| 1 | /* |
| 2 | Copyright (C) 2003 Rice1964 |
| 3 | |
| 4 | This program is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU General Public License |
| 6 | as published by the Free Software Foundation; either version 2 |
| 7 | of the License, or (at your option) any later version. |
| 8 | |
| 9 | This program is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | GNU General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU General Public License |
| 15 | along with this program; if not, write to the Free Software |
| 16 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| 17 | |
| 18 | */ |
| 19 | |
| 20 | #include "Config.h" |
| 21 | #include "ConvertImage.h" |
| 22 | #include "RenderBase.h" |
| 23 | |
| 24 | ConvertFunction gConvertFunctions_FullTMEM[ 8 ][ 4 ] = |
| 25 | { |
| 26 | // 4bpp 8bpp 16bpp 32bpp |
| 27 | { Convert4b, Convert8b, Convert16b, ConvertRGBA32 }, // RGBA |
| 28 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
| 29 | { Convert4b, Convert8b, NULL, NULL }, // CI |
| 30 | { Convert4b, Convert8b, Convert16b, NULL }, // IA |
| 31 | { Convert4b, Convert8b, Convert16b, NULL }, // I |
| 32 | { NULL, NULL, NULL, NULL }, // ? |
| 33 | { NULL, NULL, NULL, NULL }, // ? |
| 34 | { NULL, NULL, NULL, NULL } // ? |
| 35 | }; |
| 36 | ConvertFunction gConvertFunctions[ 8 ][ 4 ] = |
| 37 | { |
| 38 | // 4bpp 8bpp 16bpp 32bpp |
| 39 | { ConvertCI4, ConvertCI8, ConvertRGBA16, ConvertRGBA32 }, // RGBA |
| 40 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
| 41 | { ConvertCI4, ConvertCI8, NULL, NULL }, // CI |
| 42 | { ConvertIA4, ConvertIA8, ConvertIA16, NULL }, // IA |
| 43 | { ConvertI4, ConvertI8, ConvertIA16, NULL }, // I |
| 44 | { NULL, NULL, NULL, NULL }, // ? |
| 45 | { NULL, NULL, NULL, NULL }, // ? |
| 46 | { NULL, NULL, NULL, NULL } // ? |
| 47 | }; |
| 48 | |
| 49 | ConvertFunction gConvertTlutFunctions[ 8 ][ 4 ] = |
| 50 | { |
| 51 | // 4bpp 8bpp 16bpp 32bpp |
| 52 | { ConvertCI4, ConvertCI8, ConvertRGBA16, ConvertRGBA32 }, // RGBA |
| 53 | { NULL, NULL, ConvertYUV, NULL }, // YUV |
| 54 | { ConvertCI4, ConvertCI8, NULL, NULL }, // CI |
| 55 | { ConvertCI4, ConvertCI8, ConvertIA16, NULL }, // IA |
| 56 | { ConvertCI4, ConvertCI8, ConvertIA16, NULL }, // I |
| 57 | { NULL, NULL, NULL, NULL }, // ? |
| 58 | { NULL, NULL, NULL, NULL }, // ? |
| 59 | { NULL, NULL, NULL, NULL } // ? |
| 60 | }; |
| 61 | |
| 62 | extern bool conkerSwapHack; |
| 63 | |
| 64 | void ConvertRGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 65 | { |
| 66 | DrawInfo dInfo; |
| 67 | |
| 68 | // Copy of the base pointer |
| 69 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 70 | |
| 71 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 72 | if (!pTexture->StartUpdate(&dInfo)) |
| 73 | return; |
| 74 | |
| 75 | uint32 nFiddle; |
| 76 | |
| 77 | if (tinfo.bSwapped) |
| 78 | { |
| 79 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 80 | { |
| 81 | if ((y&1) == 0) |
| 82 | nFiddle = 0x2; |
| 83 | else |
| 84 | nFiddle = 0x2 | 0x4; |
| 85 | |
| 86 | // dwDst points to start of destination row |
| 87 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 88 | |
| 89 | // DWordOffset points to the current dword we're looking at |
| 90 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 91 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 92 | |
| 93 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 94 | { |
| 95 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ nFiddle]; |
| 96 | |
| 97 | dwDst[x] = Convert555ToRGBA(w); |
| 98 | |
| 99 | // Increment word offset to point to the next two pixels |
| 100 | dwWordOffset += 2; |
| 101 | } |
| 102 | } |
| 103 | } |
| 104 | else |
| 105 | { |
| 106 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 107 | { |
| 108 | // dwDst points to start of destination row |
| 109 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 110 | |
| 111 | // DWordOffset points to the current dword we're looking at |
| 112 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 113 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 114 | |
| 115 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 116 | { |
| 117 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset ^ 0x2]; |
| 118 | |
| 119 | dwDst[x] = Convert555ToRGBA(w); |
| 120 | |
| 121 | // Increment word offset to point to the next two pixels |
| 122 | dwWordOffset += 2; |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | pTexture->EndUpdate(&dInfo); |
| 128 | pTexture->SetOthersVariables(); |
| 129 | } |
| 130 | |
| 131 | void ConvertRGBA32(CTexture *pTexture, const TxtrInfo &tinfo) |
| 132 | { |
| 133 | DrawInfo dInfo; |
| 134 | if (!pTexture->StartUpdate(&dInfo)) |
| 135 | return; |
| 136 | |
| 137 | uint32 * pSrc = (uint32*)(tinfo.pPhysicalAddress); |
| 138 | |
| 139 | if( options.bUseFullTMEM ) |
| 140 | { |
| 141 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 142 | |
| 143 | uint32 *pWordSrc; |
| 144 | if( tinfo.tileNo >= 0 ) |
| 145 | { |
| 146 | pWordSrc = (uint32*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 147 | |
| 148 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 149 | { |
| 150 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 151 | |
| 152 | uint32 nFiddle = ( y&1 )? 0x2 : 0; |
| 153 | int idx = tile.dwLine*4*y; |
| 154 | |
| 155 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 156 | { |
| 157 | uint32 w = pWordSrc[idx^nFiddle]; |
| 158 | uint8* psw = (uint8*)&w; |
| 159 | uint8* pdw = (uint8*)&dwDst[x]; |
| 160 | #ifdef HAVE_GLES0 |
| 161 | pdw[0] = psw[0]; // Red |
| 162 | pdw[1] = psw[1]; // Green |
| 163 | pdw[2] = psw[2]; // Blue |
| 164 | #else |
| 165 | pdw[0] = psw[2]; // Blue |
| 166 | pdw[1] = psw[1]; // Green |
| 167 | pdw[2] = psw[0]; // Red |
| 168 | #endif |
| 169 | pdw[3] = psw[3]; // Alpha |
| 170 | } |
| 171 | } |
| 172 | } |
| 173 | } |
| 174 | else |
| 175 | { |
| 176 | if (tinfo.bSwapped) |
| 177 | { |
| 178 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 179 | { |
| 180 | if ((y%2) == 0) |
| 181 | { |
| 182 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 183 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 184 | |
| 185 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 186 | { |
| 187 | #ifdef HAVE_GLES0 |
| 188 | pDst[0] = pS[3]; // Red |
| 189 | pDst[1] = pS[2]; // Green |
| 190 | pDst[2] = pS[1]; // Blue |
| 191 | #else |
| 192 | pDst[0] = pS[1]; // Blue |
| 193 | pDst[1] = pS[2]; // Green |
| 194 | pDst[2] = pS[3]; // Red |
| 195 | #endif |
| 196 | pDst[3] = pS[0]; // Alpha |
| 197 | pS+=4; |
| 198 | pDst+=4; |
| 199 | } |
| 200 | } |
| 201 | else |
| 202 | { |
| 203 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 204 | uint8 *pS = (uint8 *)pSrc; |
| 205 | int n; |
| 206 | |
| 207 | n = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 208 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 209 | { |
| 210 | #ifdef HAVE_GLES0 |
| 211 | *pDst++ = COLOR_RGBA(pS[(n+1)^0x8], |
| 212 | pS[(n+2)^0x8], |
| 213 | pS[(n+3)^0x8], |
| 214 | pS[(n+0)^0x8]); |
| 215 | #else |
| 216 | *pDst++ = COLOR_RGBA(pS[(n+3)^0x8], |
| 217 | pS[(n+2)^0x8], |
| 218 | pS[(n+1)^0x8], |
| 219 | pS[(n+0)^0x8]); |
| 220 | #endif |
| 221 | n += 4; |
| 222 | } |
| 223 | } |
| 224 | } |
| 225 | } |
| 226 | else |
| 227 | { |
| 228 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 229 | { |
| 230 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 231 | uint8 *pS = (uint8 *)pSrc + (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad*4); |
| 232 | |
| 233 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 234 | { |
| 235 | #ifdef HAVE_GLES0 |
| 236 | pDst[0] = pS[3]; // Red |
| 237 | pDst[1] = pS[2]; // Green |
| 238 | pDst[2] = pS[1]; // Blue |
| 239 | #else |
| 240 | pDst[0] = pS[1]; // Blue |
| 241 | pDst[1] = pS[2]; // Green |
| 242 | pDst[2] = pS[3]; // Red |
| 243 | #endif |
| 244 | pDst[3] = pS[0]; // Alpha |
| 245 | pS+=4; |
| 246 | pDst+=4; |
| 247 | } |
| 248 | } |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | pTexture->EndUpdate(&dInfo); |
| 253 | pTexture->SetOthersVariables(); |
| 254 | } |
| 255 | |
| 256 | // E.g. Dear Mario text |
| 257 | // Copy, Score etc |
| 258 | void ConvertIA4(CTexture *pTexture, const TxtrInfo &tinfo) |
| 259 | { |
| 260 | DrawInfo dInfo; |
| 261 | uint32 nFiddle; |
| 262 | |
| 263 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 264 | |
| 265 | #ifdef DEBUGGER |
| 266 | if (((long long)pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 267 | #endif |
| 268 | |
| 269 | if (!pTexture->StartUpdate(&dInfo)) |
| 270 | return; |
| 271 | |
| 272 | if (tinfo.bSwapped) |
| 273 | { |
| 274 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 275 | { |
| 276 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 277 | |
| 278 | // For odd lines, swap words too |
| 279 | if ((y%2) == 0) |
| 280 | nFiddle = 0x3; |
| 281 | else |
| 282 | nFiddle = 0x7; |
| 283 | |
| 284 | |
| 285 | // This may not work if X is not even? |
| 286 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
| 287 | |
| 288 | if (tinfo.WidthToLoad == 1) |
| 289 | { |
| 290 | // corner case |
| 291 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 292 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 293 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 294 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 295 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 296 | } |
| 297 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 298 | { |
| 299 | // Do two pixels at a time |
| 300 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 301 | |
| 302 | // Even |
| 303 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 304 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 305 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 306 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 307 | // Odd |
| 308 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 309 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 310 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 311 | *pDst++ = OneToEight[(b & 0x01) ]; |
| 312 | |
| 313 | dwByteOffset++; |
| 314 | } |
| 315 | } |
| 316 | } |
| 317 | else |
| 318 | { |
| 319 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 320 | { |
| 321 | uint8 *pDst = (uint8 *)dInfo.lpSurface + (y * dInfo.lPitch); |
| 322 | |
| 323 | // This may not work if X is not even? |
| 324 | uint32 dwByteOffset = (y+tinfo.TopToLoad) * tinfo.Pitch + (tinfo.LeftToLoad/2); |
| 325 | |
| 326 | if (tinfo.WidthToLoad == 1) |
| 327 | { |
| 328 | // corner case |
| 329 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 330 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 331 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 332 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 333 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 334 | } |
| 335 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 336 | { |
| 337 | // Do two pixels at a time |
| 338 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 339 | |
| 340 | // Even |
| 341 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 342 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 343 | *pDst++ = ThreeToEight[(b & 0xE0) >> 5]; |
| 344 | *pDst++ = OneToEight[(b & 0x10) >> 4]; |
| 345 | // Odd |
| 346 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 347 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 348 | *pDst++ = ThreeToEight[(b & 0x0E) >> 1]; |
| 349 | *pDst++ = OneToEight[(b & 0x01) ]; |
| 350 | |
| 351 | dwByteOffset++; |
| 352 | } |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | pTexture->EndUpdate(&dInfo); |
| 357 | pTexture->SetOthersVariables(); |
| 358 | |
| 359 | } |
| 360 | |
| 361 | // E.g Mario's head textures |
| 362 | void ConvertIA8(CTexture *pTexture, const TxtrInfo &tinfo) |
| 363 | { |
| 364 | DrawInfo dInfo; |
| 365 | uint32 nFiddle; |
| 366 | |
| 367 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 368 | |
| 369 | #ifdef DEBUGGER |
| 370 | if (((long long)pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 371 | #endif |
| 372 | |
| 373 | if (!pTexture->StartUpdate(&dInfo)) |
| 374 | return; |
| 375 | |
| 376 | if (tinfo.bSwapped) |
| 377 | { |
| 378 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 379 | { |
| 380 | // For odd lines, swap words too |
| 381 | if ((y%2) == 0) |
| 382 | nFiddle = 0x3; |
| 383 | else |
| 384 | nFiddle = 0x7; |
| 385 | |
| 386 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 387 | // Points to current byte |
| 388 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 389 | |
| 390 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 391 | { |
| 392 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 393 | uint8 I = FourToEight[(b & 0xf0)>>4]; |
| 394 | |
| 395 | *pDst++ = I; |
| 396 | *pDst++ = I; |
| 397 | *pDst++ = I; |
| 398 | *pDst++ = FourToEight[(b & 0x0f) ]; |
| 399 | |
| 400 | dwByteOffset++; |
| 401 | } |
| 402 | } |
| 403 | } |
| 404 | else |
| 405 | { |
| 406 | register const uint8* FourToEightArray = &FourToEight[0]; |
| 407 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 408 | { |
| 409 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 410 | |
| 411 | // Points to current byte |
| 412 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 413 | |
| 414 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 415 | { |
| 416 | register uint8 b = pSrc[(dwByteOffset++) ^ 0x3]; |
| 417 | uint8 I = *(FourToEightArray+(b>>4)); |
| 418 | |
| 419 | *pDst++ = I; |
| 420 | *pDst++ = I; |
| 421 | *pDst++ = I; |
| 422 | *pDst++ = *(FourToEightArray+(b&0xF)); |
| 423 | } |
| 424 | } |
| 425 | } |
| 426 | |
| 427 | pTexture->EndUpdate(&dInfo); |
| 428 | pTexture->SetOthersVariables(); |
| 429 | |
| 430 | } |
| 431 | |
| 432 | // E.g. camera's clouds, shadows |
| 433 | void ConvertIA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 434 | { |
| 435 | DrawInfo dInfo; |
| 436 | uint32 nFiddle; |
| 437 | |
| 438 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 439 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 440 | |
| 441 | if (!pTexture->StartUpdate(&dInfo)) |
| 442 | return; |
| 443 | |
| 444 | if (tinfo.bSwapped) |
| 445 | { |
| 446 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 447 | { |
| 448 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 449 | |
| 450 | if ((y%2) == 0) |
| 451 | nFiddle = 0x2; |
| 452 | else |
| 453 | nFiddle = 0x4 | 0x2; |
| 454 | |
| 455 | // Points to current word |
| 456 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 457 | |
| 458 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 459 | { |
| 460 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^nFiddle]; |
| 461 | |
| 462 | *pDst++ = (uint8)(w >> 8); |
| 463 | *pDst++ = (uint8)(w >> 8); |
| 464 | *pDst++ = (uint8)(w >> 8); |
| 465 | *pDst++ = (uint8)(w & 0xFF); |
| 466 | |
| 467 | dwWordOffset += 2; |
| 468 | } |
| 469 | } |
| 470 | } |
| 471 | else |
| 472 | { |
| 473 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 474 | { |
| 475 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 476 | |
| 477 | // Points to current word |
| 478 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 479 | |
| 480 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 481 | { |
| 482 | uint16 w = *(uint16 *)&pByteSrc[dwWordOffset^0x2]; |
| 483 | |
| 484 | *pDst++ = (uint8)(w >> 8); |
| 485 | *pDst++ = (uint8)(w >> 8); |
| 486 | *pDst++ = (uint8)(w >> 8); |
| 487 | *pDst++ = (uint8)(w & 0xFF); |
| 488 | |
| 489 | dwWordOffset += 2; |
| 490 | } |
| 491 | } |
| 492 | } |
| 493 | |
| 494 | |
| 495 | pTexture->EndUpdate(&dInfo); |
| 496 | pTexture->SetOthersVariables(); |
| 497 | } |
| 498 | |
| 499 | |
| 500 | |
| 501 | // Used by MarioKart |
| 502 | void ConvertI4(CTexture *pTexture, const TxtrInfo &tinfo) |
| 503 | { |
| 504 | DrawInfo dInfo; |
| 505 | uint32 nFiddle; |
| 506 | |
| 507 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 508 | |
| 509 | #ifdef DEBUGGER |
| 510 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 511 | #endif |
| 512 | |
| 513 | if (!pTexture->StartUpdate(&dInfo)) |
| 514 | return; |
| 515 | |
| 516 | if (tinfo.bSwapped) |
| 517 | { |
| 518 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 519 | { |
| 520 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 521 | |
| 522 | // Might not work with non-even starting X |
| 523 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 524 | |
| 525 | // For odd lines, swap words too |
| 526 | if( !conkerSwapHack || (y&4) == 0 ) |
| 527 | { |
| 528 | if ((y%2) == 0) |
| 529 | nFiddle = 0x3; |
| 530 | else |
| 531 | nFiddle = 0x7; |
| 532 | } |
| 533 | else |
| 534 | { |
| 535 | if ((y%2) == 1) |
| 536 | nFiddle = 0x3; |
| 537 | else |
| 538 | nFiddle = 0x7; |
| 539 | } |
| 540 | |
| 541 | if (tinfo.WidthToLoad == 1) |
| 542 | { |
| 543 | // corner case |
| 544 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 545 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 546 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 547 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 548 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 549 | } |
| 550 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 551 | { |
| 552 | // two pixels at a time |
| 553 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 554 | |
| 555 | // Even |
| 556 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // Other implementations seem to or in (b&0xF0)>>4 |
| 557 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // why? |
| 558 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 559 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 560 | // Odd |
| 561 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 562 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 563 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 564 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 565 | |
| 566 | dwByteOffset++; |
| 567 | } |
| 568 | } |
| 569 | |
| 570 | conkerSwapHack = false; |
| 571 | } |
| 572 | else |
| 573 | { |
| 574 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 575 | { |
| 576 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 577 | |
| 578 | // Might not work with non-even starting X |
| 579 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 580 | |
| 581 | if (tinfo.WidthToLoad == 1) |
| 582 | { |
| 583 | // corner case |
| 584 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 585 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 586 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 587 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 588 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 589 | } |
| 590 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 591 | { |
| 592 | // two pixels at a time |
| 593 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 594 | |
| 595 | // Even |
| 596 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // Other implementations seem to or in (b&0xF0)>>4 |
| 597 | *pDst++ = FourToEight[(b & 0xF0)>>4]; // why? |
| 598 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 599 | *pDst++ = FourToEight[(b & 0xF0)>>4]; |
| 600 | // Odd |
| 601 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 602 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 603 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 604 | *pDst++ = FourToEight[(b & 0x0F)]; |
| 605 | |
| 606 | dwByteOffset++; |
| 607 | } |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | pTexture->EndUpdate(&dInfo); |
| 612 | pTexture->SetOthersVariables(); |
| 613 | } |
| 614 | |
| 615 | // Used by MarioKart |
| 616 | void ConvertI8(CTexture *pTexture, const TxtrInfo &tinfo) |
| 617 | { |
| 618 | DrawInfo dInfo; |
| 619 | uint32 nFiddle; |
| 620 | |
| 621 | long long pSrc = (long long) tinfo.pPhysicalAddress; |
| 622 | if (!pTexture->StartUpdate(&dInfo)) |
| 623 | return; |
| 624 | |
| 625 | if (tinfo.bSwapped) |
| 626 | { |
| 627 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 628 | { |
| 629 | if ((y%2) == 0) |
| 630 | nFiddle = 0x3; |
| 631 | else |
| 632 | nFiddle = 0x7; |
| 633 | |
| 634 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 635 | |
| 636 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 637 | |
| 638 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 639 | { |
| 640 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^nFiddle); |
| 641 | |
| 642 | *pDst++ = b; |
| 643 | *pDst++ = b; |
| 644 | *pDst++ = b; |
| 645 | *pDst++ = b; // Alpha not 255? |
| 646 | |
| 647 | dwByteOffset++; |
| 648 | } |
| 649 | } |
| 650 | } |
| 651 | else |
| 652 | { |
| 653 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 654 | { |
| 655 | uint8 *pDst = (uint8 *)dInfo.lpSurface + y * dInfo.lPitch; |
| 656 | |
| 657 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 658 | |
| 659 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 660 | { |
| 661 | uint8 b = *(uint8*)((pSrc+dwByteOffset)^0x3); |
| 662 | |
| 663 | *pDst++ = b; |
| 664 | *pDst++ = b; |
| 665 | *pDst++ = b; |
| 666 | *pDst++ = b; // Alpha not 255? |
| 667 | |
| 668 | dwByteOffset++; |
| 669 | } |
| 670 | } |
| 671 | } |
| 672 | |
| 673 | pTexture->EndUpdate(&dInfo); |
| 674 | pTexture->SetOthersVariables(); |
| 675 | |
| 676 | } |
| 677 | |
| 678 | //***************************************************************************** |
| 679 | // Convert CI4 images. We need to switch on the palette type |
| 680 | //***************************************************************************** |
| 681 | void ConvertCI4( CTexture * p_texture, const TxtrInfo & tinfo ) |
| 682 | { |
| 683 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
| 684 | { |
| 685 | ConvertCI4_RGBA16( p_texture, tinfo ); |
| 686 | } |
| 687 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 688 | { |
| 689 | ConvertCI4_IA16( p_texture, tinfo ); |
| 690 | } |
| 691 | } |
| 692 | |
| 693 | //***************************************************************************** |
| 694 | // Convert CI8 images. We need to switch on the palette type |
| 695 | //***************************************************************************** |
| 696 | void ConvertCI8( CTexture * p_texture, const TxtrInfo & tinfo ) |
| 697 | { |
| 698 | if ( tinfo.TLutFmt == TLUT_FMT_RGBA16 ) |
| 699 | { |
| 700 | ConvertCI8_RGBA16( p_texture, tinfo ); |
| 701 | } |
| 702 | else if ( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 703 | { |
| 704 | ConvertCI8_IA16( p_texture, tinfo ); |
| 705 | } |
| 706 | } |
| 707 | |
| 708 | // Used by Starfox intro |
| 709 | void ConvertCI4_RGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 710 | { |
| 711 | DrawInfo dInfo; |
| 712 | uint32 nFiddle; |
| 713 | |
| 714 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 715 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 716 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 717 | |
| 718 | if (!pTexture->StartUpdate(&dInfo)) |
| 719 | return; |
| 720 | |
| 721 | if (tinfo.bSwapped) |
| 722 | { |
| 723 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 724 | { |
| 725 | if ((y%2) == 0) |
| 726 | nFiddle = 0x3; |
| 727 | else |
| 728 | nFiddle = 0x7; |
| 729 | |
| 730 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 731 | |
| 732 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch); |
| 733 | |
| 734 | if (tinfo.WidthToLoad == 1) |
| 735 | { |
| 736 | // corner case |
| 737 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 738 | uint8 bhi = (b&0xf0)>>4; |
| 739 | *pDst = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 740 | if( bIgnoreAlpha ) |
| 741 | { |
| 742 | *pDst |= 0xFF000000; |
| 743 | } |
| 744 | } |
| 745 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 746 | { |
| 747 | // two at a time |
| 748 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 749 | |
| 750 | uint8 bhi = (b&0xf0)>>4; |
| 751 | uint8 blo = (b&0x0f); |
| 752 | |
| 753 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 754 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 755 | |
| 756 | if( bIgnoreAlpha ) |
| 757 | { |
| 758 | pDst[0] |= 0xFF000000; |
| 759 | pDst[1] |= 0xFF000000; |
| 760 | } |
| 761 | |
| 762 | pDst+=2; |
| 763 | |
| 764 | dwByteOffset++; |
| 765 | } |
| 766 | } |
| 767 | } |
| 768 | else |
| 769 | { |
| 770 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 771 | { |
| 772 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 773 | |
| 774 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 775 | |
| 776 | if (tinfo.WidthToLoad == 1) |
| 777 | { |
| 778 | // corner case |
| 779 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 780 | uint8 bhi = (b&0xf0)>>4; |
| 781 | *pDst = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 782 | if( bIgnoreAlpha ) |
| 783 | { |
| 784 | *pDst |= 0xFF000000; |
| 785 | } |
| 786 | } |
| 787 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 788 | { |
| 789 | // two at a time |
| 790 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 791 | |
| 792 | uint8 bhi = (b&0xf0)>>4; |
| 793 | uint8 blo = (b&0x0f); |
| 794 | |
| 795 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 796 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 797 | |
| 798 | if( bIgnoreAlpha ) |
| 799 | { |
| 800 | pDst[0] |= 0xFF000000; |
| 801 | pDst[1] |= 0xFF000000; |
| 802 | } |
| 803 | |
| 804 | pDst+=2; |
| 805 | |
| 806 | dwByteOffset++; |
| 807 | } |
| 808 | } |
| 809 | } |
| 810 | pTexture->EndUpdate(&dInfo); |
| 811 | pTexture->SetOthersVariables(); |
| 812 | } |
| 813 | |
| 814 | // Used by Starfox intro |
| 815 | void ConvertCI4_IA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 816 | { |
| 817 | DrawInfo dInfo; |
| 818 | uint32 nFiddle; |
| 819 | |
| 820 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 821 | |
| 822 | #ifdef DEBUGGER |
| 823 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 824 | #endif |
| 825 | |
| 826 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 827 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 828 | |
| 829 | if (!pTexture->StartUpdate(&dInfo)) |
| 830 | return; |
| 831 | |
| 832 | if (tinfo.bSwapped) |
| 833 | { |
| 834 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 835 | { |
| 836 | if ((y%2) == 0) |
| 837 | nFiddle = 0x3; |
| 838 | else |
| 839 | nFiddle = 0x7; |
| 840 | |
| 841 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 842 | |
| 843 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 844 | |
| 845 | if (tinfo.WidthToLoad == 1) |
| 846 | { |
| 847 | // corner case |
| 848 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 849 | uint8 bhi = (b&0xf0)>>4; |
| 850 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 851 | if( bIgnoreAlpha ) |
| 852 | *pDst |= 0xFF000000; |
| 853 | } |
| 854 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 855 | { |
| 856 | // two at a time |
| 857 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 858 | |
| 859 | uint8 bhi = (b&0xf0)>>4; |
| 860 | uint8 blo = (b&0x0f); |
| 861 | |
| 862 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 863 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 864 | |
| 865 | if( bIgnoreAlpha ) |
| 866 | { |
| 867 | pDst[0] |= 0xFF000000; |
| 868 | pDst[1] |= 0xFF000000; |
| 869 | } |
| 870 | |
| 871 | pDst+=2; |
| 872 | |
| 873 | dwByteOffset++; |
| 874 | } |
| 875 | } |
| 876 | } |
| 877 | else |
| 878 | { |
| 879 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 880 | { |
| 881 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 882 | |
| 883 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 884 | |
| 885 | if (tinfo.WidthToLoad == 1) |
| 886 | { |
| 887 | // corner case |
| 888 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 889 | uint8 bhi = (b&0xf0)>>4; |
| 890 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 891 | if( bIgnoreAlpha ) |
| 892 | *pDst |= 0xFF000000; |
| 893 | } |
| 894 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2) |
| 895 | { |
| 896 | // two pixels at a time |
| 897 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 898 | |
| 899 | uint8 bhi = (b&0xf0)>>4; |
| 900 | uint8 blo = (b&0x0f); |
| 901 | |
| 902 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); // Remember palette is in different endian order! |
| 903 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); // Remember palette is in different endian order! |
| 904 | |
| 905 | if( bIgnoreAlpha ) |
| 906 | { |
| 907 | pDst[0] |= 0xFF000000; |
| 908 | pDst[1] |= 0xFF000000; |
| 909 | } |
| 910 | |
| 911 | pDst+=2; |
| 912 | |
| 913 | dwByteOffset++; |
| 914 | } |
| 915 | } |
| 916 | } |
| 917 | pTexture->EndUpdate(&dInfo); |
| 918 | pTexture->SetOthersVariables(); |
| 919 | } |
| 920 | |
| 921 | |
| 922 | // Used by MarioKart for Cars etc |
| 923 | void ConvertCI8_RGBA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 924 | { |
| 925 | DrawInfo dInfo; |
| 926 | uint32 nFiddle; |
| 927 | |
| 928 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 929 | |
| 930 | #ifdef DEBUGGER |
| 931 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 932 | #endif |
| 933 | |
| 934 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 935 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 936 | |
| 937 | if (!pTexture->StartUpdate(&dInfo)) |
| 938 | return; |
| 939 | |
| 940 | if (tinfo.bSwapped) |
| 941 | { |
| 942 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 943 | { |
| 944 | if ((y%2) == 0) |
| 945 | nFiddle = 0x3; |
| 946 | else |
| 947 | nFiddle = 0x7; |
| 948 | |
| 949 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 950 | |
| 951 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 952 | |
| 953 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 954 | { |
| 955 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 956 | |
| 957 | *pDst++ = Convert555ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 958 | |
| 959 | if( bIgnoreAlpha ) |
| 960 | { |
| 961 | *(pDst-1) |= 0xFF000000; |
| 962 | } |
| 963 | |
| 964 | dwByteOffset++; |
| 965 | } |
| 966 | } |
| 967 | } |
| 968 | else |
| 969 | { |
| 970 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 971 | { |
| 972 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 973 | |
| 974 | int dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 975 | |
| 976 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 977 | { |
| 978 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 979 | |
| 980 | *pDst++ = Convert555ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 981 | if( bIgnoreAlpha ) |
| 982 | { |
| 983 | *(pDst-1) |= 0xFF000000; |
| 984 | } |
| 985 | |
| 986 | dwByteOffset++; |
| 987 | } |
| 988 | } |
| 989 | } |
| 990 | |
| 991 | pTexture->EndUpdate(&dInfo); |
| 992 | pTexture->SetOthersVariables(); |
| 993 | |
| 994 | } |
| 995 | |
| 996 | |
| 997 | // Used by MarioKart for Cars etc |
| 998 | void ConvertCI8_IA16(CTexture *pTexture, const TxtrInfo &tinfo) |
| 999 | { |
| 1000 | DrawInfo dInfo; |
| 1001 | uint32 nFiddle; |
| 1002 | |
| 1003 | uint8 * pSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 1004 | |
| 1005 | #ifdef DEBUGGER |
| 1006 | if (((long long) pSrc) % 4) TRACE0("Texture src addr is not aligned to 4 bytes, check me"); |
| 1007 | #endif |
| 1008 | |
| 1009 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 1010 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 1011 | |
| 1012 | if (!pTexture->StartUpdate(&dInfo)) |
| 1013 | return; |
| 1014 | |
| 1015 | if (tinfo.bSwapped) |
| 1016 | { |
| 1017 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1018 | { |
| 1019 | if ((y%2) == 0) |
| 1020 | nFiddle = 0x3; |
| 1021 | else |
| 1022 | nFiddle = 0x7; |
| 1023 | |
| 1024 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1025 | |
| 1026 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1027 | |
| 1028 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 1029 | { |
| 1030 | uint8 b = pSrc[dwByteOffset ^ nFiddle]; |
| 1031 | |
| 1032 | *pDst++ = ConvertIA16ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 1033 | if( bIgnoreAlpha ) |
| 1034 | { |
| 1035 | *(pDst-1) |= 0xFF000000; |
| 1036 | } |
| 1037 | |
| 1038 | dwByteOffset++; |
| 1039 | } |
| 1040 | } |
| 1041 | } |
| 1042 | else |
| 1043 | { |
| 1044 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1045 | { |
| 1046 | uint32 *pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1047 | |
| 1048 | uint32 dwByteOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1049 | |
| 1050 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++) |
| 1051 | { |
| 1052 | uint8 b = pSrc[dwByteOffset ^ 0x3]; |
| 1053 | |
| 1054 | *pDst++ = ConvertIA16ToRGBA(pPal[b^1]); // Remember palette is in different endian order! |
| 1055 | if( bIgnoreAlpha ) |
| 1056 | { |
| 1057 | *(pDst-1) |= 0xFF000000; |
| 1058 | } |
| 1059 | |
| 1060 | dwByteOffset++; |
| 1061 | } |
| 1062 | } |
| 1063 | } |
| 1064 | |
| 1065 | pTexture->EndUpdate(&dInfo); |
| 1066 | pTexture->SetOthersVariables(); |
| 1067 | } |
| 1068 | |
| 1069 | void ConvertYUV(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1070 | { |
| 1071 | DrawInfo dInfo; |
| 1072 | if (!pTexture->StartUpdate(&dInfo)) |
| 1073 | return; |
| 1074 | |
| 1075 | uint32 x, y; |
| 1076 | uint32 nFiddle; |
| 1077 | |
| 1078 | if( options.bUseFullTMEM ) |
| 1079 | { |
| 1080 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1081 | |
| 1082 | uint16 * pSrc; |
| 1083 | if( tinfo.tileNo >= 0 ) |
| 1084 | pSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1085 | else |
| 1086 | pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1087 | |
| 1088 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 1089 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 1090 | { |
| 1091 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1092 | int dwWordOffset = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 1093 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1094 | |
| 1095 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 1096 | { |
| 1097 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
| 1098 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
| 1099 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
| 1100 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
| 1101 | |
| 1102 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
| 1103 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
| 1104 | |
| 1105 | dwWordOffset += 4; |
| 1106 | } |
| 1107 | } |
| 1108 | } |
| 1109 | else |
| 1110 | { |
| 1111 | uint16 * pSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1112 | uint8 * pByteSrc = (uint8 *)pSrc; |
| 1113 | |
| 1114 | if (tinfo.bSwapped) |
| 1115 | { |
| 1116 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 1117 | { |
| 1118 | if ((y&1) == 0) |
| 1119 | nFiddle = 0x3; |
| 1120 | else |
| 1121 | nFiddle = 0x7; |
| 1122 | |
| 1123 | // dwDst points to start of destination row |
| 1124 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1125 | |
| 1126 | // DWordOffset points to the current dword we're looking at |
| 1127 | // (process 2 pixels at a time). May be a problem if we don't start on even pixel |
| 1128 | uint32 dwWordOffset = ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad * 2); |
| 1129 | |
| 1130 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 1131 | { |
| 1132 | int y0 = *(uint8*)&pByteSrc[(dwWordOffset+2)^nFiddle]; |
| 1133 | int v0 = *(uint8*)&pByteSrc[(dwWordOffset+1)^nFiddle]; |
| 1134 | int y1 = *(uint8*)&pByteSrc[(dwWordOffset )^nFiddle]; |
| 1135 | int u0 = *(uint8*)&pByteSrc[(dwWordOffset+3)^nFiddle]; |
| 1136 | |
| 1137 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
| 1138 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
| 1139 | |
| 1140 | dwWordOffset += 4; |
| 1141 | } |
| 1142 | } |
| 1143 | } |
| 1144 | else |
| 1145 | { |
| 1146 | for (y = 0; y < tinfo.HeightToLoad; y++) |
| 1147 | { |
| 1148 | // dwDst points to start of destination row |
| 1149 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1150 | uint32 dwByteOffset = y * 32; |
| 1151 | |
| 1152 | for (x = 0; x < tinfo.WidthToLoad/2; x++) |
| 1153 | { |
| 1154 | int y0 = *(uint8*)&pByteSrc[(dwByteOffset+2)]; |
| 1155 | int v0 = *(uint8*)&pByteSrc[(dwByteOffset+1)]; |
| 1156 | int y1 = *(uint8*)&pByteSrc[(dwByteOffset )]; |
| 1157 | int u0 = *(uint8*)&pByteSrc[(dwByteOffset+3)]; |
| 1158 | |
| 1159 | dwDst[x*2+0] = ConvertYUV16ToR8G8B8(y0,u0,v0); |
| 1160 | dwDst[x*2+1] = ConvertYUV16ToR8G8B8(y1,u0,v0); |
| 1161 | |
| 1162 | // Increment word offset to point to the next two pixels |
| 1163 | dwByteOffset += 4; |
| 1164 | } |
| 1165 | } |
| 1166 | } |
| 1167 | } |
| 1168 | |
| 1169 | pTexture->EndUpdate(&dInfo); |
| 1170 | pTexture->SetOthersVariables(); |
| 1171 | } |
| 1172 | |
| 1173 | uint32 ConvertYUV16ToR8G8B8(int Y, int U, int V) |
| 1174 | { |
| 1175 | /* |
| 1176 | int R = int(g_convc0 *(Y-16) + g_convc1 * V); |
| 1177 | int G = int(g_convc0 *(Y-16) + g_convc2 * U - g_convc3 * V); |
| 1178 | int B = int(g_convc0 *(Y-16) + g_convc4 * U); |
| 1179 | */ |
| 1180 | |
| 1181 | Y += 80; |
| 1182 | int R = int(Y + (1.370705f * (V-128))); |
| 1183 | int G = int(Y - (0.698001f * (V-128)) - (0.337633f * (U-128))); |
| 1184 | int B = int(Y + (1.732446f * (U-128))); |
| 1185 | |
| 1186 | R = R < 0 ? 0 : (R>255 ? 255 : R); |
| 1187 | G = G < 0 ? 0 : (G>255 ? 255 : G); |
| 1188 | B = B < 0 ? 0 : (B>255 ? 255 : B); |
| 1189 | |
| 1190 | return COLOR_RGBA(R, G, B, 0xFF); |
| 1191 | } |
| 1192 | |
| 1193 | |
| 1194 | // Used by Starfox intro |
| 1195 | void Convert4b(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1196 | { |
| 1197 | DrawInfo dInfo; |
| 1198 | |
| 1199 | if (!pTexture->StartUpdate(&dInfo)) |
| 1200 | return; |
| 1201 | |
| 1202 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 1203 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 1204 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 1205 | |
| 1206 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1207 | |
| 1208 | uint8 *pByteSrc = tinfo.tileNo >= 0 ? (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem] : (uint8*)(tinfo.pPhysicalAddress); |
| 1209 | |
| 1210 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1211 | { |
| 1212 | uint32 nFiddle; |
| 1213 | if( tinfo.tileNo < 0 ) |
| 1214 | { |
| 1215 | if (tinfo.bSwapped) |
| 1216 | { |
| 1217 | if ((y%2) == 0) |
| 1218 | nFiddle = 0x3; |
| 1219 | else |
| 1220 | nFiddle = 0x7; |
| 1221 | } |
| 1222 | else |
| 1223 | { |
| 1224 | nFiddle = 3; |
| 1225 | } |
| 1226 | } |
| 1227 | else |
| 1228 | { |
| 1229 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1230 | } |
| 1231 | |
| 1232 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1233 | int idx = tinfo.tileNo>=0 ? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + (tinfo.LeftToLoad / 2); |
| 1234 | |
| 1235 | if (tinfo.WidthToLoad == 1) |
| 1236 | { |
| 1237 | // corner case |
| 1238 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1239 | uint8 bhi = (b&0xf0)>>4; |
| 1240 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1241 | { |
| 1242 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1243 | { |
| 1244 | if( tinfo.tileNo>=0 ) |
| 1245 | *pDst = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1246 | else |
| 1247 | *pDst = ConvertIA16ToRGBA(pPal[bhi^1]); |
| 1248 | } |
| 1249 | else |
| 1250 | { |
| 1251 | if( tinfo.tileNo>=0 ) |
| 1252 | *pDst = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1253 | else |
| 1254 | *pDst = Convert555ToRGBA(pPal[bhi^1]); |
| 1255 | } |
| 1256 | } |
| 1257 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1258 | *pDst = ConvertIA4ToRGBA(b>>4); |
| 1259 | else // if( tinfo.Format == TXT_FMT_I ) |
| 1260 | *pDst = ConvertI4ToRGBA(b>>4); |
| 1261 | if( bIgnoreAlpha ) |
| 1262 | *pDst |= 0xFF000000; |
| 1263 | } |
| 1264 | else for (uint32 x = 0; x < tinfo.WidthToLoad; x+=2, idx++) |
| 1265 | { |
| 1266 | // two pixels at a time |
| 1267 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1268 | uint8 bhi = (b&0xf0)>>4; |
| 1269 | uint8 blo = (b&0x0f); |
| 1270 | |
| 1271 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1272 | { |
| 1273 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1274 | { |
| 1275 | if( tinfo.tileNo>=0 ) |
| 1276 | { |
| 1277 | pDst[0] = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1278 | pDst[1] = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
| 1279 | } |
| 1280 | else |
| 1281 | { |
| 1282 | pDst[0] = ConvertIA16ToRGBA(pPal[bhi^1]); |
| 1283 | pDst[1] = ConvertIA16ToRGBA(pPal[blo^1]); |
| 1284 | } |
| 1285 | } |
| 1286 | else |
| 1287 | { |
| 1288 | if( tinfo.tileNo>=0 ) |
| 1289 | { |
| 1290 | pDst[0] = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(bhi<<2)]); |
| 1291 | pDst[1] = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+tinfo.Palette*0x40+(blo<<2)]); |
| 1292 | } |
| 1293 | else |
| 1294 | { |
| 1295 | pDst[0] = Convert555ToRGBA(pPal[bhi^1]); |
| 1296 | pDst[1] = Convert555ToRGBA(pPal[blo^1]); |
| 1297 | } |
| 1298 | } |
| 1299 | } |
| 1300 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1301 | { |
| 1302 | pDst[0] = ConvertIA4ToRGBA(b>>4); |
| 1303 | pDst[1] = ConvertIA4ToRGBA(b&0xF); |
| 1304 | } |
| 1305 | else // if( tinfo.Format == TXT_FMT_I ) |
| 1306 | { |
| 1307 | pDst[0] = ConvertI4ToRGBA(b>>4); |
| 1308 | pDst[1] = ConvertI4ToRGBA(b&0xF); |
| 1309 | } |
| 1310 | |
| 1311 | if( bIgnoreAlpha ) |
| 1312 | { |
| 1313 | pDst[0] |= 0xFF000000; |
| 1314 | pDst[1] |= 0xFF000000; |
| 1315 | } |
| 1316 | pDst+=2; |
| 1317 | } |
| 1318 | } |
| 1319 | |
| 1320 | pTexture->EndUpdate(&dInfo); |
| 1321 | pTexture->SetOthersVariables(); |
| 1322 | } |
| 1323 | |
| 1324 | void Convert8b(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1325 | { |
| 1326 | DrawInfo dInfo; |
| 1327 | if (!pTexture->StartUpdate(&dInfo)) |
| 1328 | return; |
| 1329 | |
| 1330 | uint16 * pPal = (uint16 *)tinfo.PalAddress; |
| 1331 | bool bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_UNKNOWN); |
| 1332 | if( tinfo.Format <= TXT_FMT_CI ) bIgnoreAlpha = (tinfo.TLutFmt==TLUT_FMT_NONE); |
| 1333 | |
| 1334 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1335 | |
| 1336 | uint8 *pByteSrc; |
| 1337 | if( tinfo.tileNo >= 0 ) |
| 1338 | { |
| 1339 | pByteSrc = (uint8*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1340 | } |
| 1341 | else |
| 1342 | { |
| 1343 | pByteSrc = (uint8*)(tinfo.pPhysicalAddress); |
| 1344 | } |
| 1345 | |
| 1346 | |
| 1347 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1348 | { |
| 1349 | uint32 * pDst = (uint32 *)((uint8 *)dInfo.lpSurface + y * dInfo.lPitch); |
| 1350 | |
| 1351 | uint32 nFiddle; |
| 1352 | if( tinfo.tileNo < 0 ) |
| 1353 | { |
| 1354 | if (tinfo.bSwapped) |
| 1355 | { |
| 1356 | if ((y%2) == 0) |
| 1357 | nFiddle = 0x3; |
| 1358 | else |
| 1359 | nFiddle = 0x7; |
| 1360 | } |
| 1361 | else |
| 1362 | { |
| 1363 | nFiddle = 3; |
| 1364 | } |
| 1365 | } |
| 1366 | else |
| 1367 | { |
| 1368 | nFiddle = ( y&1 )? 0x4 : 0; |
| 1369 | } |
| 1370 | |
| 1371 | |
| 1372 | int idx = tinfo.tileNo>=0? tile.dwLine*8*y : ((y+tinfo.TopToLoad) * tinfo.Pitch) + tinfo.LeftToLoad; |
| 1373 | |
| 1374 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 1375 | { |
| 1376 | uint8 b = pByteSrc[idx^nFiddle]; |
| 1377 | |
| 1378 | if( gRDP.otherMode.text_tlut>=2 || ( tinfo.Format != TXT_FMT_IA && tinfo.Format != TXT_FMT_I) ) |
| 1379 | { |
| 1380 | if( tinfo.TLutFmt == TLUT_FMT_IA16 ) |
| 1381 | { |
| 1382 | if( tinfo.tileNo>=0 ) |
| 1383 | *pDst = ConvertIA16ToRGBA(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
| 1384 | else |
| 1385 | *pDst = ConvertIA16ToRGBA(pPal[b^1]); |
| 1386 | } |
| 1387 | else |
| 1388 | { |
| 1389 | if( tinfo.tileNo>=0 ) |
| 1390 | *pDst = Convert555ToRGBA(g_Tmem.g_Tmem16bit[0x400+(b<<2)]); |
| 1391 | else |
| 1392 | *pDst = Convert555ToRGBA(pPal[b^1]); |
| 1393 | } |
| 1394 | } |
| 1395 | else if( tinfo.Format == TXT_FMT_IA ) |
| 1396 | { |
| 1397 | uint8 I = FourToEight[(b & 0xf0)>>4]; |
| 1398 | uint8 * pByteDst = (uint8*)pDst; |
| 1399 | pByteDst[0] = I; |
| 1400 | pByteDst[1] = I; |
| 1401 | pByteDst[2] = I; |
| 1402 | pByteDst[3] = FourToEight[(b & 0x0f) ]; |
| 1403 | } |
| 1404 | else // if( tinfo.Format == TXT_FMT_I ) |
| 1405 | { |
| 1406 | uint8 * pByteDst = (uint8*)pDst; |
| 1407 | pByteDst[0] = b; |
| 1408 | pByteDst[1] = b; |
| 1409 | pByteDst[2] = b; |
| 1410 | pByteDst[3] = b; |
| 1411 | } |
| 1412 | |
| 1413 | if( bIgnoreAlpha ) |
| 1414 | { |
| 1415 | *pDst |= 0xFF000000; |
| 1416 | } |
| 1417 | pDst++; |
| 1418 | } |
| 1419 | } |
| 1420 | |
| 1421 | pTexture->EndUpdate(&dInfo); |
| 1422 | pTexture->SetOthersVariables(); |
| 1423 | } |
| 1424 | |
| 1425 | |
| 1426 | void Convert16b(CTexture *pTexture, const TxtrInfo &tinfo) |
| 1427 | { |
| 1428 | DrawInfo dInfo; |
| 1429 | if (!pTexture->StartUpdate(&dInfo)) |
| 1430 | return; |
| 1431 | |
| 1432 | Tile &tile = gRDP.tiles[tinfo.tileNo]; |
| 1433 | |
| 1434 | uint16 *pWordSrc; |
| 1435 | if( tinfo.tileNo >= 0 ) |
| 1436 | pWordSrc = (uint16*)&g_Tmem.g_Tmem64bit[tile.dwTMem]; |
| 1437 | else |
| 1438 | pWordSrc = (uint16*)(tinfo.pPhysicalAddress); |
| 1439 | |
| 1440 | |
| 1441 | for (uint32 y = 0; y < tinfo.HeightToLoad; y++) |
| 1442 | { |
| 1443 | uint32 * dwDst = (uint32 *)((uint8 *)dInfo.lpSurface + y*dInfo.lPitch); |
| 1444 | |
| 1445 | uint32 nFiddle; |
| 1446 | if( tinfo.tileNo < 0 ) |
| 1447 | { |
| 1448 | if (tinfo.bSwapped) |
| 1449 | { |
| 1450 | if ((y&1) == 0) |
| 1451 | nFiddle = 0x1; |
| 1452 | else |
| 1453 | nFiddle = 0x3; |
| 1454 | } |
| 1455 | else |
| 1456 | { |
| 1457 | nFiddle = 0x1; |
| 1458 | } |
| 1459 | } |
| 1460 | else |
| 1461 | { |
| 1462 | nFiddle = ( y&1 )? 0x2 : 0; |
| 1463 | } |
| 1464 | |
| 1465 | |
| 1466 | int idx = tinfo.tileNo>=0? tile.dwLine*4*y : (((y+tinfo.TopToLoad) * tinfo.Pitch)>>1) + tinfo.LeftToLoad; |
| 1467 | |
| 1468 | for (uint32 x = 0; x < tinfo.WidthToLoad; x++, idx++) |
| 1469 | { |
| 1470 | uint16 w = pWordSrc[idx^nFiddle]; |
| 1471 | uint16 w2 = tinfo.tileNo>=0? ((w>>8)|(w<<8)) : w; |
| 1472 | |
| 1473 | if( tinfo.Format == TXT_FMT_RGBA ) |
| 1474 | { |
| 1475 | dwDst[x] = Convert555ToRGBA(w2); |
| 1476 | } |
| 1477 | else if( tinfo.Format == TXT_FMT_YUV ) |
| 1478 | { |
| 1479 | } |
| 1480 | else if( tinfo.Format >= TXT_FMT_IA ) |
| 1481 | { |
| 1482 | uint8 * pByteDst = (uint8*)&dwDst[x]; |
| 1483 | *pByteDst++ = (uint8)(w2 >> 8); |
| 1484 | *pByteDst++ = (uint8)(w2 >> 8); |
| 1485 | *pByteDst++ = (uint8)(w2 >> 8); |
| 1486 | *pByteDst++ = (uint8)(w2 & 0xFF); |
| 1487 | } |
| 1488 | } |
| 1489 | } |
| 1490 | |
| 1491 | pTexture->EndUpdate(&dInfo); |
| 1492 | pTexture->SetOthersVariables(); |
| 1493 | } |
| 1494 | |