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1 | /* |
2 | Copyright (C) 2002 Rice1964 |
3 | |
4 | This program is free software; you can redistribute it and/or |
5 | modify it under the terms of the GNU General Public License |
6 | as published by the Free Software Foundation; either version 2 |
7 | of the License, or (at your option) any later version. |
8 | |
9 | This program is distributed in the hope that it will be useful, |
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | GNU General Public License for more details. |
13 | |
14 | You should have received a copy of the GNU General Public License |
15 | along with this program; if not, write to the Free Software |
16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
17 | |
18 | */ |
19 | |
20 | #ifndef _DLLINTERFACE_H_ |
21 | #define _DLLINTERFACE_H_ |
22 | |
23 | #define M64P_PLUGIN_PROTOTYPES 1 |
24 | #include "typedefs.h" |
25 | #include "m64p_config.h" |
26 | #include "m64p_plugin.h" |
27 | #include "m64p_vidext.h" |
28 | |
29 | typedef struct { |
30 | float fViWidth, fViHeight; |
31 | unsigned short uViWidth, uViHeight; |
32 | unsigned short uDisplayWidth, uDisplayHeight; |
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33 | |
34 | unsigned short uDisplayX, uDisplayY; |
35 | BOOL bDisplayRatio; |
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36 | |
37 | BOOL bDisplayFullscreen; |
38 | BOOL bVerticalSync; |
39 | |
40 | float fMultX, fMultY; |
41 | int vpLeftW, vpTopW, vpRightW, vpBottomW, vpWidthW, vpHeightW; |
42 | |
43 | int statusBarHeight, statusBarHeightToUse, toolbarHeight, toolbarHeightToUse; |
44 | BOOL screenSaverStatus; |
45 | |
46 | struct { |
47 | uint32 left; |
48 | uint32 top; |
49 | uint32 right; |
50 | uint32 bottom; |
51 | uint32 width; |
52 | uint32 height; |
53 | bool needToClip; |
54 | } clipping; |
55 | |
56 | int timer; |
57 | float fps; // frame per second |
58 | float dps; // dlist per second |
59 | uint32 lastSecFrameCount; |
60 | uint32 lastSecDlistCount; |
61 | }WindowSettingStruct; |
62 | |
63 | typedef enum |
64 | { |
65 | PRIM_TRI1, |
66 | PRIM_TRI2, |
67 | PRIM_TRI3, |
68 | PRIM_DMA_TRI, |
69 | PRIM_LINE3D, |
70 | PRIM_TEXTRECT, |
71 | PRIM_TEXTRECTFLIP, |
72 | PRIM_FILLRECT, |
73 | } PrimitiveType; |
74 | |
75 | typedef enum |
76 | { |
77 | RSP_SCISSOR, |
78 | RDP_SCISSOR, |
79 | UNKNOWN_SCISSOR, |
80 | } CurScissorType; |
81 | |
82 | typedef struct { |
83 | bool bGameIsRunning; |
84 | uint32 dwTvSystem; |
85 | float fRatio; |
86 | |
87 | BOOL frameReadByCPU; |
88 | BOOL frameWriteByCPU; |
89 | |
90 | uint32 SPCycleCount; // Count how many CPU cycles SP used in this DLIST |
91 | uint32 DPCycleCount; // Count how many CPU cycles DP used in this DLIST |
92 | |
93 | uint32 dwNumTrisRendered; |
94 | uint32 dwNumDListsCulled; |
95 | uint32 dwNumTrisClipped; |
96 | uint32 dwNumVertices; |
97 | uint32 dwBiggestVertexIndex; |
98 | |
99 | uint32 gDlistCount; |
100 | uint32 gFrameCount; |
101 | uint32 gUcodeCount; |
102 | uint32 gRDPTime; |
103 | BOOL ToToggleFullScreen; |
104 | bool ToResize; |
105 | uint32 gNewResizeWidth, gNewResizeHeight; |
106 | bool bDisableFPS; |
107 | |
108 | bool bUseModifiedUcodeMap; |
109 | bool ucodeHasBeenSet; |
110 | bool bUcodeIsKnown; |
111 | |
112 | uint32 curRenderBuffer; |
113 | uint32 curDisplayBuffer; |
114 | uint32 curVIOriginReg; |
115 | CurScissorType curScissor; |
116 | |
117 | PrimitiveType primitiveType; |
118 | |
119 | uint32 lastPurgeTimeTime; // Time textures were last purged |
120 | |
121 | bool UseLargerTile[2]; // This is a speed up for large tile loading, |
122 | uint32 LargerTileRealLeft[2]; // works only for TexRect, LoadTile, large width, large pitch |
123 | |
124 | bool bVIOriginIsUpdated; |
125 | bool bCIBufferIsRendered; |
126 | int leftRendered,topRendered,rightRendered,bottomRendered; |
127 | |
128 | bool isMMXSupported; |
129 | bool isSSESupported; |
130 | bool isVertexShaderSupported; |
131 | |
132 | bool isMMXEnabled; |
133 | bool isSSEEnabled; |
134 | bool isVertexShaderEnabled; |
135 | bool bUseHW_T_L; // Use hardware T&L, for debug purpose only |
136 | |
137 | bool toShowCFB; |
138 | |
139 | bool bAllowLoadFromTMEM; |
140 | |
141 | // Frame buffer simulation related status variables |
142 | bool bN64FrameBufferIsUsed; // Frame buffer is used in the frame |
143 | bool bN64IsDrawingTextureBuffer; // The current N64 game is rendering into render_texture, to create self-rendering texture |
144 | bool bHandleN64RenderTexture; // Do we need to handle of the N64 render_texture stuff? |
145 | bool bDirectWriteIntoRDRAM; // When drawing into render_texture, this value = |
146 | // = true don't render, but write real N64 graphic value into RDRAM |
147 | // = false rendering into render_texture of DX or OGL, the render_texture |
148 | // will be copied into RDRAM at the end |
149 | bool bFrameBufferIsDrawn; // flag to mark if the frame buffer is ever drawn |
150 | bool bFrameBufferDrawnByTriangles; // flag to tell if the buffer is even drawn by Triangle cmds |
151 | |
152 | bool bScreenIsDrawn; |
153 | |
154 | } PluginStatus; |
155 | |
156 | #define MI_INTR_DP 0x00000020 |
157 | #define MI_INTR_SP 0x00000001 |
158 | |
159 | extern PluginStatus status; |
160 | extern GFX_INFO g_GraphicsInfo; |
161 | extern WindowSettingStruct windowSetting; |
162 | |
163 | extern unsigned int g_dwRamSize; |
164 | extern unsigned int *g_pRDRAMu32; |
165 | extern signed char *g_pRDRAMs8; |
166 | extern unsigned char *g_pRDRAMu8; |
167 | |
168 | /* declarations of pointers to Core config functions */ |
169 | extern ptr_ConfigListSections ConfigListSections; |
170 | extern ptr_ConfigOpenSection ConfigOpenSection; |
171 | extern ptr_ConfigListParameters ConfigListParameters; |
172 | extern ptr_ConfigSaveFile ConfigSaveFile; |
173 | extern ptr_ConfigSetParameter ConfigSetParameter; |
174 | extern ptr_ConfigGetParameter ConfigGetParameter; |
175 | extern ptr_ConfigGetParameterHelp ConfigGetParameterHelp; |
176 | extern ptr_ConfigSetDefaultInt ConfigSetDefaultInt; |
177 | extern ptr_ConfigSetDefaultFloat ConfigSetDefaultFloat; |
178 | extern ptr_ConfigSetDefaultBool ConfigSetDefaultBool; |
179 | extern ptr_ConfigSetDefaultString ConfigSetDefaultString; |
180 | extern ptr_ConfigGetParamInt ConfigGetParamInt; |
181 | extern ptr_ConfigGetParamFloat ConfigGetParamFloat; |
182 | extern ptr_ConfigGetParamBool ConfigGetParamBool; |
183 | extern ptr_ConfigGetParamString ConfigGetParamString; |
184 | |
185 | extern ptr_ConfigGetSharedDataFilepath ConfigGetSharedDataFilepath; |
186 | extern ptr_ConfigGetUserConfigPath ConfigGetUserConfigPath; |
187 | extern ptr_ConfigGetUserDataPath ConfigGetUserDataPath; |
188 | extern ptr_ConfigGetUserCachePath ConfigGetUserCachePath; |
189 | |
190 | /* declarations of pointers to Core video extension functions */ |
191 | extern ptr_VidExt_Init CoreVideo_Init; |
192 | extern ptr_VidExt_Quit CoreVideo_Quit; |
193 | extern ptr_VidExt_ListFullscreenModes CoreVideo_ListFullscreenModes; |
194 | extern ptr_VidExt_SetVideoMode CoreVideo_SetVideoMode; |
195 | extern ptr_VidExt_SetCaption CoreVideo_SetCaption; |
196 | extern ptr_VidExt_ToggleFullScreen CoreVideo_ToggleFullScreen; |
197 | extern ptr_VidExt_ResizeWindow CoreVideo_ResizeWindow; |
198 | extern ptr_VidExt_GL_GetProcAddress CoreVideo_GL_GetProcAddress; |
199 | extern ptr_VidExt_GL_SetAttribute CoreVideo_GL_SetAttribute; |
200 | extern ptr_VidExt_GL_GetAttribute CoreVideo_GL_GetAttribute; |
201 | extern ptr_VidExt_GL_SwapBuffers CoreVideo_GL_SwapBuffers; |
202 | |
203 | /* global functions provided by Video.cpp */ |
204 | extern char generalText[]; |
205 | extern void (*renderCallback)(int); |
206 | void DebugMessage(int level, const char *message, ...); |
207 | |
208 | void SetVIScales(); |
209 | extern void _VIDEO_DisplayTemporaryMessage2(const char *msg, ...); |
210 | extern void _VIDEO_DisplayTemporaryMessage(const char *msg); |
211 | extern void XBOX_Debugger_Log(const char *Message, ...); |
212 | |
213 | #endif |
214 | |