d07c171f |
1 | /* |
2 | Copyright (C) 2002 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | #ifndef _RICE_CONFIG_H_ |
21 | #define _RICE_CONFIG_H_ |
22 | |
23 | #include <stdio.h> |
24 | |
25 | #include "typedefs.h" |
26 | |
27 | typedef enum |
28 | { |
29 | OGL_DEVICE, |
30 | OGL_1_1_DEVICE, |
31 | OGL_1_2_DEVICE, |
32 | OGL_1_3_DEVICE, |
33 | OGL_1_4_DEVICE, |
34 | OGL_1_4_V2_DEVICE, |
35 | OGL_TNT2_DEVICE, |
36 | NVIDIA_OGL_DEVICE, |
37 | OGL_FRAGMENT_PROGRAM, |
38 | |
39 | DIRECTX_DEVICE, |
40 | } SupportedDeviceType; |
41 | |
42 | enum DirectXCombinerType |
43 | { |
44 | DX_DISABLE_COMBINER, |
45 | DX_BEST_FIT, |
46 | DX_LOW_END, |
47 | DX_HIGH_END, |
48 | DX_NVIDIA_TNT, |
49 | DX_2_STAGES, |
50 | DX_3_STAGES, |
51 | DX_4_STAGES, |
52 | DX_PIXEL_SHADER, |
53 | DX_SEMI_PIXEL_SHADER, |
54 | }; |
55 | |
56 | |
57 | typedef struct |
58 | { |
59 | const char* name; |
60 | SupportedDeviceType type; |
61 | } RenderEngineSetting; |
62 | |
63 | enum { |
64 | FRM_BUF_NONE, |
65 | FRM_BUF_IGNORE, |
66 | FRM_BUF_BASIC, |
67 | FRM_BUF_BASIC_AND_WRITEBACK, |
68 | FRM_BUF_WRITEBACK_AND_RELOAD, |
69 | FRM_BUF_COMPLETE, |
70 | FRM_BUF_WITH_EMULATOR, |
71 | FRM_BUF_BASIC_AND_WITH_EMULATOR, |
72 | FRM_BUF_WITH_EMULATOR_READ_ONLY, |
73 | FRM_BUF_WITH_EMULATOR_WRITE_ONLY, |
74 | }; |
75 | |
76 | enum { |
77 | FRM_BUF_WRITEBACK_NORMAL, |
78 | FRM_BUF_WRITEBACK_1_2, |
79 | FRM_BUF_WRITEBACK_1_3, |
80 | FRM_BUF_WRITEBACK_1_4, |
81 | FRM_BUF_WRITEBACK_1_5, |
82 | FRM_BUF_WRITEBACK_1_6, |
83 | FRM_BUF_WRITEBACK_1_7, |
84 | FRM_BUF_WRITEBACK_1_8, |
85 | }; |
86 | |
87 | enum { |
88 | TXT_BUF_NONE, |
89 | TXT_BUF_IGNORE, |
90 | TXT_BUF_NORMAL, |
91 | TXT_BUF_WRITE_BACK, |
92 | TXT_BUF_WRITE_BACK_AND_RELOAD, |
93 | }; |
94 | |
95 | enum { |
96 | TXT_QUALITY_DEFAULT, |
97 | TXT_QUALITY_32BIT, |
98 | TXT_QUALITY_16BIT, |
99 | }; |
100 | |
101 | enum { |
102 | FORCE_DEFAULT_FILTER, |
103 | FORCE_POINT_FILTER, |
104 | FORCE_LINEAR_FILTER, |
105 | }; |
106 | |
107 | enum { |
108 | TEXTURE_NO_MIPMAP = 0, |
109 | TEXTURE_NO_FILTER, |
110 | TEXTURE_BILINEAR_FILTER, |
111 | TEXTURE_TRILINEAR_FILTER, |
112 | }; |
113 | |
114 | enum { |
115 | TEXTURE_NO_ENHANCEMENT, |
116 | TEXTURE_2X_ENHANCEMENT, |
117 | TEXTURE_2XSAI_ENHANCEMENT, |
118 | TEXTURE_HQ2X_ENHANCEMENT, |
119 | TEXTURE_LQ2X_ENHANCEMENT, |
120 | TEXTURE_HQ4X_ENHANCEMENT, |
121 | TEXTURE_SHARPEN_ENHANCEMENT, |
122 | TEXTURE_SHARPEN_MORE_ENHANCEMENT, |
123 | TEXTURE_EXTERNAL, |
124 | TEXTURE_MIRRORED, |
125 | }; |
126 | |
127 | enum { |
128 | TEXTURE_ENHANCEMENT_NORMAL, |
129 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_1, |
130 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_2, |
131 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_3, |
132 | TEXTURE_ENHANCEMENT_WITH_SMOOTH_FILTER_4, |
133 | }; |
134 | |
135 | enum { |
136 | SCREEN_UPDATE_DEFAULT = 0, |
137 | SCREEN_UPDATE_AT_VI_UPDATE = 1, |
138 | SCREEN_UPDATE_AT_VI_CHANGE = 2, |
139 | SCREEN_UPDATE_AT_CI_CHANGE = 3, |
140 | SCREEN_UPDATE_AT_1ST_CI_CHANGE = 4, |
141 | SCREEN_UPDATE_AT_1ST_PRIMITIVE = 5, |
142 | SCREEN_UPDATE_BEFORE_SCREEN_CLEAR = 6, |
143 | SCREEN_UPDATE_AT_VI_UPDATE_AND_DRAWN = 7, // Update screen at VI origin is updated and the screen has been drawn |
144 | }; |
145 | |
146 | enum { |
147 | ONSCREEN_DISPLAY_NOTHING = 0, |
148 | ONSCREEN_DISPLAY_DLIST_PER_SECOND, |
149 | ONSCREEN_DISPLAY_FRAME_PER_SECOND, |
150 | ONSCREEN_DISPLAY_DEBUG_INFORMATION_ONLY, |
151 | ONSCREEN_DISPLAY_TEXT_FROM_CORE_ONLY, |
152 | ONSCREEN_DISPLAY_DLIST_PER_SECOND_WITH_CORE_MSG, |
153 | ONSCREEN_DISPLAY_FRAME_PER_SECOND_WITH_CORE_MSG, |
154 | ONSCREEN_DISPLAY_DEBUG_INFORMATION_WITH_CORE_MSG, |
155 | }; |
156 | |
157 | enum HACK_FOR_GAMES |
158 | { |
159 | NO_HACK_FOR_GAME, |
160 | HACK_FOR_BANJO_TOOIE, |
161 | HACK_FOR_DR_MARIO, |
162 | HACK_FOR_ZELDA, |
163 | HACK_FOR_MARIO_TENNIS, |
164 | HACK_FOR_BANJO, |
165 | HACK_FOR_PD, |
166 | HACK_FOR_GE, |
167 | HACK_FOR_PILOT_WINGS, |
168 | HACK_FOR_YOSHI, |
169 | HACK_FOR_NITRO, |
170 | HACK_FOR_TONYHAWK, |
171 | HACK_FOR_NASCAR, |
172 | HACK_FOR_SUPER_BOWLING, |
173 | HACK_FOR_CONKER, |
174 | HACK_FOR_ALL_STAR_BASEBALL, |
175 | HACK_FOR_TIGER_HONEY_HUNT, |
176 | HACK_REVERSE_XY_COOR, |
177 | HACK_REVERSE_Y_COOR, |
178 | HACK_FOR_GOLDEN_EYE, |
179 | HACK_FOR_FZERO, |
180 | HACK_FOR_COMMANDCONQUER, |
181 | HACK_FOR_RUMBLE, |
182 | HACK_FOR_SOUTH_PARK_RALLY, |
183 | HACK_FOR_BUST_A_MOVE, |
184 | HACK_FOR_OGRE_BATTLE, |
185 | HACK_FOR_TWINE, |
186 | HACK_FOR_EXTREME_G2, |
187 | HACK_FOR_ROGUE_SQUADRON, |
188 | HACK_FOR_MARIO_GOLF, |
189 | HACK_FOR_MLB, |
190 | HACK_FOR_POLARISSNOCROSS, |
191 | HACK_FOR_TOPGEARRALLY, |
192 | HACK_FOR_DUKE_NUKEM, |
193 | HACK_FOR_ZELDA_MM, |
194 | HACK_FOR_MARIO_KART, |
195 | }; |
196 | |
197 | enum { |
198 | NOT_USE_CI_WIDTH_AND_RATIO, |
199 | USE_CI_WIDTH_AND_RATIO_FOR_NTSC, |
200 | USE_CI_WIDTH_AND_RATIO_FOR_PAL, |
201 | }; |
202 | |
203 | typedef struct { |
204 | BOOL bEnableHacks; |
205 | BOOL bWinFrameMode; |
206 | BOOL bOGLVertexClipper; |
207 | BOOL bEnableSSE; |
208 | BOOL bEnableVertexShader; |
209 | BOOL bSkipFrame; |
210 | BOOL bFullTMEM; |
211 | BOOL bUseFullTMEM; |
212 | |
213 | BOOL bShowFPS; |
214 | |
215 | uint32 mipmapping; |
216 | uint32 fogMethod; |
217 | uint32 forceTextureFilter; |
218 | uint32 textureEnhancement; |
219 | uint32 textureEnhancementControl; |
220 | uint32 textureQuality; |
221 | uint32 anisotropicFiltering; |
222 | uint32 multiSampling; |
223 | BOOL bTexRectOnly; |
224 | BOOL bSmallTextureOnly; |
225 | BOOL bDumpTexturesToFiles; |
226 | BOOL bLoadHiResTextures; |
227 | BOOL bLoadHiResCRCOnly; |
228 | |
229 | int OpenglDepthBufferSetting; |
230 | int OpenglRenderSetting; |
231 | uint32 colorQuality; |
232 | |
233 | HACK_FOR_GAMES enableHackForGames; |
234 | } GlobalOptions; |
235 | |
236 | typedef struct { |
237 | bool bUpdateCIInfo; |
238 | |
239 | bool bCheckBackBufs; // Check texture again against the recent backbuffer addresses |
240 | bool bWriteBackBufToRDRAM; // If a recent backbuffer is used, write its content back to RDRAM |
241 | bool bLoadBackBufFromRDRAM; // Load content from RDRAM and draw into backbuffer |
242 | bool bIgnore; // Ignore all rendering into texture buffers |
243 | |
244 | bool bSupportRenderTextures; // Support render-to-texture |
245 | bool bCheckRenderTextures; // Check texture again against the the last render_texture addresses |
246 | bool bRenderTextureWriteBack; // Write back render_texture into RDRAM |
247 | bool bLoadRDRAMIntoRenderTexture; // Load RDRAM content and render into render_texture |
248 | |
249 | bool bAtEachFrameUpdate; // Reload and write back at each frame buffer and CI update |
250 | |
251 | bool bProcessCPUWrite; |
252 | bool bProcessCPURead; |
253 | |
254 | bool bFillRectNextTextureBuffer; |
255 | bool bIgnoreRenderTextureIfHeightUnknown; |
256 | //bool bFillColor; |
257 | } FrameBufferOptions; |
258 | |
259 | typedef struct { |
260 | uint32 N64FrameBufferEmuType; |
261 | uint32 N64FrameBufferWriteBackControl; |
262 | uint32 N64RenderToTextureEmuType; |
263 | uint32 screenUpdateSetting; |
264 | BOOL bNormalCombiner; |
265 | BOOL bNormalBlender; |
266 | BOOL bFastTexCRC; |
267 | BOOL bAccurateTextureMapping; |
268 | BOOL bInN64Resolution; |
269 | BOOL bDoubleSizeForSmallTxtrBuf; |
270 | BOOL bSaveVRAM; |
271 | } RomOptions; |
272 | |
273 | typedef struct IniSection |
274 | { |
275 | bool bOutput; |
276 | char crccheck[50]; |
277 | char name[50]; |
278 | |
279 | // Options with changeable default values |
280 | uint32 dwNormalCombiner; |
281 | uint32 dwNormalBlender; |
282 | uint32 dwFastTextureCRC; |
283 | uint32 dwAccurateTextureMapping; |
284 | uint32 dwFrameBufferOption; |
285 | uint32 dwRenderToTextureOption; |
286 | uint32 dwScreenUpdateSetting; |
287 | |
288 | // Options with FALSE as default values |
289 | BOOL bDisableBlender; |
290 | BOOL bForceScreenClear; |
291 | BOOL bEmulateClear; |
292 | BOOL bForceDepthBuffer; |
293 | |
294 | // Less useful options |
295 | BOOL bDisableObjBG; |
296 | BOOL bDisableTextureCRC; |
297 | BOOL bIncTexRectEdge; |
298 | BOOL bZHack; |
299 | BOOL bTextureScaleHack; |
300 | BOOL bFastLoadTile; |
301 | BOOL bUseSmallerTexture; |
302 | BOOL bPrimaryDepthHack; |
303 | BOOL bTexture1Hack; |
304 | BOOL bDisableCulling; |
305 | |
306 | int VIWidth; |
307 | int VIHeight; |
308 | uint32 UseCIWidthAndRatio; |
309 | |
310 | uint32 dwFullTMEM; |
311 | BOOL bTxtSizeMethod2; |
312 | BOOL bEnableTxtLOD; |
313 | } section; |
314 | |
315 | struct ROMHeader |
316 | { |
317 | uint8 x1, x2, x3, x4; |
318 | uint32 dwClockRate; |
319 | uint32 dwBootAddressOffset; |
320 | uint32 dwRelease; |
321 | uint32 dwCRC1; |
322 | uint32 dwCRC2; |
323 | uint64 qwUnknown1; |
324 | char szName[20]; |
325 | uint32 dwUnknown2; |
326 | uint16 wUnknown3; |
327 | uint8 nUnknown4; |
328 | uint8 nManufacturer; |
329 | uint16 wCartID; |
330 | s8 nCountryID; |
331 | uint8 nUnknown5; |
332 | }; |
333 | |
334 | typedef struct |
335 | { |
336 | // Other info from the rom. This is for convenience |
337 | unsigned char szGameName[50+1]; |
338 | s8 nCountryID; |
339 | |
340 | // Copy of the ROM header |
341 | ROMHeader romheader; |
342 | |
343 | // With changeable default values |
344 | uint32 dwNormalCombiner; |
345 | uint32 dwNormalBlender; |
346 | uint32 dwAccurateTextureMapping; |
347 | uint32 dwFastTextureCRC; |
348 | uint32 dwFrameBufferOption; |
349 | uint32 dwRenderToTextureOption; |
350 | uint32 dwScreenUpdateSetting; |
351 | |
352 | // With FALSE as its default values |
353 | BOOL bForceScreenClear; |
354 | BOOL bEmulateClear; |
355 | BOOL bForceDepthBuffer; |
356 | BOOL bDisableBlender; |
357 | |
358 | // Less useful options |
359 | BOOL bDisableObjBG; |
360 | BOOL bDisableTextureCRC; |
361 | BOOL bIncTexRectEdge; |
362 | BOOL bZHack; |
363 | BOOL bTextureScaleHack; |
364 | BOOL bFastLoadTile; |
365 | BOOL bUseSmallerTexture; |
366 | BOOL bPrimaryDepthHack; |
367 | BOOL bTexture1Hack; |
368 | BOOL bDisableCulling; |
369 | int VIWidth; |
370 | int VIHeight; |
371 | uint32 UseCIWidthAndRatio; |
372 | |
373 | uint32 dwFullTMEM; |
374 | BOOL bTxtSizeMethod2; |
375 | BOOL bEnableTxtLOD; |
376 | } GameSetting, *LPGAMESETTING; |
377 | |
378 | typedef struct |
379 | { |
380 | s8 nCountryID; |
381 | char* szName; |
382 | uint32 nTvType; |
383 | } CountryIDInfo; |
384 | |
385 | #define TV_SYSTEM_NTSC 1 |
386 | #define TV_SYSTEM_PAL 0 |
387 | |
388 | extern GlobalOptions options; |
389 | extern FrameBufferOptions frameBufferOptions; |
390 | extern RomOptions defaultRomOptions; |
391 | extern RomOptions currentRomOptions; |
392 | extern const CountryIDInfo g_CountryCodeInfo[]; |
393 | extern GameSetting g_curRomInfo; |
394 | extern bool bIniIsChanged; |
395 | extern char szIniFileName[300]; |
396 | |
397 | extern BOOL InitConfiguration(void); |
398 | extern BOOL LoadConfiguration(void); |
399 | extern void WriteIniFile(); |
400 | extern BOOL ReadIniFile(); |
401 | extern void OutputSectionDetails(uint32 i, FILE * fh); |
402 | extern void GenerateCurrentRomOptions(); |
403 | extern void Ini_GetRomOptions(LPGAMESETTING pGameSetting); |
404 | extern void Ini_StoreRomOptions(LPGAMESETTING pGameSetting); |
405 | extern uint32 CountryCodeToTVSystem(uint32 countryCode); |
406 | extern void ROM_GetRomNameFromHeader(unsigned char * szName, ROMHeader * pHdr); |
407 | |
408 | #endif |
409 | |