d07c171f |
1 | /* |
2 | Copyright (C) 2003 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | #include <exception> |
21 | #include <cmath> |
22 | |
23 | #include "ConvertImage.h" |
24 | #include "DeviceBuilder.h" |
25 | #include "FrameBuffer.h" |
26 | #include "RenderBase.h" |
27 | #include "TextureManager.h" |
28 | |
29 | CTextureManager gTextureManager; |
30 | |
31 | unsigned int g_maxTextureMemUsage = (5*1024*1024); |
32 | unsigned int g_amountToFree = (512*1024); |
33 | bool g_bUseSetTextureMem = false; |
34 | |
35 | // Returns the first prime greater than or equal to nFirst |
36 | inline int GetNextPrime(int nFirst) |
37 | { |
38 | int nCurrent; |
39 | |
40 | nCurrent = nFirst; |
41 | |
42 | // Just make sure it's odd |
43 | if ((nCurrent % 2) == 0) |
44 | nCurrent++; |
45 | |
46 | for (;;) |
47 | { |
48 | int nSqrtCurrent; |
49 | BOOL bIsComposite; |
50 | |
51 | // nSqrtCurrent = nCurrent^0.5 + 1 (round up) |
52 | nSqrtCurrent = (int)sqrt((double)nCurrent) + 1; |
53 | |
54 | bIsComposite = FALSE; |
55 | |
56 | // Test all odd numbers from 3..nSqrtCurrent |
57 | for (int i = 3; i <= nSqrtCurrent; i+=2) |
58 | { |
59 | if ((nCurrent % i) == 0) |
60 | { |
61 | bIsComposite = TRUE; |
62 | break; |
63 | } |
64 | } |
65 | |
66 | if (!bIsComposite) |
67 | { |
68 | return nCurrent; |
69 | } |
70 | |
71 | // Select next odd candidate... |
72 | nCurrent += 2; |
73 | } |
74 | } |
75 | |
76 | |
77 | |
78 | /////////////////////////////////////////////////////////////////////// |
79 | // |
80 | /////////////////////////////////////////////////////////////////////// |
81 | CTextureManager::CTextureManager() : |
82 | m_pHead(NULL), |
83 | m_pCacheTxtrList(NULL), |
84 | m_numOfCachedTxtrList(809) |
85 | { |
86 | m_numOfCachedTxtrList = GetNextPrime(800); |
87 | |
88 | m_currentTextureMemUsage = 0; |
89 | m_pYoungestTexture = NULL; |
90 | m_pOldestTexture = NULL; |
91 | |
92 | m_pCacheTxtrList = new TxtrCacheEntry *[m_numOfCachedTxtrList]; |
93 | SAFE_CHECK(m_pCacheTxtrList); |
94 | |
95 | for (uint32 i = 0; i < m_numOfCachedTxtrList; i++) |
96 | m_pCacheTxtrList[i] = NULL; |
97 | |
98 | memset(&m_blackTextureEntry, 0, sizeof(TxtrCacheEntry)); |
99 | memset(&m_PrimColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
100 | memset(&m_EnvColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
101 | memset(&m_LODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
102 | memset(&m_PrimLODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
103 | } |
104 | |
105 | CTextureManager::~CTextureManager() |
106 | { |
107 | CleanUp(); |
108 | |
109 | delete []m_pCacheTxtrList; |
110 | m_pCacheTxtrList = NULL; |
111 | } |
112 | |
113 | |
114 | // |
115 | // Delete all textures. |
116 | // |
117 | bool CTextureManager::CleanUp() |
118 | { |
119 | RecycleAllTextures(); |
120 | |
121 | if (!g_bUseSetTextureMem) |
122 | { |
123 | while (m_pHead) |
124 | { |
125 | TxtrCacheEntry * pVictim = m_pHead; |
126 | m_pHead = pVictim->pNext; |
127 | |
128 | delete pVictim; |
129 | } |
130 | } |
131 | |
132 | if( m_blackTextureEntry.pTexture ) delete m_blackTextureEntry.pTexture; |
133 | if( m_PrimColorTextureEntry.pTexture ) delete m_PrimColorTextureEntry.pTexture; |
134 | if( m_EnvColorTextureEntry.pTexture ) delete m_EnvColorTextureEntry.pTexture; |
135 | if( m_LODFracTextureEntry.pTexture ) delete m_LODFracTextureEntry.pTexture; |
136 | if( m_PrimLODFracTextureEntry.pTexture ) delete m_PrimLODFracTextureEntry.pTexture; |
137 | memset(&m_blackTextureEntry, 0, sizeof(TxtrCacheEntry)); |
138 | memset(&m_PrimColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
139 | memset(&m_EnvColorTextureEntry, 0, sizeof(TxtrCacheEntry)); |
140 | memset(&m_LODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
141 | memset(&m_PrimLODFracTextureEntry, 0, sizeof(TxtrCacheEntry)); |
142 | |
143 | return true; |
144 | } |
145 | |
146 | bool CTextureManager::TCacheEntryIsLoaded(TxtrCacheEntry *pEntry) |
147 | { |
148 | for (int i = 0; i < MAX_TEXTURES; i++) |
149 | { |
150 | if (g_textures[i].pTextureEntry == pEntry) |
151 | return true; |
152 | } |
153 | |
154 | return false; |
155 | } |
156 | |
157 | // Purge any textures whos last usage was over 5 seconds ago |
158 | void CTextureManager::PurgeOldTextures() |
159 | { |
160 | if (m_pCacheTxtrList == NULL) |
161 | return; |
162 | |
163 | if (g_bUseSetTextureMem) |
164 | return; |
165 | |
166 | static const uint32 dwFramesToKill = 5*30; // 5 secs at 30 fps |
167 | static const uint32 dwFramesToDelete = 30*30; // 30 secs at 30 fps |
168 | |
169 | for ( uint32 i = 0; i < m_numOfCachedTxtrList; i++ ) |
170 | { |
171 | TxtrCacheEntry * pEntry; |
172 | TxtrCacheEntry * pNext; |
173 | |
174 | pEntry = m_pCacheTxtrList[i]; |
175 | while (pEntry) |
176 | { |
177 | pNext = pEntry->pNext; |
178 | |
179 | if ( status.gDlistCount - pEntry->FrameLastUsed > dwFramesToKill && !TCacheEntryIsLoaded(pEntry)) |
180 | { |
181 | RemoveTexture(pEntry); |
182 | } |
183 | pEntry = pNext; |
184 | } |
185 | } |
186 | |
187 | |
188 | // Remove any old textures that haven't been recycled in 1 minute or so |
189 | // Normally these would be reused |
190 | TxtrCacheEntry * pPrev; |
191 | TxtrCacheEntry * pCurr; |
192 | TxtrCacheEntry * pNext; |
193 | |
194 | |
195 | pPrev = NULL; |
196 | pCurr = m_pHead; |
197 | |
198 | while (pCurr) |
199 | { |
200 | pNext = pCurr->pNext; |
201 | |
202 | if ( status.gDlistCount - pCurr->FrameLastUsed > dwFramesToDelete && !TCacheEntryIsLoaded(pCurr) ) |
203 | { |
204 | if (pPrev != NULL) pPrev->pNext = pCurr->pNext; |
205 | else m_pHead = pCurr->pNext; |
206 | |
207 | delete pCurr; |
208 | pCurr = pNext; |
209 | } |
210 | else |
211 | { |
212 | pPrev = pCurr; |
213 | pCurr = pNext; |
214 | } |
215 | } |
216 | } |
217 | |
218 | void CTextureManager::RecycleAllTextures() |
219 | { |
220 | if (m_pCacheTxtrList == NULL) |
221 | return; |
222 | |
223 | uint32 dwCount = 0; |
224 | uint32 dwTotalUses = 0; |
225 | |
226 | m_pYoungestTexture = NULL; |
227 | m_pOldestTexture = NULL; |
228 | |
229 | for (uint32 i = 0; i < m_numOfCachedTxtrList; i++) |
230 | { |
231 | while (m_pCacheTxtrList[i]) |
232 | { |
233 | TxtrCacheEntry *pTVictim = m_pCacheTxtrList[i]; |
234 | m_pCacheTxtrList[i] = pTVictim->pNext; |
235 | |
236 | dwTotalUses += pTVictim->dwUses; |
237 | dwCount++; |
238 | if (g_bUseSetTextureMem) |
239 | delete pTVictim; |
240 | else |
241 | RecycleTexture(pTVictim); |
242 | } |
243 | } |
244 | } |
245 | |
246 | void CTextureManager::RecheckHiresForAllTextures() |
247 | { |
248 | if (m_pCacheTxtrList == NULL) |
249 | return; |
250 | |
251 | for (uint32 i = 0; i < m_numOfCachedTxtrList; i++) |
252 | { |
253 | while (m_pCacheTxtrList[i]) |
254 | { |
255 | TxtrCacheEntry *pTVictim = m_pCacheTxtrList[i]; |
256 | m_pCacheTxtrList[i] = pTVictim->pNext; |
257 | pTVictim->bExternalTxtrChecked = false; |
258 | |
259 | } |
260 | } |
261 | } |
262 | |
263 | |
264 | // Add to the recycle list |
265 | void CTextureManager::RecycleTexture(TxtrCacheEntry *pEntry) |
266 | { |
267 | if (g_bUseSetTextureMem) |
268 | return; |
269 | |
270 | if( CDeviceBuilder::GetGeneralDeviceType() == OGL_DEVICE ) |
271 | { |
272 | // Fix me, why I can not reuse the texture in OpenGL, |
273 | // how can I unload texture from video card memory for OpenGL |
274 | delete pEntry; |
275 | return; |
276 | } |
277 | |
278 | if (pEntry->pTexture == NULL) |
279 | { |
280 | // No point in saving! |
281 | delete pEntry; |
282 | } |
283 | else |
284 | { |
285 | // Add to the list |
286 | pEntry->pNext = m_pHead; |
287 | SAFE_DELETE(pEntry->pEnhancedTexture); |
288 | m_pHead = pEntry; |
289 | } |
290 | } |
291 | |
292 | // Search for a texture of the specified dimensions to recycle |
293 | TxtrCacheEntry * CTextureManager::ReviveTexture( uint32 width, uint32 height ) |
294 | { |
295 | if (g_bUseSetTextureMem) |
296 | return NULL; |
297 | |
298 | TxtrCacheEntry * pPrev; |
299 | TxtrCacheEntry * pCurr; |
300 | |
301 | pPrev = NULL; |
302 | pCurr = m_pHead; |
303 | |
304 | while (pCurr) |
305 | { |
306 | if (pCurr->ti.WidthToCreate == width && |
307 | pCurr->ti.HeightToCreate == height) |
308 | { |
309 | // Remove from list |
310 | if (pPrev != NULL) pPrev->pNext = pCurr->pNext; |
311 | else m_pHead = pCurr->pNext; |
312 | |
313 | return pCurr; |
314 | } |
315 | |
316 | pPrev = pCurr; |
317 | pCurr = pCurr->pNext; |
318 | } |
319 | |
320 | return NULL; |
321 | } |
322 | |
323 | |
324 | uint32 CTextureManager::Hash(uint32 dwValue) |
325 | { |
326 | // Divide by four, because most textures will be on a 4 byte boundry, so bottom four |
327 | // bits are null |
328 | return (dwValue>>2) % m_numOfCachedTxtrList; |
329 | } |
330 | |
331 | void CTextureManager::MakeTextureYoungest(TxtrCacheEntry *pEntry) |
332 | { |
333 | if (!g_bUseSetTextureMem) |
334 | return; |
335 | |
336 | if (pEntry == m_pYoungestTexture) |
337 | return; |
338 | |
339 | // if its the oldest, then change the oldest pointer |
340 | if (pEntry == m_pOldestTexture) |
341 | { |
342 | m_pOldestTexture = pEntry->pNextYoungest; |
343 | } |
344 | |
345 | // if its a not a new texture, close the gap in the age list |
346 | // where pEntry use to reside |
347 | if (pEntry->pNextYoungest != NULL || pEntry->pLastYoungest != NULL) |
348 | { |
349 | if (pEntry->pNextYoungest != NULL) |
350 | { |
351 | pEntry->pNextYoungest->pLastYoungest = pEntry->pLastYoungest; |
352 | } |
353 | if (pEntry->pLastYoungest != NULL) |
354 | { |
355 | pEntry->pLastYoungest->pNextYoungest = pEntry->pNextYoungest; |
356 | } |
357 | } |
358 | |
359 | // this texture is now the youngest, so place it on the end of the list |
360 | if (m_pYoungestTexture != NULL) |
361 | { |
362 | m_pYoungestTexture->pNextYoungest = pEntry; |
363 | } |
364 | |
365 | pEntry->pNextYoungest = NULL; |
366 | pEntry->pLastYoungest = m_pYoungestTexture; |
367 | m_pYoungestTexture = pEntry; |
368 | |
369 | // if this is the first texture in memory then its also the oldest |
370 | if (m_pOldestTexture == NULL) |
371 | { |
372 | m_pOldestTexture = pEntry; |
373 | } |
374 | } |
375 | |
376 | void CTextureManager::AddTexture(TxtrCacheEntry *pEntry) |
377 | { |
378 | uint32 dwKey = Hash(pEntry->ti.Address); |
379 | |
380 | if (m_pCacheTxtrList == NULL) |
381 | return; |
382 | |
383 | //TxtrCacheEntry **p = &m_pCacheTxtrList[dwKey]; |
384 | |
385 | // Add to head (not tail, for speed - new textures are more likely to be accessed next) |
386 | pEntry->pNext = m_pCacheTxtrList[dwKey]; |
387 | m_pCacheTxtrList[dwKey] = pEntry; |
388 | |
389 | // Move the texture to the top of the age list |
390 | MakeTextureYoungest(pEntry); |
391 | } |
392 | |
393 | |
394 | |
395 | TxtrCacheEntry * CTextureManager::GetTxtrCacheEntry(TxtrInfo * pti) |
396 | { |
397 | TxtrCacheEntry *pEntry; |
398 | |
399 | if (m_pCacheTxtrList == NULL) |
400 | return NULL; |
401 | |
402 | // See if it is already in the hash table |
403 | uint32 dwKey = Hash(pti->Address); |
404 | |
405 | for (pEntry = m_pCacheTxtrList[dwKey]; pEntry; pEntry = pEntry->pNext) |
406 | { |
407 | if ( pEntry->ti == *pti ) |
408 | { |
409 | MakeTextureYoungest(pEntry); |
410 | return pEntry; |
411 | } |
412 | } |
413 | |
414 | return NULL; |
415 | } |
416 | |
417 | |
418 | |
419 | void CTextureManager::RemoveTexture(TxtrCacheEntry * pEntry) |
420 | { |
421 | TxtrCacheEntry * pPrev; |
422 | TxtrCacheEntry * pCurr; |
423 | |
424 | if (m_pCacheTxtrList == NULL) |
425 | return; |
426 | |
427 | // See if it is already in the hash table |
428 | uint32 dwKey = Hash(pEntry->ti.Address); |
429 | |
430 | pPrev = NULL; |
431 | pCurr = m_pCacheTxtrList[dwKey]; |
432 | |
433 | while (pCurr) |
434 | { |
435 | // Check that the attributes match |
436 | if ( pCurr->ti == pEntry->ti ) |
437 | { |
438 | if (pPrev != NULL) |
439 | pPrev->pNext = pCurr->pNext; |
440 | else |
441 | m_pCacheTxtrList[dwKey] = pCurr->pNext; |
442 | |
443 | if (g_bUseSetTextureMem) |
444 | { |
445 | // remove the texture from the age list |
446 | if (pEntry->pNextYoungest != NULL) |
447 | { |
448 | pEntry->pNextYoungest->pLastYoungest = pEntry->pLastYoungest; |
449 | } |
450 | if (pEntry->pLastYoungest != NULL) |
451 | { |
452 | pEntry->pLastYoungest->pNextYoungest = pEntry->pNextYoungest; |
453 | } |
454 | |
455 | // decrease the mem usage counter |
456 | m_currentTextureMemUsage -= (pEntry->pTexture->m_dwWidth * pEntry->pTexture->m_dwHeight * 4); |
457 | |
458 | delete pEntry; |
459 | } |
460 | else |
461 | { |
462 | RecycleTexture(pEntry); |
463 | } |
464 | |
465 | break; |
466 | } |
467 | |
468 | pPrev = pCurr; |
469 | pCurr = pCurr->pNext; |
470 | } |
471 | |
472 | } |
473 | |
474 | TxtrCacheEntry * CTextureManager::CreateNewCacheEntry(uint32 dwAddr, uint32 dwWidth, uint32 dwHeight) |
475 | { |
476 | TxtrCacheEntry * pEntry = NULL; |
477 | |
478 | if (g_bUseSetTextureMem) |
479 | { |
480 | uint32 widthToCreate = dwWidth; |
481 | uint32 heightToCreate = dwHeight; |
482 | unsigned int freeUpSize = (widthToCreate * heightToCreate * 4) + g_amountToFree; |
483 | |
484 | // make sure there is enough room for the new texture by deleting old textures |
485 | while ((m_currentTextureMemUsage + freeUpSize) > g_maxTextureMemUsage && m_pOldestTexture != NULL) |
486 | { |
487 | TxtrCacheEntry *nextYoungest = m_pOldestTexture->pNextYoungest; |
488 | |
489 | RemoveTexture(m_pOldestTexture); |
490 | |
491 | m_pOldestTexture = nextYoungest; |
492 | |
493 | //printf("Freeing Texture\n"); |
494 | } |
495 | |
496 | m_currentTextureMemUsage += widthToCreate * heightToCreate * 4; |
497 | } |
498 | else |
499 | { |
500 | // Find a used texture |
501 | pEntry = ReviveTexture(dwWidth, dwHeight); |
502 | } |
503 | |
504 | if (pEntry == NULL || g_bUseSetTextureMem) |
505 | { |
506 | // Couldn't find on - recreate! |
507 | pEntry = new TxtrCacheEntry; |
508 | if (pEntry == NULL) |
509 | { |
510 | _VIDEO_DisplayTemporaryMessage("Error to create an texture entry"); |
511 | return NULL; |
512 | } |
513 | |
514 | pEntry->pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(dwWidth, dwHeight); |
515 | if (pEntry->pTexture == NULL || pEntry->pTexture->GetTexture() == NULL) |
516 | { |
517 | _VIDEO_DisplayTemporaryMessage("Error to create an texture"); |
518 | TRACE2("Warning, unable to create %d x %d texture!", dwWidth, dwHeight); |
519 | } |
520 | else |
521 | { |
522 | pEntry->pTexture->m_bScaledS = false; |
523 | pEntry->pTexture->m_bScaledT = false; |
524 | } |
525 | } |
526 | |
527 | // Initialize |
528 | pEntry->ti.Address = dwAddr; |
529 | pEntry->pNext = NULL; |
530 | pEntry->pNextYoungest = NULL; |
531 | pEntry->pLastYoungest = NULL; |
532 | pEntry->dwUses = 0; |
533 | pEntry->dwTimeLastUsed = status.gRDPTime; |
534 | pEntry->dwCRC = 0; |
535 | pEntry->FrameLastUsed = status.gDlistCount; |
536 | pEntry->FrameLastUpdated = 0; |
537 | pEntry->lastEntry = NULL; |
538 | pEntry->bExternalTxtrChecked = false; |
539 | pEntry->maxCI = -1; |
540 | |
541 | // Add to the hash table |
542 | AddTexture(pEntry); |
543 | return pEntry; |
544 | } |
545 | |
546 | // If already in table, return |
547 | // Otherwise, create surfaces, and load texture into memory |
548 | uint32 dwAsmHeight; |
549 | uint32 dwAsmPitch; |
550 | uint32 dwAsmdwBytesPerLine; |
551 | uint32 dwAsmCRC; |
552 | uint32 dwAsmCRC2; |
553 | uint8* pAsmStart; |
554 | |
555 | TxtrCacheEntry *g_lastTextureEntry=NULL; |
556 | bool lastEntryModified = false; |
557 | |
558 | |
559 | TxtrCacheEntry * CTextureManager::GetTexture(TxtrInfo * pgti, bool fromTMEM, bool doCRCCheck, bool AutoExtendTexture) |
560 | { |
561 | TxtrCacheEntry *pEntry; |
562 | |
563 | if( g_curRomInfo.bDisableTextureCRC ) |
564 | doCRCCheck = false; |
565 | |
566 | gRDP.texturesAreReloaded = true; |
567 | |
568 | dwAsmCRC = 0; |
569 | uint32 dwPalCRC = 0; |
570 | |
571 | pEntry = GetTxtrCacheEntry(pgti); |
572 | bool loadFromTextureBuffer=false; |
573 | int txtBufIdxToLoadFrom = -1; |
574 | if( (frameBufferOptions.bCheckRenderTextures&&!frameBufferOptions.bWriteBackBufToRDRAM) || (frameBufferOptions.bCheckBackBufs&&!frameBufferOptions.bWriteBackBufToRDRAM) ) |
575 | { |
576 | txtBufIdxToLoadFrom = g_pFrameBufferManager->CheckAddrInRenderTextures(pgti->Address); |
577 | if( txtBufIdxToLoadFrom >= 0 ) |
578 | { |
579 | loadFromTextureBuffer = true; |
580 | // Check if it is the same size, |
581 | RenderTextureInfo &info = gRenderTextureInfos[txtBufIdxToLoadFrom]; |
582 | //if( info.pRenderTexture && info.CI_Info.dwAddr == pgti->Address && info.CI_Info.dwFormat == pgti->Format |
583 | if( info.pRenderTexture && info.CI_Info.dwFormat == pgti->Format |
584 | && info.CI_Info.dwSize == pgti->Size ) |
585 | { |
586 | info.txtEntry.ti = *pgti; |
587 | return &info.txtEntry; |
588 | } |
589 | } |
590 | } |
591 | |
592 | if( frameBufferOptions.bCheckBackBufs && g_pFrameBufferManager->CheckAddrInBackBuffers(pgti->Address, pgti->HeightToLoad*pgti->Pitch) >= 0 ) |
593 | { |
594 | if( !frameBufferOptions.bWriteBackBufToRDRAM ) |
595 | { |
596 | // Load the texture from recent back buffer |
597 | txtBufIdxToLoadFrom = g_pFrameBufferManager->CheckAddrInRenderTextures(pgti->Address); |
598 | if( txtBufIdxToLoadFrom >= 0 ) |
599 | { |
600 | loadFromTextureBuffer = true; |
601 | // Check if it is the same size, |
602 | RenderTextureInfo &info = gRenderTextureInfos[txtBufIdxToLoadFrom]; |
603 | //if( info.pRenderTexture && info.CI_Info.dwAddr == pgti->Address && info.CI_Info.dwFormat == pgti->Format |
604 | if( info.pRenderTexture && info.CI_Info.dwFormat == pgti->Format |
605 | && info.CI_Info.dwSize == pgti->Size ) |
606 | { |
607 | info.txtEntry.ti = *pgti; |
608 | return &info.txtEntry; |
609 | } |
610 | } |
611 | } |
612 | } |
613 | |
614 | if (pEntry && pEntry->dwTimeLastUsed == status.gRDPTime && status.gDlistCount != 0 && !status.bN64FrameBufferIsUsed ) // This is not good, Palatte may changes |
615 | { |
616 | // We've already calculated a CRC this frame! |
617 | dwAsmCRC = pEntry->dwCRC; |
618 | } |
619 | else |
620 | { |
621 | if ( doCRCCheck ) |
622 | { |
623 | if( loadFromTextureBuffer ) |
624 | dwAsmCRC = gRenderTextureInfos[txtBufIdxToLoadFrom].crcInRDRAM; |
625 | else |
626 | CalculateRDRAMCRC(pgti->pPhysicalAddress, pgti->LeftToLoad, pgti->TopToLoad, pgti->WidthToLoad, pgti->HeightToLoad, pgti->Size, pgti->Pitch); |
627 | } |
628 | } |
629 | |
630 | int maxCI = 0; |
631 | if ( doCRCCheck && (pgti->Format == TXT_FMT_CI || (pgti->Format == TXT_FMT_RGBA && pgti->Size <= TXT_SIZE_8b ))) |
632 | { |
633 | //maxCI = pgti->Size == TXT_SIZE_8b ? 255 : 15; |
634 | extern unsigned char CalculateMaxCI(void *pPhysicalAddress, uint32 left, uint32 top, uint32 width, uint32 height, uint32 size, uint32 pitchInBytes ); |
635 | |
636 | if( !pEntry || pEntry->dwCRC != dwAsmCRC || pEntry->maxCI < 0 ) |
637 | { |
638 | maxCI = CalculateMaxCI(pgti->pPhysicalAddress, pgti->LeftToLoad, pgti->TopToLoad, pgti->WidthToLoad, pgti->HeightToLoad, pgti->Size, pgti->Pitch); |
639 | } |
640 | else |
641 | { |
642 | maxCI = pEntry->maxCI; |
643 | } |
644 | |
645 | //Check PAL CRC |
646 | uint8 * pStart; |
647 | uint32 dwPalSize = 16; |
648 | uint32 dwOffset; |
649 | |
650 | if( pgti->Size == TXT_SIZE_8b ) |
651 | { |
652 | dwPalSize = 256; |
653 | dwOffset = 0; |
654 | } |
655 | else |
656 | { |
657 | dwOffset = pgti->Palette << 4; |
658 | } |
659 | |
660 | pStart = (uint8*)pgti->PalAddress+dwOffset*2; |
661 | //uint32 y; |
662 | //for (y = 0; y < dwPalSize*2; y+=4) |
663 | //{ |
664 | // dwPalCRC = (dwPalCRC + *(uint32*)&pStart[y]); |
665 | //} |
666 | |
667 | uint32 dwAsmCRCSave = dwAsmCRC; |
668 | //dwPalCRC = CalculateRDRAMCRC(pStart, 0, 0, dwPalSize, 1, TXT_SIZE_16b, dwPalSize*2); |
669 | dwPalCRC = CalculateRDRAMCRC(pStart, 0, 0, maxCI+1, 1, TXT_SIZE_16b, dwPalSize*2); |
670 | dwAsmCRC = dwAsmCRCSave; |
671 | } |
672 | |
673 | if (pEntry && doCRCCheck ) |
674 | { |
675 | if(pEntry->dwCRC == dwAsmCRC && pEntry->dwPalCRC == dwPalCRC && |
676 | (!loadFromTextureBuffer || gRenderTextureInfos[txtBufIdxToLoadFrom].updateAtFrame < pEntry->FrameLastUsed ) ) |
677 | { |
678 | // Tile is ok, return |
679 | pEntry->dwUses++; |
680 | pEntry->dwTimeLastUsed = status.gRDPTime; |
681 | pEntry->FrameLastUsed = status.gDlistCount; |
682 | LOG_TEXTURE(TRACE0(" Use current texture:\n")); |
683 | pEntry->lastEntry = g_lastTextureEntry; |
684 | g_lastTextureEntry = pEntry; |
685 | lastEntryModified = false; |
686 | |
687 | DEBUGGER_IF_DUMP((pauseAtNext && loadFromTextureBuffer) , |
688 | {DebuggerAppendMsg("Load cached texture from render_texture");} |
689 | ); |
690 | |
691 | return pEntry; |
692 | } |
693 | else |
694 | { |
695 | //Do something |
696 | } |
697 | } |
698 | |
699 | if (pEntry == NULL) |
700 | { |
701 | // We need to create a new entry, and add it |
702 | // to the hash table. |
703 | pEntry = CreateNewCacheEntry(pgti->Address, pgti->WidthToCreate, pgti->HeightToCreate); |
704 | |
705 | if (pEntry == NULL) |
706 | { |
707 | g_lastTextureEntry = pEntry; |
708 | _VIDEO_DisplayTemporaryMessage("Fail to create new texture entry"); |
709 | return NULL; |
710 | } |
711 | } |
712 | |
713 | pEntry->ti = *pgti; |
714 | pEntry->dwCRC = dwAsmCRC; |
715 | pEntry->dwPalCRC = dwPalCRC; |
716 | pEntry->bExternalTxtrChecked = false; |
717 | pEntry->maxCI = maxCI; |
718 | |
719 | try |
720 | { |
721 | if (pEntry->pTexture != NULL) |
722 | { |
723 | if( pEntry->pTexture->m_dwCreatedTextureWidth < pgti->WidthToCreate ) |
724 | { |
725 | pEntry->ti.WidthToLoad = pEntry->pTexture->m_dwCreatedTextureWidth; |
726 | pEntry->pTexture->m_bScaledS = false; |
727 | pEntry->pTexture->m_bScaledT = false; |
728 | } |
729 | if( pEntry->pTexture->m_dwCreatedTextureHeight < pgti->HeightToCreate ) |
730 | { |
731 | pEntry->ti.HeightToLoad = pEntry->pTexture->m_dwCreatedTextureHeight; |
732 | pEntry->pTexture->m_bScaledT = false; |
733 | pEntry->pTexture->m_bScaledS = false; |
734 | } |
735 | |
736 | TextureFmt dwType = pEntry->pTexture->GetSurfaceFormat(); |
737 | SAFE_DELETE(pEntry->pEnhancedTexture); |
738 | pEntry->dwEnhancementFlag = TEXTURE_NO_ENHANCEMENT; |
739 | |
740 | if (dwType != TEXTURE_FMT_UNKNOWN) |
741 | { |
742 | if( loadFromTextureBuffer ) |
743 | { |
744 | g_pFrameBufferManager->LoadTextureFromRenderTexture(pEntry, txtBufIdxToLoadFrom); |
745 | DEBUGGER_IF_DUMP((pauseAtNext && loadFromTextureBuffer) , |
746 | {DebuggerAppendMsg("Load texture from render_texture %d", txtBufIdxToLoadFrom);} |
747 | ); |
748 | |
749 | extern void ConvertTextureRGBAtoI(TxtrCacheEntry* pEntry, bool alpha); |
750 | if( g_pRenderTextureInfo->CI_Info.dwFormat == TXT_FMT_I ) |
751 | { |
752 | // Convert texture from RGBA to I |
753 | ConvertTextureRGBAtoI(pEntry,false); |
754 | } |
755 | else if( g_pRenderTextureInfo->CI_Info.dwFormat == TXT_FMT_IA ) |
756 | { |
757 | // Convert texture from RGBA to IA |
758 | ConvertTextureRGBAtoI(pEntry,true); |
759 | } |
760 | } |
761 | else |
762 | { |
763 | LOG_TEXTURE(TRACE0(" Load new texture from RDRAM:\n")); |
764 | if (dwType == TEXTURE_FMT_A8R8G8B8) |
765 | { |
766 | ConvertTexture(pEntry, fromTMEM); |
767 | } |
768 | else |
769 | ConvertTexture_16(pEntry, fromTMEM); |
770 | pEntry->FrameLastUpdated = status.gDlistCount; |
771 | SAFE_DELETE(pEntry->pEnhancedTexture); |
772 | pEntry->dwEnhancementFlag = TEXTURE_NO_ENHANCEMENT; |
773 | } |
774 | } |
775 | |
776 | pEntry->ti.WidthToLoad = pgti->WidthToLoad; |
777 | pEntry->ti.HeightToLoad = pgti->HeightToLoad; |
778 | |
779 | if( AutoExtendTexture ) |
780 | { |
781 | ExpandTextureS(pEntry); |
782 | ExpandTextureT(pEntry); |
783 | } |
784 | |
785 | if( options.bDumpTexturesToFiles && !loadFromTextureBuffer ) |
786 | { |
787 | DumpCachedTexture(*pEntry); |
788 | } |
789 | |
790 | #ifdef DEBUGGER |
791 | if( pauseAtNext && eventToPause == NEXT_NEW_TEXTURE ) |
792 | { |
793 | CRender::g_pRender->SetCurrentTexture( 0, pEntry->pTexture, pEntry->ti.WidthToCreate, pEntry->ti.HeightToCreate, pEntry); |
794 | CRender::g_pRender->DrawTexture(0); |
795 | debuggerPause = true; |
796 | TRACE0("Pause after loading a new texture"); |
797 | if( pEntry->ti.Format == TXT_FMT_YUV ) |
798 | { |
799 | TRACE0("This is YUV texture"); |
800 | } |
801 | DebuggerAppendMsg("W:%d, H:%d, RealW:%d, RealH:%d, D3DW:%d, D3DH: %d", pEntry->ti.WidthToCreate, pEntry->ti.HeightToCreate, |
802 | pEntry->ti.WidthToLoad, pEntry->ti.HeightToLoad, pEntry->pTexture->m_dwCreatedTextureWidth, pEntry->pTexture->m_dwCreatedTextureHeight); |
803 | DebuggerAppendMsg("ScaledS:%s, ScaledT:%s, CRC=%08X", pEntry->pTexture->m_bScaledS?"T":"F", pEntry->pTexture->m_bScaledT?"T":"F", pEntry->dwCRC); |
804 | DebuggerPause(); |
805 | CRender::g_pRender->SetCurrentTexture( 0, NULL, 64, 64, NULL); |
806 | } |
807 | #endif |
808 | } |
809 | } |
810 | catch (...) |
811 | { |
812 | TRACE0("Exception in texture decompression"); |
813 | g_lastTextureEntry = NULL; |
814 | return NULL; |
815 | } |
816 | |
817 | pEntry->lastEntry = g_lastTextureEntry; |
818 | g_lastTextureEntry = pEntry; |
819 | lastEntryModified = true; |
820 | return pEntry; |
821 | } |
822 | |
823 | |
824 | |
825 | |
826 | const char *pszImgFormat[8] = {"RGBA", "YUV", "CI", "IA", "I", "?1", "?2", "?3"}; |
827 | uint8 pnImgSize[4] = {4, 8, 16, 32}; |
828 | const char *textlutname[4] = {"RGB16", "I16?", "RGBA16", "IA16"}; |
829 | |
830 | extern uint16 g_wRDPTlut[]; |
831 | extern ConvertFunction gConvertFunctions_FullTMEM[ 8 ][ 4 ]; |
832 | extern ConvertFunction gConvertFunctions[ 8 ][ 4 ]; |
833 | extern ConvertFunction gConvertTlutFunctions[ 8 ][ 4 ]; |
834 | extern ConvertFunction gConvertFunctions_16[ 8 ][ 4 ]; |
835 | extern ConvertFunction gConvertFunctions_16_FullTMEM[ 8 ][ 4 ]; |
836 | extern ConvertFunction gConvertTlutFunctions_16[ 8 ][ 4 ]; |
837 | void CTextureManager::ConvertTexture(TxtrCacheEntry * pEntry, bool fromTMEM) |
838 | { |
839 | static uint32 dwCount = 0; |
840 | |
841 | ConvertFunction pF; |
842 | if( options.bUseFullTMEM && fromTMEM && status.bAllowLoadFromTMEM ) |
843 | { |
844 | pF = gConvertFunctions_FullTMEM[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
845 | } |
846 | else |
847 | { |
848 | if( gRDP.tiles[7].dwFormat == TXT_FMT_YUV ) |
849 | { |
850 | if( gRDP.otherMode.text_tlut>=2 ) |
851 | pF = gConvertTlutFunctions[ TXT_FMT_YUV ][ pEntry->ti.Size ]; |
852 | else |
853 | pF = gConvertFunctions[ TXT_FMT_YUV ][ pEntry->ti.Size ]; |
854 | } |
855 | else |
856 | { |
857 | if( gRDP.otherMode.text_tlut>=2 ) |
858 | pF = gConvertTlutFunctions[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
859 | else |
860 | pF = gConvertFunctions[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
861 | } |
862 | } |
863 | |
864 | if( pF ) |
865 | { |
866 | pF( pEntry->pTexture, pEntry->ti ); |
867 | |
868 | LOG_TEXTURE( |
869 | { |
870 | DebuggerAppendMsg("Decompress 32bit Texture:\n\tFormat: %s\n\tImage Size:%d\n", |
871 | pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
872 | DebuggerAppendMsg("Palette Format: %s (%d)\n", textlutname[pEntry->ti.TLutFmt>>RSP_SETOTHERMODE_SHIFT_TEXTLUT], pEntry->ti.TLutFmt>>RSP_SETOTHERMODE_SHIFT_TEXTLUT); |
873 | }); |
874 | } |
875 | else |
876 | { |
877 | TRACE2("ConvertTexture: Unable to decompress %s/%dbpp", pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
878 | } |
879 | |
880 | dwCount++; |
881 | } |
882 | |
883 | void CTextureManager::ConvertTexture_16(TxtrCacheEntry * pEntry, bool fromTMEM) |
884 | { |
885 | static uint32 dwCount = 0; |
886 | |
887 | ConvertFunction pF; |
888 | |
889 | if( options.bUseFullTMEM && fromTMEM && status.bAllowLoadFromTMEM ) |
890 | { |
891 | pF = gConvertFunctions_16_FullTMEM[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
892 | } |
893 | else |
894 | { |
895 | if( gRDP.otherMode.text_tlut>=2 ) |
896 | pF = gConvertTlutFunctions_16[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
897 | else |
898 | pF = gConvertFunctions_16[ pEntry->ti.Format ][ pEntry->ti.Size ]; |
899 | } |
900 | |
901 | if( pF ) |
902 | { |
903 | pF( pEntry->pTexture, pEntry->ti ); |
904 | |
905 | LOG_TEXTURE(TRACE2("Decompress 16bit Texture:\n\tFormat: %s\n\tImage Size:%d\n", |
906 | pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size])); |
907 | } |
908 | else |
909 | { |
910 | TRACE2("ConvertTexture: Unable to decompress %s/%dbpp", pszImgFormat[pEntry->ti.Format], pnImgSize[pEntry->ti.Size]); |
911 | } |
912 | |
913 | dwCount++; |
914 | } |
915 | |
916 | void CTextureManager::ExpandTexture(TxtrCacheEntry * pEntry, uint32 sizeToLoad, uint32 sizeToCreate, uint32 sizeCreated, |
917 | int arrayWidth, int flag, int mask, int mirror, int clamp, uint32 otherSize) |
918 | { |
919 | if( sizeToLoad >= sizeCreated ) return; |
920 | |
921 | uint32 maskWidth = (1<<mask); |
922 | int size = pEntry->pTexture->GetPixelSize(); |
923 | |
924 | #ifdef DEBUGGER |
925 | // Some checks |
926 | if( sizeToLoad > sizeToCreate || sizeToCreate > sizeCreated ) |
927 | TRACE0("Something is wrong, check me here in ExpandTextureS"); |
928 | #endif |
929 | |
930 | // Doing Mirror And/Or Wrap in S direction |
931 | // Image has been loaded with width=WidthToLoad, we need to enlarge the image |
932 | // to width = pEntry->ti.WidthToCreate by doing mirroring or wrapping |
933 | |
934 | DrawInfo di; |
935 | if( !(pEntry->pTexture->StartUpdate(&di)) ) |
936 | { |
937 | TRACE0("Cann't update the texture"); |
938 | return; |
939 | } |
940 | |
941 | |
942 | if( mask == 0 ) |
943 | { |
944 | // Clamp |
945 | Clamp(di.lpSurface, sizeToLoad, sizeCreated, arrayWidth, otherSize, |
946 | flag, size); |
947 | pEntry->pTexture->EndUpdate(&di); |
948 | return; |
949 | } |
950 | |
951 | #ifdef DEBUGGER |
952 | if( sizeToLoad > maskWidth ) |
953 | { |
954 | TRACE0("Something is wrong, check me here in ExpandTextureS"); |
955 | pEntry->pTexture->EndUpdate(&di); |
956 | return; |
957 | } |
958 | if( sizeToLoad == maskWidth && maskWidth == sizeToCreate && sizeToCreate != sizeCreated ) |
959 | { |
960 | TRACE0("Something is wrong, check me here in ExpandTextureS"); |
961 | pEntry->pTexture->EndUpdate(&di); |
962 | return; |
963 | } |
964 | #endif |
965 | |
966 | if( sizeToLoad == maskWidth ) |
967 | { |
968 | uint32 tempwidth = clamp ? sizeToCreate : sizeCreated; |
969 | if( mirror ) |
970 | { |
971 | Mirror(di.lpSurface, sizeToLoad, mask, tempwidth, |
972 | arrayWidth, otherSize, flag, size ); |
973 | } |
974 | else |
975 | { |
976 | Wrap(di.lpSurface, sizeToLoad, mask, tempwidth, |
977 | arrayWidth, otherSize, flag, size ); |
978 | } |
979 | |
980 | if( tempwidth < sizeCreated ) |
981 | { |
982 | Clamp(di.lpSurface, tempwidth, sizeCreated, arrayWidth, otherSize, |
983 | flag, size ); |
984 | } |
985 | |
986 | pEntry->pTexture->EndUpdate(&di); |
987 | return; |
988 | } |
989 | |
990 | |
991 | if( sizeToLoad < sizeToCreate && sizeToCreate == maskWidth && maskWidth == sizeCreated ) |
992 | { |
993 | // widthToLoad < widthToCreate = maskWidth |
994 | Wrap(di.lpSurface, sizeToLoad, mask, sizeCreated, arrayWidth, otherSize, flag, size ); |
995 | |
996 | pEntry->pTexture->EndUpdate(&di); |
997 | return; |
998 | } |
999 | |
1000 | if( sizeToLoad == sizeToCreate && sizeToCreate < maskWidth ) |
1001 | { |
1002 | #ifdef DEBUGGER |
1003 | if( maskWidth < sizeToCreate ) TRACE0("Incorrect condition, check me"); |
1004 | #endif |
1005 | Clamp(di.lpSurface, sizeToLoad, sizeCreated, arrayWidth, otherSize, flag, size ); |
1006 | |
1007 | pEntry->pTexture->EndUpdate(&di); |
1008 | return; |
1009 | } |
1010 | |
1011 | if( sizeToLoad < sizeToCreate && sizeToCreate < maskWidth ) |
1012 | { |
1013 | #ifdef DEBUGGER |
1014 | if( clamp ) TRACE0("Incorrect condition, check me"); |
1015 | if( maskWidth < sizeCreated ) TRACE0("Incorrect condition, check me"); |
1016 | #endif |
1017 | Clamp(di.lpSurface, sizeToLoad, sizeCreated, arrayWidth, otherSize, flag, size ); |
1018 | pEntry->pTexture->EndUpdate(&di); |
1019 | return; |
1020 | } |
1021 | |
1022 | TRACE0("Check me, should not get here"); |
1023 | pEntry->pTexture->EndUpdate(&di); |
1024 | } |
1025 | |
1026 | void CTextureManager::ExpandTextureS(TxtrCacheEntry * pEntry) |
1027 | { |
1028 | TxtrInfo &ti = pEntry->ti; |
1029 | uint32 textureWidth = pEntry->pTexture->m_dwCreatedTextureWidth; |
1030 | ExpandTexture(pEntry, ti.WidthToLoad, ti.WidthToCreate, textureWidth, |
1031 | textureWidth, S_FLAG, ti.maskS, ti.mirrorS, ti.clampS, ti.HeightToLoad); |
1032 | } |
1033 | |
1034 | void CTextureManager::ExpandTextureT(TxtrCacheEntry * pEntry) |
1035 | { |
1036 | TxtrInfo &ti = pEntry->ti; |
1037 | uint32 textureHeight = pEntry->pTexture->m_dwCreatedTextureHeight; |
1038 | uint32 textureWidth = pEntry->pTexture->m_dwCreatedTextureWidth; |
1039 | ExpandTexture(pEntry, ti.HeightToLoad, ti.HeightToCreate, textureHeight, |
1040 | textureWidth, T_FLAG, ti.maskT, ti.mirrorT, ti.clampT, ti.WidthToLoad); |
1041 | } |
1042 | |
1043 | |
1044 | void CTextureManager::ClampS32(uint32 *array, uint32 width, uint32 towidth, uint32 arrayWidth, uint32 rows) |
1045 | { |
1046 | if ((int) width <= 0 || (int) towidth < 0) |
1047 | return; |
1048 | |
1049 | for( uint32 y = 0; y<rows; y++ ) |
1050 | { |
1051 | uint32* line = array+y*arrayWidth; |
1052 | uint32 val = line[width-1]; |
1053 | for( uint32 x=width; x<towidth; x++ ) |
1054 | { |
1055 | line[x] = val; |
1056 | } |
1057 | } |
1058 | } |
1059 | |
1060 | void CTextureManager::ClampS16(uint16 *array, uint32 width, uint32 towidth, uint32 arrayWidth, uint32 rows) |
1061 | { |
1062 | if ((int) width <= 0 || (int) towidth < 0) |
1063 | return; |
1064 | |
1065 | for( uint32 y = 0; y<rows; y++ ) |
1066 | { |
1067 | uint16* line = array+y*arrayWidth; |
1068 | uint16 val = line[width-1]; |
1069 | for( uint32 x=width; x<towidth; x++ ) |
1070 | { |
1071 | line[x] = val; |
1072 | } |
1073 | } |
1074 | } |
1075 | |
1076 | void CTextureManager::ClampT32(uint32 *array, uint32 height, uint32 toheight, uint32 arrayWidth, uint32 cols) |
1077 | { |
1078 | if ((int) height <= 0 || (int) toheight < 0) |
1079 | return; |
1080 | |
1081 | uint32* linesrc = array+arrayWidth*(height-1); |
1082 | for( uint32 y = height; y<toheight; y++ ) |
1083 | { |
1084 | uint32* linedst = array+arrayWidth*y; |
1085 | for( uint32 x=0; x<arrayWidth; x++ ) |
1086 | { |
1087 | linedst[x] = linesrc[x]; |
1088 | } |
1089 | } |
1090 | } |
1091 | |
1092 | void CTextureManager::ClampT16(uint16 *array, uint32 height, uint32 toheight, uint32 arrayWidth, uint32 cols) |
1093 | { |
1094 | if ((int) height <= 0 || (int) toheight < 0) |
1095 | return; |
1096 | |
1097 | uint16* linesrc = array+arrayWidth*(height-1); |
1098 | for( uint32 y = height; y<toheight; y++ ) |
1099 | { |
1100 | uint16* linedst = array+arrayWidth*y; |
1101 | for( uint32 x=0; x<arrayWidth; x++ ) |
1102 | { |
1103 | linedst[x] = linesrc[x]; |
1104 | } |
1105 | } |
1106 | } |
1107 | |
1108 | void CTextureManager::MirrorS32(uint32 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
1109 | { |
1110 | uint32 maskval1 = (1<<mask)-1; |
1111 | uint32 maskval2 = (1<<(mask+1))-1; |
1112 | |
1113 | for( uint32 y = 0; y<rows; y++ ) |
1114 | { |
1115 | uint32* line = array+y*arrayWidth; |
1116 | for( uint32 x=width; x<towidth; x++ ) |
1117 | { |
1118 | line[x] = (x&maskval2)<=maskval1 ? line[x&maskval1] : line[maskval2-(x&maskval2)]; |
1119 | } |
1120 | } |
1121 | } |
1122 | |
1123 | void CTextureManager::MirrorS16(uint16 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
1124 | { |
1125 | uint32 maskval1 = (1<<mask)-1; |
1126 | uint32 maskval2 = (1<<(mask+1))-1; |
1127 | |
1128 | for( uint32 y = 0; y<rows; y++ ) |
1129 | { |
1130 | uint16* line = array+y*arrayWidth; |
1131 | for( uint32 x=width; x<towidth; x++ ) |
1132 | { |
1133 | line[x] = (x&maskval2)<=maskval1 ? line[x&maskval1] : line[maskval2-(x&maskval2)]; |
1134 | } |
1135 | } |
1136 | } |
1137 | |
1138 | void CTextureManager::MirrorT32(uint32 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
1139 | { |
1140 | uint32 maskval1 = (1<<mask)-1; |
1141 | uint32 maskval2 = (1<<(mask+1))-1; |
1142 | |
1143 | for( uint32 y = height; y<toheight; y++ ) |
1144 | { |
1145 | uint32 srcy = (y&maskval2)<=maskval1 ? y&maskval1 : maskval2-(y&maskval2); |
1146 | uint32* linesrc = array+arrayWidth*srcy; |
1147 | uint32* linedst = array+arrayWidth*y;; |
1148 | for( uint32 x=0; x<arrayWidth; x++ ) |
1149 | { |
1150 | linedst[x] = linesrc[x]; |
1151 | } |
1152 | } |
1153 | } |
1154 | |
1155 | void CTextureManager::MirrorT16(uint16 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
1156 | { |
1157 | uint32 maskval1 = (1<<mask)-1; |
1158 | uint32 maskval2 = (1<<(mask+1))-1; |
1159 | |
1160 | for( uint32 y = height; y<toheight; y++ ) |
1161 | { |
1162 | uint32 srcy = (y&maskval2)<=maskval1 ? y&maskval1 : maskval2-(y&maskval2); |
1163 | uint16* linesrc = array+arrayWidth*srcy; |
1164 | uint16* linedst = array+arrayWidth*y;; |
1165 | for( uint32 x=0; x<arrayWidth; x++ ) |
1166 | { |
1167 | linedst[x] = linesrc[x]; |
1168 | } |
1169 | } |
1170 | } |
1171 | |
1172 | void CTextureManager::WrapS32(uint32 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
1173 | { |
1174 | uint32 maskval = (1<<mask)-1; |
1175 | |
1176 | for( uint32 y = 0; y<rows; y++ ) |
1177 | { |
1178 | uint32* line = array+y*arrayWidth; |
1179 | for( uint32 x=width; x<towidth; x++ ) |
1180 | { |
1181 | line[x] = line[(x&maskval)<width?(x&maskval):towidth-(x&maskval)]; |
1182 | } |
1183 | } |
1184 | } |
1185 | |
1186 | void CTextureManager::WrapS16(uint16 *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows) |
1187 | { |
1188 | uint32 maskval = (1<<mask)-1; |
1189 | |
1190 | for( uint32 y = 0; y<rows; y++ ) |
1191 | { |
1192 | uint16* line = array+y*arrayWidth; |
1193 | for( uint32 x=width; x<towidth; x++ ) |
1194 | { |
1195 | line[x] = line[(x&maskval)<width?(x&maskval):towidth-(x&maskval)]; |
1196 | } |
1197 | } |
1198 | } |
1199 | |
1200 | void CTextureManager::WrapT32(uint32 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
1201 | { |
1202 | uint32 maskval = (1<<mask)-1; |
1203 | for( uint32 y = height; y<toheight; y++ ) |
1204 | { |
1205 | uint32* linesrc = array+arrayWidth*(y>maskval?y&maskval:y-height); |
1206 | uint32* linedst = array+arrayWidth*y;; |
1207 | for( uint32 x=0; x<arrayWidth; x++ ) |
1208 | { |
1209 | linedst[x] = linesrc[x]; |
1210 | } |
1211 | } |
1212 | } |
1213 | |
1214 | void CTextureManager::WrapT16(uint16 *array, uint32 height, uint32 mask, uint32 toheight, uint32 arrayWidth, uint32 cols) |
1215 | { |
1216 | uint32 maskval = (1<<mask)-1; |
1217 | for( uint32 y = height; y<toheight; y++ ) |
1218 | { |
1219 | uint16* linesrc = array+arrayWidth*(y>maskval?y&maskval:y-height); |
1220 | uint16* linedst = array+arrayWidth*y;; |
1221 | for( uint32 x=0; x<arrayWidth; x++ ) |
1222 | { |
1223 | linedst[x] = linesrc[x]; |
1224 | } |
1225 | } |
1226 | } |
1227 | |
1228 | void CTextureManager::Clamp(void *array, uint32 width, uint32 towidth, uint32 arrayWidth, uint32 rows, int flag, int size ) |
1229 | { |
1230 | if( flag == S_FLAG ) // s |
1231 | { |
1232 | if( size == 4 ) // 32 bit |
1233 | { |
1234 | ClampS32((uint32*)array, width, towidth, arrayWidth, rows); |
1235 | } |
1236 | else // 16 bits |
1237 | { |
1238 | ClampS16((uint16*)array, width, towidth, arrayWidth, rows); |
1239 | } |
1240 | } |
1241 | else // t |
1242 | { |
1243 | if( size == 4 ) // 32 bit |
1244 | { |
1245 | ClampT32((uint32*)array, width, towidth, arrayWidth, rows); |
1246 | } |
1247 | else // 16 bits |
1248 | { |
1249 | ClampT16((uint16*)array, width, towidth, arrayWidth, rows); |
1250 | } |
1251 | } |
1252 | } |
1253 | void CTextureManager::Wrap(void *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows, int flag, int size ) |
1254 | { |
1255 | if( flag == S_FLAG ) // s |
1256 | { |
1257 | if( size == 4 ) // 32 bit |
1258 | { |
1259 | WrapS32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
1260 | } |
1261 | else // 16 bits |
1262 | { |
1263 | WrapS16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
1264 | } |
1265 | } |
1266 | else // t |
1267 | { |
1268 | if( size == 4 ) // 32 bit |
1269 | { |
1270 | WrapT32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
1271 | } |
1272 | else // 16 bits |
1273 | { |
1274 | WrapT16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
1275 | } |
1276 | } |
1277 | } |
1278 | void CTextureManager::Mirror(void *array, uint32 width, uint32 mask, uint32 towidth, uint32 arrayWidth, uint32 rows, int flag, int size ) |
1279 | { |
1280 | if( flag == S_FLAG ) // s |
1281 | { |
1282 | if( size == 4 ) // 32 bit |
1283 | { |
1284 | MirrorS32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
1285 | } |
1286 | else // 16 bits |
1287 | { |
1288 | MirrorS16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
1289 | } |
1290 | } |
1291 | else // t |
1292 | { |
1293 | if( size == 4 ) // 32 bit |
1294 | { |
1295 | MirrorT32((uint32*)array, width, mask, towidth, arrayWidth, rows); |
1296 | } |
1297 | else // 16 bits |
1298 | { |
1299 | MirrorT16((uint16*)array, width, mask, towidth, arrayWidth, rows); |
1300 | } |
1301 | } |
1302 | |
1303 | } |
1304 | |
1305 | |
1306 | #ifdef DEBUGGER |
1307 | TxtrCacheEntry * CTextureManager::GetCachedTexture(uint32 tex) |
1308 | { |
1309 | uint32 size = 0; |
1310 | for( uint32 i=0; i<m_numOfCachedTxtrList; i++ ) |
1311 | { |
1312 | if( m_pCacheTxtrList[i] == NULL ) |
1313 | continue; |
1314 | else |
1315 | { |
1316 | TxtrCacheEntry *pEntry; |
1317 | |
1318 | for (pEntry = m_pCacheTxtrList[i]; pEntry; pEntry = pEntry->pNext) |
1319 | { |
1320 | if( size == tex ) |
1321 | return pEntry; |
1322 | else |
1323 | size++; |
1324 | } |
1325 | } |
1326 | } |
1327 | return NULL; |
1328 | } |
1329 | uint32 CTextureManager::GetNumOfCachedTexture() |
1330 | { |
1331 | uint32 size = 0; |
1332 | for( uint32 i=0; i<m_numOfCachedTxtrList; i++ ) |
1333 | { |
1334 | if( m_pCacheTxtrList[i] == NULL ) |
1335 | continue; |
1336 | else |
1337 | { |
1338 | TxtrCacheEntry *pEntry; |
1339 | |
1340 | for (pEntry = m_pCacheTxtrList[i]; pEntry; pEntry = pEntry->pNext) |
1341 | { |
1342 | size++; |
1343 | } |
1344 | } |
1345 | } |
1346 | TRACE1("Totally %d texture cached", size); |
1347 | return size; |
1348 | } |
1349 | #endif |
1350 | |
1351 | |
1352 | TxtrCacheEntry * CTextureManager::GetBlackTexture(void) |
1353 | { |
1354 | if( m_blackTextureEntry.pTexture == NULL ) |
1355 | { |
1356 | m_blackTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
1357 | m_blackTextureEntry.ti.WidthToCreate = 4; |
1358 | m_blackTextureEntry.ti.HeightToCreate = 4; |
1359 | updateColorTexture(m_blackTextureEntry.pTexture,0x00000000); |
1360 | } |
1361 | return &m_blackTextureEntry; |
1362 | } |
1363 | TxtrCacheEntry * CTextureManager::GetPrimColorTexture(uint32 color) |
1364 | { |
1365 | static uint32 mcolor = 0; |
1366 | if( m_PrimColorTextureEntry.pTexture == NULL ) |
1367 | { |
1368 | m_PrimColorTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
1369 | m_PrimColorTextureEntry.ti.WidthToCreate = 4; |
1370 | m_PrimColorTextureEntry.ti.HeightToCreate = 4; |
1371 | updateColorTexture(m_PrimColorTextureEntry.pTexture,color); |
1372 | gRDP.texturesAreReloaded = true; |
1373 | } |
1374 | else if( mcolor != color ) |
1375 | { |
1376 | updateColorTexture(m_PrimColorTextureEntry.pTexture,color); |
1377 | gRDP.texturesAreReloaded = true; |
1378 | } |
1379 | |
1380 | mcolor = color; |
1381 | return &m_PrimColorTextureEntry; |
1382 | } |
1383 | TxtrCacheEntry * CTextureManager::GetEnvColorTexture(uint32 color) |
1384 | { |
1385 | static uint32 mcolor = 0; |
1386 | if( m_EnvColorTextureEntry.pTexture == NULL ) |
1387 | { |
1388 | m_EnvColorTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
1389 | m_EnvColorTextureEntry.ti.WidthToCreate = 4; |
1390 | m_EnvColorTextureEntry.ti.HeightToCreate = 4; |
1391 | gRDP.texturesAreReloaded = true; |
1392 | |
1393 | updateColorTexture(m_EnvColorTextureEntry.pTexture,color); |
1394 | } |
1395 | else if( mcolor != color ) |
1396 | { |
1397 | updateColorTexture(m_EnvColorTextureEntry.pTexture,color); |
1398 | gRDP.texturesAreReloaded = true; |
1399 | } |
1400 | |
1401 | mcolor = color; |
1402 | return &m_EnvColorTextureEntry; |
1403 | } |
1404 | TxtrCacheEntry * CTextureManager::GetLODFracTexture(uint8 fac) |
1405 | { |
1406 | static uint8 mfac = 0; |
1407 | if( m_LODFracTextureEntry.pTexture == NULL ) |
1408 | { |
1409 | m_LODFracTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
1410 | m_LODFracTextureEntry.ti.WidthToCreate = 4; |
1411 | m_LODFracTextureEntry.ti.HeightToCreate = 4; |
1412 | uint32 factor = fac; |
1413 | uint32 color = fac; |
1414 | color |= factor << 8; |
1415 | color |= color << 16; |
1416 | updateColorTexture(m_LODFracTextureEntry.pTexture,color); |
1417 | gRDP.texturesAreReloaded = true; |
1418 | } |
1419 | else if( mfac != fac ) |
1420 | { |
1421 | uint32 factor = fac; |
1422 | uint32 color = fac; |
1423 | color |= factor << 8; |
1424 | color |= color << 16; |
1425 | updateColorTexture(m_LODFracTextureEntry.pTexture,color); |
1426 | gRDP.texturesAreReloaded = true; |
1427 | } |
1428 | |
1429 | mfac = fac; |
1430 | return &m_LODFracTextureEntry; |
1431 | } |
1432 | |
1433 | TxtrCacheEntry * CTextureManager::GetPrimLODFracTexture(uint8 fac) |
1434 | { |
1435 | static uint8 mfac = 0; |
1436 | if( m_PrimLODFracTextureEntry.pTexture == NULL ) |
1437 | { |
1438 | m_PrimLODFracTextureEntry.pTexture = CDeviceBuilder::GetBuilder()->CreateTexture(4, 4); |
1439 | m_PrimLODFracTextureEntry.ti.WidthToCreate = 4; |
1440 | m_PrimLODFracTextureEntry.ti.HeightToCreate = 4; |
1441 | uint32 factor = fac; |
1442 | uint32 color = fac; |
1443 | color |= factor << 8; |
1444 | color |= color << 16; |
1445 | updateColorTexture(m_PrimLODFracTextureEntry.pTexture,color); |
1446 | gRDP.texturesAreReloaded = true; |
1447 | } |
1448 | else if( mfac != fac ) |
1449 | { |
1450 | uint32 factor = fac; |
1451 | uint32 color = fac; |
1452 | color |= factor << 8; |
1453 | color |= color << 16; |
1454 | updateColorTexture(m_PrimLODFracTextureEntry.pTexture,color); |
1455 | gRDP.texturesAreReloaded = true; |
1456 | } |
1457 | |
1458 | mfac = fac; |
1459 | return &m_PrimLODFracTextureEntry; |
1460 | } |
1461 | |
1462 | TxtrCacheEntry * CTextureManager::GetConstantColorTexture(uint32 constant) |
1463 | { |
1464 | switch( constant ) |
1465 | { |
1466 | case MUX_PRIM: |
1467 | return GetPrimColorTexture(gRDP.primitiveColor); |
1468 | break; |
1469 | case MUX_ENV: |
1470 | return GetEnvColorTexture(gRDP.envColor); |
1471 | break; |
1472 | case MUX_LODFRAC: |
1473 | return GetLODFracTexture((uint8)gRDP.LODFrac); |
1474 | break; |
1475 | default: // MUX_PRIMLODFRAC |
1476 | return GetPrimLODFracTexture((uint8)gRDP.primLODFrac); |
1477 | break; |
1478 | } |
1479 | } |
1480 | |
1481 | void CTextureManager::updateColorTexture(CTexture *ptexture, uint32 color) |
1482 | { |
1483 | DrawInfo di; |
1484 | if( !(ptexture->StartUpdate(&di)) ) |
1485 | { |
1486 | TRACE0("Cann't update the texture"); |
1487 | return; |
1488 | } |
1489 | |
1490 | int size = ptexture->GetPixelSize(); |
1491 | switch( size ) |
1492 | { |
1493 | case 2: // 16 bits |
1494 | { |
1495 | uint16 *buf = (uint16*)di.lpSurface; |
1496 | uint16 color16= (uint16)((color>>4)&0xF); |
1497 | color16 |= ((color>>12)&0xF)<<4; |
1498 | color16 |= ((color>>20)&0xF)<<8; |
1499 | color16 |= ((color>>28)&0xF)<<12; |
1500 | for( int i=0; i<16; i++ ) |
1501 | { |
1502 | buf[i] = color16; |
1503 | } |
1504 | } |
1505 | break; |
1506 | case 4: // 32 bits |
1507 | { |
1508 | uint32 *buf = (uint32*)di.lpSurface; |
1509 | for( int i=0; i<16; i++ ) |
1510 | { |
1511 | buf[i] = color; |
1512 | } |
1513 | } |
1514 | break; |
1515 | } |
1516 | |
1517 | ptexture->EndUpdate(&di); |
1518 | } |
1519 | |
1520 | void ConvertTextureRGBAtoI(TxtrCacheEntry* pEntry, bool alpha) |
1521 | { |
1522 | DrawInfo srcInfo; |
1523 | if( pEntry->pTexture->StartUpdate(&srcInfo) ) |
1524 | { |
1525 | uint32 *buf; |
1526 | uint32 val; |
1527 | uint32 r,g,b,a,i; |
1528 | |
1529 | for(int nY = 0; nY < srcInfo.dwCreatedHeight; nY++) |
1530 | { |
1531 | buf = (uint32*)((uint8*)srcInfo.lpSurface+nY*srcInfo.lPitch); |
1532 | for(int nX = 0; nX < srcInfo.dwCreatedWidth; nX++) |
1533 | { |
1534 | val = buf[nX]; |
1535 | b = (val>>0)&0xFF; |
1536 | g = (val>>8)&0xFF; |
1537 | r = (val>>16)&0xFF; |
1538 | i = (r+g+b)/3; |
1539 | a = alpha?(val&0xFF000000):(i<<24); |
1540 | buf[nX] = (a|(i<<16)|(i<<8)|i); |
1541 | } |
1542 | } |
1543 | pEntry->pTexture->EndUpdate(&srcInfo); |
1544 | } |
1545 | } |
1546 | |