150706be, 0x150706be, "RSP Gfx ucode F3DLX.NoN 1.00 Yoshitaka Yasumoto Nintendo.",1}, // Extreme-G, |
74 | {1, 0x503f2c53, 0x503f2c53, "RSP Gfx ucode F3DEX.NoN 1.21 Yoshitaka Yasumoto Nintendo.",1}, // Bomberman 64, |
75 | {1, 0xc705c37c, 0xc705c37c, "RSP Gfx ucode F3DLX 1.21 Yoshitaka Yasumoto Nintendo.",}, // Fighting Force 64, Wipeout 64 |
76 | {1, 0xa2146075, 0xa2146075, "RSP Gfx ucode F3DLX.NoN 1.21 Yoshitaka Yasumoto Nintendo.",1}, // San Francisco Rush - Extreme Racing, |
77 | {1, 0xb65aa2da, 0xb65aa2da, "RSP Gfx ucode L3DEX 1.21 Yoshitaka Yasumoto Nintendo.",}, // Wipeout 64, |
78 | {1, 0x0c8e5ec9, 0x0c8e5ec9, "RSP Gfx ucode F3DEX 1.21 Yoshitaka Yasumoto Nintendo.",}, // |
79 | {1, 0xe30795f2, 0xa53df3c4, "RSP Gfx ucode F3DLP.Rej 1.21 Yoshitaka Yasumoto Nintendo.",0,1}, |
80 | |
81 | {1, 0xaebeda7d, 0xaebeda7d, "RSP Gfx ucode F3DLX.Rej 1.21 Yoshitaka Yasumoto Nintendo.",0,1}, // Jikkyou World Soccer 3, |
82 | {1, 0x0c8e5ec9, 0x0c8e5ec9, "RSP Gfx ucode F3DEX 1.23 Yoshitaka Yasumoto Nintendo" ,}, // Wave Race 64 (Rev. 2) - Shindou Rumble Edition (JAP) |
83 | {1, 0xc705c37c, 0xc705c37c, "RSP Gfx ucode F3DLX 1.23 Yoshitaka Yasumoto Nintendo.",}, // GT |
84 | {1, 0x2a61350d, 0x2a61350d, "RSP Gfx ucode F3DLX 1.23 Yoshitaka Yasumoto Nintendo.",}, // Toy Story2 |
85 | {1, 0x0c8e5ec9, 0x0c8e5ec9, "RSP Gfx ucode F3DEX 1.23 Yoshitaka Yasumoto Nintendo.",}, // Wave Race 64 Shindou Edition |
86 | {12,0xfc6529aa, 0xfc6529aa, "RSP Gfx ucode F3DEX 1.23 Yoshitaka Yasumoto Nintendo.",}, // Superman - The Animated Series, |
87 | {1, 0xa56cf996, 0xa56cf996, "RSP Gfx ucode L3DEX 1.23 Yoshitaka Yasumoto Nintendo.",}, // Flying Dragon, |
88 | {1, 0xcc83b43f, 0xcc83b43f, "RSP Gfx ucode F3DEX.NoN 1.23 Yoshitaka Yasumoto Nintendo.",1}, // AeroGauge, |
89 | {1, 0xca8927a0, 0xca8927a0, "RSP Gfx ucode F3DLX.Rej 1.23 Yoshitaka Yasumoto Nintendo.",0,1}, // Puzzle Bobble 64, |
90 | {1, 0x25689c75, 0xbe481ae8, "RSP Gfx ucode F3DLP.Rej 1.23 Yoshitaka Yasumoto Nintendo.",0,1}, |
91 | {1, 0xd2d747b7, 0xd2d747b7, "RSP Gfx ucode F3DLX.NoN 1.23 Yoshitaka Yasumoto Nintendo.",1}, // Penny Racers, |
92 | {1, 0xa849c858, 0x5bd32b5a, "RSP Gfx ucode F3DTEX/A 1.23 Yoshitaka Yasumoto Nintendo.",}, // Tamagotchi |
93 | |
94 | {7, 0xecd8b772, 0xecd8b772, "RSP Gfx ucode S2DEX 1.06 Yoshitaka Yasumoto Nintendo.",}, // Yoshi's Story, |
95 | {7, 0xf59132f5, 0xf59132f5, "RSP Gfx ucode S2DEX 1.07 Yoshitaka Yasumoto Nintendo.",}, // Bakuretsu Muteki Bangaioh, |
96 | {7, 0x961dd811, 0x961dd811, "RSP Gfx ucode S2DEX 1.03 Yoshitaka Yasumoto Nintendo.",}, // GT |
97 | |
98 | {5, 0x3e083afa, 0x722f97cc, "RSP Gfx ucode F3DEX.NoN fifo 2.03 Yoshitaka Yasumoto 1998 Nintendo.",1}, // F-Zero X, |
99 | {5, 0xa8050bd1, 0xa8050bd1, "RSP Gfx ucode F3DEX fifo 2.03 Yoshitaka Yasumoto 1998 Nintendo.",}, // F-Zero X, |
100 | {5, 0x4e8055f0, 0x4e8055f0, "RSP Gfx ucode F3DLX.Rej fifo 2.03 Yoshitaka Yasumoto 1998 Nintendo.",0,1}, // F-Zero X, |
101 | {5, 0xabf001f5, 0xabf001f5, "RSP Gfx ucode F3DFLX.Rej fifo 2.03F Yoshitaka Yasumoto 1998 Nintendo.",0,1}, // F-Zero X, |
102 | {5, 0xadb4b686, 0xadb4b686, "RSP Gfx ucode F3DEX fifo 2.04 Yoshitaka Yasumoto 1998 Nintendo.",}, // Top Gear Rally 2, |
103 | {5, 0x779e2a9b, 0x779e2a9b, "RSP Gfx ucode F3DEX.NoN fifo 2.04 Yoshitaka Yasumoto 1998 Nintendo.",1}, // California Speed, |
104 | {5, 0xa8cb3e09, 0xa8cb3e09, "RSP Gfx ucode L3DEX fifo 2.04 Yoshitaka Yasumoto 1998 Nintendo.",}, // In-Fisherman Bass Hunter 64, |
105 | {5, 0x2a1341d6, 0x2a1341d6, "RSP Gfx ucode F3DEX fifo 2.04H Yoshitaka Yasumoto 1998 Nintendo.",}, // Kirby 64 - The Crystal Shards, |
106 | {5, 0x3e083afa, 0x89a8e0ed, "RSP Gfx ucode F3DEX.NoN fifo 2.05 Yoshitaka Yasumoto 1998 Nintendo.",1}, // Carmageddon 64 (uncensored), |
107 | {5, 0x4964b75d, 0x4964b75d, "RSP Gfx ucode F3DEX.NoN fifo 2.05 Yoshitaka Yasumoto 1998 Nintendo.",1}, |
108 | {5, 0x39e3e95a, 0x39e3e95a, "RSP Gfx ucode F3DEX fifo 2.05 Yoshitaka Yasumoto 1998 Nintendo."}, // Knife Edge - Nose Gunner, |
109 | {5, 0xd2913522, 0xd2913522, "RSP Gfx ucode F3DAM fifo 2.05 Yoshitaka Yasumoto 1998 Nintendo."}, // Hey You, Pikachu!, |
110 | {5, 0x3e083afa, 0xc998443f, "RSP Gfx ucode F3DEX xbus 2.05 Yoshitaka Yasumoto 1998 Nintendo."}, //Triple play |
111 | {5, 0xf4184a7d, 0xf4184a7d, "RSP Gfx ucode F3DEX fifo 2.06 Yoshitaka Yasumoto 1998 Nintendo.",}, // Hey You, Pikachu!, |
112 | {5, 0x595a88de, 0x595a88de, "RSP Gfx ucode F3DEX.Rej fifo 2.06 Yoshitaka Yasumoto 1998 Nintendo.",0,1}, // Bio Hazard 2, |
113 | {5, 0x0259f764, 0x0259f764, "RSP Gfx ucode F3DLX.Rej fifo 2.06 Yoshitaka Yasumoto 1998 Nintendo.",0,1}, // Mario Party, |
114 | {5, 0xe1a5477a, 0xe1a5477a, "RSP Gfx ucode F3DEX.NoN xbus 2.06 Yoshitaka Yasumoto 1998 Nintendo.",1}, // Command & Conquer, |
115 | {5, 0x4cfa0a19, 0x4cfa0a19, "RSP Gfx ucode F3DZEX.NoN fifo 2.06H Yoshitaka Yasumoto 1998 Nintendo.",1}, // The Legend of Zelda - Ocarina of Time (v1.0), |
116 | {5, 0x2cbd9514, 0x5f40b9f5, "RSP Gfx ucode F3DZEX.NoN fifo 2.06H Yoshitaka Yasumoto 1998 Nintendo.",1}, |
117 | |
118 | {5, 0x3e083afa, 0x882680f4, "RSP Gfx ucode L3DEX fifo 2.07 Yoshitaka Yasumoto 1998 Nintendo."}, // Polaris Sno |
119 | |
120 | {5, 0xdeb1cac0, 0xdeb1cac0, "RSP Gfx ucode F3DEX.NoN fifo 2.07 Yoshitaka Yasumoto 1998 Nintendo.",1}, // Knockout Kings 2000, |
121 | {5, 0xf4184a7d, 0xf4184a7d, "RSP Gfx ucode F3DEX fifo 2.07 Yoshitaka Yasumoto 1998 Nintendo.",}, // Xena Warrior Princess - Talisman of Fate, Army Men - Air Combat, Destruction Derby |
122 | {5, 0x4b013e60, 0x4b013e60, "RSP Gfx ucode F3DEX xbus 2.07 Yoshitaka Yasumoto 1998 Nintendo.",}, // Lode Runner 3-D, |
123 | {5, 0xd1a63836, 0xd1a63836, "RSP Gfx ucode L3DEX fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // Hey You, Pikachu!, |
124 | {5, 0x97193667, 0x97193667, "RSP Gfx ucode F3DEX fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // Top Gear Hyper-Bike, |
125 | {5, 0x92149ba8, 0x92149ba8, "RSP Gfx ucode F3DEX fifo 2.08 Yoshitaka Yasumoto/Kawasedo 1999.",}, // Paper Mario, |
126 | {5, 0xae0fb88f, 0xae0fb88f, "RSP Gfx ucode F3DEX xbus 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // WWF WrestleMania 2000, |
127 | {5, 0xc572f368, 0xc572f368, "RSP Gfx ucode F3DLX.Rej xbus 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // WWF No Mercy, |
128 | {5, 0x3e083afa, 0x74252492, "RSP Gfx ucode F3DEX.NoN xbus 2.08 Yoshitaka Yasumoto 1999 Nintendo.",1}, |
129 | |
130 | {5, 0x9c2edb70, 0xea98e740, "RSP Gfx ucode F3DEX.NoN fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",1}, // LEGO Racers, Fighter's Destiny 2 |
131 | {5, 0x79e004a6, 0x79e004a6, "RSP Gfx ucode F3DLX.Rej fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",0,1}, // Mario Party 2, |
132 | {5, 0xaa6ab3ca, 0xaa6ab3ca, "RSP Gfx ucode F3DEX.Rej fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",0,1}, // V-Rally Edition 99, |
133 | {5, 0x2c597e0f, 0x2c597e0f, "RSP Gfx ucode F3DEX fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // Cruis'n Exotica, |
134 | {10, 0x4e5f3e3b, 0x4e5f3e3b,"RSP Gfx ucode F3DEXBG.NoN fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",1}, // Conker The Bad Fur Day |
135 | {5, 0x61f31862, 0x61f31862, "RSP Gfx ucode F3DEX.NoN fifo 2.08H Yoshitaka Yasumoto 1999 Nintendo.",1}, // Pokemon Snap, |
136 | {5, 0x005f5b71, 0x005f5b71, "RSP Gfx ucode F3DZEX.NoN fifo 2.08I Yoshitaka Yasumoto/Kawasedo 1999.",1}, // The Legend of Zelda 2 - Majora's Mask, |
137 | |
138 | {3, 0x41839d1e, 0x41839d1e, "RSP Gfx ucode S2DEX fifo 2.05 Yoshitaka Yasumoto 1998 Nintendo.",}, // Chou Snobow Kids, |
139 | {3, 0x2cbd9514, 0xc639dbb9, "RSP Gfx ucode S2DEX xbus 2.06 Yoshitaka Yasumoto 1998 Nintendo.",}, |
140 | {3, 0xec89e273, 0xec89e273, "RSP Gfx ucode S2DEX fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // V-Rally Edition 99, |
141 | {3, 0x9429b7d6, 0x9429b7d6, "RSP Gfx ucode S2DEX xbus 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // Star Craft, |
142 | //{14,0x5a72397b, 0xec89e273, "RSP Gfx ucode S2DEX fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // OgreBattle Background, |
143 | {3, 0x2cbd9514, 0xec89e273, "RSP Gfx ucode S2DEX fifo 2.08 Yoshitaka Yasumoto 1999 Nintendo.",}, // Zelda MM, |
144 | |
145 | {6, 0x6aef74f8, 0x6aef74f8, "Unknown 0x6aef74f8, 0x6aef74f8",}, // Diddy Kong Racing (v1.0), |
146 | {6, 0x4c4eead8, 0x4c4eead8, "Unknown 0x4c4eead8, 0x4c4eead8",}, // Diddy Kong Racing (v1.1), |
147 | |
148 | {1, 0xed421e9a, 0xed421e9a, "Unknown 0xed421e9a, 0xed421e9a",}, // Kuiki Uhabi Suigo, |
149 | {5, 0x37751932, 0x55c0fd25, "Unknown 0x37751932, 0x55c0fd25",}, // Bio Hazard 2, |
150 | {11,0xbe0b83e7, 0xbe0b83e7,"Unknown 0xbe0b83e7, 0xbe0b83e7",}, // Jet Force Gemini, |
151 | |
152 | {17, 0x02e882cf, 0x2ad17281, "Unknown 0x02e882cf, 0x2ad17281",}, // Indiana Jones, |
153 | {17, 0x1f7d9118, 0xdab2199b, "Unknown 0x1f7d9118, 0xdab2199b",}, // Battle Naboo, |
154 | {17, 0x74583614, 0x74583614, "Unknown 0x74583614, 0x74583614",}, // Star Wars - Rogue Squadron, |
155 | {17, 0xe37e2f49, 0x1eb63fd8, "Unknown 0xe37e2f49, 0x1eb63fd8",}, // Star Wars - Rogue Squadron, |
156 | {17, 0x8ce1af3d, 0xb2760ea2, "Unknown 0x8ce1af3d, 0xb2760ea2",}, // Star Wars - Rogue Squadron, |
157 | |
158 | {18, 0x7b685972, 0x57b8095a, "Unknown 0x7b685972, 0x57b8095a",}, // World Driver Championship |
159 | {18, 0xe92dbb9b, 0x57b8095a, "Unknown 0xe92dbb9b, 0x57b8095a",}, // World Driver Championship |
160 | {18, 0xe6c9acc1, 0x65f80845, "Unknown 0xe6c9acc1, 0x65f80845",}, // World Driver Championship |
161 | {18, 0x6522df69, 0x720b88a0, "Unknown 0x6522df69, 0x720b88a0",}, // World Driver Championship |
162 | {18, 0x6522df69, 0xf1e8ba9e, "Unknown 0x6522df69, 0xf1e8ba9e",}, // World Driver Championship |
163 | |
164 | {19, 0xa486bed3, 0xa486bed3, "Unknown 0xa486bed3, 0xa486bed3",}, // Last Legion UX, |
165 | {19, 0x6b519381, 0xfebacfd8, "Unknown in Toukan Road",}, // I don't know which ucode |
166 | |
167 | {20, 0x6d2a01b1, 0x6d2a01b1, "RSP Gfx ucode ZSortp 0.33 Yoshitaka Yasumoto Nintendo.",}, // Mia Hamm Soccer 64, |
168 | }; |
169 | |
170 | //----------------------------------------------------------------------------- |
171 | //! Constructor |
172 | //----------------------------------------------------------------------------- |
173 | UCodeSelector::UCodeSelector() |
174 | { |
175 | } |
176 | |
177 | //----------------------------------------------------------------------------- |
178 | //! Destructor |
179 | //----------------------------------------------------------------------------- |
180 | UCodeSelector::~UCodeSelector() |
181 | { |
182 | } |
183 | |
184 | //----------------------------------------------------------------------------- |
185 | //* Initialize |
186 | //! Saves pointer to memory |
187 | //! @param[in] memory Pointer to memory manager used to access RDRAM |
188 | //----------------------------------------------------------------------------- |
189 | bool UCodeSelector::initialize(Memory* memory) |
190 | { |
191 | m_memory = memory; |
192 | return true; |
193 | } |
194 | |
195 | //----------------------------------------------------------------------------- |
196 | //* check UCode |
197 | //! Will select a good ucode |
198 | //! @return ID of The selected ucode |
199 | //----------------------------------------------------------------------------- |
200 | unsigned int UCodeSelector::checkUCode( unsigned int ucStart, |
201 | unsigned int ucDataStart, |
202 | unsigned int ucSize, |
203 | unsigned int ucDataSize ) |
204 | { |
205 | unsigned char* RDRAM = m_memory->getRDRAM(); |
206 | unsigned int base = ucStart & 0x1fffffff; |
207 | |
208 | //Calculate Hash values |
209 | CRCCalculator crcCalculator; |
210 | unsigned int crc_ucDataSize = crcCalculator.calcCRC(0, &RDRAM[base], 8); //ucDataSize |
211 | unsigned int crc_800 = crcCalculator.calcCRC(0, &RDRAM[base], 0x800); |
212 | |
213 | //Get UCode String |
214 | char ucodeString[500]; |
215 | bool foundString = _extractUCodeString(ucDataStart, ucodeString); |
216 | |
217 | //Try to identify ucode |
218 | int ucode = _detectUCode(crc_ucDataSize, crc_800, ucodeString ); |
219 | |
220 | //Is ucode valid? |
221 | if ( ucode == -1 && foundString ) |
222 | { |
223 | //We were unable to identify ucode so try from string |
224 | ucode = _detectUCodeFromString(ucodeString); |
225 | |
226 | //Is ucode valid? |
227 | if ( ucode == -5 ) |
228 | { |
229 | Logger::getSingleton().printMsg("Unable to find UCode!", M64MSG_WARNING); |
230 | ucode = 5; //We where unable to find ucode, so just select one and hope for the best. |
231 | } |
232 | } |
233 | char logMsg[530]; |
234 | if ( foundString ) |
235 | { |
236 | sprintf(logMsg, "Selected UCode %d String=%s", ucode, ucodeString); |
237 | Logger::getSingleton().printMsg(logMsg, M64MSG_INFO); |
238 | } |
239 | else |
240 | { |
241 | sprintf(logMsg, "Selected UCode %d Could not find UCode String ", ucode); |
242 | Logger::getSingleton().printMsg(logMsg, M64MSG_WARNING); |
243 | } |
244 | |
245 | return ucode; |
246 | } |
247 | |
248 | //----------------------------------------------------------------------------- |
249 | //* Extract UCode String |
250 | //! @param ucDataStart Address in RAM memory where to find UCode Data were |
251 | //! the string is placed. |
252 | //! @param out The string identifing what ucode to use |
253 | //! @return True if we found the string OK. |
254 | //----------------------------------------------------------------------------- |
255 | bool UCodeSelector::_extractUCodeString(unsigned int ucDataStart, char out[500]) |
256 | { |
257 | unsigned int base = ucDataStart & 0x1fffffff; |
258 | signed char* RDRAM = (signed char*)m_memory->getRDRAM(); |
259 | |
260 | //Check for error |
261 | if ( base >= m_memory->getRDRAMSize()+0x1000 ) |
262 | { |
263 | return false; |
264 | } |
265 | |
266 | //Extract string |
267 | for (unsigned int i=0; i<0x1000; ++i) |
268 | { |
269 | //If found RSP string |
270 | if ( RDRAM[base+((i+0)^3)] == 'R' && |
271 | RDRAM[base+((i+1)^3)] == 'S' && |
272 | RDRAM[base+((i+2)^3)] == 'P' ) |
273 | { |
274 | //while there are characters in string |
275 | char* p = out; |
276 | while ( RDRAM[base+(i^3)] >= ' ' ) |
277 | { |
278 | //Copy string to output |
279 | *p++ = RDRAM[base+(i^3)]; |
280 | i++; |
281 | } |
282 | *p++ = 0; |
283 | return true; //Found ucode string |
284 | } |
285 | } |
286 | return false; |
287 | } |
288 | |
289 | //----------------------------------------------------------------------------- |
290 | //* Detect UCode |
291 | //! Use hash values to detect ucodes |
292 | //! @return Index of detected ucode, -1 if no ucode was found |
293 | //----------------------------------------------------------------------------- |
294 | int UCodeSelector::_detectUCode(unsigned int crcUCodeDataSize, unsigned int crc800, const char ucodeStr[500]) |
295 | { |
296 | //For each ucode |
297 | for (unsigned int i=0; i<sizeof(g_UcodeData)/sizeof(UcodeData); ++i) |
298 | { |
299 | if ( crc800 == g_UcodeData[i].crc_800 ) |
300 | { |
301 | //Found ucode!!! |
302 | //gRSP.bNearClip = !g_UcodeData[i].non_nearclip; |
303 | //gRSP.bRejectVtx = g_UcodeData[i].reject; |
304 | return g_UcodeData[i].ucode; |
305 | } |
306 | } |
307 | |
308 | //gRSP.bNearClip = false; |
309 | //gRSP.bRejectVtx = false; |
310 | return -1; //Return invalid number |
311 | } |
312 | |
313 | //----------------------------------------------------------------------------- |
314 | //! Detect UCode from string |
315 | //! @param ucodeStr String from ROM that tells use wich ucode it uses. |
316 | //! @return Index of detected ucode, -1 if no ucode was found |
317 | //----------------------------------------------------------------------------- |
318 | int UCodeSelector::_detectUCodeFromString(const char ucodeStr[500]) |
319 | { |
320 | //UCode F3D? |
321 | const char tempUCode0[] = "RSP SW Version: 2.0"; |
322 | if ( strnicmp( ucodeStr, tempUCode0, strlen(tempUCode0) ) == 0 ) |
323 | { |
324 | return F3D; |
325 | } |
326 | if ( strncmp(&ucodeStr[4], "SW", 2) == 0 ) |
327 | { |
328 | return F3D; |
329 | } |
330 | |
331 | //If String = "RSP Gfx ucode " |
332 | const char temp[] = "RSP Gfx ucode "; |
333 | if ( strnicmp(ucodeStr, temp, strlen(temp)) == 0 ) |
334 | { |
335 | //If v1.x |
336 | if( strstr(ucodeStr, "1.") != 0 ) |
337 | { |
338 | return (!strstr(ucodeStr, "S2DEX")) ? 7 : 1; |
339 | } |
340 | //If v2.x |
341 | else if( strstr(ucodeStr,"2.") != 0 ) |
342 | { |
343 | return (!strstr(ucodeStr,"S2DEX")) ? 3 : 5; |
344 | } |
345 | } |
346 | |
347 | return -1; |
348 | } |