| 1 | /******************************************************************************/ |
| 2 | /* 3.4) Light Gun Notes */ |
| 3 | /******************************************************************************/ |
| 4 | |
| 5 | Currently, the NES Zapper and the light gun used with the VS |
| 6 | Unisystem(I will call both the same name, Zapper) are supported. |
| 7 | Most(all?) NES games expect the Zapper to be plugged into port 2. |
| 8 | and most(all?) VS Unisystem games expect the Zapper to be plugged |
| 9 | into port(?) 1. |
| 10 | |
| 11 | The LEFT mouse button is the emulated trigger button for the |
| 12 | Zapper. The RIGHT mouse button is also emulated as the trigger, |
| 13 | but as long as you have the RIGHT mouse button held down, no color |
| 14 | detection will take place, which is effectively like pulling the |
| 15 | trigger while the Zapper is pointed away from the television screen. |
| 16 | Note that you must hold the RIGHT button down for a short |
| 17 | time(greater than just a fast click, shorter than a second). |
| 18 | |
| 19 | Zapper emulation currently does NOT work with network play, so |
| 20 | don't even try it. I may add support in the future if enough |
| 21 | people want it or if I want it. |
| 22 | |
| 23 | |