load keys again after plat init
[fceu.git] / state.h
CommitLineData
c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
c0bf6f9f 21#include <stdio.h>
22
c62d2810 23void SaveState(void);
24void LoadState(void);
5a2aa426 25int FCEUSS_LoadFP(FILE *st, int make_backup);
c62d2810 26
27extern uint8 StateName[2048];
28extern uint8 StateFile[2048];
29extern int CurrentState;
30extern char SaveStateStatus[10];
31void CheckStates(void);
32void SaveStateRefresh(void);
33
34typedef struct {
35 void *v;
36 uint32 s;
37 char *desc;
38} SFORMAT;
39
d97315ac 40void ResetExState(void (*PreSave)(void), void (*PostSave)(void));
c62d2810 41void AddExState(void *v, uint32 s, int type, char *desc);
42
890e37ba 43#define RLSB 0x80000000
d97315ac 44#define FCEUSTATE_RLSB RLSB
890e37ba 45