d07c171f |
1 | /* |
2 | Copyright (C) 2002 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | #define M64P_PLUGIN_PROTOTYPES 1 |
21 | #include "m64p_plugin.h" |
22 | #include "typedefs.h" |
23 | |
24 | #ifndef DEBUGGER |
25 | void __cdecl DebuggerAppendMsg(const char * Message, ...) {} |
26 | |
27 | #else |
28 | |
29 | void DumpMatrix2(const Matrix &mtx, const char* prompt); |
30 | |
31 | bool debuggerWinOpened = false; |
32 | bool debuggerDrawRenderTexture = false; |
33 | int debuggerDrawRenderTextureNo = 0; |
34 | |
35 | bool logCombiners = false; |
36 | bool logWarning = true; |
37 | bool logTriangles = false; |
38 | bool logMatrix = false; |
39 | bool logVertex = false; |
40 | bool logTextures = false; |
41 | bool logTextureBuffer = false; |
42 | bool logToScreen = true; |
43 | bool logToFile = false; |
44 | bool logUcodes = false; |
45 | bool logMicrocode = false; |
46 | bool logFog = false; |
47 | bool logDetails = false; |
48 | |
49 | FILE *logFp = NULL; |
50 | |
51 | bool debuggerEnableTexture=true; |
52 | bool debuggerEnableZBuffer=true; |
53 | bool debuggerEnableCullFace=true; |
54 | bool debuggerEnableTestTris=true; |
55 | bool debuggerEnableAlphaTest=true; |
56 | bool debuggerContinueWithUnknown=false; |
57 | |
58 | bool debuggerPause = false; |
59 | bool pauseAtNext = true; |
60 | int eventToPause = NEXT_FRAME; |
61 | int debuggerPauseCount = 340; |
62 | int countToPause = 1; |
63 | |
64 | bool debuggerDropCombiners=false; |
65 | bool debuggerDropGeneralCombiners=false; |
66 | bool debuggerDropDecodedMux=false; |
67 | bool debuggerDropCombinerInfos=false; |
68 | |
69 | char msgBuf[0x20000+2]; |
70 | bool msgBufUpdated = false; |
71 | extern FiddledVtx * g_pVtxBase; |
72 | |
73 | uint32 CachedTexIndex = 0; |
74 | |
75 | const char* otherNexts[] = { |
76 | "Frame", |
77 | "Flush Tri", |
78 | "TextRect", |
79 | "Triangle", |
80 | "Set CImg", |
81 | "ObjTxt Cmd", |
82 | "Obj BG", |
83 | "Sprite2D", |
84 | "FillRect", |
85 | "DList", |
86 | "Ucode", |
87 | "Texture Buffer", |
88 | "Matrix Cmd", |
89 | "Vertex Cmd", |
90 | "New Texture", |
91 | "Set Texture", |
92 | "Mux", |
93 | "Set Light", |
94 | "Set Mode Cmd", |
95 | "Set Prim Color", |
96 | "Texture Cmd", |
97 | "Unknown Ops", |
98 | "Scale Image", |
99 | "LoadTlut", |
100 | "Ucode Switching", |
101 | }; |
102 | int numberOfNextOthers = sizeof(otherNexts)/sizeof(char*); |
103 | |
104 | const char* thingsToDump[] = { |
105 | "Cur Texture RGBA", |
106 | "Cur+1 Texture RGBA", |
107 | "Colors", |
108 | "Memory At", |
109 | "Mux", |
110 | "Simple Mux", |
111 | "Other Modes", |
112 | "Texture #", |
113 | "Tile #", |
114 | "VI Regs", |
115 | "Cur Txt to file", |
116 | "Cur+1 Txt to file", |
117 | "Cur Texture RGB", |
118 | "Cur Texture Alpha", |
119 | "Cur+1 Texture RGB", |
120 | "Cur+1 Texture Alpha", |
121 | "Light Info", |
122 | "Tlut", |
123 | "Obj Tlut", |
124 | "Vertexes", |
125 | "Cached Texture", |
126 | "Next Texture", |
127 | "Prev Texture", |
128 | "Dlist At", |
129 | "Matrix At", |
130 | "Combined Matrix", |
131 | "World Top Matrix", |
132 | "Projection Matrix", |
133 | "World Matrix #", |
134 | "Frame Buffer in RDRAM", |
135 | "BackBuffer", |
136 | "TexBuffer #", |
137 | }; |
138 | int numberOfThingsToDump = sizeof(thingsToDump)/sizeof(char*); |
139 | |
140 | enum { |
141 | DUMP_CUR_TEXTURE_RGBA, |
142 | DUMP_CUR_1_TEXTURE_RGBA, |
143 | DUMP_COLORS, |
144 | DUMP_CONTENT_AT, |
145 | DUMP_CUR_MUX, |
146 | DUMP_SIMPLE_MUX, |
147 | DUMP_OTHER_MODE, |
148 | DUMP_TEXTURE_AT, |
149 | DUMP_TILE_AT, |
150 | DUMP_VI_REGS, |
151 | DUMP_CUR_TEXTURE_TO_FILE, |
152 | DUMP_CUR_1_TEXTURE_TO_FILE, |
153 | DUMP_CUR_TEXTURE_RGB, |
154 | DUMP_CUR_TEXTURE_ALPHA, |
155 | DUMP_CUR_1_TEXTURE_RGB, |
156 | DUMP_CUR_1_TEXTURE_ALPHA, |
157 | DUMP_LIGHT, |
158 | DUMP_TLUT, |
159 | DUMP_OBJ_TLUT, |
160 | DUMP_VERTEXES, |
161 | DUMP_CACHED_TEX, |
162 | DUMP_NEXT_TEX, |
163 | DUMP_PREV_TEX, |
164 | DUMP_DLIST_AT, |
165 | DUMP_MATRIX_AT, |
166 | DUMP_COMBINED_MATRIX, |
167 | DUMP_WORLD_TOP_MATRIX, |
168 | DUMP_PROJECTION_MATRIX, |
169 | DUMP_WORLD_MATRIX_AT, |
170 | DUMP_FRAME_BUFFER, |
171 | DUMP_BACKBUFFER, |
172 | DUMP_TEXBUFFER_AT, |
173 | }; |
174 | |
175 | //--------------------------------------------------------------------- |
176 | void DumpVIRegisters(void) |
177 | { |
178 | DebuggerAppendMsg("----VI Registers----\nSTATUS:\t%08X\nORIGIN:\t%08X\nWIDTH:\t%08X\n\ |
179 | V_SYNC:\t%08X\nH_SYNC:\t%08X\nX_SCALE:\t%08X\nY_SCALE:\t%08X\n\ |
180 | H_START:\t%08X\nV_START:\t%08X\nVI Width=%f(x %f), VI Height=%f(x %f)\n\n", |
181 | *g_GraphicsInfo.VI_STATUS_REG, *g_GraphicsInfo.VI_ORIGIN_REG, *g_GraphicsInfo.VI_WIDTH_REG, *g_GraphicsInfo.VI_V_SYNC_REG, |
182 | *g_GraphicsInfo.VI_H_SYNC_REG, *g_GraphicsInfo.VI_X_SCALE_REG, *g_GraphicsInfo.VI_Y_SCALE_REG, |
183 | *g_GraphicsInfo.VI_H_START_REG, *g_GraphicsInfo.VI_V_START_REG, windowSetting.fViWidth,windowSetting.fMultX, |
184 | windowSetting.fViHeight,windowSetting.fMultY); |
185 | DebuggerAppendMsg("Scissor: x0=%d y0=%d x1=%d y1=%d mode=%d", |
186 | gRDP.scissor.left, gRDP.scissor.top, |
187 | gRDP.scissor.right, gRDP.scissor.bottom, |
188 | gRDP.scissor.mode); |
189 | DebuggerAppendMsg("Effective scissor: x0=%d y0=%d x1=%d y1=%d", |
190 | gRSP.real_clip_scissor_left, gRSP.real_clip_scissor_top, |
191 | gRSP.real_clip_scissor_right, gRSP.real_clip_scissor_bottom); |
192 | DebuggerAppendMsg("Clipping: (%d) left=%f top=%f right=%f bottom=%f", |
193 | gRSP.clip_ratio_posx, gRSP.real_clip_ratio_negx , gRSP.real_clip_ratio_negy, |
194 | gRSP.real_clip_ratio_posx, gRSP.real_clip_ratio_posy); |
195 | DebuggerAppendMsg("Viewport: left=%d top=%d right=%d bottom=%d", |
196 | gRSP.nVPLeftN, gRSP.nVPTopN , gRSP.nVPRightN, |
197 | gRSP.nVPBottomN); |
198 | DebuggerAppendMsg("Current CImg: Addr=0x%08X, Fmt:%s-%sb, Width=%d\n", |
199 | g_CI.dwAddr, pszImgFormat[g_CI.dwFormat], pszImgSize[g_CI.dwSize], g_CI.dwWidth); |
200 | DebuggerAppendMsg("Current ZImg: Addr=0x%08X, Fmt:%s-%sb, Width=%d\n", |
201 | g_ZI.dwAddr, pszImgFormat[g_ZI.dwFormat], pszImgSize[g_ZI.dwSize], g_ZI.dwWidth); |
202 | } |
203 | |
204 | void DumpVertexArray(void) |
205 | { |
206 | DebuggerAppendMsg("----Vertexes----\n"); |
207 | try |
208 | { |
209 | for( int i=0; i<32; i++ ) |
210 | { |
211 | FiddledVtx &v = g_pVtxBase[i]; |
212 | DebuggerAppendMsg("[%d] x=%d,y=%d,z=%d -- r=%d,g=%d,b=%d,a=%d\n", i, v.x, v.y, v.z, |
213 | v.rgba.r, v.rgba.g, v.rgba.b, v.rgba.a); |
214 | DebuggerAppendMsg("\tx=%f,y=%f,z=%f,rhw=%f\n", g_vecProjected[i].x, g_vecProjected[i].y, g_vecProjected[i].z, g_vecProjected[i].w); |
215 | } |
216 | } |
217 | catch(...) |
218 | { |
219 | DebuggerAppendMsg("Invalid memory pointer of vertex array\n"); |
220 | } |
221 | } |
222 | |
223 | void DumpHex(uint32 rdramAddr, int count); |
224 | uint32 StrToHex(char *HexStr); |
225 | |
226 | void DumpTileInfo(uint32 dwTile) |
227 | { |
228 | const char *pszOnOff[2] = {"Off", "On"}; |
229 | |
230 | DebuggerAppendMsg("Tile: %d\nFmt: %s/%s Line:%d (Pitch %d) TMem:0x%04x Palette:%d\n", |
231 | dwTile, pszImgFormat[gRDP.tiles[dwTile].dwFormat], pszImgSize[gRDP.tiles[dwTile].dwSize], |
232 | gRDP.tiles[dwTile].dwLine, gRDP.tiles[dwTile].dwPitch, gRDP.tiles[dwTile].dwTMem, gRDP.tiles[dwTile].dwPalette); |
233 | DebuggerAppendMsg("S: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
234 | pszOnOff[gRDP.tiles[dwTile].bClampS],pszOnOff[gRDP.tiles[dwTile].bMirrorS], |
235 | gRDP.tiles[dwTile].dwMaskS, gRDP.tiles[dwTile].dwShiftS); |
236 | DebuggerAppendMsg("T: Clamp: %s Mirror:%s Mask:0x%x Shift:0x%x\n", |
237 | pszOnOff[gRDP.tiles[dwTile].bClampT],pszOnOff[gRDP.tiles[dwTile].bMirrorT], |
238 | gRDP.tiles[dwTile].dwMaskT, gRDP.tiles[dwTile].dwShiftT); |
239 | DebuggerAppendMsg("(%d,%d) -> (%d,%d), hilite [%d, %d]\n", |
240 | gRDP.tiles[dwTile].sl, gRDP.tiles[dwTile].tl, gRDP.tiles[dwTile].sh, gRDP.tiles[dwTile].th, |
241 | gRDP.tiles[dwTile].hilite_sl,gRDP.tiles[dwTile].hilite_tl); |
242 | } |
243 | |
244 | void DumpTexture(int tex, TextureChannel channel = TXT_RGB ) |
245 | { |
246 | CRender::GetRender()->DrawTexture(tex, channel); |
247 | } |
248 | |
249 | void DumpRenderTexture(int tex=-1) |
250 | { |
251 | if( CDeviceBuilder::GetBuilder()->GetGeneralDeviceType() == DIRECTX_DEVICE ) |
252 | { |
253 | g_pFrameBufferManager->DisplayRenderTexture(tex); |
254 | } |
255 | else |
256 | { |
257 | debuggerDrawRenderTextureNo = tex; |
258 | debuggerDrawRenderTexture = true; |
259 | } |
260 | } |
261 | |
262 | void DumpTextureToFile(int tex, TextureChannel channel = TXT_RGB) |
263 | { |
264 | CRender::GetRender()->SaveTextureToFile(tex, channel,false); |
265 | } |
266 | |
267 | void DumpTlut(uint16* palAddr) |
268 | { |
269 | for( uint32 i=0; i<0x100; i+=8 ) |
270 | { |
271 | DebuggerAppendMsg("0x%4X 0x%4X 0x%4X 0x%4X 0x%4X 0x%4X 0x%4X 0x%4X ", |
272 | g_wRDPTlut[i], g_wRDPTlut[i+1], g_wRDPTlut[i+2], g_wRDPTlut[i+2], |
273 | g_wRDPTlut[i+4], g_wRDPTlut[i+5], g_wRDPTlut[i+6], g_wRDPTlut[i+7]); |
274 | } |
275 | } |
276 | |
277 | extern char ucodeNames_GBI1[256]; |
278 | extern char ucodeNames_GBI2[256]; |
279 | |
280 | void DumpDlistAt(uint32 dwPC) |
281 | { |
282 | uint32 word0, word1, opcode; |
283 | char *name; |
284 | switch( gRSP.ucode ) |
285 | { |
286 | case 2: |
287 | case 10: |
288 | //case 8: |
289 | name=ucodeNames_GBI2; |
290 | break; |
291 | default: |
292 | name=ucodeNames_GBI1; |
293 | } |
294 | |
295 | DebuggerAppendMsg("\n\n"); |
296 | //if( dwPC>100 ) dwPC -= 40; |
297 | for( uint32 i=0; i<20; i++) |
298 | { |
299 | word0 = g_pRDRAMu32[(dwPC>>2)+0]; |
300 | word1 = g_pRDRAMu32[(dwPC>>2)+1]; |
301 | opcode = word0>>24; |
302 | DebuggerAppendMsg("%08X: %08X, %08X - %s", dwPC, word0, word1, name[opcode] ); |
303 | dwPC+=8; |
304 | } |
305 | DebuggerAppendMsg("\n\n"); |
306 | } |
307 | |
308 | void DumpMatrixAt(uint32 dwPC) |
309 | { |
310 | Matrix mat; |
311 | const float fRecip = 1.0f / 65536.0f; |
312 | |
313 | for (uint32 dwI = 0; dwI < 4; dwI++) |
314 | { |
315 | for (uint32 dwJ = 0; dwJ < 4; dwJ++) |
316 | { |
317 | int nDataHi = *(short *)(g_pRDRAMu8 + ((dwPC+(dwI<<3)+(dwJ<<1) )^0x2)); |
318 | int nDataLo = *(uint16 *)(g_pRDRAMu8 + ((dwPC+(dwI<<3)+(dwJ<<1) + 32)^0x2)); |
319 | mat.m[dwI][dwJ] = (float)((nDataHi << 16) | nDataLo) * fRecip; |
320 | } |
321 | } |
322 | |
323 | TRACE0("Dump Matrix in Memory"); |
324 | DebuggerAppendMsg( |
325 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
326 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
327 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
328 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n", |
329 | mat.m[0][0], mat.m[0][1], mat.m[0][2], mat.m[0][3], |
330 | mat.m[1][0], mat.m[1][1], mat.m[1][2], mat.m[1][3], |
331 | mat.m[2][0], mat.m[2][1], mat.m[2][2], mat.m[2][3], |
332 | mat.m[3][0], mat.m[3][1], mat.m[3][2], mat.m[3][3]); |
333 | } |
334 | |
335 | // High |
336 | static const char *alphadithertypes[4] = {"Pattern", "NotPattern", "Noise", "Disable"}; |
337 | static const char *rgbdithertype[4] = {"MagicSQ", "Bayer", "Noise", "Disable"}; |
338 | static const char *convtype[8] = {"Conv", "?", "?", "?", "?", "FiltConv", "Filt", "?"}; |
339 | static const char *filtertype[4] = {"Point", "?", "Bilinear", "Average"}; |
340 | static const char *cycletype[4] = {"1Cycle", "2Cycle", "Copy", "Fill"}; |
341 | static const char *alphacomptype[4] = {"None", "Threshold", "?", "Dither"}; |
342 | static const char * szCvgDstMode[4] = { "Clamp", "Wrap", "Full", "Save" }; |
343 | static const char * szZMode[4] = { "Opa", "Inter", "XLU", "Decal" }; |
344 | static const char * szZSrcSel[2] = { "Pixel", "Primitive" }; |
345 | static const char * sc_szBlClr[4] = { "In", "Mem", "Bl", "Fog" }; |
346 | static const char * sc_szBlA1[4] = { "AIn", "AFog", "AShade", "0" }; |
347 | static const char * sc_szBlA2[4] = { "1-A", "AMem", "1", "0" }; |
348 | |
349 | void DumpOtherMode() |
350 | { |
351 | uint16 blender = gRDP.otherMode.blender; |
352 | RDP_BlenderSetting &bl = *(RDP_BlenderSetting*)(&(blender)); |
353 | DebuggerAppendMsg( "Other Modes"); |
354 | DebuggerAppendMsg( "\talpha_compare:\t%s", alphacomptype[ gRDP.otherMode.alpha_compare ]); |
355 | DebuggerAppendMsg( "\tdepth_source:\t%s", szZSrcSel[ gRDP.otherMode.depth_source ]); |
356 | DebuggerAppendMsg( "\taa_en:\t\t%d", gRDP.otherMode.aa_en ); |
357 | DebuggerAppendMsg( "\tz_cmp:\t\t%d", gRDP.otherMode.z_cmp ); |
358 | DebuggerAppendMsg( "\tz_upd:\t\t%d", gRDP.otherMode.z_upd ); |
359 | DebuggerAppendMsg( "\tim_rd:\t\t%d", gRDP.otherMode.im_rd ); |
360 | DebuggerAppendMsg( "\tclr_on_cvg:\t%d", gRDP.otherMode.clr_on_cvg ); |
361 | DebuggerAppendMsg( "\tcvg_dst:\t\t%s", szCvgDstMode[ gRDP.otherMode.cvg_dst ] ); |
362 | DebuggerAppendMsg( "\tzmode:\t\t%s", szZMode[ gRDP.otherMode.zmode ] ); |
363 | DebuggerAppendMsg( "\tcvg_x_alpha:\t%d", gRDP.otherMode.cvg_x_alpha ); |
364 | DebuggerAppendMsg( "\talpha_cvg_sel:\t%d", gRDP.otherMode.alpha_cvg_sel ); |
365 | DebuggerAppendMsg( "\tforce_bl:\t\t%d", gRDP.otherMode.force_bl ); |
366 | DebuggerAppendMsg( "\ttex_edge:\t\t%d", gRDP.otherMode.tex_edge ); |
367 | DebuggerAppendMsg( "\tblender:\t\t%04x - Cycle1:\t%s * %s + %s * %s\n\t\t\tCycle2:\t%s * %s + %s * %s", gRDP.otherMode.blender, |
368 | sc_szBlClr[bl.c1_m1a], sc_szBlA1[bl.c1_m1b], sc_szBlClr[bl.c1_m2a], sc_szBlA2[bl.c1_m2b], |
369 | sc_szBlClr[bl.c2_m1a], sc_szBlA1[bl.c2_m1b], sc_szBlClr[bl.c2_m2a], sc_szBlA2[bl.c2_m2b]); |
370 | DebuggerAppendMsg( "\tblend_mask:\t%d", gRDP.otherMode.blend_mask ); |
371 | DebuggerAppendMsg( "\talpha_dither:\t%s", alphadithertypes[ gRDP.otherMode.alpha_dither ] ); |
372 | DebuggerAppendMsg( "\trgb_dither:\t\t%s", rgbdithertype[ gRDP.otherMode.rgb_dither ] ); |
373 | DebuggerAppendMsg( "\tcomb_key:\t%s", gRDP.otherMode.key_en ? "Key" : "None" ); |
374 | DebuggerAppendMsg( "\ttext_conv:\t\t%s", convtype[ gRDP.otherMode.text_conv ] ); |
375 | DebuggerAppendMsg( "\ttext_filt:\t\t%s", filtertype[ gRDP.otherMode.text_filt ] ); |
376 | DebuggerAppendMsg( "\ttext_tlut:\t\t%s", textluttype[ gRDP.otherMode.text_tlut ] ); |
377 | DebuggerAppendMsg( "\ttext_lod:\t\t%s", gRDP.otherMode.text_lod ? "Yes": "No" ); |
378 | DebuggerAppendMsg( "\ttext_detail:\t\t%s", gRDP.otherMode.text_detail ? "Yes": "No" ); |
379 | DebuggerAppendMsg( "\ttext_sharpen:\t\t%s", gRDP.otherMode.text_sharpen ? "Yes": "No" ); |
380 | DebuggerAppendMsg( "\ttext_persp:\t%s", gRDP.otherMode.text_persp ? "On" : "Off" ); |
381 | DebuggerAppendMsg( "\tcycle_type:\t%s", cycletype[ gRDP.otherMode.cycle_type ] ); |
382 | DebuggerAppendMsg( "\tpipeline:\t\t%s", gRDP.otherMode.atomic_prim ? "1Primitive" : "NPrimitive" ); |
383 | |
384 | DebuggerAppendMsg("\n\nSP render flags:"); |
385 | DebuggerAppendMsg("\tCull mode: %s%s", gRSP.bCullFront?"Cull Front":"", gRSP.bCullBack?" Cull Back":""); |
386 | DebuggerAppendMsg("\tShade mode: %d", gRSP.shadeMode); |
387 | DebuggerAppendMsg("\tFog: %s", gRSP.bFogEnabled?"enabled":"disabled"); |
388 | DebuggerAppendMsg("\tZbuffer in SP: %s", gRSP.bZBufferEnabled?"enabled":"disabled"); |
389 | DebuggerAppendMsg("\tLighting: %s", gRSP.bLightingEnable?"enabled":"disabled"); |
390 | DebuggerAppendMsg("\\Number of lights: %d", gRSPnumLights); |
391 | DebuggerAppendMsg("\tTexture Gen: %s", gRSP.bTextureGen?"enabled":"disabled"); |
392 | DebuggerAppendMsg("\tTexture Gen Linear: %s", (gRDP.geometryMode & G_TEXTURE_GEN_LINEAR)?"enabled":"disabled"); |
393 | } |
394 | |
395 | void DumpCachedTexture(uint32 index) |
396 | { |
397 | TxtrCacheEntry *p = gTextureManager.GetCachedTexture(index); |
398 | if( p != NULL ) |
399 | { |
400 | char filename[80]; |
401 | sprintf(filename,"\\Texture%d_rgb", index); |
402 | CRender::GetRender()->SaveTextureToFile(*(p->pTexture), filename, TXT_RGB); |
403 | DebuggerAppendMsg("Display cached texture #%d of %d\n", index, gTextureManager.GetNumOfCachedTexture()); |
404 | DebuggerAppendMsg("W:%d, H:%d, RealW:%d, RealH:%d, D3DW:%d, D3DH: %d", p->ti.WidthToCreate, p->ti.HeightToCreate, |
405 | p->ti.WidthToLoad, p->ti.HeightToLoad, p->pTexture->m_dwCreatedTextureWidth, p->pTexture->m_dwCreatedTextureHeight); |
406 | DebuggerAppendMsg("ScaledS:%s, ScaledT:%s", p->pTexture->m_bScaledS?"T":"F", p->pTexture->m_bScaledT?"T":"F"); |
407 | } |
408 | else |
409 | { |
410 | DebuggerAppendMsg("No cached texture at index = %d\n", index); |
411 | } |
412 | } |
413 | |
414 | extern uint32 gObjTlutAddr; |
415 | void DumpInfo(int thingToDump) |
416 | { |
417 | switch(thingToDump) |
418 | { |
419 | case DUMP_COLORS: |
420 | DebuggerAppendMsg("----Colors----\nPrim Color:\t%08X\nEnv Color:\t%08X\n" |
421 | "Fill Color:\t%08X\nFog Color:\t%08X\n" |
422 | "Prim Depth:\t%f\nPrim LOD Frac:\t%08X\n", |
423 | GetPrimitiveColor(), GetEnvColor(), gRDP.fillColor, |
424 | CRender::GetRender()->GetFogColor(), GetPrimitiveDepth(), GetLODFrac()); |
425 | break; |
426 | case DUMP_CUR_MUX: |
427 | CRender::GetRender()->m_pColorCombiner->DisplayMuxString(); |
428 | break; |
429 | case DUMP_LIGHT: |
430 | DebuggerAppendMsg("----Light Colors----\nNumber of Lights: %d\n",GetNumLights()); |
431 | for( uint32 i=0; i<GetNumLights()+2; i++) |
432 | { |
433 | DebuggerAppendMsg("Light %d:\t%08X, (%d,%d,%d)\n", i, gRSPn64lights[i].dwRGBA,gRSPn64lights[i].x,gRSPn64lights[i].y,gRSPn64lights[i].z ); |
434 | } |
435 | break; |
436 | case DUMP_TEXTURE_AT: |
437 | { |
438 | } |
439 | break; |
440 | case DUMP_CUR_TEXTURE_RGBA: |
441 | DumpTexture(gRSP.curTile, TXT_RGBA); |
442 | break; |
443 | case DUMP_CUR_1_TEXTURE_RGBA: |
444 | DumpTexture((1+gRSP.curTile)%7, TXT_RGBA); |
445 | break; |
446 | case DUMP_CUR_TEXTURE_RGB: |
447 | DumpTexture(gRSP.curTile, TXT_RGB); |
448 | break; |
449 | case DUMP_CUR_1_TEXTURE_RGB: |
450 | DumpTexture((1+gRSP.curTile)%7, TXT_RGB); |
451 | break; |
452 | case DUMP_CUR_TEXTURE_TO_FILE: |
453 | DumpTextureToFile(0,TXT_RGB); |
454 | DumpTextureToFile(0,TXT_ALPHA); |
455 | DumpTextureToFile(0,TXT_RGBA); |
456 | break; |
457 | case DUMP_CUR_1_TEXTURE_TO_FILE: |
458 | DumpTextureToFile(1,TXT_RGB); |
459 | DumpTextureToFile(1,TXT_ALPHA); |
460 | DumpTextureToFile(1,TXT_RGBA); |
461 | break; |
462 | case DUMP_CUR_TEXTURE_ALPHA: |
463 | DumpTexture(0, TXT_ALPHA); |
464 | break; |
465 | case DUMP_CUR_1_TEXTURE_ALPHA: |
466 | DumpTexture(1, TXT_ALPHA); |
467 | break; |
468 | case DUMP_TLUT: |
469 | DumpTlut(g_wRDPTlut); |
470 | break; |
471 | case DUMP_OBJ_TLUT: |
472 | DumpTlut((uint16*)(g_pRDRAMu8+gObjTlutAddr)); |
473 | break; |
474 | case DUMP_TILE_AT: |
475 | { |
476 | } |
477 | break; |
478 | case DUMP_VERTEXES: |
479 | DumpVertexArray(); |
480 | break; |
481 | case DUMP_VI_REGS: |
482 | DumpVIRegisters(); |
483 | break; |
484 | case DUMP_SIMPLE_MUX: |
485 | CRender::GetRender()->m_pColorCombiner->DisplaySimpleMuxString(); |
486 | break; |
487 | case DUMP_OTHER_MODE: |
488 | DumpOtherMode(); |
489 | break; |
490 | case DUMP_FRAME_BUFFER: |
491 | CRender::GetRender()->DrawFrameBuffer(true); |
492 | break; |
493 | case DUMP_CONTENT_AT: |
494 | { |
495 | } |
496 | break; |
497 | case DUMP_DLIST_AT: |
498 | { |
499 | } |
500 | break; |
501 | case DUMP_MATRIX_AT: |
502 | { |
503 | } |
504 | break; |
505 | case DUMP_NEXT_TEX: |
506 | CachedTexIndex++; |
507 | if( CachedTexIndex >= gTextureManager.GetNumOfCachedTexture() ) |
508 | { |
509 | CachedTexIndex = 0; |
510 | } |
511 | DumpCachedTexture(CachedTexIndex); |
512 | break; |
513 | case DUMP_PREV_TEX: |
514 | CachedTexIndex--; |
515 | if( CachedTexIndex < 0 || CachedTexIndex >= gTextureManager.GetNumOfCachedTexture() ) |
516 | CachedTexIndex = 0; |
517 | DumpCachedTexture(CachedTexIndex); |
518 | break; |
519 | case DUMP_CACHED_TEX: |
520 | DumpCachedTexture(CachedTexIndex); |
521 | break; |
522 | case DUMP_TEXBUFFER_AT: |
523 | { |
524 | } |
525 | break; |
526 | case DUMP_COMBINED_MATRIX: |
527 | DumpMatrix2(gRSPworldProject,"Combined Matrix"); |
528 | break; |
529 | case DUMP_WORLD_TOP_MATRIX: |
530 | DumpMatrix2(gRSP.modelviewMtxs[gRSP.modelViewMtxTop],"World Top Matrix"); |
531 | break; |
532 | case DUMP_WORLD_MATRIX_AT: |
533 | { |
534 | } |
535 | break; |
536 | case DUMP_PROJECTION_MATRIX: |
537 | DumpMatrix2(gRSP.projectionMtxs[gRSP.projectionMtxTop],"Projection Top Matrix"); |
538 | break; |
539 | } |
540 | } |
541 | |
542 | |
543 | void SetLogToFile(bool log) |
544 | { |
545 | if( log ) |
546 | { |
547 | if( logFp == NULL ) |
548 | { |
549 | logFp = fopen("\\RiceVideo.log", "at"); |
550 | } |
551 | } |
552 | else |
553 | { |
554 | if( logFp != NULL ) |
555 | { |
556 | fclose(logFp); |
557 | logFp = NULL; |
558 | } |
559 | } |
560 | } |
561 | |
562 | |
563 | void __cdecl DebuggerAppendMsg(const char * Message, ...) |
564 | { |
565 | if( !logToScreen && !logToFile ) |
566 | return; |
567 | |
568 | char Msg[5000]; |
569 | va_list ap; |
570 | |
571 | va_start( ap, Message ); |
572 | vsprintf( Msg, Message, ap ); |
573 | va_end( ap ); |
574 | |
575 | if( Msg[strlen(Msg)-1]!='\n' ) strcat(Msg,"\n"); |
576 | |
577 | if( logToScreen ) |
578 | { |
579 | DebugMessage(M64MSG_INFO, "Rice Debug: %s", Msg); |
580 | } |
581 | |
582 | if( logToFile ) |
583 | { |
584 | fprintf(logFp, "%s\n", Msg); |
585 | } |
586 | } |
587 | |
588 | |
589 | void DebuggerPause() |
590 | { |
591 | while( debuggerPause ) |
592 | { |
593 | if( debuggerDrawRenderTexture ) |
594 | { |
595 | g_pFrameBufferManager->DisplayRenderTexture(debuggerDrawRenderTextureNo); |
596 | debuggerDrawRenderTexture = false; |
597 | } |
598 | usleep(100 * 1000); |
599 | debuggerPause = false; |
600 | } |
601 | } |
602 | |
603 | void __cdecl LOG_UCODE(const char* szFormat, ...) |
604 | { |
605 | if( logUcodes) |
606 | { |
607 | char Msg[400]; |
608 | va_list va; |
609 | va_start(va, szFormat); |
610 | vsprintf( Msg, szFormat, va ); |
611 | va_end(va); |
612 | DebuggerAppendMsg("%s\n", Msg); |
613 | } |
614 | } |
615 | |
616 | void DumpHex(uint32 rdramAddr, int count) |
617 | { |
618 | rdramAddr &= 0xFFFFFFF0; |
619 | uint32 *ptr = (uint32 *)((rdramAddr&(g_dwRamSize-1))+g_pRDRAMu8); |
620 | |
621 | for( int i=0; i<(count+3)/4; i++) |
622 | { |
623 | DebuggerAppendMsg("%08X: %08X, %08X, %08X, %08X\n", |
624 | rdramAddr+i*16, ptr[i*4], ptr[i*4+1], ptr[i*4+2], ptr[i*4+3]); |
625 | } |
626 | DebuggerAppendMsg("\n"); |
627 | } |
628 | |
629 | uint32 StrToHex(char *HexStr) |
630 | { |
631 | uint32 temp = 0; |
632 | |
633 | for(uint32 k = 0; k < strlen(HexStr); k++) |
634 | { |
635 | if(HexStr[k] <= '9' && HexStr[k] >= '0') |
636 | { |
637 | temp = temp << 4; |
638 | temp += HexStr[k] - '0'; |
639 | } |
640 | else if(HexStr[k] <= 'F' && HexStr[k] >= 'A') |
641 | { |
642 | temp = temp << 4; |
643 | temp += HexStr[k] - 'A' + 10; |
644 | } |
645 | else if(HexStr[k] <= 'f' && HexStr[k] >= 'a') |
646 | { |
647 | temp = temp << 4; |
648 | temp += HexStr[k] - 'a' + 10; |
649 | } |
650 | else |
651 | { |
652 | return(temp); |
653 | } |
654 | } |
655 | |
656 | return(temp); |
657 | } |
658 | |
659 | void DEBUGGER_PAUSE_COUNT_N(uint32 val) |
660 | { |
661 | if (eventToPause == (int)val) |
662 | { |
663 | if(debuggerPauseCount>0) |
664 | debuggerPauseCount--; |
665 | if(debuggerPauseCount==0) |
666 | { |
667 | CGraphicsContext::Get()->UpdateFrame(); |
668 | debuggerPause = true; |
669 | } |
670 | } |
671 | } |
672 | |
673 | void DEBUGGER_PAUSE_COUNT_N_WITHOUT_UPDATE(uint32 val) |
674 | { |
675 | if(eventToPause == (int)val) |
676 | { |
677 | if(debuggerPauseCount>0) |
678 | debuggerPauseCount--; |
679 | if(debuggerPauseCount==0) |
680 | { |
681 | debuggerPauseCount = countToPause; |
682 | debuggerPause = true; |
683 | } |
684 | } |
685 | } |
686 | |
687 | void DumpMatrix2(const Matrix &mat, const char* prompt) |
688 | { |
689 | DebuggerAppendMsg(prompt); |
690 | DebuggerAppendMsg( |
691 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
692 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
693 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n" |
694 | " %#+12.5f %#+12.5f %#+12.5f %#+12.5f\n", |
695 | mat.m[0][0], mat.m[0][1], mat.m[0][2], mat.m[0][3], |
696 | mat.m[1][0], mat.m[1][1], mat.m[1][2], mat.m[1][3], |
697 | mat.m[2][0], mat.m[2][1], mat.m[2][2], mat.m[2][3], |
698 | mat.m[3][0], mat.m[3][1], mat.m[3][2], mat.m[3][3]); |
699 | } |
700 | |
701 | void DumpMatrix(const Matrix &mat, const char* prompt) |
702 | { |
703 | if( pauseAtNext && logMatrix ) |
704 | { |
705 | DumpMatrix2(mat, prompt); |
706 | } |
707 | } |
708 | |
709 | #endif |
710 | |