| | 1 | /* FCE Ultra - NES/Famicom Emulator\r |
| | 2 | *\r |
| | 3 | * Copyright notice for this file:\r |
| | 4 | * Copyright (C) 2011 CaH4e3\r |
| | 5 | *\r |
| | 6 | * This program is free software; you can redistribute it and/or modify\r |
| | 7 | * it under the terms of the GNU General Public License as published by\r |
| | 8 | * the Free Software Foundation; either version 2 of the License, or\r |
| | 9 | * (at your option) any later version.\r |
| | 10 | *\r |
| | 11 | * This program is distributed in the hope that it will be useful,\r |
| | 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of\r |
| | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r |
| | 14 | * GNU General Public License for more details.\r |
| | 15 | *\r |
| | 16 | * You should have received a copy of the GNU General Public License\r |
| | 17 | * along with this program; if not, write to the Free Software\r |
| | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r |
| | 19 | *\r |
| | 20 | * FDS Conversion\r |
| | 21 | *\r |
| | 22 | */\r |
| | 23 | \r |
| | 24 | #include "mapinc.h"\r |
| | 25 | \r |
| | 26 | static uint8 reg, mirr;\r |
| | 27 | \r |
| | 28 | static SFORMAT StateRegs[]=\r |
| | 29 | {\r |
| | 30 | {®, 1, "REG"},\r |
| | 31 | {&mirr, 1, "MIRR"},\r |
| | 32 | {0}\r |
| | 33 | };\r |
| | 34 | \r |
| | 35 | static void Sync(void)\r |
| | 36 | {\r |
| | 37 | setprg8(0x6000, reg);\r |
| | 38 | setprg32r(1, 0x8000, 0);\r |
| | 39 | setchr8(0);\r |
| | 40 | setmirror(mirr);\r |
| | 41 | }\r |
| | 42 | \r |
| | 43 | static DECLFW(AC08Mirr)\r |
| | 44 | {\r |
| | 45 | mirr = ((V&8)>>3)^1;\r |
| | 46 | Sync();\r |
| | 47 | }\r |
| | 48 | \r |
| | 49 | static DECLFW(AC08Write)\r |
| | 50 | {\r |
| | 51 | if(A == 0x8001) // Green Berret bank switching is only 100x xxxx xxxx xxx1 mask\r |
| | 52 | reg = (V >> 1) & 0xf;\r |
| | 53 | else\r |
| | 54 | reg = V & 0xf; // Sad But True, 2-in-1 mapper, Green Berret need value shifted left one byte, Castlevania doesn't\r |
| | 55 | Sync();\r |
| | 56 | }\r |
| | 57 | \r |
| | 58 | static void AC08Power(void)\r |
| | 59 | {\r |
| | 60 | reg = 0;\r |
| | 61 | Sync();\r |
| | 62 | SetReadHandler(0x6000,0xFFFF,CartBR);\r |
| | 63 | SetWriteHandler(0x4025,0x4025,AC08Mirr);\r |
| | 64 | SetWriteHandler(0x8000,0xFFFF,AC08Write);\r |
| | 65 | }\r |
| | 66 | \r |
| | 67 | static void StateRestore(int version)\r |
| | 68 | {\r |
| | 69 | Sync();\r |
| | 70 | }\r |
| | 71 | \r |
| | 72 | void AC08_Init(CartInfo *info)\r |
| | 73 | {\r |
| | 74 | info->Power=AC08Power;\r |
| | 75 | GameStateRestore=StateRestore;\r |
| | 76 | AddExState(&StateRegs, ~0, 0, 0);\r |
| | 77 | }\r |