| 1 | #ifndef F3DEX_H |
| 2 | #define F3DEX_H |
| 3 | |
| 4 | #define F3DEX_MTX_STACKSIZE 18 |
| 5 | |
| 6 | #define F3DEX_MTX_MODELVIEW 0x00 |
| 7 | #define F3DEX_MTX_PROJECTION 0x01 |
| 8 | #define F3DEX_MTX_MUL 0x00 |
| 9 | #define F3DEX_MTX_LOAD 0x02 |
| 10 | #define F3DEX_MTX_NOPUSH 0x00 |
| 11 | #define F3DEX_MTX_PUSH 0x04 |
| 12 | |
| 13 | #define F3DEX_TEXTURE_ENABLE 0x00000002 |
| 14 | #define F3DEX_SHADING_SMOOTH 0x00000200 |
| 15 | #define F3DEX_CULL_FRONT 0x00001000 |
| 16 | #define F3DEX_CULL_BACK 0x00002000 |
| 17 | #define F3DEX_CULL_BOTH 0x00003000 |
| 18 | #define F3DEX_CLIPPING 0x00800000 |
| 19 | |
| 20 | #define F3DEX_MV_VIEWPORT 0x80 |
| 21 | |
| 22 | #define F3DEX_MWO_aLIGHT_1 0x00 |
| 23 | #define F3DEX_MWO_bLIGHT_1 0x04 |
| 24 | #define F3DEX_MWO_aLIGHT_2 0x20 |
| 25 | #define F3DEX_MWO_bLIGHT_2 0x24 |
| 26 | #define F3DEX_MWO_aLIGHT_3 0x40 |
| 27 | #define F3DEX_MWO_bLIGHT_3 0x44 |
| 28 | #define F3DEX_MWO_aLIGHT_4 0x60 |
| 29 | #define F3DEX_MWO_bLIGHT_4 0x64 |
| 30 | #define F3DEX_MWO_aLIGHT_5 0x80 |
| 31 | #define F3DEX_MWO_bLIGHT_5 0x84 |
| 32 | #define F3DEX_MWO_aLIGHT_6 0xa0 |
| 33 | #define F3DEX_MWO_bLIGHT_6 0xa4 |
| 34 | #define F3DEX_MWO_aLIGHT_7 0xc0 |
| 35 | #define F3DEX_MWO_bLIGHT_7 0xc4 |
| 36 | #define F3DEX_MWO_aLIGHT_8 0xe0 |
| 37 | #define F3DEX_MWO_bLIGHT_8 0xe4 |
| 38 | |
| 39 | // F3DEX commands |
| 40 | #define F3DEX_MODIFYVTX 0xB2 |
| 41 | #define F3DEX_TRI2 0xB1 |
| 42 | #define F3DEX_BRANCH_Z 0xB0 |
| 43 | #define F3DEX_LOAD_UCODE 0xAF // 0xCF |
| 44 | |
| 45 | void F3DEX_Vtx( u32 w0, u32 w1 ); |
| 46 | void F3DEX_Tri1( u32 w0, u32 w1 ); |
| 47 | void F3DEX_CullDL( u32 w0, u32 w1 ); |
| 48 | void F3DEX_ModifyVtx( u32 w0, u32 w1 ); |
| 49 | void F3DEX_Tri2( u32 w0, u32 w1 ); |
| 50 | void F3DEX_Branch_Z( u32 w0, u32 w1 ); |
| 51 | void F3DEX_Load_uCode( u32 w0, u32 w1 ); |
| 52 | void F3DEX_Init(); |
| 53 | #endif |
| 54 | |