| 1 | /* FCE Ultra - NES/Famicom Emulator |
| 2 | * |
| 3 | * This program is free software; you can redistribute it and/or modify |
| 4 | * it under the terms of the GNU General Public License as published by |
| 5 | * the Free Software Foundation; either version 2 of the License, or |
| 6 | * (at your option) any later version. |
| 7 | * |
| 8 | * This program is distributed in the hope that it will be useful, |
| 9 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 10 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 11 | * GNU General Public License for more details. |
| 12 | * |
| 13 | * You should have received a copy of the GNU General Public License |
| 14 | * along with this program; if not, write to the Free Software |
| 15 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 16 | */ |
| 17 | |
| 18 | #include "../../state.h" |
| 19 | #include "../../general.h" |
| 20 | #include "../../input.h" |
| 21 | #include "../../svga.h" |
| 22 | #include "../../video.h" |
| 23 | #include "../libpicofe/input.h" |
| 24 | #include "input.h" |
| 25 | |
| 26 | /* UsrInputType[] is user-specified. InputType[] is current |
| 27 | (game loading can override user settings) |
| 28 | */ |
| 29 | static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD}; |
| 30 | static int UsrInputTypeFC={SI_NONE}; |
| 31 | |
| 32 | static int InputType[2]; |
| 33 | static int InputTypeFC; |
| 34 | |
| 35 | static uint32 JSreturn; |
| 36 | |
| 37 | static int powerpadsc[2][12]; |
| 38 | static int powerpadside=0; |
| 39 | |
| 40 | static uint32 MouseData[3]; |
| 41 | static uint8 fkbkeys[0x48]; |
| 42 | |
| 43 | static uint32 combo_acts = 0, combo_keys = 0; |
| 44 | static uint32 prev_emu_acts = 0; |
| 45 | |
| 46 | |
| 47 | static void setsoundvol(int soundvolume) |
| 48 | { |
| 49 | int soundvolIndex; |
| 50 | static char soundvolmeter[24]; |
| 51 | static int prev_snd_on = 0; |
| 52 | |
| 53 | if ((!!soundvolume) ^ prev_snd_on) |
| 54 | { |
| 55 | FCEUI_Sound(Settings.sound_rate); |
| 56 | prev_snd_on = !!soundvolume; |
| 57 | } |
| 58 | |
| 59 | platform_set_volume(soundvolume); |
| 60 | |
| 61 | // draw on screen :D |
| 62 | int meterval=soundvolume/5; |
| 63 | for (soundvolIndex = 0; soundvolIndex < 20; soundvolIndex++) |
| 64 | { |
| 65 | if (soundvolIndex < meterval) |
| 66 | { |
| 67 | soundvolmeter[soundvolIndex]='*'; |
| 68 | } |
| 69 | else |
| 70 | { |
| 71 | soundvolmeter[soundvolIndex]='_'; |
| 72 | } |
| 73 | } |
| 74 | soundvolmeter[20]=0; |
| 75 | FCEU_DispMessage("|%s|", soundvolmeter); |
| 76 | } |
| 77 | |
| 78 | |
| 79 | static void do_emu_acts(uint32 acts) |
| 80 | { |
| 81 | uint32 actsc = acts; |
| 82 | acts &= acts ^ prev_emu_acts; |
| 83 | prev_emu_acts = actsc; |
| 84 | |
| 85 | if (acts & (EACT_SAVE_STATE | EACT_LOAD_STATE)) |
| 86 | { |
| 87 | int do_it = 1; |
| 88 | int need_confirm = 0; |
| 89 | const char *nm; |
| 90 | char tmp[64]; |
| 91 | int keys, len; |
| 92 | |
| 93 | if (acts & EACT_LOAD_STATE) |
| 94 | { |
| 95 | if (Settings.sstate_confirm & 2) |
| 96 | { |
| 97 | need_confirm = 1; |
| 98 | } |
| 99 | } |
| 100 | else |
| 101 | { |
| 102 | if (Settings.sstate_confirm & 1) |
| 103 | { |
| 104 | char *fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
| 105 | FILE *st = fopen(fname, "rb"); |
| 106 | free(fname); |
| 107 | if (st) |
| 108 | { |
| 109 | fclose(st); |
| 110 | need_confirm = 1; |
| 111 | } |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | if (need_confirm) { |
| 116 | strcpy(tmp, (acts & EACT_LOAD_STATE) ? |
| 117 | "LOAD STATE?" : "OVERWRITE SAVE?"); |
| 118 | len = strlen(tmp); |
| 119 | nm = in_get_key_name(-1, -PBTN_MA3); |
| 120 | snprintf(tmp + len, sizeof(tmp) - len, "(%s=yes, ", nm); |
| 121 | len = strlen(tmp); |
| 122 | nm = in_get_key_name(-1, -PBTN_MBACK); |
| 123 | snprintf(tmp + len, sizeof(tmp) - len, "%s=no)", nm); |
| 124 | |
| 125 | FCEU_DispMessage(tmp); |
| 126 | FCEU_PutImage(); |
| 127 | FCEUD_Update(XBuf+8, NULL, 0); |
| 128 | |
| 129 | in_set_config_int(0, IN_CFG_BLOCKING, 1); |
| 130 | while (in_menu_wait_any(NULL, 50) & (PBTN_MA3|PBTN_MBACK)) |
| 131 | ; |
| 132 | while ( !((keys = in_menu_wait_any(NULL, 50)) & (PBTN_MA3|PBTN_MBACK)) ) |
| 133 | ; |
| 134 | if (keys & PBTN_MBACK) |
| 135 | do_it = 0; |
| 136 | while (in_menu_wait_any(NULL, 50) & (PBTN_MA3|PBTN_MBACK)) |
| 137 | ; |
| 138 | in_set_config_int(0, IN_CFG_BLOCKING, 0); |
| 139 | |
| 140 | FCEU_CancelDispMessage(); |
| 141 | } |
| 142 | if (do_it) { |
| 143 | if (acts & EACT_LOAD_STATE) |
| 144 | FCEUI_LoadState(); |
| 145 | else |
| 146 | FCEUI_SaveState(); |
| 147 | } |
| 148 | |
| 149 | RefreshThrottleFPS(); |
| 150 | } |
| 151 | else if (acts & (EACT_NEXT_SLOT|EACT_PREV_SLOT)) |
| 152 | { |
| 153 | FILE *st; |
| 154 | char *fname; |
| 155 | |
| 156 | CurrentState += (acts & EACT_NEXT_SLOT) ? 1 : -1; |
| 157 | if (CurrentState > 9) CurrentState = 0; |
| 158 | if (CurrentState < 0) CurrentState = 9; |
| 159 | |
| 160 | fname = FCEU_MakeFName(FCEUMKF_STATE,CurrentState,0); |
| 161 | st=fopen(fname,"rb"); |
| 162 | free(fname); |
| 163 | FCEU_DispMessage("[%s] State Slot %i", st ? "USED" : "FREE", CurrentState); |
| 164 | if (st) fclose(st); |
| 165 | } |
| 166 | else if (acts & EACT_FDS_INSERT) |
| 167 | { |
| 168 | if(FCEUGameInfo.type == GIT_FDS) |
| 169 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSINSERT); |
| 170 | } |
| 171 | else if (acts & EACT_FDS_SELECT) |
| 172 | { |
| 173 | if(FCEUGameInfo.type == GIT_FDS) |
| 174 | FCEU_DoSimpleCommand(FCEUNPCMD_FDSSELECT); |
| 175 | } |
| 176 | else if (acts & EACT_INSERT_COIN) |
| 177 | { |
| 178 | if(FCEUGameInfo.type == GIT_VSUNI) |
| 179 | FCEU_DoSimpleCommand(FCEUNPCMD_VSUNICOIN); |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | |
| 184 | static void do_fake_mouse(uint32 acts) |
| 185 | { |
| 186 | static int x=256/2, y=240/2; |
| 187 | int speed = 3; |
| 188 | |
| 189 | if (acts & NKEY_B_TURBO) speed = 1; |
| 190 | if (acts & NKEY_A_TURBO) speed = 5; |
| 191 | |
| 192 | if (acts & NKEY_LEFT) |
| 193 | { |
| 194 | x -= speed; |
| 195 | if (x < 0) x = 0; |
| 196 | } |
| 197 | else if (acts & NKEY_RIGHT) |
| 198 | { |
| 199 | x += speed; |
| 200 | if (x > 255) x = 255; |
| 201 | } |
| 202 | |
| 203 | if (acts & NKEY_UP) |
| 204 | { |
| 205 | y -= speed; |
| 206 | if (y < 0) y = 0; |
| 207 | } |
| 208 | else if (acts & NKEY_DOWN) |
| 209 | { |
| 210 | y += speed; |
| 211 | if (y > 239) y = 239; |
| 212 | } |
| 213 | |
| 214 | MouseData[0] = x; |
| 215 | MouseData[1] = y; |
| 216 | MouseData[2] = 0; |
| 217 | if (acts & NKEY_A) MouseData[2] |= 1; |
| 218 | if (acts & NKEY_B) MouseData[2] |= 2; |
| 219 | } |
| 220 | |
| 221 | |
| 222 | static void FCEUD_UpdateInput(void) |
| 223 | { |
| 224 | static int volpushed_frames = 0; |
| 225 | static int turbo_rate_cnt_a[2] = {0,0}, turbo_rate_cnt_b[2] = {0,0}; |
| 226 | uint32 all_acts[2], emu_acts; |
| 227 | int actions[IN_BINDTYPE_COUNT] = { 0, }; |
| 228 | |
| 229 | in_update(actions); |
| 230 | all_acts[0] = actions[IN_BINDTYPE_PLAYER12]; |
| 231 | all_acts[1] = actions[IN_BINDTYPE_PLAYER12] >> 16; |
| 232 | emu_acts = actions[IN_BINDTYPE_EMU]; |
| 233 | |
| 234 | if (emu_acts & EACT_ENTER_MENU) |
| 235 | { |
| 236 | Exit = 1; |
| 237 | return; |
| 238 | } |
| 239 | else if (emu_acts & EACT_VOLUME_UP) |
| 240 | { |
| 241 | /* wait for at least 10 updates, because user may be just trying to enter menu */ |
| 242 | if (volpushed_frames++ > 10 && (volpushed_frames&1)) { |
| 243 | soundvol++; |
| 244 | if (soundvol > 100) soundvol=100; |
| 245 | //FCEUI_SetSoundVolume(soundvol); |
| 246 | setsoundvol(soundvol); |
| 247 | } |
| 248 | } |
| 249 | else if (emu_acts & EACT_VOLUME_DOWN) |
| 250 | { |
| 251 | if (volpushed_frames++ > 10 && (volpushed_frames&1)) { |
| 252 | soundvol-=1; |
| 253 | if (soundvol < 0) soundvol=0; |
| 254 | //FCEUI_SetSoundVolume(soundvol); |
| 255 | setsoundvol(soundvol); |
| 256 | } |
| 257 | } |
| 258 | else |
| 259 | { |
| 260 | volpushed_frames = 0; |
| 261 | } |
| 262 | |
| 263 | JSreturn = 0; // RLDU SEBA |
| 264 | |
| 265 | if (InputType[1] != SI_GAMEPAD) |
| 266 | { |
| 267 | /* try to feed fake mouse there */ |
| 268 | do_fake_mouse(all_acts[0]); |
| 269 | } |
| 270 | |
| 271 | // player 1 |
| 272 | JSreturn |= all_acts[0] & 0xff; |
| 273 | if (all_acts[0] & NKEY_A_TURBO) { |
| 274 | turbo_rate_cnt_a[0] += Settings.turbo_rate_add; |
| 275 | JSreturn |= (turbo_rate_cnt_a[0] >> 24) & 1; |
| 276 | } |
| 277 | if (all_acts[0] & NKEY_B_TURBO) { |
| 278 | turbo_rate_cnt_b[0] += Settings.turbo_rate_add; |
| 279 | JSreturn |= (turbo_rate_cnt_b[0] >> 23) & 2; |
| 280 | } |
| 281 | |
| 282 | // player 2 |
| 283 | JSreturn |= (all_acts[1] & 0xff) << 16; |
| 284 | if (all_acts[1] & NKEY_A_TURBO) { |
| 285 | turbo_rate_cnt_a[1] += Settings.turbo_rate_add; |
| 286 | JSreturn |= (turbo_rate_cnt_a[1] >> 8) & 0x10000; |
| 287 | } |
| 288 | if (all_acts[1] & NKEY_B_TURBO) { |
| 289 | turbo_rate_cnt_b[1] += Settings.turbo_rate_add; |
| 290 | JSreturn |= (turbo_rate_cnt_b[1] >> 7) & 0x20000; |
| 291 | } |
| 292 | |
| 293 | do_emu_acts(emu_acts); |
| 294 | } |
| 295 | |
| 296 | |
| 297 | static void InitOtherInput(void) |
| 298 | { |
| 299 | |
| 300 | void *InputDPtr; |
| 301 | |
| 302 | int t; |
| 303 | int x; |
| 304 | int attrib; |
| 305 | |
| 306 | printf("InitOtherInput: InputType[0]: %i, InputType[1]: %i, InputTypeFC: %i\n", |
| 307 | InputType[0], InputType[1], InputTypeFC); |
| 308 | |
| 309 | for(t=0,x=0;x<2;x++) |
| 310 | { |
| 311 | attrib=0; |
| 312 | InputDPtr=0; |
| 313 | switch(InputType[x]) |
| 314 | { |
| 315 | //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break; |
| 316 | case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break; |
| 317 | case SI_ARKANOID:InputDPtr=MouseData;t|=1;break; |
| 318 | case SI_ZAPPER:InputDPtr=MouseData; |
| 319 | t|=1; |
| 320 | attrib=1; |
| 321 | break; |
| 322 | } |
| 323 | FCEUI_SetInput(x,InputType[x],InputDPtr,attrib); |
| 324 | } |
| 325 | |
| 326 | attrib=0; |
| 327 | InputDPtr=0; |
| 328 | switch(InputTypeFC) |
| 329 | { |
| 330 | case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break; |
| 331 | case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break; |
| 332 | case SIFC_FKB:InputDPtr=fkbkeys;break; |
| 333 | } |
| 334 | |
| 335 | FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib); |
| 336 | FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE); |
| 337 | |
| 338 | inited|=16; |
| 339 | } |
| 340 | |
| 341 | |
| 342 | static void PrepareOtherInput(void) |
| 343 | { |
| 344 | uint32 act; |
| 345 | |
| 346 | combo_acts = combo_keys = prev_emu_acts = 0; |
| 347 | |
| 348 | for (act = 0; act < 32; act++) |
| 349 | { |
| 350 | int u, keyc = 0, keyc2 = 0; |
| 351 | if (act == 16 || act == 17) continue; // player2 flag |
| 352 | if (act > 17) |
| 353 | { |
| 354 | for (u = 0; u < 32; u++) |
| 355 | if (Settings.KeyBinds[u] & (1 << act)) keyc++; |
| 356 | } |
| 357 | else |
| 358 | { |
| 359 | for (u = 0; u < 32; u++) |
| 360 | if ((Settings.KeyBinds[u] & 0x30000) == 0 && // pl. 1 |
| 361 | (Settings.KeyBinds[u] & (1 << act))) keyc++; |
| 362 | for (u = 0; u < 32; u++) |
| 363 | if ((Settings.KeyBinds[u] & 0x30000) == 1 && // pl. 2 |
| 364 | (Settings.KeyBinds[u] & (1 << act))) keyc2++; |
| 365 | if (keyc2 > keyc) keyc = keyc2; |
| 366 | } |
| 367 | if (keyc > 1) |
| 368 | { |
| 369 | // loop again and mark those keys and actions as combo |
| 370 | for (u = 0; u < 32; u++) |
| 371 | { |
| 372 | if (Settings.KeyBinds[u] & (1 << act)) { |
| 373 | combo_keys |= 1 << u; |
| 374 | combo_acts |= 1 << act; |
| 375 | } |
| 376 | } |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | // printf("generated combo_acts: %08x, combo_keys: %08x\n", combo_acts, combo_keys); |
| 381 | } |
| 382 | |