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1 | /* FCE Ultra - NES/Famicom Emulator |
2 | * |
3 | * Copyright notice for this file: |
4 | * Copyright (C) 2002 Ben Parnell |
5 | * |
6 | * This program is free software; you can redistribute it and/or modify |
7 | * it under the terms of the GNU General Public License as published by |
8 | * the Free Software Foundation; either version 2 of the License, or |
9 | * (at your option) any later version. |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
17 | * along with this program; if not, write to the Free Software |
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
19 | */ |
20 | |
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21 | #include <stdio.h> |
22 | |
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23 | void SaveState(void); |
24 | void LoadState(void); |
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25 | int FCEUSS_LoadFP(FILE *st, int make_backup); |
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26 | |
27 | extern uint8 StateName[2048]; |
28 | extern uint8 StateFile[2048]; |
29 | extern int CurrentState; |
30 | extern char SaveStateStatus[10]; |
31 | void CheckStates(void); |
32 | void SaveStateRefresh(void); |
33 | |
34 | typedef struct { |
35 | void *v; |
36 | uint32 s; |
37 | char *desc; |
38 | } SFORMAT; |
39 | |
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40 | void ResetExState(void (*PreSave)(void), void (*PostSave)(void)); |
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41 | void AddExState(void *v, uint32 s, int type, char *desc); |
42 | |
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43 | #define RLSB 0x80000000 |
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44 | #define FCEUSTATE_RLSB RLSB |
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45 | |