release r2, update credits
[fceu.git] / config.h
... / ...
CommitLineData
1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21typedef struct {
22 char *name;
23 void *ptr;
24 int len;
25} CFGSTRUCT;
26
27int SaveFCEUConfig(char *filename, CFGSTRUCT *cfgst);
28int LoadFCEUConfig(char *filename, CFGSTRUCT *cfgst);
29
30/* Macros for building CFGSTRUCT structures. */
31
32/* CFGSTRUCT structures must always end with ENDCFGSTRUCT */
33#define ENDCFGSTRUCT { 0,0,0 }
34
35/* When this macro is used, the config loading/saving code will parse
36 the new config structure until the end of it is detected, then it
37 will continue parsing the original config structure.
38*/
39#define ADDCFGSTRUCT(x) { 0,&x,0 }
40
41/* Oops. The NAC* macros shouldn't have the # in front of the w, but
42 fixing this would break configuration files of previous versions and it
43 isn't really hurting much.
44*/
45
46/* Single piece of data(integer). */
47#define AC(x) { #x,&x,sizeof(x)}
48#define NAC(w,x) { #w,&x,sizeof(x)}
49
50/* Array. */
51#define ACA(x) {#x,x,sizeof(x)}
52#define NACA(w,x) {#w,x,sizeof(x)}
53
54/* String(pointer) with automatic memory allocation. */
55#define ACS(x) {#x,&x,0}
56#define NACS(w,x) {#w,&x,0}
57