| 1 | #ifndef F3DEX2_H |
| 2 | #define F3DEX2_H |
| 3 | |
| 4 | #define F3DEX2_MTX_STACKSIZE 18 |
| 5 | |
| 6 | #define F3DEX2_MTX_MODELVIEW 0x00 |
| 7 | #define F3DEX2_MTX_PROJECTION 0x04 |
| 8 | #define F3DEX2_MTX_MUL 0x00 |
| 9 | #define F3DEX2_MTX_LOAD 0x02 |
| 10 | #define F3DEX2_MTX_NOPUSH 0x00 |
| 11 | #define F3DEX2_MTX_PUSH 0x01 |
| 12 | |
| 13 | #define F3DEX2_TEXTURE_ENABLE 0x00000000 |
| 14 | #define F3DEX2_SHADING_SMOOTH 0x00200000 |
| 15 | #define F3DEX2_CULL_FRONT 0x00000200 |
| 16 | #define F3DEX2_CULL_BACK 0x00000400 |
| 17 | #define F3DEX2_CULL_BOTH 0x00000600 |
| 18 | #define F3DEX2_CLIPPING 0x00800000 |
| 19 | |
| 20 | #define F3DEX2_MV_VIEWPORT 8 |
| 21 | |
| 22 | #define F3DEX2_MWO_aLIGHT_1 0x00 |
| 23 | #define F3DEX2_MWO_bLIGHT_1 0x04 |
| 24 | #define F3DEX2_MWO_aLIGHT_2 0x18 |
| 25 | #define F3DEX2_MWO_bLIGHT_2 0x1c |
| 26 | #define F3DEX2_MWO_aLIGHT_3 0x30 |
| 27 | #define F3DEX2_MWO_bLIGHT_3 0x34 |
| 28 | #define F3DEX2_MWO_aLIGHT_4 0x48 |
| 29 | #define F3DEX2_MWO_bLIGHT_4 0x4c |
| 30 | #define F3DEX2_MWO_aLIGHT_5 0x60 |
| 31 | #define F3DEX2_MWO_bLIGHT_5 0x64 |
| 32 | #define F3DEX2_MWO_aLIGHT_6 0x78 |
| 33 | #define F3DEX2_MWO_bLIGHT_6 0x7c |
| 34 | #define F3DEX2_MWO_aLIGHT_7 0x90 |
| 35 | #define F3DEX2_MWO_bLIGHT_7 0x94 |
| 36 | #define F3DEX2_MWO_aLIGHT_8 0xa8 |
| 37 | #define F3DEX2_MWO_bLIGHT_8 0xac |
| 38 | |
| 39 | |
| 40 | #define F3DEX2_RDPHALF_2 0xF1 |
| 41 | #define F3DEX2_SETOTHERMODE_H 0xE3 |
| 42 | #define F3DEX2_SETOTHERMODE_L 0xE2 |
| 43 | #define F3DEX2_RDPHALF_1 0xE1 |
| 44 | #define F3DEX2_SPNOOP 0xE0 |
| 45 | #define F3DEX2_ENDDL 0xDF |
| 46 | #define F3DEX2_DL 0xDE |
| 47 | #define F3DEX2_LOAD_UCODE 0xDD |
| 48 | #define F3DEX2_MOVEMEM 0xDC |
| 49 | #define F3DEX2_MOVEWORD 0xDB |
| 50 | #define F3DEX2_MTX 0xDA |
| 51 | #define F3DEX2_GEOMETRYMODE 0xD9 |
| 52 | #define F3DEX2_POPMTX 0xD8 |
| 53 | #define F3DEX2_TEXTURE 0xD7 |
| 54 | #define F3DEX2_DMA_IO 0xD6 |
| 55 | #define F3DEX2_SPECIAL_1 0xD5 |
| 56 | #define F3DEX2_SPECIAL_2 0xD4 |
| 57 | #define F3DEX2_SPECIAL_3 0xD3 |
| 58 | |
| 59 | #define F3DEX2_VTX 0x01 |
| 60 | #define F3DEX2_MODIFYVTX 0x02 |
| 61 | #define F3DEX2_CULLDL 0x03 |
| 62 | #define F3DEX2_BRANCH_Z 0x04 |
| 63 | #define F3DEX2_TRI1 0x05 |
| 64 | #define F3DEX2_TRI2 0x06 |
| 65 | #define F3DEX2_QUAD 0x07 |
| 66 | //#define F3DEX2_LINE3D 0x08 |
| 67 | |
| 68 | |
| 69 | void F3DEX2_Mtx( u32 w0, u32 w1 ); |
| 70 | void F3DEX2_MoveMem( u32 w0, u32 w1 ); |
| 71 | void F3DEX2_Vtx( u32 w0, u32 w1 ); |
| 72 | void F3DEX2_Reserved1( u32 w0, u32 w1 ); |
| 73 | void F3DEX2_Tri1( u32 w0, u32 w1 ); |
| 74 | void F3DEX2_PopMtx( u32 w0, u32 w1 ); |
| 75 | void F3DEX2_MoveWord( u32 w0, u32 w1 ); |
| 76 | void F3DEX2_Texture( u32 w0, u32 w1 ); |
| 77 | void F3DEX2_SetOtherMode_H( u32 w0, u32 w1 ); |
| 78 | void F3DEX2_SetOtherMode_L( u32 w0, u32 w1 ); |
| 79 | void F3DEX2_GeometryMode( u32 w0, u32 w1 ); |
| 80 | //void F3DEX2_Line3D( u32 w0, u32 w1 ); |
| 81 | void F3DEX2_DMAIO( u32 w0, u32 w1 ); |
| 82 | void F3DEX2_Special_1( u32 w0, u32 w1 ); |
| 83 | void F3DEX2_Special_2( u32 w0, u32 w1 ); |
| 84 | void F3DEX2_Special_3( u32 w0, u32 w1 ); |
| 85 | void F3DEX2_Quad( u32 w0, u32 w1 ); |
| 86 | void F3DEX2_Init(); |
| 87 | #endif |
| 88 | |