Rice Video Plugin for GLES1.1
[mupen64plus-pandora.git] / source / rice_gles / src / OGLTexture.cpp
CommitLineData
d07c171f 1/*
2Copyright (C) 2003 Rice1964
3
4This program is free software; you can redistribute it and/or
5modify it under the terms of the GNU General Public License
6as published by the Free Software Foundation; either version 2
7of the License, or (at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program; if not, write to the Free Software
16Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17*/
18
19#include <stdlib.h>
20
21#include "Config.h"
22#include "Debugger.h"
23#include "OGLDebug.h"
24#include "OGLGraphicsContext.h"
25#include "OGLTexture.h"
26#include "TextureManager.h"
27
28#ifdef HAVE_GLES
29#define GL_RGBA4 0x8056
30#endif
31
32COGLTexture::COGLTexture(uint32 dwWidth, uint32 dwHeight, TextureUsage usage) :
33 CTexture(dwWidth,dwHeight,usage),
34 m_glFmt(GL_RGBA)
35{
36 // FIXME: If usage is AS_RENDER_TARGET, we need to create pbuffer instead of regular texture
37
38 m_dwTextureFmt = TEXTURE_FMT_A8R8G8B8; // Always use 32bit to load texture
39 glGenTextures( 1, &m_dwTextureName );
40 OPENGL_CHECK_ERRORS;
41
42 // Make the width and height be the power of 2
43 uint32 w;
44 for (w = 1; w < dwWidth; w <<= 1);
45 m_dwCreatedTextureWidth = w;
46 for (w = 1; w < dwHeight; w <<= 1);
47 m_dwCreatedTextureHeight = w;
48
49 if (dwWidth*dwHeight > 256*256)
50 TRACE4("Large texture: (%d x %d), created as (%d x %d)",
51 dwWidth, dwHeight,m_dwCreatedTextureWidth,m_dwCreatedTextureHeight);
52
53 m_fYScale = (float)m_dwCreatedTextureHeight/(float)m_dwHeight;
54 m_fXScale = (float)m_dwCreatedTextureWidth/(float)m_dwWidth;
55
56 m_pTexture = malloc(m_dwCreatedTextureWidth * m_dwCreatedTextureHeight * GetPixelSize());
57//#ifndef HAVE_GLES
58
59 switch( options.textureQuality )
60 {
61 case TXT_QUALITY_DEFAULT:
62 if( options.colorQuality == TEXTURE_FMT_A4R4G4B4 )
63 m_glFmt = GL_RGBA4;
64 break;
65 case TXT_QUALITY_32BIT:
66 break;
67 case TXT_QUALITY_16BIT:
68 m_glFmt = GL_RGBA4;
69 break;
70 };
71
72//#endif
73 LOG_TEXTURE(TRACE2("New texture: (%d, %d)", dwWidth, dwHeight));
74}
75
76COGLTexture::~COGLTexture()
77{
78 // FIXME: If usage is AS_RENDER_TARGET, we need to destroy the pbuffer
79
80 glDeleteTextures(1, &m_dwTextureName );
81 OPENGL_CHECK_ERRORS;
82 free(m_pTexture);
83 m_pTexture = NULL;
84 m_dwWidth = 0;
85 m_dwHeight = 0;
86}
87
88bool COGLTexture::StartUpdate(DrawInfo *di)
89{
90 if (m_pTexture == NULL)
91 return false;
92
93 di->dwHeight = (uint16)m_dwHeight;
94 di->dwWidth = (uint16)m_dwWidth;
95 di->dwCreatedHeight = m_dwCreatedTextureHeight;
96 di->dwCreatedWidth = m_dwCreatedTextureWidth;
97 di->lpSurface = m_pTexture;
98 di->lPitch = GetPixelSize()*m_dwCreatedTextureWidth;
99
100 return true;
101}
102
103void COGLTexture::EndUpdate(DrawInfo *di)
104{
105 COGLGraphicsContext *pcontext = (COGLGraphicsContext *)(CGraphicsContext::g_pGraphicsContext); // we need this to check if the GL extension is avaible
106
107 glBindTexture(GL_TEXTURE_2D, m_dwTextureName);
108 OPENGL_CHECK_ERRORS;
109
110 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
111 OPENGL_CHECK_ERRORS;
112
113 // mipmap support
114 if(options.mipmapping)
115 {
116 int m_maximumAnistropy = pcontext->getMaxAnisotropicFiltering(); //if getMaxAnisotropicFiltering() return more than 0, so aniso is supported and maxAnisotropicFiltering is set
117
118 // Set Anisotropic filtering (mipmapping have to be activated, aniso filtering is not effective without)
119 if( m_maximumAnistropy )
120 {
121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, m_maximumAnistropy);
122 OPENGL_CHECK_ERRORS;
123 }
124
125 // Set Mipmap
126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
127 OPENGL_CHECK_ERRORS;
128
129#if SDL_VIDEO_OPENGL
130 // Tell to hardware to generate mipmap (himself) when glTexImage2D is called
131 glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
132#elif SDL_VIDEO_OPENGL_ES2
133 glGenerateMipmap(GL_TEXTURE_2D);
134#endif
135 OPENGL_CHECK_ERRORS;
136 }
137 else
138 {
139 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
140 OPENGL_CHECK_ERRORS;
141 }
142
143 // Copy the image data from main memory to video card texture memory
144#if SDL_VIDEO_OPENGL
145#ifdef HAVE_GLES
146 // first change format BGRA->RGBA and reduce bit if needed
147 unsigned char* m_glesTex;
148 if (m_glFmt == GL_RGBA4) {
149 m_glesTex = (unsigned char*)malloc(m_dwCreatedTextureHeight*m_dwCreatedTextureWidth*2);
150 unsigned short *p = (unsigned short*)m_glesTex;
151 unsigned char *f = (unsigned char*)m_pTexture;
152 for (int j=0; j<m_dwCreatedTextureHeight; j++)
153 for (int i=0; i<m_dwCreatedTextureWidth; i++) {
154 // *f = B, *(f+1) = G, *(f+2) = R, *(f+3) = A
155 // RRRR GGGG BBBB AAAA
156 *(p++)= ((*(f+2))&0xf0)>>4 | ((*(f+1))&0xf0) | (((*f))&0xf0)<<4 | ((*(f+3))&0xf0)<<8;
157 f+=4;
158 }
159 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_dwCreatedTextureWidth, m_dwCreatedTextureHeight, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, m_glesTex);
160 } else {
161 m_glesTex = (unsigned char*)malloc(m_dwCreatedTextureHeight*m_dwCreatedTextureWidth*4);
162 unsigned int *p = (unsigned int*)m_glesTex;
163 unsigned char *f = (unsigned char*)m_pTexture;
164 for (int j=0; j<m_dwCreatedTextureHeight; j++)
165 for (int i=0; i<m_dwCreatedTextureWidth; i++) {
166 // *f = B, *(f+1) = G, *(f+2) = R, *(f+3) = A
167 // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
168 *(p++)= ((*(f+2))) | ((*(f+1)))<<8 | ((*f))<<16 | ((*(f+3)))<<24;
169 f+=4;
170 }
171 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_dwCreatedTextureWidth, m_dwCreatedTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, m_glesTex);
172 }
173 free(m_glesTex);
174#else
175 glTexImage2D(GL_TEXTURE_2D, 0, m_glFmt, m_dwCreatedTextureWidth, m_dwCreatedTextureHeight, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, m_pTexture);
176#endif
177#elif SDL_VIDEO_OPENGL_ES2
178 //GL_BGRA_IMG works on adreno but not inside profiler.
179 glTexImage2D(GL_TEXTURE_2D, 0, m_glFmt, m_dwCreatedTextureWidth, m_dwCreatedTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, m_pTexture);
180#endif
181 OPENGL_CHECK_ERRORS;
182}
183
184
185// Keep in mind that the real texture is not scaled to fix the created opengl texture yet.
186// when the image is need to be scaled, ScaleImageToSurface in CTexure will be called to
187// scale the image automatically
188