| 1 | #include "gles2N64.h" |
| 2 | #include "Debug.h" |
| 3 | #include "F3D.h" |
| 4 | #include "F3DEX.h" |
| 5 | #include "L3D.h" |
| 6 | #include "L3DEX.h" |
| 7 | #include "N64.h" |
| 8 | #include "RSP.h" |
| 9 | #include "RDP.h" |
| 10 | #include "gSP.h" |
| 11 | #include "gDP.h" |
| 12 | #include "GBI.h" |
| 13 | |
| 14 | void L3DEX_Line3D( u32 w0, u32 w1 ) |
| 15 | { |
| 16 | u32 wd = _SHIFTR( w1, 0, 8 ); |
| 17 | |
| 18 | if (wd == 0) |
| 19 | gSPLine3D( _SHIFTR( w1, 17, 7 ), _SHIFTR( w1, 9, 7 ), 0 ); |
| 20 | else |
| 21 | gSPLineW3D( _SHIFTR( w1, 17, 7 ), _SHIFTR( w1, 9, 7 ), wd, 0 ); |
| 22 | } |
| 23 | |
| 24 | void L3DEX_Init() |
| 25 | { |
| 26 | // Set GeometryMode flags |
| 27 | GBI_InitFlags( F3DEX ); |
| 28 | |
| 29 | GBI.PCStackSize = 18; |
| 30 | |
| 31 | // GBI Command Command Value Command Function |
| 32 | GBI_SetGBI( G_SPNOOP, F3D_SPNOOP, F3D_SPNoOp ); |
| 33 | GBI_SetGBI( G_MTX, F3D_MTX, F3D_Mtx ); |
| 34 | GBI_SetGBI( G_RESERVED0, F3D_RESERVED0, F3D_Reserved0 ); |
| 35 | GBI_SetGBI( G_MOVEMEM, F3D_MOVEMEM, F3D_MoveMem ); |
| 36 | GBI_SetGBI( G_VTX, F3D_VTX, F3DEX_Vtx ); |
| 37 | GBI_SetGBI( G_RESERVED1, F3D_RESERVED1, F3D_Reserved1 ); |
| 38 | GBI_SetGBI( G_DL, F3D_DL, F3D_DList ); |
| 39 | GBI_SetGBI( G_RESERVED2, F3D_RESERVED2, F3D_Reserved2 ); |
| 40 | GBI_SetGBI( G_RESERVED3, F3D_RESERVED3, F3D_Reserved3 ); |
| 41 | GBI_SetGBI( G_SPRITE2D_BASE, F3D_SPRITE2D_BASE, F3D_Sprite2D_Base ); |
| 42 | |
| 43 | // GBI_SetGBI( G_TRI1, F3D_TRI1, F3DEX_Tri1 ); |
| 44 | GBI_SetGBI( G_CULLDL, F3D_CULLDL, F3DEX_CullDL ); |
| 45 | GBI_SetGBI( G_POPMTX, F3D_POPMTX, F3D_PopMtx ); |
| 46 | GBI_SetGBI( G_MOVEWORD, F3D_MOVEWORD, F3D_MoveWord ); |
| 47 | GBI_SetGBI( G_TEXTURE, F3D_TEXTURE, F3D_Texture ); |
| 48 | GBI_SetGBI( G_SETOTHERMODE_H, F3D_SETOTHERMODE_H, F3D_SetOtherMode_H ); |
| 49 | GBI_SetGBI( G_SETOTHERMODE_L, F3D_SETOTHERMODE_L, F3D_SetOtherMode_L ); |
| 50 | GBI_SetGBI( G_ENDDL, F3D_ENDDL, F3D_EndDL ); |
| 51 | GBI_SetGBI( G_SETGEOMETRYMODE, F3D_SETGEOMETRYMODE, F3D_SetGeometryMode ); |
| 52 | GBI_SetGBI( G_CLEARGEOMETRYMODE, F3D_CLEARGEOMETRYMODE, F3D_ClearGeometryMode ); |
| 53 | GBI_SetGBI( G_LINE3D, L3D_LINE3D, L3DEX_Line3D ); |
| 54 | GBI_SetGBI( G_RDPHALF_1, F3D_RDPHALF_1, F3D_RDPHalf_1 ); |
| 55 | GBI_SetGBI( G_RDPHALF_2, F3D_RDPHALF_2, F3D_RDPHalf_2 ); |
| 56 | GBI_SetGBI( G_MODIFYVTX, F3DEX_MODIFYVTX, F3DEX_ModifyVtx ); |
| 57 | // GBI_SetGBI( G_TRI2, F3DEX_TRI2, F3DEX_Tri2 ); |
| 58 | GBI_SetGBI( G_BRANCH_Z, F3DEX_BRANCH_Z, F3DEX_Branch_Z ); |
| 59 | GBI_SetGBI( G_LOAD_UCODE, F3DEX_LOAD_UCODE, F3DEX_Load_uCode ); |
| 60 | } |
| 61 | |