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1 | /* |
2 | Copyright (C) 2003 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | */ |
18 | |
19 | #include "osal_opengl.h" |
20 | |
21 | #include "OGLRender.h" |
22 | |
23 | extern Matrix g_MtxReal; |
24 | extern uObjMtxReal gObjMtxReal; |
25 | |
26 | //======================================================================== |
27 | |
28 | void OGLRender::DrawText(const char* str, RECT *rect) |
29 | { |
30 | return; |
31 | } |
32 | |
33 | void OGLRender::DrawSpriteR_Render() // With Rotation |
34 | { |
35 | glViewportWrapper(0, windowSetting.statusBarHeightToUse, windowSetting.uDisplayWidth, windowSetting.uDisplayHeight); |
36 | |
37 | GLboolean cullface = glIsEnabled(GL_CULL_FACE); |
38 | glDisable(GL_CULL_FACE); |
39 | |
40 | #if SDL_VIDEO_OPENGL |
41 | |
42 | #ifdef HAVE_GLES |
43 | GLfloat colour[] = { |
44 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
45 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
46 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
47 | |
48 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
49 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
50 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
51 | }; |
52 | |
53 | GLfloat tex[] = { |
54 | g_texRectTVtx[0].tcord[0].u,g_texRectTVtx[0].tcord[0].v, |
55 | g_texRectTVtx[1].tcord[0].u,g_texRectTVtx[1].tcord[0].v, |
56 | g_texRectTVtx[2].tcord[0].u,g_texRectTVtx[2].tcord[0].v, |
57 | |
58 | g_texRectTVtx[0].tcord[0].u,g_texRectTVtx[0].tcord[0].v, |
59 | g_texRectTVtx[2].tcord[0].u,g_texRectTVtx[2].tcord[0].v, |
60 | g_texRectTVtx[3].tcord[0].u,g_texRectTVtx[3].tcord[0].v, |
61 | }; |
62 | |
2f75cc30 |
63 | GLfloat tex2[] = { |
64 | g_texRectTVtx[0].tcord[1].u,g_texRectTVtx[0].tcord[1].v, |
65 | g_texRectTVtx[1].tcord[1].u,g_texRectTVtx[1].tcord[1].v, |
66 | g_texRectTVtx[2].tcord[1].u,g_texRectTVtx[2].tcord[1].v, |
67 | |
68 | g_texRectTVtx[0].tcord[1].u,g_texRectTVtx[0].tcord[1].v, |
69 | g_texRectTVtx[2].tcord[1].u,g_texRectTVtx[2].tcord[1].v, |
70 | g_texRectTVtx[3].tcord[1].u,g_texRectTVtx[3].tcord[1].v, |
71 | }; |
72 | |
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73 | GLfloat vertices[] = { |
74 | g_texRectTVtx[0].x, g_texRectTVtx[0].y, -g_texRectTVtx[0].z, 1, |
75 | g_texRectTVtx[1].x, g_texRectTVtx[1].y, -g_texRectTVtx[1].z, 1, |
76 | g_texRectTVtx[2].x, g_texRectTVtx[2].y, -g_texRectTVtx[2].z, 1, |
77 | |
78 | g_texRectTVtx[0].x, g_texRectTVtx[0].y, -g_texRectTVtx[0].z, 1, |
79 | g_texRectTVtx[2].x, g_texRectTVtx[2].y, -g_texRectTVtx[2].z, 1, |
80 | g_texRectTVtx[3].x, g_texRectTVtx[3].y, -g_texRectTVtx[3].z, 1 |
81 | }; |
82 | |
83 | glColorPointer(4, GL_FLOAT, 0, &colour ); |
84 | glVertexPointer(4,GL_FLOAT, 0,&vertices); |
85 | if( m_bMultiTexture ) |
86 | { |
87 | glClientActiveTexture( GL_TEXTURE1 ); |
2f75cc30 |
88 | glEnableClientState( GL_TEXTURE_COORD_ARRAY ); |
89 | glTexCoordPointer(2, GL_FLOAT, 0, &tex2); |
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90 | glClientActiveTexture( GL_TEXTURE0 ); |
91 | } |
2f75cc30 |
92 | glTexCoordPointer(2, GL_FLOAT, 0, &tex); |
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93 | glDrawArrays(GL_TRIANGLES,0,6); |
94 | //Restore old pointers |
95 | glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(uint8)*4, &(g_oglVtxColors[0][0]) ); |
2f75cc30 |
96 | glTexCoordPointer( 2, GL_FLOAT, sizeof( TLITVERTEX ), &(g_vtxBuffer[0].tcord[0].u) ); |
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97 | glVertexPointer( 4, GL_FLOAT, sizeof(float)*5, &(g_vtxProjected5[0][0]) ); |
98 | if( m_bMultiTexture ) |
99 | { |
100 | glClientActiveTexture( GL_TEXTURE1 ); |
2f75cc30 |
101 | glTexCoordPointer( 2, GL_FLOAT, sizeof( TLITVERTEX ), &(g_vtxBuffer[0].tcord[1].u) ); |
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102 | } |
103 | #else |
104 | glBegin(GL_TRIANGLES); |
105 | glColor4fv(gRDP.fvPrimitiveColor); |
106 | |
107 | OGLRender::TexCoord(g_texRectTVtx[0]); |
108 | glVertex3f(g_texRectTVtx[0].x, g_texRectTVtx[0].y, -g_texRectTVtx[0].z); |
109 | |
110 | OGLRender::TexCoord(g_texRectTVtx[1]); |
111 | glVertex3f(g_texRectTVtx[1].x, g_texRectTVtx[1].y, -g_texRectTVtx[1].z); |
112 | |
113 | OGLRender::TexCoord(g_texRectTVtx[2]); |
114 | glVertex3f(g_texRectTVtx[2].x, g_texRectTVtx[2].y, -g_texRectTVtx[2].z); |
115 | |
116 | OGLRender::TexCoord(g_texRectTVtx[0]); |
117 | glVertex3f(g_texRectTVtx[0].x, g_texRectTVtx[0].y, -g_texRectTVtx[0].z); |
118 | |
119 | OGLRender::TexCoord(g_texRectTVtx[2]); |
120 | glVertex3f(g_texRectTVtx[2].x, g_texRectTVtx[2].y, -g_texRectTVtx[2].z); |
121 | |
122 | OGLRender::TexCoord(g_texRectTVtx[3]); |
123 | glVertex3f(g_texRectTVtx[3].x, g_texRectTVtx[3].y, -g_texRectTVtx[3].z); |
124 | |
125 | glEnd(); |
126 | #endif |
127 | #elif SDL_VIDEO_OPENGL_ES2 |
128 | |
129 | GLfloat colour[] = { |
130 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
131 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
132 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
133 | |
134 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
135 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
136 | gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3], |
137 | }; |
138 | |
139 | GLfloat tex[] = { |
140 | g_texRectTVtx[0].tcord[0].u,g_texRectTVtx[0].tcord[0].v, |
141 | g_texRectTVtx[1].tcord[0].u,g_texRectTVtx[1].tcord[0].v, |
142 | g_texRectTVtx[2].tcord[0].u,g_texRectTVtx[2].tcord[0].v, |
143 | |
144 | g_texRectTVtx[0].tcord[0].u,g_texRectTVtx[0].tcord[0].v, |
145 | g_texRectTVtx[2].tcord[0].u,g_texRectTVtx[2].tcord[0].v, |
146 | g_texRectTVtx[3].tcord[0].u,g_texRectTVtx[3].tcord[0].v, |
147 | }; |
148 | |
149 | float w = windowSetting.uDisplayWidth / 2.0f, h = windowSetting.uDisplayHeight / 2.0f, inv = 1.0f; |
150 | |
151 | GLfloat vertices[] = { |
152 | -inv + g_texRectTVtx[0].x/ w, inv - g_texRectTVtx[0].y/ h, -g_texRectTVtx[0].z,1, |
153 | -inv + g_texRectTVtx[1].x/ w, inv - g_texRectTVtx[1].y/ h, -g_texRectTVtx[1].z,1, |
154 | -inv + g_texRectTVtx[2].x/ w, inv - g_texRectTVtx[2].y/ h, -g_texRectTVtx[2].z,1, |
155 | |
156 | -inv + g_texRectTVtx[0].x/ w, inv - g_texRectTVtx[0].y/ h, -g_texRectTVtx[0].z,1, |
157 | -inv + g_texRectTVtx[2].x/ w, inv - g_texRectTVtx[2].y/ h, -g_texRectTVtx[2].z,1, |
158 | -inv + g_texRectTVtx[3].x/ w, inv - g_texRectTVtx[3].y/ h, -g_texRectTVtx[3].z,1 |
159 | }; |
160 | |
161 | |
162 | glVertexAttribPointer(VS_COLOR, 4, GL_FLOAT,GL_FALSE, 0, &colour ); |
163 | glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,0,&vertices); |
164 | glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, 0, &tex); |
165 | //OPENGL_CHECK_ERRORS; |
166 | glDrawArrays(GL_TRIANGLES,0,6); |
167 | //OPENGL_CHECK_ERRORS; |
168 | |
169 | //Restore old pointers |
170 | glVertexAttribPointer(VS_COLOR, 4, GL_UNSIGNED_BYTE,GL_TRUE, sizeof(uint8)*4, &(g_oglVtxColors[0][0]) ); |
171 | glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,sizeof(float)*5,&(g_vtxProjected5[0][0])); |
172 | glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, sizeof( TLITVERTEX ), &(g_vtxBuffer[0].tcord[0].u)); |
173 | |
174 | #endif |
175 | |
176 | if( cullface ) glEnable(GL_CULL_FACE); |
177 | } |
178 | |
179 | |
180 | void OGLRender::DrawObjBGCopy(uObjBg &info) |
181 | { |
182 | if( IsUsedAsDI(g_CI.dwAddr) ) |
183 | { |
184 | DebugMessage(M64MSG_WARNING, "Unimplemented: write into Z buffer. Was mostly commented out in Rice Video 6.1.0"); |
185 | return; |
186 | } |
187 | else |
188 | { |
189 | CRender::LoadObjBGCopy(info); |
190 | CRender::DrawObjBGCopy(info); |
191 | } |
192 | } |
193 | |
194 | |